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pi_128010135
quote:
14s.gif Op woensdag 19 juni 2013 22:24 schreef MMaRsu het volgende:
CONFIRMED

MS verwijdert voor zover ik kan zien alle DRM uit de Xbox One

Gamers win, fuck iedereen die deze teringonzin heeft lopen verdedigen hier op fok. Echt een stel mongolen hier hoor.
Heb je een linkie?

Ik vind het prima als het valt zolang het family plan er maar in blijft :Y Anders word ik nu genaaid door alle mensen die gaan janken :( Drm boeit me toch niet :P
  woensdag 19 juni 2013 @ 22:32:16 #277
112068 MMaRsu
I need some paprika
pi_128010188
welcome to my submarine lair. It's long, hard and full of seamen!
pi_128010189
quote:
0s.gif Op woensdag 19 juni 2013 22:30 schreef MMaRsu het volgende:
Ok naja bijna confirmed ze gaan iig een hoop veranderen dat moge wel duidelijk zijn iig. Op die Xbox.com pagina staat nog niks anders.
|:(
CONFIRMED!!!
MMaRsu weet niet wat confirmed betekend :')
pi_128010265
quote:
0s.gif Op woensdag 19 juni 2013 22:31 schreef Krediax het volgende:

[..]

Heb je een linkie?

Ik vind het prima als het valt zolang het family plan er maar in blijft :Y Anders word ik nu genaaid door alle mensen die gaan janken :( Drm boeit me toch niet :P
Daar kan je uiteraard naar fluiten
  Eindredactie Games woensdag 19 juni 2013 @ 22:33:32 #280
188609 crew  Kensuke
pi_128010268
Er gaat iets gebeuren in ieder geval. Het is zo goed als zeker.
pi_128010309
Update on June 19, 2013: As a result of feedback from the Xbox community, we have changed certain policies for Xbox One reflected in this blog. Some of this information is no longer accurate — please check here for the latest.

Q: Does Xbox One require an “always on” Internet connection?
A: No, it does not have to be always connected, but Xbox One does require a connection to the Internet. We’re designing Xbox One to be your all-in-one entertainment system that is connected to the cloud and always ready. We are also designing it so you can play games and watch Blu-ray movies and live TV if you lose your connection.

Q: How do consumers benefit by being connected to the cloud?
A: The cloud makes every experience better and more accessible. Because Xbox One is powered by the cloud:

Your games have more power available to create new gameplay, persistent worlds, and deeper experiences.
Your system and games can update automatically, so you shouldn’t have to wait for downloads or updates.
Your games and entertainment are stored and saved in the cloud, so you can access them anytime, from any Xbox One.*
Start a game, movie, or TV show on one console and finish exactly where you left off on another.
You can play multiplayer games with your friends, stream movies or TV shows right away, and enjoy the community and social features of Xbox Live.
Xbox One can recognize you, log you in and tailor your home screen just for you.

You can discover what your friends are playing, watching and listening to if they choose to share.
These are just a few examples of how customers benefit from our platform being connected to the Internet. It brings the future of TV and games to our consumers—and it’s designed for today and the decade ahead.

* Subject to content geographical restrictions.

Q: When will Xbox One launch and in what markets?
A: Xbox One will launch in markets around the world later this year. We’ll have more to share later.

Q: Can I use my current gamertag on Xbox One and will my Gamerscore and Achievements transfer?
A: Yes. Your current Xbox Live Gamertag will stay with you on Xbox One if you choose to keep it, and your hard-earned Gamerscore and Achievements will indeed carry over from Xbox 360.

Q: Will Xbox One be backward compatible with my existing games?
A: Xbox One hardware is not compatible with Xbox 360 games. We designed Xbox One to play an entirely new generation of games—games that are architected to take full advantage of state-of-the-art processors and the infinite power of the cloud. We care very much about the investment you have made in Xbox 360 and will continue to support it with a pipeline of new games and new apps well into the future.

Q: Will Xbox One allow players to trade in, purchase and play pre-owned games?
A: We are designing Xbox One to enable customers to trade in and resell games. We’ll have more details to share later.

Q: Will my current Xbox Live Gold membership work with Xbox One or will I have to buy a new one?
A: You do not need to buy a new Xbox Live Gold membership. Your current membership will work on both Xbox 360 and Xbox One.

Q: Why require Kinect with every Xbox One?
A: The all new Kinect is now an essential and integrated part of the platform. By having it as a consistent part of every Xbox One, game and entertainment creators can build experiences that assume the availability of voice, gesture and natural sensing, leading to unrivaled ease of use, premium experiences and interactivity for you.

