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Tijd tot E3

OP Bron
quote:
11:37: Games specifically developed for the SEGA Genesis and for the TurboGrafx console will also be playable on Nintendo Revolution.
quote:
OP later


[quote]This release just hit the wire:


SAN JOSE, Calif., March 23 /PRNewswire/ -- Nintendo President Satoru Iwata
today challenged a crowd of game developers to think differently and take a
fresh approach to the creation of video games. During his keynote address at
the Game Developers Conference in San Jose, Calif., Iwata said Nintendo will
provide developers with the tools they need to disrupt the traditional methods
of game creation, much as the company already has.
(Photo: http://www.newscom.com/cgi-bin/prnh/20050915/LATH122-b)
(Logo: http://www.newscom.com/cgi-bin/prnh/20050516/NINTENDOLOGO)
These tools include the controller for Nintendo's next home console
(code-named Revolution), which lets users control the action on their
television screens through the motion of the controller itself. The
controller lets game developers create new kinds of gaming experiences, ones
that enhance the experience for hard-core gamers while making video games more
accessible and less intimidating to novices. The new forms of innovative
software that can be created by any size developer will be made available for
download via Revolution's Virtual Console service.
"This new approach is like stepping onto an unexplored continent for the
first time, with all the potential for discovery that suggests," Iwata said.
"No one else can match the environment we're creating for expanding the game
experience to everyone. Our path is not linear, but dynamic."
Iwata also announced partnerships with Sega and Hudson to offer
downloadable access to their classic games via Revolution's Virtual Console.
Revolution owners will be able to relive their past gaming glories from the
Sega Genesis console by playing a "best of" selection from more than 1,000
Genesis titles, as well as games sold for the TurboGrafx console (a system
jointly developed by NEC and Hudson). These games join Revolution's access to
20 years of fan-favorite Nintendo games from the NES(R), Super NES(R) and
Nintendo(R) 64 eras.
Iwata also revealed for the first time that a new game called The Legend
of Zelda(R): Phantom Hourglass would be released for Nintendo DS later this
year.
Iwata, a game developer himself, revealed behind-the-scenes stories about
the development of three key initiatives.
For the industry leading Nintendo Wi-Fi Connection, internal engineers and
developers overcame a series of hurdles to make the system seamless and
flexible enough to allow players to choose to play wirelessly either with
friends or against unknown opponents. The Nintendo Wi-Fi Connection reached
1 million unique users in just 18 weeks -- nearly five times the adoption rate
of the leading online game console network.
He described a pivotal meeting in coming to agreement on development of
the incredibly popular "brain games" in Japan. A leading Japanese scientist
attached a sci-fi-looking wired helmet to a Nintendo staffer and then visually
demonstrated stimulation of brain activity as the staffer played prototype
software.
Finally, he described the hundreds of sketches, dozens of prototypes and
company-wide collaboration that led to the final form of the unique Revolution
controller system, which resembles a traditional TV remote control. He called
the related research and manufacturing costs of the new control system,
"...our method to disrupt the market...realizing a new way to connect a player
to his game."
quote:
19:31: Iwata turns to Revolution. "Why are people comfortable picking up a TV remote, but not a game controller?" Revolution needed to be wireless, approachable, sophisticated, and "revolutionary", he says.
quote:
11:34: Reiterates backwards compatibility to all previous Nintendo titles and the need for the controller to function with it.
quote:
# 11:34 - 15 people were involved with the design of the controller. Data pointing technology was the key aspect of its development.
# 11:35 - Early last year a young man came up with the idea for the one handed style for the controller.
# 11:35 - Backwards compatibility was an issue for the one handed controller.
# 11:36 - Miyamoto came up with the idea for an attachment plug in for it .
quote:
11:37: Games specifically developed for the SEGA Genesis and for the TurboGrafx console will also be playable on Nintendo Revolution.
quote:
11:38: Most important thing is still to be told.


