SPOILEROm spoilers te kunnen lezen moet je zijn ingelogd. Je moet je daarvoor eerst gratis Registreren. Ook kun je spoilers niet lezen als je een ban hebt.SPOILER: de gamertagsOm spoilers te kunnen lezen moet je zijn ingelogd. Je moet je daarvoor eerst gratis Registreren. Ook kun je spoilers niet lezen als je een ban hebt.SPOILEROm spoilers te kunnen lezen moet je zijn ingelogd. Je moet je daarvoor eerst gratis Registreren. Ook kun je spoilers niet lezen als je een ban hebt.De 10 geboden van dit topic:
1. Gij zult niet maveren; (zie 10)
2. Gij zult alle Brabanders adoreren;
3. Gij zult het Trapzionisme verspreiden;
4. Gij zult Viola aanbidden;
5. Gij zult niet het blik met mongolen openen;
6. Gij zult Tobi's naaktfotos bezoedelen;
7. Gij zult uw medemens met een Mocrobox uitlachen en vernederen;
8. Gij zult zeker niet geband worden voordat 2Happy4U U waarschuwt;
9. Gij zult WEFUT.com gebruiken voor squadbuilden;
10. Gij zult "SMLENO" niet gebruiken zonder goedkeuring van MrvanTrapZ (copyright pending)
De FUT SC speltips/regels.
Speltip 1: Praat niet over FUT (met chicks) maar wel over chicks.
Speltip 2: Niet wedden op Italiaanse clubs in Europa.
etc etc
Rock you in your face and stab your brain with your nosebone![]()
Lol zie nu dat ik net op tijd naar Nightcrawler ben geweest, vanavond al laatste kans
Dit is de leven en ik weet dat dit de leven is. En ik weet niet of het nog lang duurt. Maar zolang het er nog even is, geniet ik ervan.
Elke dag![]()
Echt mooi ja, beetje jammer dat er nog nooit Ji Sung Park is the best is gezongentwitter:RikElfrink twitterde op woensdag 26-11-2014 om 09:46:16Nog een keer zal bij PSV massaal 'Ji-Sung Park is the best' klinken. Topspeler met een geweldige mentaliteit. reageer retweet
Wat een imbeciel toch die Rik
Dit is de leven en ik weet dat dit de leven is. En ik weet niet of het nog lang duurt. Maar zolang het er nog even is, geniet ik ervan.
Elke dag![]()
Als hij niet heel snel met zijn team komt, is mijn geduld dadelijk toch echt opquote:Op woensdag 26 november 2014 09:53 schreef MrvanTrapZ het volgende:
Het valt me nog mee dat niemand die nieuwe aan het uitschelden is.![]()
NAC Breda
Rèsbaarge![]()
Niet liegen. Op de melodie van "All when the saints come marching in". Ik heb het volgens mij toch echt een keer gehoord.quote:Op woensdag 26 november 2014 09:57 schreef Timmy_Turner het volgende:
Echt mooi ja, beetje jammer dat er nog nooit Ji Sung Park is the best is gezongentwitter:RikElfrink twitterde op woensdag 26-11-2014 om 09:46:16Nog een keer zal bij PSV massaal 'Ji-Sung Park is the best' klinken. Topspeler met een geweldige mentaliteit. reageer retweet
Wat een imbeciel toch die Rik
NAC Breda
Rèsbaarge![]()
quote:Op woensdag 26 november 2014 09:57 schreef PrideoftheSouth het volgende:
[..]
Als hij niet heel snel met zijn team komt, is mijn geduld dadelijk toch echt op![]()
Jij woont hier ver vandaan, zeggen ze elders in het land
Dan zeg ik, insgelijks, u ook, a'j ‘t zien van dizze kant.![]()
Die kans is aanwezig jaquote:Op woensdag 26 november 2014 09:56 schreef el-blanchito het volgende:
Sgt porkbeans heb ik wel eens eerder gezien geloof ik
Jij woont hier ver vandaan, zeggen ze elders in het land
Dan zeg ik, insgelijks, u ook, a'j ‘t zien van dizze kant.![]()
Echt nietquote:Op woensdag 26 november 2014 09:58 schreef PrideoftheSouth het volgende:
[..]
Niet liegen. Op de melodie van "All when the saints come marching in". Ik heb het volgens mij toch echt een keer gehoord.
Op dat nummer van de dubbelfriss reclame zingen we Tutututu Ji sung Park
Dit is de leven en ik weet dat dit de leven is. En ik weet niet of het nog lang duurt. Maar zolang het er nog even is, geniet ik ervan.
Elke dag![]()
Mensen die hun team helemaal fixeren op pacequote:Op woensdag 26 november 2014 09:59 schreef PrideoftheSouth het volgende:
[..]
Sjezus, wat een baas ben jij. Pace negeren
Ibarbo_
Iturbe_
Caceres_
Ook al maak ik me hier wel een beetje mee aan schuldig met Gervinho
Jij woont hier ver vandaan, zeggen ze elders in het land
Dan zeg ik, insgelijks, u ook, a'j ‘t zien van dizze kant.![]()
Nee echt.quote:Op woensdag 26 november 2014 09:59 schreef Timmy_Turner het volgende:
[..]
Echt niet
Op dat nummer van de dubbelfriss reclame zingen we Tutututu Ji sung Park
And Ji Sung Park
And Ji Sung Park
And Ji Sung Park, he is the best
Let's all celebrate and hug him
Cause Ji Sung Park, he is the best.SPOILEROm spoilers te kunnen lezen moet je zijn ingelogd. Je moet je daarvoor eerst gratis Registreren. Ook kun je spoilers niet lezen als je een ban hebt.NAC Breda
Rèsbaarge![]()
Heb je andere formaties gebruikt? En Tevez op CAM? Je speelt natuurlijk gewoon div1 met dit team?quote:Op woensdag 26 november 2014 10:00 schreef SgtPorkbeans het volgende:
[..]
Mensen die hun team helemaal fixeren op pace
Ibarbo_
Iturbe_
Caceres_
Ook al maak ik me hier wel een beetje mee aan schuldig met Gervinho
NAC Breda
Rèsbaarge![]()
Ik vond je wel een aardige gozer maar nu mag je van mij cholera aan je neusharen krijgen.quote:Op woensdag 26 november 2014 10:00 schreef SgtPorkbeans het volgende:
[..]
Mensen die hun team helemaal fixeren op pace
Ibarbo_
Iturbe_
Caceres_
Ook al maak ik me hier wel een beetje mee aan schuldig met GervinhoRock you in your face and stab your brain with your nosebone![]()
Ik speel nu nog in div 3, maar dat komt ook omdat ik een tijdje profclubs heb gespeeldquote:Op woensdag 26 november 2014 10:01 schreef PrideoftheSouth het volgende:
[..]
Heb je andere formaties gebruikt? En Tevez op CAM? Je speelt natuurlijk gewoon div1 met dit team?
Div 1 komt zeer binnekort hoop ik
Jij woont hier ver vandaan, zeggen ze elders in het land
Dan zeg ik, insgelijks, u ook, a'j ‘t zien van dizze kant.![]()
quote:Op woensdag 26 november 2014 10:02 schreef MrvanTrapZ het volgende:
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Ik vond je wel een aardige gozer maar nu mag je van mij cholera aan je neusharen krijgen.
Dit is de leven en ik weet dat dit de leven is. En ik weet niet of het nog lang duurt. Maar zolang het er nog even is, geniet ik ervan.
Elke dag![]()
Maar vind je 41212 echt nog fijn spelen? In mijn spelletje zijn in FIFA14 de LM's en RM's echt nutteloos...quote:Op woensdag 26 november 2014 10:02 schreef SgtPorkbeans het volgende:
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Ik speel nu nog in div 3, maar dat komt ook omdat ik een tijdje profclubs heb gespeeld
Div 1 komt zeer binnekort hoop ikNAC Breda
Rèsbaarge![]()
Ik vind 41212 echt heerlijk om mee te spelenquote:Op woensdag 26 november 2014 10:03 schreef PrideoftheSouth het volgende:
[..]
Maar vind je 41212 echt nog fijn spelen? In mijn spelletje zijn in FIFA14 de LM's en RM's echt nutteloos...
Jij woont hier ver vandaan, zeggen ze elders in het land
Dan zeg ik, insgelijks, u ook, a'j ‘t zien van dizze kant.![]()
quote:Op woensdag 26 november 2014 10:02 schreef MrvanTrapZ het volgende:
[..]
Ik vond je wel een aardige gozer maar nu mag je van mij cholera aan je neusharen krijgen.
gr gr
Jij woont hier ver vandaan, zeggen ze elders in het land
Dan zeg ik, insgelijks, u ook, a'j ‘t zien van dizze kant.![]()
Dat is ook niet alles hoor...quote:Op woensdag 26 november 2014 07:53 schreef Timmy_Turner het volgende:
Vanavond Olympiakos-Atletico, om te janken dit![]()
Ga ik maar naar de Hunger games
Herb is the healing of a nation, alcohol is the destruction.![]()
Goeie binnenkomer.quote:Op woensdag 26 november 2014 10:00 schreef SgtPorkbeans het volgende:
[..]
Mensen die hun team helemaal fixeren op pace
Ibarbo_
Iturbe_
Caceres_
Ook al maak ik me hier wel een beetje mee aan schuldig met Gervinho![]()
Men is hier ook niet zo gecharmeerd van pace teams?quote:Jij woont hier ver vandaan, zeggen ze elders in het land
Dan zeg ik, insgelijks, u ook, a'j ‘t zien van dizze kant.![]()
quote:Ben je nu blij? Nu mag DS2 jouquote:
Rock you in your face and stab your brain with your nosebone![]()
Alleen DS2 want alleen echte bazen spelen met pace.quote:Op woensdag 26 november 2014 10:07 schreef SgtPorkbeans het volgende:
[..]
Men is hier ook niet zo gecharmeerd van pace teams?Rock you in your face and stab your brain with your nosebone![]()
Prima, ieder zijn speelstijlquote:Op woensdag 26 november 2014 10:03 schreef SgtPorkbeans het volgende:
[..]
Ik vind 41212 echt heerlijk om mee te spelen
Maar heb je andere formaties geprobeerd?NAC Breda
Rèsbaarge![]()
Sommige mensen wel, ik heb vooral een hekel aan Ibarbo.quote:Op woensdag 26 november 2014 10:07 schreef SgtPorkbeans het volgende:
[..]
Men is hier ook niet zo gecharmeerd van pace teams?![]()
En daardoor ook in het echtquote:Op woensdag 26 november 2014 10:10 schreef DarkSonic2 het volgende:
[..]
Sommige mensen wel, ik heb vooral een hekel aan Ibarbo.dus neem hem niet te serieus.
Rock you in your face and stab your brain with your nosebone![]()
Ik ben tegen spelers die enkel kunnen rennen (Ibarbo bijv.) Maar voor spelers die meer kunnen : Lacazette bijv
Dit is de leven en ik weet dat dit de leven is. En ik weet niet of het nog lang duurt. Maar zolang het er nog even is, geniet ik ervan.
Elke dag![]()
Ibarbo ken echt wel meer dan rennen hoor.quote:Op woensdag 26 november 2014 10:11 schreef Timmy_Turner het volgende:
Ik ben tegen spelers die enkel kunnen rennen (Ibarbo bijv.) Maar voor spelers die meer kunnen : Lacazette bijv4* skills, 83 shot power, 85 dribbeling
Rock you in your face and stab your brain with your nosebone![]()
66 finishingquote:Op woensdag 26 november 2014 10:12 schreef MrvanTrapZ het volgende:
[..]
Ibarbo ken echt wel meer dan rennen hoor.4* skills, 83 shot power, 85 dribbeling
hallo dus dit noemen ze nou twitter![]()
![]()
Dit team
Er zitten nog wel wat verbeteringen aan natuurlijk. Maar Gibbs en Rafael bijvoorbeeld doen het echt boven verwachting goed.Herb is the healing of a nation, alcohol is the destruction.![]()
In het echt zie ik hem nooit spelen (behalve op het WK en daar was hij niet zo goed)quote:Op woensdag 26 november 2014 10:10 schreef MrvanTrapZ het volgende:
[..]
En daardoor ook in het echtdus neem hem niet te serieus.
![]()
Hier is iemand voor pacequote:Op woensdag 26 november 2014 10:15 schreef DuTank het volgende:
[ afbeelding ]
Dit team
Er zitten nog wel wat verbeteringen aan natuurlijk. Maar Gibbs en Rafael bijvoorbeeld doen het echt boven verwachting goed.
Dit is de leven en ik weet dat dit de leven is. En ik weet niet of het nog lang duurt. Maar zolang het er nog even is, geniet ik ervan.
Elke dag![]()
Lijkt op mijn team.quote:Op woensdag 26 november 2014 10:15 schreef DuTank het volgende:
[ afbeelding ]
Dit team
Er zitten nog wel wat verbeteringen aan natuurlijk. Maar Gibbs en Rafael bijvoorbeeld doen het echt boven verwachting goed.Die voorste drie + Tioté en Diego heb ik ook.
hallo dus dit noemen ze nou twitter![]()
Lacazette is kut.
Ibarbo niet mee gespeeld dit jaar (vorig jaar wel), maar die kan natuurlijk meer dan rennen, hij is juist zo OP omdat hij zo groot en sterk is en dan heeft hij nu ook nog skills er bij. Iemand als Marco Sau kan net zo goed rennen en is lang niet zo berucht![]()
![]()
m'n Lindgren. goal gezien?quote:Op woensdag 26 november 2014 10:18 schreef Lindgren. het volgende:
[..]
Lijkt op mijn team.Die voorste drie + Tioté en Diego heb ik ook.
met Ibarbo maakt het idd niet uitquote:'If you really think that the environment is less important than the economy try holding your breath while you count your money'![]()
Je kan bijna niet tot heel iets anders komen. Of je moet van die paupers uit de turkse competitie enzo gebruikenquote:Op woensdag 26 november 2014 10:18 schreef Lindgren. het volgende:
[..]
Lijkt op mijn team.Die voorste drie + Tioté en Diego heb ik ook.
Dit is gewoon zwaar OP en het team heet ook SweatfestHerb is the healing of a nation, alcohol is the destruction.![]()
Haha, nee nog niet gezien. Hij is mooiquote:Op woensdag 26 november 2014 10:22 schreef poker4lifee het volgende:
[..]
m'n Lindgren. goal gezien?![]()
[..]
met Ibarbo maakt het idd niet uit!
hallo dus dit noemen ze nou twitter![]()
Musa in de spitta vond ik iets beter dan Emenikequote:Op woensdag 26 november 2014 10:23 schreef DuTank het volgende:
[..]