Q: Do I need to have a specific cable or satellite TV provider to watch live TV on Xbox?
A: Our goal is to enable live TV through Xbox One in every way that it is delivered throughout the world, whether that’s television service providers, over the air or over the Internet, or HDMI-in via a set top box (as is the case with many providers in the US). The delivery of TV is complex and we are working through the many technologies and policies around the world to make live TV available where Xbox One is available.

Q: Xbox One is a more powerful product compared to Xbox 360, but does it also use more power?
A: By providing multiple power states in Xbox One, we’ve balanced energy efficiency with functionality. We’ve taken a completely different approach to how Xbox One consumes power. It only uses the power it needs at that particular moment for the task at hand.
  woensdag 19 juni 2013 @ 22:34:03 #282
112068 MMaRsu
I need some paprika
pi_128010311
http://news.xbox.com/2013/06/update

Als grote sites zoals Ars Technica een nieuwsbericht schrijven mag je er wel vanuit gaan dat het waar is. Op Xbox.com staat dat ze de policies aan het bijwerken zijn, die link die ik hier naar je plaats is down op het moment.

Misschien maar beter ook dat hun console niet "always online" is :+
welcome to my submarine lair. It's long, hard and full of seamen!
pi_128010358
quote:
0s.gif Op woensdag 19 juni 2013 22:34 schreef Vault-Boy het volgende:
Update on June 19, 2013: As a result of feedback from the Xbox community, we have changed certain policies for Xbox One reflected in this blog. Some of this information is no longer accurate — please check here for the latest.

Q: Does Xbox One require an “always on” Internet connection?
A: No, it does not have to be always connected, but Xbox One does require a connection to the Internet. We’re designing Xbox One to be your all-in-one entertainment system that is connected to the cloud and always ready. We are also designing it so you can play games and watch Blu-ray movies and live TV if you lose your connection.

Q: How do consumers benefit by being connected to the cloud?
A: The cloud makes every experience better and more accessible. Because Xbox One is powered by the cloud:

Your games have more power available to create new gameplay, persistent worlds, and deeper experiences.
Your system and games can update automatically, so you shouldn’t have to wait for downloads or updates.
Your games and entertainment are stored and saved in the cloud, so you can access them anytime, from any Xbox One.*
Start a game, movie, or TV show on one console and finish exactly where you left off on another.
You can play multiplayer games with your friends, stream movies or TV shows right away, and enjoy the community and social features of Xbox Live.
Xbox One can recognize you, log you in and tailor your home screen just for you.

You can discover what your friends are playing, watching and listening to if they choose to share.
These are just a few examples of how customers benefit from our platform being connected to the Internet. It brings the future of TV and games to our consumers—and it’s designed for today and the decade ahead.

* Subject to content geographical restrictions.

Q: When will Xbox One launch and in what markets?
A: Xbox One will launch in markets around the world later this year. We’ll have more to share later.

Q: Can I use my current gamertag on Xbox One and will my Gamerscore and Achievements transfer?
A: Yes. Your current Xbox Live Gamertag will stay with you on Xbox One if you choose to keep it, and your hard-earned Gamerscore and Achievements will indeed carry over from Xbox 360.

Q: Will Xbox One be backward compatible with my existing games?
A: Xbox One hardware is not compatible with Xbox 360 games. We designed Xbox One to play an entirely new generation of games—games that are architected to take full advantage of state-of-the-art processors and the infinite power of the cloud. We care very much about the investment you have made in Xbox 360 and will continue to support it with a pipeline of new games and new apps well into the future.

Q: Will Xbox One allow players to trade in, purchase and play pre-owned games?
A: We are designing Xbox One to enable customers to trade in and resell games. We’ll have more details to share later.

Q: Will my current Xbox Live Gold membership work with Xbox One or will I have to buy a new one?
A: You do not need to buy a new Xbox Live Gold membership. Your current membership will work on both Xbox 360 and Xbox One.

Q: Why require Kinect with every Xbox One?
A: The all new Kinect is now an essential and integrated part of the platform. By having it as a consistent part of every Xbox One, game and entertainment creators can build experiences that assume the availability of voice, gesture and natural sensing, leading to unrivaled ease of use, premium experiences and interactivity for you.