[ Bericht 17% gewijzigd door Roi op 23-03-2006 20:55:10 ]
All those moments will be lost, like tears in rain... Time to die.
pi_36307860
11:38: Most important story is still to be told: how developers will work with the new consoles. Huge amounts of money are needed to market games, to create the elaborate graphics, etc. GODVER
Tri State. Tri State. !
pi_36307862
Je verneukt de OP
  donderdag 23 maart 2006 @ 20:40:50 #4
112068 MMaRsu
I need some paprika
pi_36307864
OMGOMGOMGOMGOGMOGM SEGA @ NINTENDO

Streets of Rage is mn droomgame
welcome to my submarine lair. It's long, hard and full of seamen!
pi_36307880
sega op revo wo0000tt TVP
  donderdag 23 maart 2006 @ 20:41:34 #6
48858 Kabuto_Raiger
remember 2011-03-11
pi_36307887
quote:
Op donderdag 23 maart 2006 20:40 schreef MMaRsu het volgende:
OMGOMGOMGOMGOGMOGM SEGA @ NINTENDO

Streets of Rage is mn droomgame
ja idd die kan ik na tijden eindelijk weeer eens spelen
  donderdag 23 maart 2006 @ 20:41:44 #7
8369 speknek
Another day another slay
pi_36307893
Spannuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuund
They told me all of my cages were mental, so I got wasted like all my potential.
pi_36307894
Nu wordt het ook mogelijk voor de kleinere bedrijven om te developen voor de Revo!
Tri State. Tri State. !
pi_36307900
11:38: Most important story is still to be told: how developers will work with the new consoles. Huge amounts of money are needed to market games, to create the elaborate graphics, etc. Elaborates on Nintendo's desire to do something different -- provide solutions for people with great ideas.

lalala
pi_36307904
quote:
Op donderdag 23 maart 2006 20:40 schreef _Supreme het volgende:
11:38: Most important story is still to be told: how developers will work with the new consoles. Huge amounts of money are needed to market games, to create the elaborate graphics, etc. GODVER
Dat is niet MOST IMPORTANT..

  donderdag 23 maart 2006 @ 20:42:32 #11
8369 speknek
Another day another slay
pi_36307927
quote:
Op donderdag 23 maart 2006 20:40 schreef _Supreme het volgende:
11:38: Most important story is still to be told: how developers will work with the new consoles. Huge amounts of money are needed to market games, to create the elaborate graphics, etc. GODVER
Dat zal vooral belangrijk zijn voor de aanwezigen daar op de GDC, me dunkt .
They told me all of my cages were mental, so I got wasted like all my potential.
  donderdag 23 maart 2006 @ 20:42:51 #12
48858 Kabuto_Raiger
remember 2011-03-11
pi_36307939
quote:
Op donderdag 23 maart 2006 20:42 schreef Laniboekje het volgende:

[..]

Dat is niet MOST IMPORTANT..

ach geduld hebben
komt allemaal nog denk ik
pi_36307941
quote:
19:38: "New is good, but there is also an appetite for old" - for kids, classic games are new, for adults they're a way to relive old experiences, Iwata says. So Sega Mega Drive games will be available through Virtual Console, and this applies to Hudson software as well.
All those moments will be lost, like tears in rain... Time to die.
pi_36307944
quote:
Op donderdag 23 maart 2006 20:42 schreef speknek het volgende:

[..]

Dat zal vooral belangrijk zijn voor de aanwezigen daar op de GDC, me dunkt .
Ok
Tri State. Tri State. !
pi_36307946
quote:
Op donderdag 23 maart 2006 20:42 schreef Laniboekje het volgende:

[..]

Dat is niet MOST IMPORTANT..

indirect eigenlijk wel....
  donderdag 23 maart 2006 @ 20:43:02 #16
85230 Goldboy
Philips Sport Vereniging
pi_36307948
Nintendo understands importance of graphics. Games like Mario, Zelda, Metroid will all look better than ever. But those will not be the only types of games.
Gr.
pi_36307969
quote:
Op donderdag 23 maart 2006 20:43 schreef BroesWillems het volgende:

[..]

indirect eigenlijk wel....
Niet voor mij..
  donderdag 23 maart 2006 @ 20:44:01 #18
107557 PeeJay
En god zag dat het lauw was
pi_36307980
Hebben ze nou eindelijk door dat Marketing gigantisch important is !
All I Need, is the air I breathe...
  donderdag 23 maart 2006 @ 20:44:02 #19
8369 speknek
Another day another slay
pi_36307982
quote:
19:40: Iwata talks about cost as a barrier to entry. $50/60 games require big teams, licenses, massive marketing cost. Thus, it's "understandable that publishers rely on sequels", "our industry is starting to look like a bookstore where you can only buy expensive encyclopedia sets". Iwata contests that if Tetris was presented now, developers would be told to get more levels, better graphics and a movie licence.