Je kan bijna niet tot heel iets anders komen. Of je moet van die paupers uit de turkse competitie enzo gebruiken
Dit is gewoon zwaar OP en het team heet ook Sweatfest
Rock you in your face and stab your brain with your nosebone![]()
Ik vind Emenike echt veel vervelender om tegen te spelen eigenlijk...quote:Op woensdag 26 november 2014 10:24 schreef MrvanTrapZ het volgende:
[..]
Musa in de spitta vond ik iets beter dan EmenikeNAC Breda
Rèsbaarge![]()
Gat is idd even dicht. was vorige keer ook voor een paar dagen.quote:Op woensdag 26 november 2014 10:24 schreef MrvanTrapZ het volgende:
[..]
Musa in de spitta vond ik iets beter dan Emenike
Maaaaarrrr, EA is er dus mee bezig.Pak de hooivorken en fakkels. Hunt him down like a dog
#FreeTrapz![]()
?quote:Op woensdag 26 november 2014 10:28 schreef FCsuarez het volgende:
[..]
Gat is idd even dicht. was vorige keer ook voor een paar dagen.
Maaaaarrrr, EA is er dus mee bezig.
Die matchcoin glitch?Dit is de leven en ik weet dat dit de leven is. En ik weet niet of het nog lang duurt. Maar zolang het er nog even is, geniet ik ervan.
Elke dag![]()
Jij hebt het over het gat dat Musa en Emenike bij je veroorzaakt hebben?quote:Op woensdag 26 november 2014 10:28 schreef FCsuarez het volgende:
[..]
Gat is idd even dicht. was vorige keer ook voor een paar dagen.
Maaaaarrrr, EA is er dus mee bezig.
NAC Breda
Rèsbaarge![]()
Ja was te veel werk om trapz in het vorige topic te quoten, denk hij snapt het welquote:
Pak de hooivorken en fakkels. Hunt him down like a dog
#FreeTrapz![]()
Ook omdat hij sterk is. De gemiddelde Emenike user kan alleen rennen en beuken, maar daar is hij net als Ibarbo wel erg goed in. Dan kan je tegenstander nog zo voorspelbaar zijn, als je verdediger de helft van de tijd omvalt als hij recht tegen je aan rent heb je er nog weinig aan. Dat is ook een van de grootste issues dit jaar met het spel imo..spelers die de bal hebben lijken een dikke fysieke boost te hebben. Die goal die Lindgren laatst postte met Musa was ook wel typisch daarvoor..en bij gasten die daadwerkelijk al strength hebben van zichzelf is dat nog veel erger. Ibarbo is nog wel vrij goed qua dribbling..Emenike kan echt niks anders.quote:Op woensdag 26 november 2014 10:27 schreef PrideoftheSouth het volgende:
[..]
Ik vind Emenike echt veel vervelender om tegen te spelen eigenlijk...Alex Pastoor:
"Een uitslag is altijd terecht, of het nou verdiend is of onverdiend"
Martin Verkerk:
''Ik bepaal of ik win of verlies. Als ik goed speel dan win ik, als ik slecht speel dan is de kans dat ik verlies aanwezig.''![]()
Gewoon de single player uit het spel schoppen en we zijn er voorgoed vanaf![]()
![]()
Dit is de leven en ik weet dat dit de leven is. En ik weet niet of het nog lang duurt. Maar zolang het er nog even is, geniet ik ervan.
Elke dag![]()
haha zo las ik hem ook ja. Keer op keer uitgewoond door die pacehoeren, maar nu heeft het even kunnen helenquote:Op woensdag 26 november 2014 10:30 schreef PrideoftheSouth het volgende:
[..]
Jij hebt het over het gat dat Musa en Emenike bij je veroorzaakt hebben?
Alex Pastoor:
"Een uitslag is altijd terecht, of het nou verdiend is of onverdiend"
Martin Verkerk:
''Ik bepaal of ik win of verlies. Als ik goed speel dan win ik, als ik slecht speel dan is de kans dat ik verlies aanwezig.''![]()
Dan zijn ze stiekem heel veel klanten kwijt denk ikquote:Op woensdag 26 november 2014 10:31 schreef Timmy_Turner het volgende:
Gewoon de single player uit het spel schoppen en we zijn er voorgoed vanaf![]()
![]()
Alex Pastoor:
"Een uitslag is altijd terecht, of het nou verdiend is of onverdiend"
Martin Verkerk:
''Ik bepaal of ik win of verlies. Als ik goed speel dan win ik, als ik slecht speel dan is de kans dat ik verlies aanwezig.''![]()
Klopt. Ik moest vorige week tegen een speler met Emenike. Ik deed alles wat mogelijk was, maar hij was gewoon niet te houden. Onverdedigbaar...terwijl hij er echt niks bijzonders mee deed. Rennen en beuken, dat was het. En ja, misschien gaf ik te veel ruimte weg omdat ik nu eenmaal aanvallend wil spelen. Dan is het kaasie voor zo'n tegenstander.quote:Op woensdag 26 november 2014 10:31 schreef Tim86 het volgende:
[..]
Ook omdat hij sterk is. De gemiddelde Emenike user kan alleen rennen en beuken, maar daar is hij net als Ibarbo wel erg goed in. Dan kan je tegenstander nog zo voorspelbaar zijn, als je verdediger de helft van de tijd omvalt als hij recht tegen je aan rent heb je er nog weinig aan. Dat is ook een van de grootste issues dit jaar met het spel imo..spelers die de bal hebben lijken een dikke fysieke boost te hebben. Die goal die Lindgren laatst postte met Musa was ook wel typisch daarvoor..en bij gasten die daadwerkelijk al strength hebben van zichzelf is dat nog veel erger. Ibarbo is nog wel vrij goed qua dribbling..Emenike kan echt niks anders.NAC Breda
Rèsbaarge![]()
Speel het gewoon niet meer, kan het helen. heb altijd meer last van lacazette en welbzquote:Op woensdag 26 november 2014 10:32 schreef Tim86 het volgende:
[..]
haha zo las ik hem ook ja. Keer op keer uitgewoond door die pacehoeren, maar nu heeft het even kunnen helentrauma spelers.
van de week nieuwe instellingen maar even proberen.Pak de hooivorken en fakkels. Hunt him down like a dog
#FreeTrapz![]()
Prijzen droppen ook nogal nu
Dit is de leven en ik weet dat dit de leven is. En ik weet niet of het nog lang duurt. Maar zolang het er nog even is, geniet ik ervan.
Elke dag![]()
Ik vind die lompe sponsors altij zo'n afknapper. Op Ajax na heb ik echt nooit kits met sponsors eigenlijk.quote:Op woensdag 26 november 2014 10:42 schreef PrideoftheSouth het volgende:
Nieuw kitjen gespot.
[ afbeelding ]
Mooitochofnie?Alex Pastoor:
"Een uitslag is altijd terecht, of het nou verdiend is of onverdiend"
Martin Verkerk:
''Ik bepaal of ik win of verlies. Als ik goed speel dan win ik, als ik slecht speel dan is de kans dat ik verlies aanwezig.''![]()
Totally agree, echt zonde. Maar ik vind die kleuren wel echt tof.quote:Op woensdag 26 november 2014 10:44 schreef Tim86 het volgende:
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Ik vind die lompe sponsors altij zo'n afknapper. Op Ajax na heb ik echt nooit kits met sponsors eigenlijk.NAC Breda
Rèsbaarge![]()
Het zal de brabantse smaak wel zijn.quote:Op woensdag 26 november 2014 10:42 schreef PrideoftheSouth het volgende:
Nieuw kitjen gespot.
[ afbeelding ]
Mooitochofnie?Pak de hooivorken en fakkels. Hunt him down like a dog
#FreeTrapz![]()
Ik ben zelf nooit zo'n fan van groen eigenlijk, maar hier heb je nog wat opties met groen als je dat zoektquote:Op woensdag 26 november 2014 10:45 schreef PrideoftheSouth het volgende:
[..]
Totally agree, echt zonde. Maar ik vind die kleuren wel echt tof.
Alex Pastoor:
"Een uitslag is altijd terecht, of het nou verdiend is of onverdiend"
Martin Verkerk:
''Ik bepaal of ik win of verlies. Als ik goed speel dan win ik, als ik slecht speel dan is de kans dat ik verlies aanwezig.''![]()
Met die middelste heb ik al eventjes gespeeld.quote:Op woensdag 26 november 2014 10:47 schreef Tim86 het volgende:
[..]
Ik ben zelf nooit zo'n fan van groen eigenlijk, maar hier heb je nog wat opties met groen als je dat zoekt
[ afbeelding ]
[ afbeelding ]
[ afbeelding ]
Die kleuren groen van bovenste en onderste shirts vind ik echt weer lelijk dan
NAC Breda
Rèsbaarge![]()
Als jij een nieuwe kit in wil stellen ben je een half uur aan het bladeren door je club of niet?quote:Op woensdag 26 november 2014 10:49 schreef PrideoftheSouth het volgende:
[..]
Bohhhh, die rechtse
Van wie is die?
DIe kit is van een MLS club geloof ik,Alex Pastoor:
"Een uitslag is altijd terecht, of het nou verdiend is of onverdiend"
Martin Verkerk:
''Ik bepaal of ik win of verlies. Als ik goed speel dan win ik, als ik slecht speel dan is de kans dat ik verlies aanwezig.''![]()
Gewoon lekker met internationale kitjes spelen.
- De duitsers met rood geel zwarte zigzag
- Mexico away
- Scotland home
- Bulgarije
- PolandPak de hooivorken en fakkels. Hunt him down like a dog
#FreeTrapz![]()
Sporting Kansas Cityquote:Op woensdag 26 november 2014 10:50 schreef PrideoftheSouth het volgende:
[..]
Valt toch wel mee? Welke spelers dan?
Rock you in your face and stab your brain with your nosebone![]()
Uhma bijna alle IF'squote:Op woensdag 26 november 2014 10:50 schreef PrideoftheSouth het volgende:
[..]
Valt toch wel mee? Welke spelers dan?Dit is de leven en ik weet dat dit de leven is. En ik weet niet of het nog lang duurt. Maar zolang het er nog even is, geniet ik ervan.
Elke dag![]()
Ik heb ze nog lang niet allemaal. Iedere dag probeer ik een competitie volledig te verzamelen, dus ben nog wel even bezig. Maar dat wordt straks wel ff zoeken jahquote:Op woensdag 26 november 2014 10:50 schreef Tim86 het volgende:
[..]
Als jij een nieuwe kit in wil stellen ben je een half uur aan het bladeren door je club of niet?
DIe kit is van een MLS club geloof ik,
NAC Breda
Rèsbaarge![]()
Ik vraag me eerder af van wie die linker is.quote:Op woensdag 26 november 2014 10:49 schreef PrideoftheSouth het volgende:
[..]
Bohhhh, die rechtse
Van wie is die?![]()
FC Porto third kit.quote:Op woensdag 26 november 2014 10:51 schreef DarkSonic2 het volgende:
[..]
Ik vraag me eerder af van wie die linker is.Rock you in your face and stab your brain with your nosebone![]()
Sjon, jij mag vanaf nu echt niks meer zeggen over smaak...quote:Op woensdag 26 november 2014 10:51 schreef FCsuarez het volgende:
Gewoon lekker met internationale kitjes spelen.
- De duitsers met rood geel zwarte zigzag
- Mexico away
- Scotland home
- Bulgarije
- PolandNAC Breda
Rèsbaarge![]()
Portoe natuurlijk.quote:Op woensdag 26 november 2014 10:51 schreef DarkSonic2 het volgende:
[..]
Ik vraag me eerder af van wie die linker is.NAC Breda
Rèsbaarge![]()
Ze schommelen vooral heel erg. Sanchez en benzema in ieder gevalquote:
Pak de hooivorken en fakkels. Hunt him down like a dog
#FreeTrapz![]()
Ja maar die past zo leuk bij mijn mexico away kit die ook een zigzag heeftquote:Op woensdag 26 november 2014 10:52 schreef PrideoftheSouth het volgende:
[..]
Sjon, jij mag vanaf nu echt niks meer zeggen over smaak...
Pak de hooivorken en fakkels. Hunt him down like a dog
#FreeTrapz![]()
Wat is je provider?quote:Alex Pastoor:
"Een uitslag is altijd terecht, of het nou verdiend is of onverdiend"
Martin Verkerk:
''Ik bepaal of ik win of verlies. Als ik goed speel dan win ik, als ik slecht speel dan is de kans dat ik verlies aanwezig.''![]()
Maar die is dan ook echt echt heeeeeuuuuul lelijkquote:Op woensdag 26 november 2014 10:55 schreef MrvanTrapZ het volgende:
Godver die kit van Club Leon is duur
NAC Breda
Rèsbaarge![]()
quote:Op woensdag 26 november 2014 10:55 schreef MrvanTrapZ het volgende:
Godver die kit van Club Leon is duur
Alex Pastoor:
"Een uitslag is altijd terecht, of het nou verdiend is of onverdiend"
Martin Verkerk:
''Ik bepaal of ik win of verlies. Als ik goed speel dan win ik, als ik slecht speel dan is de kans dat ik verlies aanwezig.''![]()
Mooi man om in lelijke kits te spelen.quote:Op woensdag 26 november 2014 10:56 schreef PrideoftheSouth het volgende:
[..]
Maar die is dan ook echt echt heeeeeuuuuul lelijk
Rock you in your face and stab your brain with your nosebone![]()
Ittihad is duurder trouwensquote:Op woensdag 26 november 2014 10:55 schreef MrvanTrapZ het volgende:
Godver die kit van Club Leon is duur
NAC Breda
Rèsbaarge![]()
Voor dat standaard Vitesse kitje?quote:Op woensdag 26 november 2014 10:57 schreef PrideoftheSouth het volgende:
[..]
Ittihad is duurder trouwens
Rock you in your face and stab your brain with your nosebone![]()
Bizar he?quote:Op woensdag 26 november 2014 10:58 schreef MrvanTrapZ het volgende:
[..]
Voor dat standaard Vitesse kitje?
NAC Breda
Rèsbaarge![]()
Ik ben zo blij dat ik een stukje van de wereld benquote:
Dat ik de snackbar van Leon en al zijn kipkorns ken
Dit is de leven en ik weet dat dit de leven is. En ik weet niet of het nog lang duurt. Maar zolang het er nog even is, geniet ik ervan.
