-Controller ideas started in 2004
-One handed controller was proposed in early 2005
-First came the single handed controller, then came the shell, then came the nunchuck (from Producer of Retro's MP)
-Japanese have 2 options: PS3 or Revolution.. "360 has had no impact"
-They're concentrating on 3rd party western developers who like the idea of "disruptive innovation" and their vision.
-We will see a lot more exclusive third-party content than we saw on the Gamecube
-Strong launch with steady supply of games
-By not going HD, they're freeing up 4-6 times the console's processing power
-HD is too unstable of a format (some people consider 720p to be standard, others 1080p)
-The memory, a portion of the processor and the wifi will continue to function even after the system is shut off
-Compares that aspect to that of a cellphone (you can receive e-mails or calls while it's waiting)
-50 characters on screen versus 500 doesn't make a big difference in terms of gameplay
-Talks about how how if someone came up with an idea like Tetris now, the publisher wouldn't approve it because it's not based on a franchise, doesnb't have CG etc etc
-Looking into adding the awake while off function into zelda
-There will be a speaker in the controller,it won't be hi-fidelity, just a basic speaker.
-There is rumble
-Idea for speaker came from Yoot Saito when he was working on Odama.
-Why not include a camera or a microphone? It's too complicated to hook up a headset to a controller and move it around.. they want to keep it simple.
-Online will be evolved from the DS wifi connection
-Graphics for games on the VC won't be reworked but there will be improvements, mainly 480p standard
-7 first party at launch, 13 third party
5 Reasons the Wii might succeed:
5 - Everyone in your family will want to play it
4 - Old systems go! (Virtual Console)
3 - It's your cheapest ticket to next gen (predicting $250)
2 - Online even when you shut it off (gives an example on how in AC you might get gifts while you're away)
1 - It's really revolutionary - It will talk to you, tell you when it's your turn, it will make lightsaber sounds when you swing, motion sensors etc
5 Reasons the Wii might bomb
5 - No HD
4 - Monkey see, monkey do, sony and microsoft might copy
3 - Not as mighty as the ps3 and x360
2 - Nintendo might not be ready for online (talks more about how zero cost might mean limited features and convoluted friend codes)
1 - Third party support might suck again
quote from will wright: "As a designer, I'd love to design for a system like that that offers that new interface flexibility" "As a publisher, i dunno what the viability is yet. It'll come down to the economic viability of the market, although, I am rooting for Nintendo"
I don't want to give away the whole mag, but there's TONS of stuff on the Wii.. i definetely recommend getting the issue
Release Dates:
Final Fantasy Crystal Chronicles 2 - Fall 2006
Hudson Flight Sim - Fall 2006 (not pilotwings)
Metroid Prime 3 - 2007
Super Mario Revolution - Fall 2006
Super Smash Bros - 2007 (please don't kill me)
Animal Crossing - 2007
Elebits - Fall 2006
Godzilla - Fall 2006
Happy Feet - Fall 2006
Snoopy vs the Red Baron - Fall 2006
Sonic - Fall 2006
Red Steel - Fall 2006
Tony Hawk - Fall 2006 (looks worse in the mag.. ugh)
Monkey Ball - Fall 2006
Rayman 4 - Fall 2006
koam
De beste user. (Waar jij geen waardering voor hebt.)