19:42: Future Zeldas, Marios and Metroids will be bigger masterpieces than ever before - but this doesn't have to be the only business model, he says. Virtual Console is the videogames version of iTunes Music Store. Others will offer such a service, but it won't be the same.
!
They told me all of my cages were mental, so I got wasted like all my potential.
pi_36307992
Oei Tomasso, hij heeft het over een Apple product !
All those moments will be lost, like tears in rain... Time to die.
pi_36308000
quote:
Op donderdag 23 maart 2006 20:43 schreef Laniboekje het volgende:
[..]
Niet voor mij..
Jouw boeit het alleen dat de console uit komt. De spellen boeien je niets
Speaking is not communicating.
Je dagenlijkze puzzle | en als je er een vergeten bent! | en als je een mooie prent heb laat het even weten.
www.indiegamer.nl
pi_36308014
quote:
Op donderdag 23 maart 2006 20:44 schreef disjfa het volgende:

[..]

Jouw boeit het alleen dat de console uit komt. De spellen boeien je niets
Juistem

pi_36308027
quote:
In a few weeks, you will play and see and understand our philosophy.
All those moments will be lost, like tears in rain... Time to die.
  donderdag 23 maart 2006 @ 20:45:56 #24
85230 Goldboy
Philips Sport Vereniging
pi_36308055
In a few weeks, you will play and see and understand our philosophy.
Gr.
pi_36308057
KLAAR !
All those moments will be lost, like tears in rain... Time to die.
pi_36308085
30 euro games

  donderdag 23 maart 2006 @ 20:46:57 #27
85230 Goldboy
Philips Sport Vereniging
pi_36308089
Videogames are meant to be one thing: fun.
Goede marketingzin...
Gr.
  donderdag 23 maart 2006 @ 20:47:33 #28
8369 speknek
Another day another slay
pi_36308114
Inderdaad niet veel nieuws dus .
Nouja, ze hebben het er tenminste over gehad, da's al heel wat voor N .
They told me all of my cages were mental, so I got wasted like all my potential.
pi_36308119
het is weer gedaan jongens en meisjes
Tri State. Tri State. !
pi_36308124
19:45: Iwata leaves the stage.

Reggie?
pi_36308133
nog een paar weken... weer aftellen
pi_36308139
# 11:45- Play and see the Revolution at E3
# 11:46- No Revolution demo shown at GDC, no new logo, or official name for the system. Much more at E3.

  donderdag 23 maart 2006 @ 20:48:18 #33
48858 Kabuto_Raiger
remember 2011-03-11
pi_36308163
Dat was het? Mooi

Kan ik gaan douchen
pi_36308170
Okee uur bla bla bla en niets verteld.

Slotje tot de e3
Speaking is not communicating.
Je dagenlijkze puzzle | en als je er een vergeten bent! | en als je een mooie prent heb laat het even weten.
www.indiegamer.nl
pi_36308175

Zelda
  donderdag 23 maart 2006 @ 20:50:15 #37
8369 speknek
Another day another slay
pi_36308225
quote:
Op donderdag 23 maart 2006 20:48 schreef Laniboekje het volgende:
Kan ik gaan douchen
We hebben ons volgende F5 materiaal.

Spannuuuuuuuuuuuuuuuuuuuuuund
They told me all of my cages were mental, so I got wasted like all my potential.
pi_36308229
Nog minder info dan ik had verwacht, eigenlijk!
pi_36308260
Hmm, dat Reggie er niet bij was zegt mij alleen dat hij op E3 een gruwelijke speech gaat houden.
  donderdag 23 maart 2006 @ 20:52:17 #40
120113 Tomasso
Lopen te kijken
pi_36308286
quote:
Op donderdag 23 maart 2006 20:44 schreef Roi het volgende:
Oei Tomasso, hij heeft het over een Apple product !
WAAR?

En P-Style, stop eens

Zelda DS aangekondigd, SEGA games voor de Virtual Console... Je had gewoon te hoge verwachtingen. Ow wacht... Nee, never mind...
"A true, creative researcher has to have confidence in nonsense"
  donderdag 23 maart 2006 @ 20:53:18 #41
8369 speknek
Another day another slay
pi_36308326
Reggie was waarschijnlijk nog niet volledig drooggetraind. Hij kan niet te zachtjes ass kicken natuurlijk.
They told me all of my cages were mental, so I got wasted like all my potential.
pi_36308375
quote:
Op donderdag 23 maart 2006 20:52 schreef Tomasso het volgende:
En P-Style, stop eens
Stoppen? Waarmee?
pi_36308464
quote:
Op donderdag 23 maart 2006 20:52 schreef Tomasso het volgende:

[..]

WAAR?