Elke dag![]()
Haaa die Leon ik heb trek in een fijne krokante snack
Haaadie Leon IIIIIIIIIIIKKKK hebzin gooi er maar een kipkorntje inDit is de leven en ik weet dat dit de leven is. En ik weet niet of het nog lang duurt. Maar zolang het er nog even is, geniet ik ervan.
Elke dag![]()
quote:Op woensdag 26 november 2014 11:01 schreef MrvanTrapZ het volgende:
Zijn er geen kits met biermerken? bohh
[ afbeelding ]
Alex Pastoor:
"Een uitslag is altijd terecht, of het nou verdiend is of onverdiend"
Martin Verkerk:
''Ik bepaal of ik win of verlies. Als ik goed speel dan win ik, als ik slecht speel dan is de kans dat ik verlies aanwezig.''![]()
quote:Op woensdag 26 november 2014 11:02 schreef Timmy_Turner het volgende:
Haaa die Leon ik heb trek in een fijne krokante snack
Haaadie Leon IIIIIIIIIIIKKKK hebzin gooi er maar een kipkorntje in
Alex Pastoor:
"Een uitslag is altijd terecht, of het nou verdiend is of onverdiend"
Martin Verkerk:
''Ik bepaal of ik win of verlies. Als ik goed speel dan win ik, als ik slecht speel dan is de kans dat ik verlies aanwezig.''![]()
Ah, de TT is dus aan jou gericht.quote:Op woensdag 26 november 2014 10:50 schreef Tim86 het volgende:
DIe kit is van een MLS club geloof ik,Smile like you mean it
www.wefut.com![]()
Die kom je echt vaak tegen jaquote:Op woensdag 26 november 2014 11:03 schreef DutchSL het volgende:
Dat klassieke Duitsland shirt, allemaal ebola Lothars die daar mee spelen
Dit is de leven en ik weet dat dit de leven is. En ik weet niet of het nog lang duurt. Maar zolang het er nog even is, geniet ik ervan.
Elke dag![]()
Toch niet zo heel raar dat ik de kit van de club vanquote:Zusi
herken.
Alex Pastoor:
"Een uitslag is altijd terecht, of het nou verdiend is of onverdiend"
Martin Verkerk:
''Ik bepaal of ik win of verlies. Als ik goed speel dan win ik, als ik slecht speel dan is de kans dat ik verlies aanwezig.''![]()
Ga maar gauw editten ja, smiecht.quote:Op woensdag 26 november 2014 11:05 schreef Tim86 het volgende:
[..]
Toch niet zo heel raar dat ik de kit van de club vanZusi
herken.
Smile like you mean it
www.wefut.com![]()
huh?quote:
Oh ik zie nu de komma pas
Alex Pastoor:
"Een uitslag is altijd terecht, of het nou verdiend is of onverdiend"
Martin Verkerk:
''Ik bepaal of ik win of verlies. Als ik goed speel dan win ik, als ik slecht speel dan is de kans dat ik verlies aanwezig.''![]()
Ik speel gewoon saai altijd met dezelfde shirts en die bal heb ik ook al sinds het begin.
Speelde alleen een tijdje in het Juventus stadion (silver), maar toen verloor ik gelijk alles dus maar weer terug naar King Fahd.
![]()
Ik ben erg benieuwd welk stadion HET schaduwstadion is.quote:Op woensdag 26 november 2014 11:08 schreef DutchSL het volgende:
Ik speel gewoon saai altijd met dezelfde shirts en die bal heb ik ook al sinds het begin.
[ afbeelding ]
Speelde alleen een tijdje in het Juventus stadion (silver), maar toen verloor ik gelijk alles dus maar weer terug naar King Fahd.
![]()
Dit jaar geen last gehad van schaduwstadions (en ook geen gekleurde voetballen) eigenlijk.quote:Op woensdag 26 november 2014 11:09 schreef Ajacied7 het volgende:
[..]
Ik ben erg benieuwd welk stadion HET schaduwstadion is.![]()
Zijn er ook paar met Super Bock geloof ik. Weet alleen zo uit mn hoofd niet welke..quote:Op woensdag 26 november 2014 11:01 schreef MrvanTrapZ het volgende:
Zijn er geen kits met biermerken? bohh
[ afbeelding ]![]()
Je speelt altijd met je eigen bal dit jaar. Thuis of uit.quote:Op woensdag 26 november 2014 11:11 schreef DutchSL het volgende:
[..]
Dit jaar geen last gehad van schaduwstadions (en ook geen gekleurde voetballen) eigenlijk.Alex Pastoor:
"Een uitslag is altijd terecht, of het nou verdiend is of onverdiend"
Martin Verkerk:
''Ik bepaal of ik win of verlies. Als ik goed speel dan win ik, als ik slecht speel dan is de kans dat ik verlies aanwezig.''![]()
In 2/250 potjes tegengekomen, waarschijnlijk is het maar een stadion. Ballen heb ik geen last van maar ik speel ook bijna altijd thuis.quote:Op woensdag 26 november 2014 11:11 schreef DutchSL het volgende:
[..]
Dit jaar geen last gehad van schaduwstadions (en ook geen gekleurde voetballen) eigenlijk.![]()
Ik heb echt een bloedhekel aan dat stadion, bovenste helft van het veld is dan pikkedonker bij mij (speel op PC en beeldscherminstellingen staan nogal vaag) en kan dan geen kut zien. Ik verlies die wedstrijden dan ook altijd.quote:Op woensdag 26 november 2014 11:11 schreef DutchSL het volgende:
[..]
Dit jaar geen last gehad van schaduwstadions (en ook geen gekleurde voetballen) eigenlijk.![]()
De twee wedstrijden dat ik speelde in het schaduwstadion waren willekeurige gebieden VOL belicht en hele grote gebieden pikkedonderquote:Op woensdag 26 november 2014 11:13 schreef DannyDeko het volgende:
[..]
Ik heb echt een bloedhekel aan dat stadion, bovenste helft van het veld is dan pikkedonker bij mij (speel op PC en beeldscherminstellingen staan nogal vaag) en kan dan geen kut zien. Ik verlies die wedstrijden dan ook altijd.![]()
![]()
En dan op 2 schermen hetzelfde kijkenquote:Op woensdag 26 november 2014 11:30 schreef DarkSonic2 het volgende:
Is dit Tim zijn kamer? [ afbeelding ]
Dit is de leven en ik weet dat dit de leven is. En ik weet niet of het nog lang duurt. Maar zolang het er nog even is, geniet ik ervan.
Elke dag![]()
neuhquote:Op woensdag 26 november 2014 11:30 schreef DarkSonic2 het volgende:
Is dit Tim zijn kamer? [ afbeelding ]SPOILEROm spoilers te kunnen lezen moet je zijn ingelogd. Je moet je daarvoor eerst gratis Registreren. Ook kun je spoilers niet lezen als je een ban hebt.Alex Pastoor:
"Een uitslag is altijd terecht, of het nou verdiend is of onverdiend"
Martin Verkerk:
''Ik bepaal of ik win of verlies. Als ik goed speel dan win ik, als ik slecht speel dan is de kans dat ik verlies aanwezig.''![]()
quote:Op woensdag 26 november 2014 11:32 schreef Tim86 het volgende:
[..]
neuhBoh appeltje voor de dorst en the guardian lezen.SPOILEROm spoilers te kunnen lezen moet je zijn ingelogd. Je moet je daarvoor eerst gratis Registreren. Ook kun je spoilers niet lezen als je een ban hebt.
Rock you in your face and stab your brain with your nosebone![]()
Die badges en kits van die 2 nieuwe MLS clubs zijn duur.. had ik ze nou maar gekocht toen EA het nieuws nog niet bekend had gemaakt.![]()
Die 5k winstquote:Op woensdag 26 november 2014 11:44 schreef DarkSonic2 het volgende:
Die badges en kits van die 2 nieuwe MLS clubs zijn duur.. had ik ze nou maar gekocht toen EA het nieuws nog niet bekend had gemaakt.Ik maak me er echt niet druk om.
Rock you in your face and stab your brain with your nosebone![]()
Stoereboiiquote:Op woensdag 26 november 2014 11:45 schreef MrvanTrapZ het volgende:
[..]
Die 5k winstIk maak me er echt niet druk om.
![]()
Rijke tattaaquote:Op woensdag 26 november 2014 11:45 schreef MrvanTrapZ het volgende:
[..]
Die 5k winstIk maak me er echt niet druk om.
![]()
Haha ja echt hequote:Op woensdag 26 november 2014 11:52 schreef Zhano het volgende:
Rot eens op met die van Deudekom bij How its madeRock you in your face and stab your brain with your nosebone![]()
Joep? Irritante vent ja. Dat zooitje sidekicks van hem trouwens ookquote:Op woensdag 26 november 2014 11:52 schreef Zhano het volgende:
Rot eens op met die van Deudekom bij How its made
NAC Breda
Rèsbaarge![]()
Vandaag komt een patch voor Unity op PS4, hopelijk lost dat wat meer problemen op dan de gemiddelde EA patch
Detailed Release Notes for Patch 3 (all platforms)
Patch 3 includes over three hundred fixes designed to improve your Assassin’s Creed Unity experience. While you might notice some improvements to framerate as a result of Patch 3, we still have a future patch planned to further address framerate concerns.
The rollout itself will be staggered across platforms and will come to PlayStation 4 tomorrow (Wednesday November 26th) and continue on to PC and Xbox One later in the week (though not necessarily releasing on a daily basis).
Stability & Performance
Fixed numerous random crashes for both on Campaign and Co-op
(90+ various low reproduced crashes)
Fixed specific framerate drops
Improved general Framerate on PS4 by lowering the priority of the online services thread
Fixed FPS drops while Arno climbs on the RHP building of Palais de Justice
Fixed FPS drops when in climbing and pressing the Left Stick towards somewhere that is not climbable in certain areas
Fixed FPS drops in Sainte Chapelle
Gameplay (navigation, fight, stealth)
Fixed navigation issues where the player gets stuck. Specific fixed instances of this are listed below:
[Invalides] Arno will get stuck and fall under the map when he uses free run down button on the stone handrail type
[Mission: Occupied Paris] Arno can fall through a certain zeppelin and remain stuck after performing a jumping action from the top of the zeppelin.
[Palais De Justice] Arno can remain stuck when climbing part of the roof on Palais De Justice during free roam
[Saint-Louis] Arno remains stuck while trying to pass over a table
[Cité]Arno can remain stuck while trying to collect nomad point from Notre-Dame
[Porte-Saint-Denis]Arno remains stuck after falling between 2 props
[Temple] Arno can remain stuck inside a building corner at the Temple by using controlled descent
[MissionOLITICAL PERSECUTION] Arno remains stuck near a wall located on the rooftop
[Mission: OCCUPIED PARIS] Arno remains stuck in a certain pile of wooden crates after performing a climbing action
[Cité] Arno can remain stuck after performing a slide on a building near Notre Dame
[Cité]Arno gets stuck on the chair while trying to climb the building
[Les Invalides] Arno remains stuck in the wall while using controlled descend after performing the Invalides RHP
Fixed haystack issues where the player can stay stuck in it. Specific fixed instances of this are listed below:
[Saint-Louis] Arno is stuck in the haystack near the bridge near the Assassin HQ.
[Mission: HEADS WILL ROLL] Arno remains stuck if they hide in the haystack that is located in the area with "Kill the Templars 0/3" objective.
[Les Invalides] Arno gets stuck and is unable to exit the indicated haystack cart
[Cité] Arno remains stuck in a haystack near the Notre Dame
Fixed Cover issues
Fixed an issue where Arno could not peek while in cover and standing.
Fixed an issue where the incorrect Cover Assassination animation is played when pressing RT+X (Or Square) when an NPC is close enough to perform a Low Profile Assassination.
Fixed an issue with right facing cover quick drop animation.
Fixed various camera issues
Camera will occasionally focus on nothing when performing a High Profile Cover Assassination.
Fixed animation issues
High Profile stop animation plays when walking then stopping in an indoor area.
High Profile start animation repeats when starting to move while in Stealth Navigation in a specific type of building.
Arno will not enter incapacitated stance if dying while in customization menu
Arno performs a Wall Eject in the wrong direction at the bottom of ladders.
Arno doesn't enter V-Shape properly from Defenestrate onto the V-Shape's side.
Arno will remain in a running animation for several second after jumping from a collision to another
Climbing up angled edges is very slow.
Arno performs CornerTurns instead of climbing regularly when going to the left on rounded structures.
Beam Low Profile Step is too fast over greater distances in between beams.
Arno goes past the edge of cover when Peeking up then moving backwards at a certain distance away from the edge of the cover.
Arno can play the upper body animation of not having any grenades while climbing up
Fixed some Booster issues
Activating a booster during a mission and restarting the memory will stop the booster and give it back to the player
Inconsistency between the number of boosts selected and the number displayed in the buy widget after redeeming a boost uplay reward.
Arno will teleport when descending from Fences and Walls
The Stealth Boost counter does not work properly.
Climb to Hang corner transition isn't always smooth.
AI & Crowd
Fixed various animation issues
[Café theatre] Intendant slides quickly from between two stations
NPC was observed walking in the air and, at another point, running in place
Fixed various detection issues
NPCs can remain stuck in their bomb attack aim behavior which causes all other NPCs to stop attacking
If the LOS is lost during a major scold with guard post NPC they will go to the LKP instead of staying in position.
[Mission: The Chemical Revolution] Two aggressors inside the house are invulnerable on any of Arno's actions
Guards can be stuck in a detection loop and never attack the player
Fixed various crowd stations issues
[Ventre de Paris][Hotel de Ville] Crowd NPC can be found spawning inside a prop.
[Quartier Latin][Luxembourg] After the user shoots towards some NPC that are sitting on some boxes, one of them can get into the wall
[Louvres][Tuileries] Some NPCs on the bridge between Tuilreies and Saint-Thomas-d'Aquin are not scared if Arno draws his sword
[Louvre][Feydeau] Missing chair from the NPC Station near a building
[Ventre de Paris][Porte-Saint-Denis] The npc's standing on chairs at the indicated house interior are fleeing into the props when Arno scares them
Character model issue in a crowdlife station.
When remaining idle in the game for multiple hours, player will see crowd floating in the Air.
