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  woensdag 10 mei 2006 @ 22:20:55 #151
100496 H.Flick
Turn-based
pi_37721311
Is het nu inverted dan? Ik vond het gewoon heel intuitief spelen.
  woensdag 10 mei 2006 @ 22:32:52 #152
112068 MMaRsu
I need some paprika
pi_37721789
Lucifer?

Waar heb je het over vieze Bastard .

Nee tis Lumines, beste psp spel
welcome to my submarine lair. It's long, hard and full of seamen!
pi_37722681
quote:
Op woensdag 10 mei 2006 21:07 schreef Dr.Daggla het volgende:

[..]

Ik!
In het vorige deel al. .
Ja en ik wacht ook op je,
en idd, ook in het vorige deel al

FOK! PES Cup deel 3: Nog steeds een heel terechte koploper
Two things are infinite: the universe and human stupidity; and I'm not sure about the the universe
Don’t take my kindness for weakness and then expect me to treat you the same
  woensdag 10 mei 2006 @ 23:21:36 #154
34586 kepler
No bounce, no play
pi_37723494
quote:
Op woensdag 10 mei 2006 22:15 schreef Bastard het volgende:
Vond die Lost Planet er wel cool uit zien hoor.. kheb geen mech gezien, was ik al mol (kan gewoon niet wennen aan inverted) .

Wat is die Lucifer dan voor arcade spel? Heb er nog niet van gezien, weet niet of ik er van kan gaan stijgeren
uuhm die van mij is niet inverted
The line is a dot to you!
  donderdag 11 mei 2006 @ 00:23:43 #155
41103 gijsje79
Why So Serious?
pi_37725260
quote:
Op woensdag 10 mei 2006 22:15 schreef Bastard het volgende:
Vond die Lost Planet er wel cool uit zien hoor.. kheb geen mech gezien, was ik al mol (kan gewoon niet wennen aan inverted) .

Wat is die Lucifer dan voor arcade spel? Heb er nog niet van gezien, weet niet of ik er van kan gaan stijgeren
opties misschien.
Halo Stats
360 Blog
Drie maal daags en de rest naar behoefte.
  donderdag 11 mei 2006 @ 00:43:52 #156
17051 HAL9000S
you can become gitano...
pi_37725727
O-M-G-F

wat is die HALO trailer ziekelijk geil zeg.....

/spuit11
Cop killer
Kill all the cops tonight
Kill them, cop killer
Kill all the cops in sight
  donderdag 11 mei 2006 @ 00:56:12 #157
22078 Dr.Daggla
Zoals Jezus.
pi_37725973
Hands on van de Gears of War Multiplayer.
Zeer positief!
quote:
Get down! Shut up! This game will own you...


Crouched behind the burnt shell of an old sedan, I was hiding for my life. Around me, my teammates were being slowly eliminated one by one by COG forces. Peaking over the hood of the car, I was able to lay down just a second of suppressing fire before a COG soldier popped up and started suppressing me. Bang. All three of my teammates are dead, and two COG soldiers are darting in and out of cover, honing in on me. I see one going for high ground and a rocket launcher. I switch to my sniper rifle and zoom in on the second story of a building a hundred feet away. Then his little human head pops into view and I put a bullet in it. Now it's me, an evil Locust foot soldier, against some other guy on the local area network, the hero of Gears of War, Marcus of the COG. Before I can celebrate my kill and look for my last enemy, I hear the most dreaded sound in Gears multiplayer: the chainsaw. While I was busy sniping, this guy had zipped in and out of cover and circled around me. My own blood spattered about as my Locust soldier fell to the ground dead.

Wow.

It's been a long time coming, but we finally got our hands on Gears of War, one of the most anticipated titles for the past year on the Xbox 360. Epic ran a four-on-four team deathmatch session behind closed doors at the Microsoft booth at E3 this morning. There were obviously a ton of great games to see -- Mass Effect, Too Human, the Halo 3 trailer again. But after finishing about a half hour of intense multiplayer action, there was one game I knew I had to see again: Gears of War. I don't care if I have to hold Cliffy B. hostage or spray hot booth-babes with a fire-hose as a diversion, but I will play Gears again before the end of this E3 -- it was that fun.

We played four rounds of Locust vs. COG action, and the first thing you'll notice about this game is that it is not run and gun; it's stop and pop, as Epic likes to say. By running up to a car, a tree, a wall, a ledge -- anything -- and pressing A, you'll take cover behind it. You can move left and right, hit the fire button to throw out some blind fire, hold the left trigger to pop out and take aim. If there's another piece of cover close by, you can aim in that direction and roll right behind that. While there were occasional bugs that will be ironed out before the final release, like not being able to leave cover, Epic nailed the controls. They are intuitive, simple, fluid and seamless, and pretty damned fun.

