Upcoming GamesMeteos
Jun 27, 2005
Lunar: Genesis
Jul 2005
Lost in Blue
Aug 2005
Pac N' Roll
Aug 2005
Nintendogs
Aug 22, 2005
Advance Wars: Dual Strike
Aug 22, 2005
Ultimate Spider-Man
Sep 2005
Ultimate Card Games
Sep 2005
(USA: Nintendo.com)
SpecsSize (closed): 5.85" wide / 3.33" long / 1.13" tall
Upper Screen: Backlit, 3-inch, semitransparent reflective TFT color LCD with 256x192 pixel resolution and .24 mm dot pitch
Touch Screen: Same as upper screen, but with transparent analog touch screen
Color: Capable of displaying 260,000 colors
Wireless Communication: IEEE 802.11 and Nintendo's proprietary format; wireless range is 30 to 100 feet, depending on circumstances; multiple users can play multiplayer games using just one DS game card
Controls: Touch screen, embedded microphone for voice recognition, A/B/X/Y face buttons, plus control pad, L/R shoulder buttons, Start and Select buttons
Input/Output: Ports for both Nintendo DS game cards and Game Boy Advance Game Paks, terminals for stereo headphones and microphone
Other Features: Embedded PictoChat software that allows up to 16 users to chat at once; embedded real-time clock; date, time and alarm; touch-screen calibration
CPUs: One ARM9 and one ARM7
Sound: Stereo speakers providing virtual surround sound, depending on the software
Battery: Lithium ion battery delivering six to 10 hours of play on a four-hour charge, depending on use; power-saving sleep mode; AC adapter
Languages: English, Japanese, Spanish, French, German, Italian
Color: "Titanium" (silver and black)
(Nintendo.com)
ScreensDig Dug DS
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Pac'n Roll
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Sonic Rush
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Bomberman DS
Last NewsWorms DSThe war-loving worms are heading to the Nintendo DS, and this time it isn't just a rumour based on the statements on the possibilities of the game.
THQ is bringing the war-loving worms to both the Nintendo DS and Sony PSP. The award-winning gameplay that has made the brand evergreen for almost a decade will be retained, while both versions will incorporate a raft of new features that will make the most out of the technical capabilities of the hardware, layout of controls, play patterns of mobile gamers and capacity for multiplayer of both handhelds.
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