Horse carts fall through world when moving 115m+ away from them
[Louvre - Tuileries][Crowdlife] Some people from the crowd are spawned in the ground
Low Rez crowd can be seen when walking in the Street
Matchmaking, Connectivity & Replication
Fixed various matchmaking issues
The title enters an unresponsive state for both client and host if the client fast travels far away while the coop mission is being
Client remains stuck on loading screen if the Host Signs Out from PSN as soon as the client is on the loading screen towards the session
Wrong session attached to game party after having received a ghost
[Mission: LES ENRAGÉS] The map does not start when a 4P group starts the mission a second time
The user is unable to access the COOP or Heist missions from Progress Tracker while in Versailles
[Mission: DANTON'S SACRIFICE] After a toy of 4 players, using progress tracker to launch mission leaves all players with Waiting For.
Storm failure error 0xB9145EA0 received after accepting invite to a coop mission
[Voice Chat] A member of a toy party that is muted by a player can still be heard by that player if a coop mission is started afterwards
Client can be not pulled into host's world after accepting party and game invite
Players can be stuck on "waiting for the other players" message after starting a heist following certain steps
The user will be unable to start the first toy session if he remains in Progress Tracker until the other players joins his world
One of the clients can receive Server error message on the search screen for LB050
Sometimes, other friends gamertags appear for the ones invited in toy sessions
The client of a TOY session can remain stuck after entering the mission if he Fast Travels while the host starts any mission
[Mission : POLITICAL PERSECUTION] After the Host interacted with the last sewer gate, the objective didn't update until the Host exited the session
Clients of a TOY party have the option to Restart Memory right before a private session starts, creating stuck situations
The user will remain stuck on loading screen after accepting an invite just before the RIFT tutorial is completed.
All 4 players can remain on an infinite "Waiting for other players.." loading screen after the host started THE FOOD CHAIN mission through the Play Co-op Now search
User cannot start another rift mission if he accepts a coop invite during a rift transition out cinematic without pressing any button on the AMD.
Title crashes when the Client accepts an invite and the Host Fast Travels to Versailles while the client is on the loading screen
Clients of a TOY party can remain stuck on loading screen when trying to start a private mission of 2 Players after previously completing a 4 Players mission with a full TOY party.
All players can get stuck on a black screen after starting the transition from freeroam to a mission.
Accepting an invite towards an empty session can leave the user without in-game sound.
[Mission: SMUGGLER'S PARADISE] When starting the Heist in Solo Private from the mission giver, the screen can remain black
Toy members can remain on "Waiting for players" after 2 players quit the group and the remaining toy started another mission
Accepting an invite to join or rejoin a player in a session can send the user in another session with other players
Support ability to start a COOP or Heist mission with the progress tracker if that Mission's World is not the Player's current world
Fixed various host migration issues
Performing a Host Migration while the users are on the AMD screen will split up the TOY
The former host of a session receives the "Connection failed" error after being invited back into the mission by the new host
Quit group option is not available after a TOY party leader starts a private session while the rest of the party is still on AMD screen
Fixed join-in-progress issues
When joining a coop from an existing group, the client of that group being from [Le roi est mort] mission, and then leaving the mission, he can no longer move the camera when going back in his single player mission
[Mission: LES ENRAGÉS] Impossible to interact with Quest NPC once a Join n progress is done at the start of ACT2
A client that joins a private session while in another private session has three loading screens
Join in progress Ghost does not spawn while the user is in Versailles
The gear rewards from a full completed mission will disappear after the user JIP and returns to free roam
One of the clients remains on loading screen and the other remaining players do not have an objective , after joining a toy session and starting mission ANCIENT HISTORY from progress tracker.
[Mission: POLITICAL PERSECUTION][Act 1] The objective remained stuck after a JIP occurred during act 1
[Mission: WOMEN'S MARCH][Act3] - The last objective will not update if a join in progress is performed as the users interact with the cannons
Fixed various replication issues between host and clients
[Mission: THE TOURNAMENT][Act 2]The arena reinforcements are not replicated for the clients
[Crowd] Sometime the Dead Replica Body will remain in a Stand up position
[Mission: WOMEN'S MARCH][Replication]After failing the mission some clients may see Theroigne and her ally walking backwards
[Mission: THE FOOD CHAIN] Theroigne is seen moving backwards as the host
[Mission: ANCIENT HISTORY ] One of the clients was replicated as far away until they moved when first spawning in the mission
[Mission: ROYALS, GUNS AND MONEY] After interacting with a door, the client lost his eagle vision and the door replicated as closed for him and opened for everyone else
Player sees his teammate get up before unspawning
Simultaneously interacting with locked doors/chests lit by Eagle Vision causes the object to become unresponsive and Eagle Vision to lose its functionality
If multiple players revive someone at the same time, he will either stay dead, or be displayed as dead on every screen but his own, or he will not be able to be revived and will be stuck dead.
[Mission: MOVING MIRABEAU] The Client and his actions are invisible to the Host after the Client performs a JIP when the Host opens the Crypt Gate.
[Mission: THE FOOD CHAIN] One of the NPCs spawns only for one of the Clients causing Theroigne to remain stuck
[Mission: HEADS WILL ROLL][ACT 1] The mission objective will disappear for the Host if he interacts with the chest objective in Act 1
Enemy AI do not attack after starting [Mission: WOMEN'S MARCH] in 4 player toy session for a second time after completing the mission the first time
[Mission: THE TOURNAMENT] Replication and lag issues can be observed between players during combat
Replica sees the master in an intermittent animation while the master is aiming the gun and looking around
Friend widget displays wrong user after starting a second COOP session
Fixed various issues in the My Club menu
All members except the user will appear unavailable, even though they are online, as long as there are only 4 members in the club (creator included).
Same club objective will appear for all the club challenges when a save is performed
Menus and HUD
Fixed various menu issues and pop-up overlap issues
"Extra Rewards" does not fit the safe area of the TV on Helix Credits screen.
Helix Packs are displayed off screen when viewing the Helix Credits menu in several languages
The Uplay window will appear for a very short time if the user beats a ghost's score in a rift
It is possible to access the Gear Loadout while being in combat
A Cockade from Tuileries district is marked collected in Vendôme district.
Game crashes in the character customization menu after performing certain steps
Long weapon "Golden Bec de Corbin" does not become available after redeeming it via uplay points
User can access the Character Customization menu if booting the game while offline and selecting to connect from the newsfeed message
The background on the progress tracker is missing when the player is in resurrection animation
The AMB COOP menu overlaps the Customization menu if the host changes gear near the COOP mission givers
[Friend Widget] Waiting for is not correctly place under the health bar.
The progression bars on the Assassin Rank widget/helix do not register the progress
The price bar for renovating a Social club is not complete
Fixed Mission objectives & updates issues
The Average Mission/Member count doesn't display the correct numbers
[Mission: THE ESTATES GENERAL] Permanent hint will be displayed above Arno (until reaching the next objective) if the user will descend from the top of the RHP instead of leaping in the hay stack.
After completing the game, the Francois-Thomas Germain AFS will pop up after every desync
Unspent Sync Points notification pops up too often
Fixed issues in customization menu
After buying the "Master Sans-Culottes Belt" the user will notice that upgrading costs 31250 creed points instead of 5000
Arno's Original pieces of gear can no longer be equiped if the user equips other gear during SQ03M05
A specific weapon reward cannot be equipped and it doesn't have any image or animation
There needs to be a flag to illustrate what is new when you receive a gear or weapon in the menu
Fixed some localization inconsistencies in the menus
Inconsistencies can be noticed on several languages, regarding the trophy description for "Hydrogen Bonded" and "Fraternité!"
Placeholder text is displayed on the map when the user is not signed in with any SEN account.
[Boot up sequence] Message is displayed in the wrong language when booting the game in Spanish.
[Villa-Arno's Room] Button incompletely displayed to access the Progress Tracker in certain languages
Typo in Wall Eject causes mistranslation
Fixed some Credits issues
Missing dates of first publication in the LIBTESS section of the credits
Several spacing errors are present in the credits
Mission tweaks (campaign, coop & side content)
Fixed various low repro walkthrough breaks
[Mission: THE BODY IN THE BROTHEL] The 6th Clue location is not displayed
[Mission: The Great escapist] Mission will fail if Arno kills the Quartermaster before his specific orange icon appears on minimap
[Mission: Let them eat hay] The mission breaks when the user kills some of the targets before the objective updates.
[Mission: IMPRISONED] Bellec and his target can remain stuck if the player kills the guard too fast after entering the cell
[Mission: Confession] Arno gets stuck when interacting with the priest atop the church
[Mission: Training] Roll recovery training can be very hard to complete.
[Mission: Extortion contortion] The mission will fail if the user runs away from the area after finding the Extortionist, while the woman's Follow marker is still present on the map
[Mission: The Temple] Arno remains stuck in the walls of the Temple after hitting Germain and trying to climb down to find him in the catacombs
[Mission: Les Enragés] Arno remains stuck making a few steps from the spawn point
[Mission: STOP THE PRESSES!] Climbing the wall just after interacting with the poster will render Arno stuck
[Mission: IMPRISONED] User cannot jump off the prison's tower and remains stuck on its ledge
The main mission progress is lost if the user accepts an invite at the end of a RIFT mission and then selects to Play Next Rift on AMD.
[Mission: Ancestral Vengeance] If the player opens the door of the last location while on the nearby barrel, he will get stuck
[Mission: DANTON'S SACRIFICE ] Objective does not update in ACT 2 after replaying the mission
[Mission: TALL, DARK STRANGERS] Mission doesn't update with "Kill the Soldier" objective
[Mission: WOMEN'S MARCH] The objective "SABOTAGE the cannons" did not update after all the remaining players interacted at the same time with the cannons
[Mission: IMPRISONED] User can fall through the textures during "Escape the Bastille" objective when jumping out the first window.
[Mission: LES ENRAGÉS] When two assassins interact with a locked door at the same time and both exit the lockpicking interface, one of them will get stuck
Fixed various NPC navigation issues
[Mission: IMPRISONED] Bellec can remain stuck if the user stays in front and on the same path
[Mission: A FISTFUL OF DUELERS] After killing the 4th duelist, the second enemy from that location remains stuck - does not attack.
Fixed inconsistencies in some missions
[Mission: TALL, DARK STRANGERS] Lenormand's Clone present on the location where the mission was previously failed
[Mission: HIGH SOCIETY] NPCs can be seen before the cinematic, in the courtyard where De La Serre is assassinated
[Mission: HEADS WILL ROLL ] Missing shopkeeper NPC from the area where templars targets are spawned
[Mission: CONFRONTATION] The cinematic doesn't trigger if the user does not activate "Eagle Pulse" when reaches Saint Chapelle
[Mission: À LA LANTERNE!] The third wave of aggressors does not attack the duchess
[Companion] An Ambush mission will randomly finish when reaching the target defend area without having done anything
[Mission: WOMEN'S MARCH] After using the Progress Tracker to start LB020 for the second time in a 2 player toy session, the mission starts directly in ACT 3
Arno can get an indefinite amount of Creed Points if he headshots incapacitated targets
[Mission: THE ASSASSINATION OF JEAN-PAUL MARAT] The player cannot interact with the letter in the Hotel for a few minutes
[Mission: MOVING MIRABEAU][Act 2] The assassins have no collision with the hidden door in the catacombs when replaying the mission a second time
[Mission: DANTON'S SACRIFICE ]The extremists will not prioritize Dalton's ally that spawns near the coaches and will behave inappropriate when players are around him
[Mission: HEADS WILL ROLL ] Arno lost two assassin ranks after replaying RB030 and quitting the mission
[Mission: CATACOMB RAIDER] Mission started with very low light level for the client
[Mission: MARIANNE RETURNS HOME] After completing the practice objective, if the user runs (~20m) the NPC is despawned
[Mission: The Estates General] After failing to get in the Hotel des Menus Plaisirs, after you are respawned - the crowd life near the carriage is missing - thus the mission cannot be completed on the normal path.
The SQ03 /SQ04 trophy is unlocked completing the first mode mission of SQ03M020 / SQ04M020
[Mission: THE INFERNAL MACHINE] The objective "Kill the Royalist Leader" is not checked (completed) after the users kill the Royalist Leader.
[Mission: IT BELONGS IN A MUSEUM] Player cannot use HP potion inside the Luxembourg Museum.
World & 3D
Fixed various collisions and navigation mesh issues
Progression & Difficulty
Adjusted various community events rewards
PC-Specific
Fixed saves corruptions in some cases
Fixed temporal blur for SLI
Fixed graphical corruptions in Character Customization menu
Fixed crash in Character Customization menu on controller autoswitch
Alt+Enter switch window modes correctly
NPC on side monitors shows correctly
Minor UI improvements![]()
Zit die rommel anders in een spoilerquote:Op woensdag 26 november 2014 11:59 schreef DutchSL het volgende:
Vandaag komt een patch voor Unity op PS4, hopelijk lost dat wat meer problemen op dan de gemiddelde EA patch
Detailed Release Notes for Patch 3 (all platforms)
Patch 3 includes over three hundred fixes designed to improve your Assassin’s Creed Unity experience. While you might notice some improvements to framerate as a result of Patch 3, we still have a future patch planned to further address framerate concerns.
The rollout itself will be staggered across platforms and will come to PlayStation 4 tomorrow (Wednesday November 26th) and continue on to PC and Xbox One later in the week (though not necessarily releasing on a daily basis).
Stability & Performance
Fixed numerous random crashes for both on Campaign and Co-op
(90+ various low reproduced crashes)
Fixed specific framerate drops
Improved general Framerate on PS4 by lowering the priority of the online services thread
Fixed FPS drops while Arno climbs on the RHP building of Palais de Justice
Fixed FPS drops when in climbing and pressing the Left Stick towards somewhere that is not climbable in certain areas
Fixed FPS drops in Sainte Chapelle
Gameplay (navigation, fight, stealth)
Fixed navigation issues where the player gets stuck. Specific fixed instances of this are listed below:
[Invalides] Arno will get stuck and fall under the map when he uses free run down button on the stone handrail type
[Mission: Occupied Paris] Arno can fall through a certain zeppelin and remain stuck after performing a jumping action from the top of the zeppelin.
[Palais De Justice] Arno can remain stuck when climbing part of the roof on Palais De Justice during free roam
[Saint-Louis] Arno remains stuck while trying to pass over a table
[Cité]Arno can remain stuck while trying to collect nomad point from Notre-Dame
[Porte-Saint-Denis]Arno remains stuck after falling between 2 props
[Temple] Arno can remain stuck inside a building corner at the Temple by using controlled descent
[MissionOLITICAL PERSECUTION] Arno remains stuck near a wall located on the rooftop
[Mission: OCCUPIED PARIS] Arno remains stuck in a certain pile of wooden crates after performing a climbing action
[Cité] Arno can remain stuck after performing a slide on a building near Notre Dame
[Cité]Arno gets stuck on the chair while trying to climb the building
[Les Invalides] Arno remains stuck in the wall while using controlled descend after performing the Invalides RHP
Fixed haystack issues where the player can stay stuck in it. Specific fixed instances of this are listed below:
[Saint-Louis] Arno is stuck in the haystack near the bridge near the Assassin HQ.