The second thing you'll notice is the outstanding level design. Keep in mind we only played one level, but there were multiple paths that all lead to several natural "stand-off points" where opposing players will eventually butt heads and the battle will be decided. At these points, a lot of different things will happen. Good teams will work together. One player, for instance, can lay down suppressing fire on an enemy behind cover, while another player works his way up in a flanking maneuver. At the same time, another player can coop up in a second-story tower with a sniper rifle and cover him. At the same time, the final player can slip unnoticed along through a building on the edge of the map and slip behind the entire enemy force. Of course, the enemy is trying to do the same thing to you the entire time, resulting in some tense standoffs.

Because the cover system is so effective, you will actually feel nervous when you're not behind cover. If you hold the A button, you'll start an all-out, crouched sprint. The camera starts shaking so you won't be able to take aim (as if you could do so effectively at a sprint anyways), nor will you be able to really see enemies that are far away. The camera angle also drops very low, so you'll feel you're in a scene of "Saving Private Ryan" as you displace and look for more cover. Some people may not like not having the ability to sprint and shoot, but I think it adds even more importance to taking cover and lining up effective shots. Try as you might, but it's just impossible to run at a full sprint and train your crosshairs on anybody.


Weapons are placed strategically around the map, usually in places that are wide open to enemy fire, making it a bit of a risk, reward situation. The sniper rifle, for instance, is located on the ground in the middle of a small clearing right in the middle of the map. So I found myself sprinting to it, grabbing it and sprinting back behind cover. But being on the ground is not the ideal place for a sniper, so I snuck up some stairs to the second story of a bombed out building and took cover, waiting for my first victim. Players come equipped with an assault rifle, shotgun, pistol and grenades, and each weapon is quick-mapped to a direction on the D-pad. You always have slots for grenades and pistols, but you'll drop either the rifle or shotgun when you want to pick up another big weapon, like the sniper rifle, rocket launcher -- we also thing we saw a Gatling gun.

Visually, Gears looked outstanding. While we saw some minor frame rate issues yesterday, we didn't notice any slowdown or graphical hitches in this LAN setup. Obviously we weren't playing on Xbox Live, so who know how it will perform online, but if this session is any indication, it will be pretty damned good. Epic says there will be other multiplayer modes but isn't saying what. We do know there is a team deathmatch, obviously, and we can all assume there is the standard death match as well. Capture the flag would be an interesting option given that you can't really run around in the open with a flag without getting your face shot out. The Gears framework would definitely give CTF a more methodical approach and a new spin on an old favorite gamemode. Then again, we all hope Epic does something completely new that we haven't seen before, so we'll keep you posted on that.

Gears of War is playable only behind closed doors at E3, but whispers of the game's awesomeness are spreading throughout the convention center. Halo 3 is still the star for Microsoft after the fantastic trailer, but Gears is something new, fresh, different and really, really fun, and we can't wait to play it again, even if it takes a fire-hose and booth-babe to do it.
!
-
  donderdag 11 mei 2006 @ 01:15:48 #158
12888 Skull-splitter
your selection of the finest
pi_37726298
Gears is teh geyl...
I'm fed up with all this Wi-fi-high-fiving
Steam: Skullsplitter
Origin-naam:013skullsplitter
  donderdag 11 mei 2006 @ 01:40:49 #159
139407 jorienvdherik
Feyenoord KNVB Beker 07-08
pi_37726597
net condemned uitgespeeld
  donderdag 11 mei 2006 @ 02:15:45 #160
20063 Quasar_de_Duif
Seldom indeed.
pi_37726910
Doe ik even de Lost Planet demo spelen, valt m'n bek open van verbazing. Zo mooi! Dat lichteffect, ik ben verliefd!
pi_37727157
Trailers bekeken inmiddels van:

Blue Dragon
Halo 3
Dead or Alive: Xtreme 2
Fable 2
Gears of War

Van elke trailer was ik erg onder de indruk moet ik zeggen. Veelbelovend in ieder geval.
<@Richardfun> top Morthill ^O^
<@Richardfun> goeie HR, 10x beter dan fliepke
Ludo-Schiedam: "Morthill is juist een goede objectieve reviewer."
  donderdag 11 mei 2006 @ 07:44:27 #162
22078 Dr.Daggla
Zoals Jezus.
pi_37727610
-
  donderdag 11 mei 2006 @ 08:00:21 #163
34614 jogy
Hersenflatulent
pi_37727684
quote:
Op donderdag 11 mei 2006 00:56 schreef Dr.Daggla het volgende:
Hands on van de Gears of War Multiplayer.
Zeer positief!
[..]

