De Nederlandse spelling zuigt. Als iedereen de 'dt' negeert zijn we er over een paar jaar vanaf.quote:Op zondag 9 april 2006 09:26 schreef Tomasso het volgende:
Het is wordt
Nee, de Nederlandse samenleving zuigt. Hoe moeilijk is het nou om dat kleine kutregeltje te onthouden en toe te passenquote:Op zondag 9 april 2006 10:18 schreef BMH het volgende:
[..]
De Nederlandse spelling zuigt. Als iedereen de 'dt' negeert zijn we er over een paar jaar vanaf.
quote:Op zondag 9 april 2006 10:18 schreef BMH het volgende:
[..]
De Nederlandse spelling zuigt. Als iedereen de 'dt' negeert zijn we er over een paar jaar vanaf.
Wat was 't ook alweer.., het fokschaap ?quote:Op zondag 9 april 2006 10:25 schreef Tomasso het volgende:
[..]
Nee, de Nederlandse samenleving zuigt. Hoe moeilijk is het nou om dat kleine kutregeltje te onthouden en toe te passen
quote:AI characters will care for themselves. They will go for cover, attack you while you're reloading. They focus on risk management
-"They won't walk around a table to get to you. They will simply jump over the table"
-"The benchmark for their intelligence and aggressiveness, says Oriola, is the PC title F.E.A.R., which has widely been praised for it's AI"
Harrison admits that a mere uber powered Gamecube would wind up doing just as bad as the GC. Because of this, Nintendo decided to do something totally different
-Their main goal was to revive the Japanese market. The DS was to be the first shot at this (and it has clearly succeeded).
-Art direction can be just as expressive as photo-realistic graphics. He mentions that the Simpsons wouldn't be nearly as funny if it was live action
-Revolution will be a multiple of the GC in terms of capibilities
-Nintendo is still deciding what will be packed in the Revolution. Right now a controller and a nunchuk add on will be, but Nintendo is thinking about adding another controller as well. No mention of the shell
-Nintendo is shooting for a worldwide Revolution launch this year
-"Clearly, for us, the Japanese market might be the most important - it's the home market, it's the chance to reset the clock to the main competition, which is Sony"
-On price, as compared to the 360: "Yes, our goal is to come in at a slightly more mass market price"
-Nintendo is considering some like XBL Marketplace
Harrison mentions that they learned a lot of lessons from the PS2. In terms of having a wide variety of software and the fact that the strongest tech doesn't always win
-"The other thing we recognized is that you really make your reputation in the first year. You've got to deliver software, not just at launch, but you've got to deliver software in the first six to nine months after launch. It has to be solid software. In GC, we didn't have that, we had kind of a drought for six months after it launched. By that time your reputation starts to solidify and it's hard to reverse that after awhile."
-$50 games will not be the standard on the Revolution, although he does say that there could be some games that cost $60
-Compares the challenges Nintendo has in terms of marketing the Revolution to those it had marketing the...Virtual Boy
-You can't simply show gameplay or people won't see the difference. He mentions that game commercials used to show people on their couch playing the game, and that the industry moved away from that. He says Nintendo might get more into that with Revolution marketing
-Nintendo still hasn't chosen a cost barrier for the Revolution's Virtual Console
-Possibly 20 games at launch. He says they haven't seen many of the games licensees have
-"Maybe a third will be Nintendo games"
-Red Steel is a Revolution launch title, and will broaden appeal like GoldenEye 64 did
-"We had no choice but to be succesful with the DS."
Ik denk denk dat ik de GC dan maar wel in een doos doe, want aangezien je de GC spellen gewoon op de Revo kan spelen, doe ik ws niks meer met de GC.quote:Op zondag 9 april 2006 11:26 schreef Wunk het volgende:
-knip-
Stelling: Ik doe m'n gamecube in een doos om niet meer naar om te kijken als ik de revolution heb gekocht
Ikzelf denk ik niet, staat leuk bij m'n verzameling spelcomputers naast m'n TV
Moet je dan ook geen topic openen.quote:Op zondag 9 april 2006 12:17 schreef MMaRsu het volgende:
Ik was fucking dronken vannacht, ga anders zeiken over 2 lettertjes
Paultje dus
Jawel want afgezien van een kleine spelfout is mijn Revo tt pwnagequote:
anders doet niemand hetquote:
nee, het is gewoon de stam+t regel. en om dt af te schaffen zou je juist een uitzondering o die regel erbij moeten maken(waardoor het dus alleen maar ingewikkelder wordt).quote:Op zondag 9 april 2006 11:26 schreef Wunk het volgende:
Wat was 't ook alweer.., het fokschaap ?
Maar ik ben 't ermee eens, weg met de dt in zinnen, onzinnige regel..
zomg!quote:-Destructable environments. There's a pic of a giant explosion on a carm with gang members being thrown left and right by the blast. Nice effects. The lighting on the explosion and the store signs is pretty good
-GI: we found Red Steel most enjoyable to play while standing up
-Straffing is extremely easy and effortless
-"Aiming felt similar to using a PC mouse, and it's possible to quickly explore every direction in a three-dimensional space with quick gestures"
-"In the finished game, you will be able to push forward with the controller to knock over an object to use for cover, pull it backwards to reload, and twist it to lead behind walls"
-Lob grenades with the controller, or roll them on the ground like a bowling ball
-"gangsta style" shooting is cool
-Total immersion. Feels like you are living the game
-GI: the Revolution is real
-Andy: It could change the very way all gamers are played now and forever
That's all. There's no way anyone can simply dismiss this as a gimmick or a joke and be taken seriously. No true game could read that and not be impressed. Even if you don't like the graphics, there is no denying that the controls are simply mindblowing.
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