[Mission: HEADS WILL ROLL] Arno remains stuck if they hide in the haystack that is located in the area with "Kill the Templars 0/3" objective.
[Les Invalides] Arno gets stuck and is unable to exit the indicated haystack cart
[Cité] Arno remains stuck in a haystack near the Notre Dame
Fixed Cover issues
Fixed an issue where Arno could not peek while in cover and standing.
Fixed an issue where the incorrect Cover Assassination animation is played when pressing RT+X (Or Square) when an NPC is close enough to perform a Low Profile Assassination.
Fixed an issue with right facing cover quick drop animation.
Fixed various camera issues
Camera will occasionally focus on nothing when performing a High Profile Cover Assassination.
Fixed animation issues
High Profile stop animation plays when walking then stopping in an indoor area.
High Profile start animation repeats when starting to move while in Stealth Navigation in a specific type of building.
Arno will not enter incapacitated stance if dying while in customization menu
Arno performs a Wall Eject in the wrong direction at the bottom of ladders.
Arno doesn't enter V-Shape properly from Defenestrate onto the V-Shape's side.
Arno will remain in a running animation for several second after jumping from a collision to another
Climbing up angled edges is very slow.
Arno performs CornerTurns instead of climbing regularly when going to the left on rounded structures.
Beam Low Profile Step is too fast over greater distances in between beams.
Arno goes past the edge of cover when Peeking up then moving backwards at a certain distance away from the edge of the cover.
Arno can play the upper body animation of not having any grenades while climbing up
Fixed some Booster issues
Activating a booster during a mission and restarting the memory will stop the booster and give it back to the player
Inconsistency between the number of boosts selected and the number displayed in the buy widget after redeeming a boost uplay reward.
Arno will teleport when descending from Fences and Walls
The Stealth Boost counter does not work properly.
Climb to Hang corner transition isn't always smooth.
AI & Crowd
Fixed various animation issues
[Café theatre] Intendant slides quickly from between two stations
NPC was observed walking in the air and, at another point, running in place
Fixed various detection issues
NPCs can remain stuck in their bomb attack aim behavior which causes all other NPCs to stop attacking
If the LOS is lost during a major scold with guard post NPC they will go to the LKP instead of staying in position.
[Mission: The Chemical Revolution] Two aggressors inside the house are invulnerable on any of Arno's actions
Guards can be stuck in a detection loop and never attack the player
Fixed various crowd stations issues
[Ventre de Paris][Hotel de Ville] Crowd NPC can be found spawning inside a prop.
[Quartier Latin][Luxembourg] After the user shoots towards some NPC that are sitting on some boxes, one of them can get into the wall
[Louvres][Tuileries] Some NPCs on the bridge between Tuilreies and Saint-Thomas-d'Aquin are not scared if Arno draws his sword
[Louvre][Feydeau] Missing chair from the NPC Station near a building
[Ventre de Paris][Porte-Saint-Denis] The npc's standing on chairs at the indicated house interior are fleeing into the props when Arno scares them
Character model issue in a crowdlife station.
When remaining idle in the game for multiple hours, player will see crowd floating in the Air.
Horse carts fall through world when moving 115m+ away from them
[Louvre - Tuileries][Crowdlife] Some people from the crowd are spawned in the ground
Low Rez crowd can be seen when walking in the Street
Matchmaking, Connectivity & Replication
Fixed various matchmaking issues
The title enters an unresponsive state for both client and host if the client fast travels far away while the coop mission is being
Client remains stuck on loading screen if the Host Signs Out from PSN as soon as the client is on the loading screen towards the session
Wrong session attached to game party after having received a ghost
[Mission: LES ENRAGÉS] The map does not start when a 4P group starts the mission a second time
The user is unable to access the COOP or Heist missions from Progress Tracker while in Versailles
[Mission: DANTON'S SACRIFICE] After a toy of 4 players, using progress tracker to launch mission leaves all players with Waiting For.
Storm failure error 0xB9145EA0 received after accepting invite to a coop mission
[Voice Chat] A member of a toy party that is muted by a player can still be heard by that player if a coop mission is started afterwards
Client can be not pulled into host's world after accepting party and game invite
Players can be stuck on "waiting for the other players" message after starting a heist following certain steps
The user will be unable to start the first toy session if he remains in Progress Tracker until the other players joins his world
One of the clients can receive Server error message on the search screen for LB050
Sometimes, other friends gamertags appear for the ones invited in toy sessions
The client of a TOY session can remain stuck after entering the mission if he Fast Travels while the host starts any mission
[Mission : POLITICAL PERSECUTION] After the Host interacted with the last sewer gate, the objective didn't update until the Host exited the session
Clients of a TOY party have the option to Restart Memory right before a private session starts, creating stuck situations
The user will remain stuck on loading screen after accepting an invite just before the RIFT tutorial is completed.
All 4 players can remain on an infinite "Waiting for other players.." loading screen after the host started THE FOOD CHAIN mission through the Play Co-op Now search
User cannot start another rift mission if he accepts a coop invite during a rift transition out cinematic without pressing any button on the AMD.
Title crashes when the Client accepts an invite and the Host Fast Travels to Versailles while the client is on the loading screen
Clients of a TOY party can remain stuck on loading screen when trying to start a private mission of 2 Players after previously completing a 4 Players mission with a full TOY party.
All players can get stuck on a black screen after starting the transition from freeroam to a mission.
Accepting an invite towards an empty session can leave the user without in-game sound.
[Mission: SMUGGLER'S PARADISE] When starting the Heist in Solo Private from the mission giver, the screen can remain black
Toy members can remain on "Waiting for players" after 2 players quit the group and the remaining toy started another mission
Accepting an invite to join or rejoin a player in a session can send the user in another session with other players
Support ability to start a COOP or Heist mission with the progress tracker if that Mission's World is not the Player's current world
Fixed various host migration issues
Performing a Host Migration while the users are on the AMD screen will split up the TOY
The former host of a session receives the "Connection failed" error after being invited back into the mission by the new host
Quit group option is not available after a TOY party leader starts a private session while the rest of the party is still on AMD screen
Fixed join-in-progress issues
When joining a coop from an existing group, the client of that group being from [Le roi est mort] mission, and then leaving the mission, he can no longer move the camera when going back in his single player mission
[Mission: LES ENRAGÉS] Impossible to interact with Quest NPC once a Join n progress is done at the start of ACT2
A client that joins a private session while in another private session has three loading screens
Join in progress Ghost does not spawn while the user is in Versailles
The gear rewards from a full completed mission will disappear after the user JIP and returns to free roam
One of the clients remains on loading screen and the other remaining players do not have an objective , after joining a toy session and starting mission ANCIENT HISTORY from progress tracker.
[Mission: POLITICAL PERSECUTION][Act 1] The objective remained stuck after a JIP occurred during act 1
[Mission: WOMEN'S MARCH][Act3] - The last objective will not update if a join in progress is performed as the users interact with the cannons
Fixed various replication issues between host and clients
[Mission: THE TOURNAMENT][Act 2]The arena reinforcements are not replicated for the clients
[Crowd] Sometime the Dead Replica Body will remain in a Stand up position
[Mission: WOMEN'S MARCH][Replication]After failing the mission some clients may see Theroigne and her ally walking backwards
[Mission: THE FOOD CHAIN] Theroigne is seen moving backwards as the host
[Mission: ANCIENT HISTORY ] One of the clients was replicated as far away until they moved when first spawning in the mission
[Mission: ROYALS, GUNS AND MONEY] After interacting with a door, the client lost his eagle vision and the door replicated as closed for him and opened for everyone else
Player sees his teammate get up before unspawning
Simultaneously interacting with locked doors/chests lit by Eagle Vision causes the object to become unresponsive and Eagle Vision to lose its functionality
If multiple players revive someone at the same time, he will either stay dead, or be displayed as dead on every screen but his own, or he will not be able to be revived and will be stuck dead.
[Mission: MOVING MIRABEAU] The Client and his actions are invisible to the Host after the Client performs a JIP when the Host opens the Crypt Gate.
[Mission: THE FOOD CHAIN] One of the NPCs spawns only for one of the Clients causing Theroigne to remain stuck
[Mission: HEADS WILL ROLL][ACT 1] The mission objective will disappear for the Host if he interacts with the chest objective in Act 1
Enemy AI do not attack after starting [Mission: WOMEN'S MARCH] in 4 player toy session for a second time after completing the mission the first time
[Mission: THE TOURNAMENT] Replication and lag issues can be observed between players during combat
Replica sees the master in an intermittent animation while the master is aiming the gun and looking around
Friend widget displays wrong user after starting a second COOP session
Fixed various issues in the My Club menu
All members except the user will appear unavailable, even though they are online, as long as there are only 4 members in the club (creator included).
Same club objective will appear for all the club challenges when a save is performed
Menus and HUD
Fixed various menu issues and pop-up overlap issues
"Extra Rewards" does not fit the safe area of the TV on Helix Credits screen.
Helix Packs are displayed off screen when viewing the Helix Credits menu in several languages
The Uplay window will appear for a very short time if the user beats a ghost's score in a rift
It is possible to access the Gear Loadout while being in combat
A Cockade from Tuileries district is marked collected in Vendôme district.
Game crashes in the character customization menu after performing certain steps
Long weapon "Golden Bec de Corbin" does not become available after redeeming it via uplay points
User can access the Character Customization menu if booting the game while offline and selecting to connect from the newsfeed message
The background on the progress tracker is missing when the player is in resurrection animation
The AMB COOP menu overlaps the Customization menu if the host changes gear near the COOP mission givers
[Friend Widget] Waiting for is not correctly place under the health bar.
The progression bars on the Assassin Rank widget/helix do not register the progress
The price bar for renovating a Social club is not complete
Fixed Mission objectives & updates issues
The Average Mission/Member count doesn't display the correct numbers
[Mission: THE ESTATES GENERAL] Permanent hint will be displayed above Arno (until reaching the next objective) if the user will descend from the top of the RHP instead of leaping in the hay stack.
After completing the game, the Francois-Thomas Germain AFS will pop up after every desync
Unspent Sync Points notification pops up too often
Fixed issues in customization menu
After buying the "Master Sans-Culottes Belt" the user will notice that upgrading costs 31250 creed points instead of 5000
Arno's Original pieces of gear can no longer be equiped if the user equips other gear during SQ03M05
A specific weapon reward cannot be equipped and it doesn't have any image or animation
There needs to be a flag to illustrate what is new when you receive a gear or weapon in the menu
Fixed some localization inconsistencies in the menus
Inconsistencies can be noticed on several languages, regarding the trophy description for "Hydrogen Bonded" and "Fraternité!"
Placeholder text is displayed on the map when the user is not signed in with any SEN account.
[Boot up sequence] Message is displayed in the wrong language when booting the game in Spanish.
[Villa-Arno's Room] Button incompletely displayed to access the Progress Tracker in certain languages
Typo in Wall Eject causes mistranslation
Fixed some Credits issues
Missing dates of first publication in the LIBTESS section of the credits
Several spacing errors are present in the credits
Mission tweaks (campaign, coop & side content)
Fixed various low repro walkthrough breaks
[Mission: THE BODY IN THE BROTHEL] The 6th Clue location is not displayed
[Mission: The Great escapist] Mission will fail if Arno kills the Quartermaster before his specific orange icon appears on minimap
[Mission: Let them eat hay] The mission breaks when the user kills some of the targets before the objective updates.
[Mission: IMPRISONED] Bellec and his target can remain stuck if the player kills the guard too fast after entering the cell
[Mission: Confession] Arno gets stuck when interacting with the priest atop the church
[Mission: Training] Roll recovery training can be very hard to complete.
[Mission: Extortion contortion] The mission will fail if the user runs away from the area after finding the Extortionist, while the woman's Follow marker is still present on the map
[Mission: The Temple] Arno remains stuck in the walls of the Temple after hitting Germain and trying to climb down to find him in the catacombs
[Mission: Les Enragés] Arno remains stuck making a few steps from the spawn point
[Mission: STOP THE PRESSES!] Climbing the wall just after interacting with the poster will render Arno stuck
[Mission: IMPRISONED] User cannot jump off the prison's tower and remains stuck on its ledge
The main mission progress is lost if the user accepts an invite at the end of a RIFT mission and then selects to Play Next Rift on AMD.
[Mission: Ancestral Vengeance] If the player opens the door of the last location while on the nearby barrel, he will get stuck
[Mission: DANTON'S SACRIFICE ] Objective does not update in ACT 2 after replaying the mission
[Mission: TALL, DARK STRANGERS] Mission doesn't update with "Kill the Soldier" objective
[Mission: WOMEN'S MARCH] The objective "SABOTAGE the cannons" did not update after all the remaining players interacted at the same time with the cannons
[Mission: IMPRISONED] User can fall through the textures during "Escape the Bastille" objective when jumping out the first window.
[Mission: LES ENRAGÉS] When two assassins interact with a locked door at the same time and both exit the lockpicking interface, one of them will get stuck
Fixed various NPC navigation issues
[Mission: IMPRISONED] Bellec can remain stuck if the user stays in front and on the same path
[Mission: A FISTFUL OF DUELERS] After killing the 4th duelist, the second enemy from that location remains stuck - does not attack.