!
! Die lijkt me dan weer erg leuk .
Iedereen is de hoofdrolspeler van zijn eigen komedie.
Vrijheid
  donderdag 11 mei 2006 @ 08:12:15 #164
8372 Bastard
Persona non grata
pi_37727744
quote:
Op woensdag 10 mei 2006 23:21 schreef kepler het volgende:

[..]

uuhm die van mij is niet inverted
1 van de 2 ik weet het niet.. maar de besturing is niet goed voor mij
The truth was in here.
  donderdag 11 mei 2006 @ 08:12:53 #165
8372 Bastard
Persona non grata
pi_37727751
UNO trouwens gekocht

Leuk spelletje
The truth was in here.
pi_37727887
quote:
Op donderdag 11 mei 2006 02:15 schreef Quasar_de_Duif het volgende:
Doe ik even de Lost Planet demo spelen, valt m'n bek open van verbazing. Zo mooi! Dat lichteffect, ik ben verliefd!
Ziet er inderdaad erg mooi uit, vond ik ook al. Alleen jammer dat het spel verder alleen maar uit dom knallen bestaat (de demo tenminste)
  donderdag 11 mei 2006 @ 09:02:48 #167
73606 vim-fuego
I let my guitar speak for me..
pi_37728326
Tussen dit E3 geweld kom ik even uit de lurkmode en vraag advies: Ga vandaag eigenlik mijn xbox360 halen maar twijfel nog tussen deze games PGR3, Burnout revenge of Ridge Racer zoveel.......
Ik hou niet echt van realistische racers, en online moet de game goed "bevolkt" zijn.....wat raadt men mij aan?
...and what about cunture club, are they a cult too?...
  donderdag 11 mei 2006 @ 09:27:22 #168
8372 Bastard
Persona non grata
pi_37728807
Als je van racers houdt, maar ook niet te serieus (zoals Forza) dan zou ik voor PGR3 gaan incl een RGB kabel. Oh en neem een schone onderbroek mee!
The truth was in here.
  donderdag 11 mei 2006 @ 09:33:55 #169
139407 jorienvdherik
Feyenoord KNVB Beker 07-08
pi_37728958
ik heb een rgb kabel voor je

17 euro
  donderdag 11 mei 2006 @ 09:46:58 #170
8372 Bastard
Persona non grata
pi_37729235
Zei iemand Luminus trailer?

Snap er geen kont van
The truth was in here.
  donderdag 11 mei 2006 @ 09:51:48 #171
141002 Soepblik
Nu met balletjes!
pi_37729333
quote:
Op donderdag 11 mei 2006 08:12 schreef Bastard het volgende:
1 van de 2 ik weet het niet.. maar de besturing is niet goed voor mij
Ik snap het niet. Ik kan de besturing gewoon omdraaien naar inverted of naar standaard... Misschien hebben jullie bij je options in je profiel inverted of standaard vast staan?
Emo is een volledig geaccepteerde, edoch niet al te langdurige, levensstijl...
  donderdag 11 mei 2006 @ 10:41:49 #172
73606 vim-fuego
I let my guitar speak for me..
pi_37730439
Bij een premium set, daar zit standaard een rgb kabel bij toch?
...and what about cunture club, are they a cult too?...
pi_37730484
quote:
Op donderdag 11 mei 2006 10:41 schreef vim-fuego het volgende:
Bij een premium set, daar zit standaard een rgb kabel bij toch?
Niet de advanced. Ik heb nog een advanced scart kabel te koop want heb nu HDTV en dan heb je er weinig aan
pi_37730535
Voor degene die net als ik de LIVE uitzending van Microsoft's persconferentie hebben gemist, via deze link kun je 'm nog eens helemaal bekijken. Ga ik vanmiddag denk maar doen, schijnt wel erg interessant geweest te zijn.

Die Crysis trailer is trouwens ook onwijs vet, hopelijk komt die game ook naar de Xbox 360. En Lost Planet demo ziet er grafisch veel beter uit dan ik verwacht had, jammer dat het alleen vrij eentonig is met al dat schieten.
pi_37730582
quote:
Op donderdag 11 mei 2006 10:45 schreef devv05 het volgende:
Die Crysis trailer is trouwens ook onwijs vet, hopelijk komt die game ook naar de Xbox 360.
Cevat Yerli (CEO Crytek) vandaag nog in een interview met Gamespot "Currently no plans" over een next-gen console versie.
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