Q: Do I need to have a specific cable or satellite TV provider to watch live TV on Xbox?
A: Our goal is to enable live TV through Xbox One in every way that it is delivered throughout the world, whether that’s television service providers, over the air or over the Internet, or HDMI-in via a set top box (as is the case with many providers in the US). The delivery of TV is complex and we are working through the many technologies and policies around the world to make live TV available where Xbox One is available.

Q: Xbox One is a more powerful product compared to Xbox 360, but does it also use more power?
A: By providing multiple power states in Xbox One, we’ve balanced energy efficiency with functionality. We’ve taken a completely different approach to how Xbox One consumes power. It only uses the power it needs at that particular moment for the task at hand.
Dit is dus gewoon tekst van een maand geleden :+
pi_128010406
Dus er is nog niks gebeurd?
Er gaat wel wat gebeuren :Y ben benieuwd.
pi_128010465
quote:
0s.gif Op woensdag 19 juni 2013 22:34 schreef Cliffy het volgende:

[..]

Dit is dus gewoon tekst van een maand geleden :+
Lijkt me sterk aangezien je toen echt altijd internet moest hebben.

Nu staat er bijvoorbeeld:

Q: Does Xbox One require an “always on” Internet connection?
A: No, it does not have to be always connected, but Xbox One does require a connection to the Internet. We’re designing Xbox One to be your all-in-one entertainment system that is connected to the cloud and always ready. We are also designing it so you can play games and watch Blu-ray movies and live TV if you lose your connection.
  woensdag 19 juni 2013 @ 22:38:21 #286
331250 tuut-chips
Koning redstone
pi_128010601
quote:
0s.gif Op woensdag 19 juni 2013 22:36 schreef Vault-Boy het volgende:

[..]

Lijkt me sterk aangezien je toen echt altijd internet moest hebben.

Nu staat er bijvoorbeeld:

Q: Does Xbox One require an “always on” Internet connection?
A: No, it does not have to be always connected, but Xbox One does require a connection to the Internet. We’re designing Xbox One to be your all-in-one entertainment system that is connected to the cloud and always ready. We are also designing it so you can play games and watch Blu-ray movies and live TV if you lose your connection.
Dit stond er altijd al. Met "lose your internet connection" bedoelen ze dat hij het minder dan 24 uur niet doet.
pi_128010605
quote:
0s.gif Op woensdag 19 juni 2013 22:36 schreef Vault-Boy het volgende:

[..]

Lijkt me sterk aangezien je toen echt altijd internet moest hebben.

Nu staat er bijvoorbeeld:

Q: Does Xbox One require an “always on” Internet connection?
A: No, it does not have to be always connected, but Xbox One does require a connection to the Internet. We’re designing Xbox One to be your all-in-one entertainment system that is connected to the cloud and always ready. We are also designing it so you can play games and watch Blu-ray movies and live TV if you lose your connection.
Toevallig naar gekeken toen MMaRsu poste dat er wat ging gebeuren toen stond het er ook al en nog niet dat er een update was. Dus ik denk dat het al zo een tijdje stond.
pi_128010650
Godver :(
pi_128010733
quote:
0s.gif Op woensdag 19 juni 2013 22:36 schreef Vault-Boy het volgende:

[..]

Lijkt me sterk aangezien je toen echt altijd internet moest hebben.

Nu staat er bijvoorbeeld:

Q: Does Xbox One require an “always on” Internet connection?
A: No, it does not have to be always connected, but Xbox One does require a connection to the Internet. We’re designing Xbox One to be your all-in-one entertainment system that is connected to the cloud and always ready. We are also designing it so you can play games and watch Blu-ray movies and live TV if you lose your connection.
Link doet het inmiddels niet meer maar stond bovenaan toch echt geschreven May 1, 2013 ;)
  woensdag 19 juni 2013 @ 22:40:28 #290
158038 AQuila360
Xbox Ultimate
pi_128010764
quote:
0s.gif Op woensdag 19 juni 2013 22:39 schreef Vault-Boy het volgende:
Godver :(
Als het niet doorgaat dan stap ik op!
Shaderon: i say boom boom boom now let me hear you say weehooo
SpankmasterC: Tut mir leit Herr AQuila, es soll nicht wieder passieren!
RickoKun: Hey hoi! Ik kom bij dit topiqueje checken weetjuh!
  woensdag 19 juni 2013 @ 22:52:16 #291
112068 MMaRsu
I need some paprika
pi_128011646
quote:
Last week at E3, the excitement, creativity and future of our industry was on display for a global audience.