Fixed inconsistencies in some missions
[Mission: TALL, DARK STRANGERS] Lenormand's Clone present on the location where the mission was previously failed
[Mission: HIGH SOCIETY] NPCs can be seen before the cinematic, in the courtyard where De La Serre is assassinated
[Mission: HEADS WILL ROLL ] Missing shopkeeper NPC from the area where templars targets are spawned
[Mission: CONFRONTATION] The cinematic doesn't trigger if the user does not activate "Eagle Pulse" when reaches Saint Chapelle
[Mission: À LA LANTERNE!] The third wave of aggressors does not attack the duchess
[Companion] An Ambush mission will randomly finish when reaching the target defend area without having done anything
[Mission: WOMEN'S MARCH] After using the Progress Tracker to start LB020 for the second time in a 2 player toy session, the mission starts directly in ACT 3
Arno can get an indefinite amount of Creed Points if he headshots incapacitated targets
[Mission: THE ASSASSINATION OF JEAN-PAUL MARAT] The player cannot interact with the letter in the Hotel for a few minutes
[Mission: MOVING MIRABEAU][Act 2] The assassins have no collision with the hidden door in the catacombs when replaying the mission a second time
[Mission: DANTON'S SACRIFICE ]The extremists will not prioritize Dalton's ally that spawns near the coaches and will behave inappropriate when players are around him
[Mission: HEADS WILL ROLL ] Arno lost two assassin ranks after replaying RB030 and quitting the mission
[Mission: CATACOMB RAIDER] Mission started with very low light level for the client
[Mission: MARIANNE RETURNS HOME] After completing the practice objective, if the user runs (~20m) the NPC is despawned
[Mission: The Estates General] After failing to get in the Hotel des Menus Plaisirs, after you are respawned - the crowd life near the carriage is missing - thus the mission cannot be completed on the normal path.
The SQ03 /SQ04 trophy is unlocked completing the first mode mission of SQ03M020 / SQ04M020
[Mission: THE INFERNAL MACHINE] The objective "Kill the Royalist Leader" is not checked (completed) after the users kill the Royalist Leader.
[Mission: IT BELONGS IN A MUSEUM] Player cannot use HP potion inside the Luxembourg Museum.
World & 3D
Fixed various collisions and navigation mesh issues
Progression & Difficulty
Adjusted various community events rewards
PC-Specific
Fixed saves corruptions in some cases
Fixed temporal blur for SLI
Fixed graphical corruptions in Character Customization menu
Fixed crash in Character Customization menu on controller autoswitch
Alt+Enter switch window modes correctly
NPC on side monitors shows correctly
Minor UI improvements![]()
![]()
![]()
[ Bericht 100% gewijzigd door MrvanTrapZ op 26-11-2014 12:03:00 ]Rock you in your face and stab your brain with your nosebone![]()
Ik kan jou niet in een spoiler zitten zetten.quote:Op woensdag 26 november 2014 12:01 schreef LitmanenAFCA het volgende:
[..]
Zit die rommel anders in een spoiler![]()
![]()
[ Bericht 100% gewijzigd door MrvanTrapZ op 26-11-2014 12:03:16 ]Rock you in your face and stab your brain with your nosebone![]()
Dsl
Dit is de leven en ik weet dat dit de leven is. En ik weet niet of het nog lang duurt. Maar zolang het er nog even is, geniet ik ervan.
Elke dag![]()
Hij is een baas man. Onder de tram (ja, dat was een programma) en Tussen de orenquote:Op woensdag 26 november 2014 11:52 schreef Zhano het volgende:
Rot eens op met die van Deudekom bij How its madeHad ik die kits maar 100x gekocht dan had ik wel wat meer winst.quote:Op woensdag 26 november 2014 11:45 schreef MrvanTrapZ het volgende:
[..]
Die 5k winstIk maak me er echt niet druk om.
![]()
Dit ja.quote:Op woensdag 26 november 2014 12:06 schreef DutchSL het volgende:
Denk dat dit meer mensen boeit dan 137 posts over een of ander NBA spel.Rock you in your face and stab your brain with your nosebone![]()
Ik heb het van top tot teen aandachtig doorgenomen. En ik vond het boeiend. Echtquote:Op woensdag 26 november 2014 12:06 schreef DutchSL het volgende:
Denk dat dit meer mensen boeit dan 137 posts over een of ander NBA spel.
NAC Breda
Rèsbaarge![]()
Wat een drogredenquote:Op woensdag 26 november 2014 12:06 schreef DutchSL het volgende:
Denk dat dit meer mensen boeit dan 137 posts over een of ander NBA spel.
Dit is de leven en ik weet dat dit de leven is. En ik weet niet of het nog lang duurt. Maar zolang het er nog even is, geniet ik ervan.
Elke dag![]()
Niet zo anaal doen TT. Was ist loss?quote:Rock you in your face and stab your brain with your nosebone![]()
Op mobiel is zon lange post nogal kut. En niemand die dat leestquote:Op woensdag 26 november 2014 12:12 schreef MrvanTrapZ het volgende:
[..]
Niet zo anaal doen TT. Was ist loss?Dit is de leven en ik weet dat dit de leven is. En ik weet niet of het nog lang duurt. Maar zolang het er nog even is, geniet ik ervan.
Elke dag![]()
Ik wel.quote:Op woensdag 26 november 2014 12:12 schreef Timmy_Turner het volgende:
[..]
Op mobiel is zon lange post nogal kut. En niemand die dat leest
Rock you in your face and stab your brain with your nosebone![]()
Goed verhaal. Lekker lang.quote:Op woensdag 26 november 2014 11:59 schreef DutchSL het volgende:
Vandaag komt een patch voor Unity op PS4, hopelijk lost dat wat meer problemen op dan de gemiddelde EA patch
Detailed Release Notes for Patch 3 (all platforms)
Patch 3 includes over three hundred fixes designed to improve your Assassin’s Creed Unity experience. While you might notice some improvements to framerate as a result of Patch 3, we still have a future patch planned to further address framerate concerns.
The rollout itself will be staggered across platforms and will come to PlayStation 4 tomorrow (Wednesday November 26th) and continue on to PC and Xbox One later in the week (though not necessarily releasing on a daily basis).
Stability & Performance
Fixed numerous random crashes for both on Campaign and Co-op
(90+ various low reproduced crashes)
Fixed specific framerate drops
Improved general Framerate on PS4 by lowering the priority of the online services thread
Fixed FPS drops while Arno climbs on the RHP building of Palais de Justice
Fixed FPS drops when in climbing and pressing the Left Stick towards somewhere that is not climbable in certain areas
Fixed FPS drops in Sainte Chapelle
Gameplay (navigation, fight, stealth)
Fixed navigation issues where the player gets stuck. Specific fixed instances of this are listed below:
[Invalides] Arno will get stuck and fall under the map when he uses free run down button on the stone handrail type
[Mission: Occupied Paris] Arno can fall through a certain zeppelin and remain stuck after performing a jumping action from the top of the zeppelin.
[Palais De Justice] Arno can remain stuck when climbing part of the roof on Palais De Justice during free roam
[Saint-Louis] Arno remains stuck while trying to pass over a table
[Cité]Arno can remain stuck while trying to collect nomad point from Notre-Dame
[Porte-Saint-Denis]Arno remains stuck after falling between 2 props
[Temple] Arno can remain stuck inside a building corner at the Temple by using controlled descent
[MissionOLITICAL PERSECUTION] Arno remains stuck near a wall located on the rooftop
[Mission: OCCUPIED PARIS] Arno remains stuck in a certain pile of wooden crates after performing a climbing action
[Cité] Arno can remain stuck after performing a slide on a building near Notre Dame
[Cité]Arno gets stuck on the chair while trying to climb the building
[Les Invalides] Arno remains stuck in the wall while using controlled descend after performing the Invalides RHP
Fixed haystack issues where the player can stay stuck in it. Specific fixed instances of this are listed below:
[Saint-Louis] Arno is stuck in the haystack near the bridge near the Assassin HQ.
[Mission: HEADS WILL ROLL] Arno remains stuck if they hide in the haystack that is located in the area with "Kill the Templars 0/3" objective.
[Les Invalides] Arno gets stuck and is unable to exit the indicated haystack cart
[Cité] Arno remains stuck in a haystack near the Notre Dame
Fixed Cover issues
Fixed an issue where Arno could not peek while in cover and standing.
Fixed an issue where the incorrect Cover Assassination animation is played when pressing RT+X (Or Square) when an NPC is close enough to perform a Low Profile Assassination.
Fixed an issue with right facing cover quick drop animation.
Fixed various camera issues
Camera will occasionally focus on nothing when performing a High Profile Cover Assassination.
Fixed animation issues
High Profile stop animation plays when walking then stopping in an indoor area.
High Profile start animation repeats when starting to move while in Stealth Navigation in a specific type of building.
Arno will not enter incapacitated stance if dying while in customization menu
Arno performs a Wall Eject in the wrong direction at the bottom of ladders.
Arno doesn't enter V-Shape properly from Defenestrate onto the V-Shape's side.
Arno will remain in a running animation for several second after jumping from a collision to another
Climbing up angled edges is very slow.
Arno performs CornerTurns instead of climbing regularly when going to the left on rounded structures.
Beam Low Profile Step is too fast over greater distances in between beams.
Arno goes past the edge of cover when Peeking up then moving backwards at a certain distance away from the edge of the cover.
Arno can play the upper body animation of not having any grenades while climbing up
Fixed some Booster issues
Activating a booster during a mission and restarting the memory will stop the booster and give it back to the player
Inconsistency between the number of boosts selected and the number displayed in the buy widget after redeeming a boost uplay reward.
Arno will teleport when descending from Fences and Walls
The Stealth Boost counter does not work properly.
Climb to Hang corner transition isn't always smooth.
AI & Crowd
Fixed various animation issues
[Café theatre] Intendant slides quickly from between two stations
NPC was observed walking in the air and, at another point, running in place
Fixed various detection issues
NPCs can remain stuck in their bomb attack aim behavior which causes all other NPCs to stop attacking
If the LOS is lost during a major scold with guard post NPC they will go to the LKP instead of staying in position.
[Mission: The Chemical Revolution] Two aggressors inside the house are invulnerable on any of Arno's actions
Guards can be stuck in a detection loop and never attack the player
Fixed various crowd stations issues
[Ventre de Paris][Hotel de Ville] Crowd NPC can be found spawning inside a prop.
[Quartier Latin][Luxembourg] After the user shoots towards some NPC that are sitting on some boxes, one of them can get into the wall
[Louvres][Tuileries] Some NPCs on the bridge between Tuilreies and Saint-Thomas-d'Aquin are not scared if Arno draws his sword
[Louvre][Feydeau] Missing chair from the NPC Station near a building
[Ventre de Paris][Porte-Saint-Denis] The npc's standing on chairs at the indicated house interior are fleeing into the props when Arno scares them
Character model issue in a crowdlife station.
When remaining idle in the game for multiple hours, player will see crowd floating in the Air.
Horse carts fall through world when moving 115m+ away from them
[Louvre - Tuileries][Crowdlife] Some people from the crowd are spawned in the ground
Low Rez crowd can be seen when walking in the Street
Matchmaking, Connectivity & Replication
Fixed various matchmaking issues
The title enters an unresponsive state for both client and host if the client fast travels far away while the coop mission is being
Client remains stuck on loading screen if the Host Signs Out from PSN as soon as the client is on the loading screen towards the session
Wrong session attached to game party after having received a ghost
[Mission: LES ENRAGÉS] The map does not start when a 4P group starts the mission a second time
The user is unable to access the COOP or Heist missions from Progress Tracker while in Versailles
[Mission: DANTON'S SACRIFICE] After a toy of 4 players, using progress tracker to launch mission leaves all players with Waiting For.
Storm failure error 0xB9145EA0 received after accepting invite to a coop mission
[Voice Chat] A member of a toy party that is muted by a player can still be heard by that player if a coop mission is started afterwards
Client can be not pulled into host's world after accepting party and game invite
Players can be stuck on "waiting for the other players" message after starting a heist following certain steps
The user will be unable to start the first toy session if he remains in Progress Tracker until the other players joins his world
One of the clients can receive Server error message on the search screen for LB050
Sometimes, other friends gamertags appear for the ones invited in toy sessions
The client of a TOY session can remain stuck after entering the mission if he Fast Travels while the host starts any mission
[Mission : POLITICAL PERSECUTION] After the Host interacted with the last sewer gate, the objective didn't update until the Host exited the session
Clients of a TOY party have the option to Restart Memory right before a private session starts, creating stuck situations
The user will remain stuck on loading screen after accepting an invite just before the RIFT tutorial is completed.
All 4 players can remain on an infinite "Waiting for other players.." loading screen after the host started THE FOOD CHAIN mission through the Play Co-op Now search
User cannot start another rift mission if he accepts a coop invite during a rift transition out cinematic without pressing any button on the AMD.
Title crashes when the Client accepts an invite and the Host Fast Travels to Versailles while the client is on the loading screen
Clients of a TOY party can remain stuck on loading screen when trying to start a private mission of 2 Players after previously completing a 4 Players mission with a full TOY party.
All players can get stuck on a black screen after starting the transition from freeroam to a mission.
Accepting an invite towards an empty session can leave the user without in-game sound.
[Mission: SMUGGLER'S PARADISE] When starting the Heist in Solo Private from the mission giver, the screen can remain black
Toy members can remain on "Waiting for players" after 2 players quit the group and the remaining toy started another mission
Accepting an invite to join or rejoin a player in a session can send the user in another session with other players
Support ability to start a COOP or Heist mission with the progress tracker if that Mission's World is not the Player's current world
Fixed various host migration issues
Performing a Host Migration while the users are on the AMD screen will split up the TOY
The former host of a session receives the "Connection failed" error after being invited back into the mission by the new host
Quit group option is not available after a TOY party leader starts a private session while the rest of the party is still on AMD screen
Fixed join-in-progress issues
When joining a coop from an existing group, the client of that group being from [Le roi est mort] mission, and then leaving the mission, he can no longer move the camera when going back in his single player mission
[Mission: LES ENRAGÉS] Impossible to interact with Quest NPC once a Join n progress is done at the start of ACT2
A client that joins a private session while in another private session has three loading screens
Join in progress Ghost does not spawn while the user is in Versailles
The gear rewards from a full completed mission will disappear after the user JIP and returns to free roam
One of the clients remains on loading screen and the other remaining players do not have an objective , after joining a toy session and starting mission ANCIENT HISTORY from progress tracker.
[Mission: POLITICAL PERSECUTION][Act 1] The objective remained stuck after a JIP occurred during act 1
[Mission: WOMEN'S MARCH][Act3] - The last objective will not update if a join in progress is performed as the users interact with the cannons
Fixed various replication issues between host and clients
[Mission: THE TOURNAMENT][Act 2]The arena reinforcements are not replicated for the clients
[Crowd] Sometime the Dead Replica Body will remain in a Stand up position
[Mission: WOMEN'S MARCH][Replication]After failing the mission some clients may see Theroigne and her ally walking backwards
[Mission: THE FOOD CHAIN] Theroigne is seen moving backwards as the host
[Mission: ANCIENT HISTORY ] One of the clients was replicated as far away until they moved when first spawning in the mission
[Mission: ROYALS, GUNS AND MONEY] After interacting with a door, the client lost his eagle vision and the door replicated as closed for him and opened for everyone else
Player sees his teammate get up before unspawning
Simultaneously interacting with locked doors/chests lit by Eagle Vision causes the object to become unresponsive and Eagle Vision to lose its functionality
If multiple players revive someone at the same time, he will either stay dead, or be displayed as dead on every screen but his own, or he will not be able to be revived and will be stuck dead.