En P-Style, stop eens

Zelda DS aangekondigd, SEGA games voor de Virtual Console... Je had gewoon te hoge verwachtingen. Ow wacht... Nee, never mind...
quote:
19:42: Future Zeldas, Marios and Metroids will be bigger masterpieces than ever before - but this doesn't have to be the only business model, he says. Virtual Console is the videogames version of iTunes Music Store. Others will offer such a service, but it won't be the same.
All those moments will be lost, like tears in rain... Time to die.
pi_36308533
Nu nog wachten op de mogenlijkheid tot ondersteuning dreamcast games naast de gc games en dan
Speaking is not communicating.
Je dagenlijkze puzzle | en als je er een vergeten bent! | en als je een mooie prent heb laat het even weten.
www.indiegamer.nl
pi_36308637
quote:
Op donderdag 23 maart 2006 20:59 schreef disjfa het volgende:
Nu nog wachten op de mogenlijkheid tot ondersteuning dreamcast games naast de gc games en dan
Dreamcast lijkt me niet erg waarschijnlijk. De games zijn te groot voor de opslagruimte die de Rev biedt en voor zover ik weet komt er geen GD-ROM compatible drive in de Rev.
  donderdag 23 maart 2006 @ 21:06:11 #46
38849 Notorious_Roy
Doomed since 1889
pi_36308707
Nou

Geen naam, wel SEGA games. En Zelda DS. Ik ben redelijk tevreden.
The hardware is just a box you buy only because you want to play Mario games - Yamauchi
Mr. Zurkon doesn't need bolts, his currency is pain
Roy-O-Rama | Backlog | Wish-list
  donderdag 23 maart 2006 @ 21:06:49 #47
71435 King_of_cubes
Infantiele klootzak
pi_36308717
quote:
Op donderdag 23 maart 2006 20:52 schreef Tomasso het volgende:

[..]

WAAR?
Dat vitual console de videogame versie gaat worden van iTunes.
  donderdag 23 maart 2006 @ 21:06:50 #48
8369 speknek
Another day another slay
pi_36308720
quote:
According to Nintendo, over 1,000 games for Sega's Genesis console, released in 1989, will be added to the Revolution's library. Joining them will be an undisclosed number of titles from the Hudson's TurboGrafx console, also released in 1989 and codeveloped by electronics giant NEC. Though no specific titles were mentioned, Nintendo said it is taking a "best of" approach in selecting which games will come to the Revolution.
1000 SEGA games zelfs..
They told me all of my cages were mental, so I got wasted like all my potential.
  donderdag 23 maart 2006 @ 21:07:37 #49
38849 Notorious_Roy
Doomed since 1889
pi_36308742
quote:
Op donderdag 23 maart 2006 21:06 schreef speknek het volgende:

[..]

1000 SEGA games zelfs..
Nee, een selectie uit de beste 1000 SEGA games...
The hardware is just a box you buy only because you want to play Mario games - Yamauchi
Mr. Zurkon doesn't need bolts, his currency is pain
Roy-O-Rama | Backlog | Wish-list
  donderdag 23 maart 2006 @ 21:09:12 #50
8369 speknek
Another day another slay
pi_36308799
Oh, waarschijnlijk verkeerd geinterpreteerd door Gamespot, IGN verwoordt het wat genuanceerder:
quote:
March 23, 2006 - In a press release simultaneously with an announcement made during Nintendo's keynote speech at GDC 2006 this morning, Nintendo announced that Sega and Hudson have signed on as partners for the Revolution's Virtual Console service. With this, the emulators will be best games from the two companies for the TurboGraphix 16 (or PC-Engine) and Sega Genesis will be downloadable and playable for the Revolution.

Curiously, only Sega Genesis games were mentioned as planned for the Virtual Console system (um, hello? Master System? Saturn? Game Gear? 32X?!?), but the partnership promises that many of the best out of the Genesis' 1,000+ gaming library will be available for the Revolution. Individual deals will have to be worked out with publishers for titles to be released on the Revolution, but with a growing interest in classic gaming, publishers and license owners will hopefully be fast to get on-board with Genesis support. And considering that most of the TG-16 games released were published and/or developed by Hudson and NEC, it seems that the vast majority of games for the system will automatically fall into that partnership without much more licensing work from the company.

With NES, SNES, N64, and now Genesis and TG-16 on-board, the Revolution has got years of gaming already ready to play as soon as it launches later this year. Look for more news on supported systems for the Nintendo Virtual Console
They told me all of my cages were mental, so I got wasted like all my potential.
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