Switch 2 hardware shipments show system RAM, storage, other console information
Handheld: Right above PS4* before DLSS
Docked: Between PS4 Pro* &
Xbox Series S* before DLSS with more modern hardware than the former
RAM: Slower than PS5 & XSX|S in the speed department, but more capacity than XSS. Should have 10.5-11 GB of RAM available to games going by the Switch 1's RAM allotment for its OS.
Storage: UFS 3.1's max speeds should be a hair under XSX|S (2.1 GB/s vs. 2.4 GB/s), still plenty fast even if not maxed out.
Lines up with what Digital Foundry & NateDrake heard about decompression techniques & fast load times of the BotW tech demo (respectively for each source).
* = Not only is the Switch 2 ARM-based rather than x86 like the systems compared, it's also Nvidia vs. AMD. There are plenty of factors at play to where it's not an apples-to-apples comparison. Plus the native Tensor cores of the Switch 2 will allow for DLSS, letting the system punch above its weight & decrease the size of the gap between it & the XSS.
Nintendo could throttle down the SoC to the floor, but I'm not sure it'll be a doomsday scenario since this is a custom chip to begin with.
1536 CUDA Cores, 48 tensor cores, 12 RT cores
Ampere architecture with features backported from Ada
8x ARM A78C
File decompression engine
12 GB LPDDR5X RAM 7500 MT/s
256 UFS 3.1
https://famiboards.com/th(...)menting.55/page-2801