For us, the future comes in the form of Xbox One, a system designed to be the best place to play games this year and for many years to come. As is our heritage with Xbox, we designed a system that could take full advantage of advances in technology in order to deliver a breakthrough in game play and entertainment. We imagined a new set of benefits such as easier roaming, family sharing, and new ways to try and buy games. We believe in the benefits of a connected, digital future.

Since unveiling our plans for Xbox One, my team and I have heard directly from many of you, read your comments and listened to your feedback. I would like to take the opportunity today to thank you for your assistance in helping us to reshape the future of Xbox One.

You told us how much you loved the flexibility you have today with games delivered on disc. The ability to lend, share, and resell these games at your discretion is of incredible importance to you. Also important to you is the freedom to play offline, for any length of time, anywhere in the world.

So, today I am announcing the following changes to Xbox One and how you can play, share, lend, and resell your games exactly as you do today on Xbox 360. Here is what that means:

•An internet connection will not be required to play offline Xbox One games – After a one-time system set-up with a new Xbox One, you can play any disc based game without ever connecting online again. There is no 24 hour connection requirement and you can take your Xbox One anywhere you want and play your games, just like on Xbox 360.

•Trade-in, lend, resell, gift, and rent disc based games just like you do today – There will be no limitations to using and sharing games, it will work just as it does today on Xbox 360.

In addition to buying a disc from a retailer, you can also download games from Xbox Live on day of release. If you choose to download your games, you will be able to play them offline just like you do today. Xbox One games will be playable on any Xbox One console -- there will be no regional restrictions.

These changes will impact some of the scenarios we previously announced for Xbox One. The sharing of games will work as it does today, you will simply share the disc. Downloaded titles cannot be shared or resold. Also, similar to today, playing disc based games will require that the disc be in the tray.

We appreciate your passion, support and willingness to challenge the assumptions of digital licensing and connectivity. While we believe that the majority of people will play games online and access the cloud for both games and entertainment, we will give consumers the choice of both physical and digital content. We have listened and we have heard loud and clear from your feedback that you want the best of both worlds.

Thank you again for your candid feedback. Our team remains committed to listening, taking feedback and delivering a great product for you later this year.
welcome to my submarine lair. It's long, hard and full of seamen!
pi_128011690
quote:
1s.gif Op woensdag 19 juni 2013 22:40 schreef AQuila360 het volgende:

[..]

Als het niet doorgaat dan stap ik op!
Verander je UI maar alvast :P Rn doe een verzoek voor je username :P
pi_128011808
Geen family share meer dus? Dat was wel een toffe feature :D
pi_128011892
quote:
0s.gif Op woensdag 19 juni 2013 22:54 schreef xminator het volgende:
Geen family share meer dus? Dat was wel een toffe feature :D
Zo te zien niet gvd!
Ik heb zoveel liever DRM + family share dan dit :(
pi_128012185
quote:
0s.gif Op woensdag 19 juni 2013 22:34 schreef Cliffy het volgende:

[..]

Dit is dus gewoon tekst van een maand geleden :+
Tja, krijg je er van als je maar gewoon wat doet :') Er staat niet voor niks dat sommige dingen niet kloppen
Two things are infinite: the universe and human stupidity; and I'm not sure about the the universe
Don’t take my kindness for weakness and then expect me to treat you the same
pi_128012508
en het is bevestigd dat het drm gebeuren nu hetzelfde is als bij de xbox 360
http://news.xbox.com/2013/06/update
pi_128012874
Ik neig nu juist meer naar de PS4 door dit, wat mij pijn doet om toe te geven :(
pi_128013188
Goed nieuws! :) Maar ik blijf toch gewoon mooi bij de PS4. 100 euro goedkoper, PS+ wat betere value heeft dan Gold imo en geen mandatory Kinect. Daarnaast verwacht ik ook dat de PS4 betere exclusives gaat krijgen. Microsoft heeft al zijn exclusives al aangekondigd, terwijl Sony 30 exclusive titels in ontwikkeling heeft bij hun eigen studio's waarvan 12 nieuwe IP's en 20 exclusives in het eerste jaar. Daarvan zijn er pas iets van 6 onthuld. En kijkend naar de PS3 en 360 dan heeft de PS3, voor mij dan, toffere exclusives.
pi_128013518
quote:
0s.gif Op woensdag 19 juni 2013 23:08 schreef Krediax het volgende:
Ik neig nu juist meer naar de PS4 door dit, wat mij pijn doet om toe te geven :(
Serieus? :D
pi_128013683
PS4 voor mij :)
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