[Mission: MOVING MIRABEAU] The Client and his actions are invisible to the Host after the Client performs a JIP when the Host opens the Crypt Gate.
[Mission: THE FOOD CHAIN] One of the NPCs spawns only for one of the Clients causing Theroigne to remain stuck
[Mission: HEADS WILL ROLL][ACT 1] The mission objective will disappear for the Host if he interacts with the chest objective in Act 1
Enemy AI do not attack after starting [Mission: WOMEN'S MARCH] in 4 player toy session for a second time after completing the mission the first time
[Mission: THE TOURNAMENT] Replication and lag issues can be observed between players during combat
Replica sees the master in an intermittent animation while the master is aiming the gun and looking around
Friend widget displays wrong user after starting a second COOP session
Fixed various issues in the My Club menu
All members except the user will appear unavailable, even though they are online, as long as there are only 4 members in the club (creator included).
Same club objective will appear for all the club challenges when a save is performed
Menus and HUD
Fixed various menu issues and pop-up overlap issues
"Extra Rewards" does not fit the safe area of the TV on Helix Credits screen.
Helix Packs are displayed off screen when viewing the Helix Credits menu in several languages
The Uplay window will appear for a very short time if the user beats a ghost's score in a rift
It is possible to access the Gear Loadout while being in combat
A Cockade from Tuileries district is marked collected in Vendôme district.
Game crashes in the character customization menu after performing certain steps
Long weapon "Golden Bec de Corbin" does not become available after redeeming it via uplay points
User can access the Character Customization menu if booting the game while offline and selecting to connect from the newsfeed message
The background on the progress tracker is missing when the player is in resurrection animation
The AMB COOP menu overlaps the Customization menu if the host changes gear near the COOP mission givers
[Friend Widget] Waiting for is not correctly place under the health bar.
The progression bars on the Assassin Rank widget/helix do not register the progress
The price bar for renovating a Social club is not complete
Fixed Mission objectives & updates issues
The Average Mission/Member count doesn't display the correct numbers
[Mission: THE ESTATES GENERAL] Permanent hint will be displayed above Arno (until reaching the next objective) if the user will descend from the top of the RHP instead of leaping in the hay stack.
After completing the game, the Francois-Thomas Germain AFS will pop up after every desync
Unspent Sync Points notification pops up too often
Fixed issues in customization menu
After buying the "Master Sans-Culottes Belt" the user will notice that upgrading costs 31250 creed points instead of 5000
Arno's Original pieces of gear can no longer be equiped if the user equips other gear during SQ03M05
A specific weapon reward cannot be equipped and it doesn't have any image or animation
There needs to be a flag to illustrate what is new when you receive a gear or weapon in the menu
Fixed some localization inconsistencies in the menus
Inconsistencies can be noticed on several languages, regarding the trophy description for "Hydrogen Bonded" and "Fraternité!"
Placeholder text is displayed on the map when the user is not signed in with any SEN account.
[Boot up sequence] Message is displayed in the wrong language when booting the game in Spanish.
[Villa-Arno's Room] Button incompletely displayed to access the Progress Tracker in certain languages
Typo in Wall Eject causes mistranslation
Fixed some Credits issues
Missing dates of first publication in the LIBTESS section of the credits
Several spacing errors are present in the credits
Mission tweaks (campaign, coop & side content)
Fixed various low repro walkthrough breaks
[Mission: THE BODY IN THE BROTHEL] The 6th Clue location is not displayed
[Mission: The Great escapist] Mission will fail if Arno kills the Quartermaster before his specific orange icon appears on minimap
[Mission: Let them eat hay] The mission breaks when the user kills some of the targets before the objective updates.
[Mission: IMPRISONED] Bellec and his target can remain stuck if the player kills the guard too fast after entering the cell
[Mission: Confession] Arno gets stuck when interacting with the priest atop the church
[Mission: Training] Roll recovery training can be very hard to complete.
[Mission: Extortion contortion] The mission will fail if the user runs away from the area after finding the Extortionist, while the woman's Follow marker is still present on the map
[Mission: The Temple] Arno remains stuck in the walls of the Temple after hitting Germain and trying to climb down to find him in the catacombs
[Mission: Les Enragés] Arno remains stuck making a few steps from the spawn point
[Mission: STOP THE PRESSES!] Climbing the wall just after interacting with the poster will render Arno stuck
[Mission: IMPRISONED] User cannot jump off the prison's tower and remains stuck on its ledge
The main mission progress is lost if the user accepts an invite at the end of a RIFT mission and then selects to Play Next Rift on AMD.
[Mission: Ancestral Vengeance] If the player opens the door of the last location while on the nearby barrel, he will get stuck
[Mission: DANTON'S SACRIFICE ] Objective does not update in ACT 2 after replaying the mission
[Mission: TALL, DARK STRANGERS] Mission doesn't update with "Kill the Soldier" objective
[Mission: WOMEN'S MARCH] The objective "SABOTAGE the cannons" did not update after all the remaining players interacted at the same time with the cannons
[Mission: IMPRISONED] User can fall through the textures during "Escape the Bastille" objective when jumping out the first window.
[Mission: LES ENRAGÉS] When two assassins interact with a locked door at the same time and both exit the lockpicking interface, one of them will get stuck
Fixed various NPC navigation issues
[Mission: IMPRISONED] Bellec can remain stuck if the user stays in front and on the same path
[Mission: A FISTFUL OF DUELERS] After killing the 4th duelist, the second enemy from that location remains stuck - does not attack.
Fixed inconsistencies in some missions
[Mission: TALL, DARK STRANGERS] Lenormand's Clone present on the location where the mission was previously failed
[Mission: HIGH SOCIETY] NPCs can be seen before the cinematic, in the courtyard where De La Serre is assassinated
[Mission: HEADS WILL ROLL ] Missing shopkeeper NPC from the area where templars targets are spawned
[Mission: CONFRONTATION] The cinematic doesn't trigger if the user does not activate "Eagle Pulse" when reaches Saint Chapelle
[Mission: À LA LANTERNE!] The third wave of aggressors does not attack the duchess
[Companion] An Ambush mission will randomly finish when reaching the target defend area without having done anything
[Mission: WOMEN'S MARCH] After using the Progress Tracker to start LB020 for the second time in a 2 player toy session, the mission starts directly in ACT 3
Arno can get an indefinite amount of Creed Points if he headshots incapacitated targets
[Mission: THE ASSASSINATION OF JEAN-PAUL MARAT] The player cannot interact with the letter in the Hotel for a few minutes
[Mission: MOVING MIRABEAU][Act 2] The assassins have no collision with the hidden door in the catacombs when replaying the mission a second time
[Mission: DANTON'S SACRIFICE ]The extremists will not prioritize Dalton's ally that spawns near the coaches and will behave inappropriate when players are around him
[Mission: HEADS WILL ROLL ] Arno lost two assassin ranks after replaying RB030 and quitting the mission
[Mission: CATACOMB RAIDER] Mission started with very low light level for the client
[Mission: MARIANNE RETURNS HOME] After completing the practice objective, if the user runs (~20m) the NPC is despawned
[Mission: The Estates General] After failing to get in the Hotel des Menus Plaisirs, after you are respawned - the crowd life near the carriage is missing - thus the mission cannot be completed on the normal path.
The SQ03 /SQ04 trophy is unlocked completing the first mode mission of SQ03M020 / SQ04M020
[Mission: THE INFERNAL MACHINE] The objective "Kill the Royalist Leader" is not checked (completed) after the users kill the Royalist Leader.
[Mission: IT BELONGS IN A MUSEUM] Player cannot use HP potion inside the Luxembourg Museum.
World & 3D
Fixed various collisions and navigation mesh issues
Progression & Difficulty
Adjusted various community events rewards
PC-Specific
Fixed saves corruptions in some cases
Fixed temporal blur for SLI
Fixed graphical corruptions in Character Customization menu
Fixed crash in Character Customization menu on controller autoswitch
Alt+Enter switch window modes correctly
NPC on side monitors shows correctly
Minor UI improvementsDon't worry about the future. Or know that worrying is as effective as trying to solve an algebra equation by chewing bubble gum.![]()
░░░░░░░░░▄░░░░░░░░░░░░░░▄quote:Op woensdag 26 november 2014 12:17 schreef DarkSonic2 het volgende:
Die mensen die zulke lange posts gaan quoten
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>░▐░░░▒▒▒▒▒▒▒▒▌██▀▒▒░░░▒▒▒▀▄▌
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> ▌▒▒▒▒▒▒▒▒▒▒▒▒▒▒░▒░▒░▒░▒▒▒▌ Wow such sadness many cries very sad wowRock you in your face and stab your brain with your nosebone![]()
Een spel kopen dat 2 weken na release nog zoveel moet fixen.quote:Op woensdag 26 november 2014 11:59 schreef DutchSL het volgende:
Vandaag komt een patch voor Unity op PS4, hopelijk lost dat wat meer problemen op dan de gemiddelde EA patch
Detailed Release Notes for Patch 3 (all platforms)
Patch 3 includes over three hundred fixes designed to improve your Assassin’s Creed Unity experience. While you might notice some improvements to framerate as a result of Patch 3, we still have a future patch planned to further address framerate concerns.
The rollout itself will be staggered across platforms and will come to PlayStation 4 tomorrow (Wednesday November 26th) and continue on to PC and Xbox One later in the week (though not necessarily releasing on a daily basis).
Stability & Performance
Fixed numerous random crashes for both on Campaign and Co-op
(90+ various low reproduced crashes)
Fixed specific framerate drops
Improved general Framerate on PS4 by lowering the priority of the online services thread
Fixed FPS drops while Arno climbs on the RHP building of Palais de Justice
Fixed FPS drops when in climbing and pressing the Left Stick towards somewhere that is not climbable in certain areas
Fixed FPS drops in Sainte Chapelle
Gameplay (navigation, fight, stealth)
Fixed navigation issues where the player gets stuck. Specific fixed instances of this are listed below:
[Invalides] Arno will get stuck and fall under the map when he uses free run down button on the stone handrail type
[Mission: Occupied Paris] Arno can fall through a certain zeppelin and remain stuck after performing a jumping action from the top of the zeppelin.
[Palais De Justice] Arno can remain stuck when climbing part of the roof on Palais De Justice during free roam
[Saint-Louis] Arno remains stuck while trying to pass over a table
[Cité]Arno can remain stuck while trying to collect nomad point from Notre-Dame
[Porte-Saint-Denis]Arno remains stuck after falling between 2 props
[Temple] Arno can remain stuck inside a building corner at the Temple by using controlled descent
[MissionOLITICAL PERSECUTION] Arno remains stuck near a wall located on the rooftop
[Mission: OCCUPIED PARIS] Arno remains stuck in a certain pile of wooden crates after performing a climbing action
[Cité] Arno can remain stuck after performing a slide on a building near Notre Dame
[Cité]Arno gets stuck on the chair while trying to climb the building
[Les Invalides] Arno remains stuck in the wall while using controlled descend after performing the Invalides RHP
Fixed haystack issues where the player can stay stuck in it. Specific fixed instances of this are listed below:
[Saint-Louis] Arno is stuck in the haystack near the bridge near the Assassin HQ.
[Mission: HEADS WILL ROLL] Arno remains stuck if they hide in the haystack that is located in the area with "Kill the Templars 0/3" objective.
[Les Invalides] Arno gets stuck and is unable to exit the indicated haystack cart
[Cité] Arno remains stuck in a haystack near the Notre Dame
Fixed Cover issues
Fixed an issue where Arno could not peek while in cover and standing.
Fixed an issue where the incorrect Cover Assassination animation is played when pressing RT+X (Or Square) when an NPC is close enough to perform a Low Profile Assassination.
Fixed an issue with right facing cover quick drop animation.
Fixed various camera issues
Camera will occasionally focus on nothing when performing a High Profile Cover Assassination.
Fixed animation issues
High Profile stop animation plays when walking then stopping in an indoor area.
High Profile start animation repeats when starting to move while in Stealth Navigation in a specific type of building.
Arno will not enter incapacitated stance if dying while in customization menu
Arno performs a Wall Eject in the wrong direction at the bottom of ladders.
Arno doesn't enter V-Shape properly from Defenestrate onto the V-Shape's side.
Arno will remain in a running animation for several second after jumping from a collision to another
Climbing up angled edges is very slow.
Arno performs CornerTurns instead of climbing regularly when going to the left on rounded structures.
Beam Low Profile Step is too fast over greater distances in between beams.
Arno goes past the edge of cover when Peeking up then moving backwards at a certain distance away from the edge of the cover.
Arno can play the upper body animation of not having any grenades while climbing up
Fixed some Booster issues
Activating a booster during a mission and restarting the memory will stop the booster and give it back to the player
Inconsistency between the number of boosts selected and the number displayed in the buy widget after redeeming a boost uplay reward.
Arno will teleport when descending from Fences and Walls
The Stealth Boost counter does not work properly.
Climb to Hang corner transition isn't always smooth.
AI & Crowd
Fixed various animation issues
[Café theatre] Intendant slides quickly from between two stations
NPC was observed walking in the air and, at another point, running in place
Fixed various detection issues
NPCs can remain stuck in their bomb attack aim behavior which causes all other NPCs to stop attacking
If the LOS is lost during a major scold with guard post NPC they will go to the LKP instead of staying in position.
[Mission: The Chemical Revolution] Two aggressors inside the house are invulnerable on any of Arno's actions
Guards can be stuck in a detection loop and never attack the player
Fixed various crowd stations issues
[Ventre de Paris][Hotel de Ville] Crowd NPC can be found spawning inside a prop.
[Quartier Latin][Luxembourg] After the user shoots towards some NPC that are sitting on some boxes, one of them can get into the wall
[Louvres][Tuileries] Some NPCs on the bridge between Tuilreies and Saint-Thomas-d'Aquin are not scared if Arno draws his sword
[Louvre][Feydeau] Missing chair from the NPC Station near a building
[Ventre de Paris][Porte-Saint-Denis] The npc's standing on chairs at the indicated house interior are fleeing into the props when Arno scares them
Character model issue in a crowdlife station.
When remaining idle in the game for multiple hours, player will see crowd floating in the Air.
Horse carts fall through world when moving 115m+ away from them
[Louvre - Tuileries][Crowdlife] Some people from the crowd are spawned in the ground
Low Rez crowd can be seen when walking in the Street
Matchmaking, Connectivity & Replication
Fixed various matchmaking issues
The title enters an unresponsive state for both client and host if the client fast travels far away while the coop mission is being
Client remains stuck on loading screen if the Host Signs Out from PSN as soon as the client is on the loading screen towards the session
Wrong session attached to game party after having received a ghost
[Mission: LES ENRAGÉS] The map does not start when a 4P group starts the mission a second time
The user is unable to access the COOP or Heist missions from Progress Tracker while in Versailles
[Mission: DANTON'S SACRIFICE] After a toy of 4 players, using progress tracker to launch mission leaves all players with Waiting For.
Storm failure error 0xB9145EA0 received after accepting invite to a coop mission
[Voice Chat] A member of a toy party that is muted by a player can still be heard by that player if a coop mission is started afterwards
Client can be not pulled into host's world after accepting party and game invite
Players can be stuck on "waiting for the other players" message after starting a heist following certain steps
The user will be unable to start the first toy session if he remains in Progress Tracker until the other players joins his world
One of the clients can receive Server error message on the search screen for LB050
Sometimes, other friends gamertags appear for the ones invited in toy sessions
The client of a TOY session can remain stuck after entering the mission if he Fast Travels while the host starts any mission
[Mission : POLITICAL PERSECUTION] After the Host interacted with the last sewer gate, the objective didn't update until the Host exited the session
Clients of a TOY party have the option to Restart Memory right before a private session starts, creating stuck situations
The user will remain stuck on loading screen after accepting an invite just before the RIFT tutorial is completed.
All 4 players can remain on an infinite "Waiting for other players.." loading screen after the host started THE FOOD CHAIN mission through the Play Co-op Now search
User cannot start another rift mission if he accepts a coop invite during a rift transition out cinematic without pressing any button on the AMD.
Title crashes when the Client accepts an invite and the Host Fast Travels to Versailles while the client is on the loading screen
Clients of a TOY party can remain stuck on loading screen when trying to start a private mission of 2 Players after previously completing a 4 Players mission with a full TOY party.
All players can get stuck on a black screen after starting the transition from freeroam to a mission.
Accepting an invite towards an empty session can leave the user without in-game sound.
[Mission: SMUGGLER'S PARADISE] When starting the Heist in Solo Private from the mission giver, the screen can remain black
Toy members can remain on "Waiting for players" after 2 players quit the group and the remaining toy started another mission
Accepting an invite to join or rejoin a player in a session can send the user in another session with other players
Support ability to start a COOP or Heist mission with the progress tracker if that Mission's World is not the Player's current world
Fixed various host migration issues
Performing a Host Migration while the users are on the AMD screen will split up the TOY
The former host of a session receives the "Connection failed" error after being invited back into the mission by the new host
Quit group option is not available after a TOY party leader starts a private session while the rest of the party is still on AMD screen
Fixed join-in-progress issues
When joining a coop from an existing group, the client of that group being from [Le roi est mort] mission, and then leaving the mission, he can no longer move the camera when going back in his single player mission
[Mission: LES ENRAGÉS] Impossible to interact with Quest NPC once a Join n progress is done at the start of ACT2
A client that joins a private session while in another private session has three loading screens
Join in progress Ghost does not spawn while the user is in Versailles
The gear rewards from a full completed mission will disappear after the user JIP and returns to free roam
One of the clients remains on loading screen and the other remaining players do not have an objective , after joining a toy session and starting mission ANCIENT HISTORY from progress tracker.
[Mission: POLITICAL PERSECUTION][Act 1] The objective remained stuck after a JIP occurred during act 1
[Mission: WOMEN'S MARCH][Act3] - The last objective will not update if a join in progress is performed as the users interact with the cannons
Fixed various replication issues between host and clients
[Mission: THE TOURNAMENT][Act 2]The arena reinforcements are not replicated for the clients
[Crowd] Sometime the Dead Replica Body will remain in a Stand up position
[Mission: WOMEN'S MARCH][Replication]After failing the mission some clients may see Theroigne and her ally walking backwards
[Mission: THE FOOD CHAIN] Theroigne is seen moving backwards as the host
[Mission: ANCIENT HISTORY ] One of the clients was replicated as far away until they moved when first spawning in the mission
[Mission: ROYALS, GUNS AND MONEY] After interacting with a door, the client lost his eagle vision and the door replicated as closed for him and opened for everyone else
Player sees his teammate get up before unspawning
Simultaneously interacting with locked doors/chests lit by Eagle Vision causes the object to become unresponsive and Eagle Vision to lose its functionality
If multiple players revive someone at the same time, he will either stay dead, or be displayed as dead on every screen but his own, or he will not be able to be revived and will be stuck dead.
[Mission: MOVING MIRABEAU] The Client and his actions are invisible to the Host after the Client performs a JIP when the Host opens the Crypt Gate.
[Mission: THE FOOD CHAIN] One of the NPCs spawns only for one of the Clients causing Theroigne to remain stuck
[Mission: HEADS WILL ROLL][ACT 1] The mission objective will disappear for the Host if he interacts with the chest objective in Act 1
Enemy AI do not attack after starting [Mission: WOMEN'S MARCH] in 4 player toy session for a second time after completing the mission the first time
[Mission: THE TOURNAMENT] Replication and lag issues can be observed between players during combat
Replica sees the master in an intermittent animation while the master is aiming the gun and looking around
Friend widget displays wrong user after starting a second COOP session
Fixed various issues in the My Club menu
All members except the user will appear unavailable, even though they are online, as long as there are only 4 members in the club (creator included).
Same club objective will appear for all the club challenges when a save is performed
Menus and HUD
Fixed various menu issues and pop-up overlap issues
"Extra Rewards" does not fit the safe area of the TV on Helix Credits screen.
Helix Packs are displayed off screen when viewing the Helix Credits menu in several languages
The Uplay window will appear for a very short time if the user beats a ghost's score in a rift
It is possible to access the Gear Loadout while being in combat
A Cockade from Tuileries district is marked collected in Vendôme district.
Game crashes in the character customization menu after performing certain steps
Long weapon "Golden Bec de Corbin" does not become available after redeeming it via uplay points
User can access the Character Customization menu if booting the game while offline and selecting to connect from the newsfeed message
The background on the progress tracker is missing when the player is in resurrection animation
The AMB COOP menu overlaps the Customization menu if the host changes gear near the COOP mission givers
[Friend Widget] Waiting for is not correctly place under the health bar.
The progression bars on the Assassin Rank widget/helix do not register the progress
The price bar for renovating a Social club is not complete
Fixed Mission objectives & updates issues
The Average Mission/Member count doesn't display the correct numbers
[Mission: THE ESTATES GENERAL] Permanent hint will be displayed above Arno (until reaching the next objective) if the user will descend from the top of the RHP instead of leaping in the hay stack.
After completing the game, the Francois-Thomas Germain AFS will pop up after every desync
Unspent Sync Points notification pops up too often
Fixed issues in customization menu
After buying the "Master Sans-Culottes Belt" the user will notice that upgrading costs 31250 creed points instead of 5000
Arno's Original pieces of gear can no longer be equiped if the user equips other gear during SQ03M05
A specific weapon reward cannot be equipped and it doesn't have any image or animation
There needs to be a flag to illustrate what is new when you receive a gear or weapon in the menu
Fixed some localization inconsistencies in the menus
Inconsistencies can be noticed on several languages, regarding the trophy description for "Hydrogen Bonded" and "Fraternité!"
Placeholder text is displayed on the map when the user is not signed in with any SEN account.
[Boot up sequence] Message is displayed in the wrong language when booting the game in Spanish.
[Villa-Arno's Room] Button incompletely displayed to access the Progress Tracker in certain languages
Typo in Wall Eject causes mistranslation
Fixed some Credits issues
Missing dates of first publication in the LIBTESS section of the credits
Several spacing errors are present in the credits
Mission tweaks (campaign, coop & side content)
Fixed various low repro walkthrough breaks
[Mission: THE BODY IN THE BROTHEL] The 6th Clue location is not displayed
[Mission: The Great escapist] Mission will fail if Arno kills the Quartermaster before his specific orange icon appears on minimap
[Mission: Let them eat hay] The mission breaks when the user kills some of the targets before the objective updates.
[Mission: IMPRISONED] Bellec and his target can remain stuck if the player kills the guard too fast after entering the cell
[Mission: Confession] Arno gets stuck when interacting with the priest atop the church
[Mission: Training] Roll recovery training can be very hard to complete.
[Mission: Extortion contortion] The mission will fail if the user runs away from the area after finding the Extortionist, while the woman's Follow marker is still present on the map
[Mission: The Temple] Arno remains stuck in the walls of the Temple after hitting Germain and trying to climb down to find him in the catacombs
[Mission: Les Enragés] Arno remains stuck making a few steps from the spawn point
[Mission: STOP THE PRESSES!] Climbing the wall just after interacting with the poster will render Arno stuck
[Mission: IMPRISONED] User cannot jump off the prison's tower and remains stuck on its ledge
The main mission progress is lost if the user accepts an invite at the end of a RIFT mission and then selects to Play Next Rift on AMD.
[Mission: Ancestral Vengeance] If the player opens the door of the last location while on the nearby barrel, he will get stuck
[Mission: DANTON'S SACRIFICE ] Objective does not update in ACT 2 after replaying the mission
[Mission: TALL, DARK STRANGERS] Mission doesn't update with "Kill the Soldier" objective
[Mission: WOMEN'S MARCH] The objective "SABOTAGE the cannons" did not update after all the remaining players interacted at the same time with the cannons
[Mission: IMPRISONED] User can fall through the textures during "Escape the Bastille" objective when jumping out the first window.
[Mission: LES ENRAGÉS] When two assassins interact with a locked door at the same time and both exit the lockpicking interface, one of them will get stuck
Fixed various NPC navigation issues
[Mission: IMPRISONED] Bellec can remain stuck if the user stays in front and on the same path
[Mission: A FISTFUL OF DUELERS] After killing the 4th duelist, the second enemy from that location remains stuck - does not attack.
Fixed inconsistencies in some missions
[Mission: TALL, DARK STRANGERS] Lenormand's Clone present on the location where the mission was previously failed
[Mission: HIGH SOCIETY] NPCs can be seen before the cinematic, in the courtyard where De La Serre is assassinated
[Mission: HEADS WILL ROLL ] Missing shopkeeper NPC from the area where templars targets are spawned
[Mission: CONFRONTATION] The cinematic doesn't trigger if the user does not activate "Eagle Pulse" when reaches Saint Chapelle
[Mission: À LA LANTERNE!] The third wave of aggressors does not attack the duchess
[Companion] An Ambush mission will randomly finish when reaching the target defend area without having done anything
[Mission: WOMEN'S MARCH] After using the Progress Tracker to start LB020 for the second time in a 2 player toy session, the mission starts directly in ACT 3
Arno can get an indefinite amount of Creed Points if he headshots incapacitated targets
[Mission: THE ASSASSINATION OF JEAN-PAUL MARAT] The player cannot interact with the letter in the Hotel for a few minutes
[Mission: MOVING MIRABEAU][Act 2] The assassins have no collision with the hidden door in the catacombs when replaying the mission a second time
[Mission: DANTON'S SACRIFICE ]The extremists will not prioritize Dalton's ally that spawns near the coaches and will behave inappropriate when players are around him
[Mission: HEADS WILL ROLL ] Arno lost two assassin ranks after replaying RB030 and quitting the mission
[Mission: CATACOMB RAIDER] Mission started with very low light level for the client
[Mission: MARIANNE RETURNS HOME] After completing the practice objective, if the user runs (~20m) the NPC is despawned
[Mission: The Estates General] After failing to get in the Hotel des Menus Plaisirs, after you are respawned - the crowd life near the carriage is missing - thus the mission cannot be completed on the normal path.
The SQ03 /SQ04 trophy is unlocked completing the first mode mission of SQ03M020 / SQ04M020
[Mission: THE INFERNAL MACHINE] The objective "Kill the Royalist Leader" is not checked (completed) after the users kill the Royalist Leader.
[Mission: IT BELONGS IN A MUSEUM] Player cannot use HP potion inside the Luxembourg Museum.
World & 3D
Fixed various collisions and navigation mesh issues
Progression & Difficulty
Adjusted various community events rewards
PC-Specific
Fixed saves corruptions in some cases
Fixed temporal blur for SLI
Fixed graphical corruptions in Character Customization menu
Fixed crash in Character Customization menu on controller autoswitch
Alt+Enter switch window modes correctly
NPC on side monitors shows correctly
Minor UI improvements
Op dinsdag 26 augustus 2014 23:13 schreef Toefjes het volgende:
Iedere kerel heeft wel eens gekeken tot hoever hij kwam bij zichzelf.![]()
Sommigemensenlettenechtnietopquote:Op dinsdag 26 augustus 2014 23:13 schreef Toefjes het volgende:
Iedere kerel heeft wel eens gekeken tot hoever hij kwam bij zichzelf.![]()
Dat ja. Mij boeit dit ook geen fuck. En anderen boeit het geen fuck dat er over films en series wordt gepraat. En anderen boeit het geen fuck dat het over Feyenoord gaat. Dat heb je nou eenmaal met een SC. Die 2 sec scrollen zijn ook wel te overzien.quote:Op woensdag 26 november 2014 12:22 schreef DutchSL het volgende:
[..]
Als iets je niet interesseert dan lees je het gewoon niet. Makkelijk zat.Alex Pastoor:
"Een uitslag is altijd terecht, of het nou verdiend is of onverdiend"
Martin Verkerk:
''Ik bepaal of ik win of verlies. Als ik goed speel dan win ik, als ik slecht speel dan is de kans dat ik verlies aanwezig.''![]()
Dit hebben mensen ook vaak tegen mij gezegd en dan zei ik ook 'jij blijkbaar wel want je reageert erop'.quote:Op woensdag 26 november 2014 12:22 schreef MrvanTrapZ het volgende:
[..]
Fout ik wel dus jouw plaatje zuigt!
[ afbeelding ]![]()
Geen probleem mee dat je het post, en idd die NBA meukquote:Op woensdag 26 november 2014 12:22 schreef DutchSL het volgende:
[..]
Als iets je niet interesseert dan lees je het gewoon niet. Makkelijk zat.Maar zo'n lap tekst kan toch wel (deels) in een spoiler ofzo?
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