Heerlijke nostalgie, maar toch... Ergens wil ik wachten op account-gebonden games.quote:
Super Metroid... <3quote:
Dus gewoon niet gebruiken, heb je zelf in de handquote:Op dinsdag 30 april 2013 00:59 schreef __Saviour__ het volgende:
Die herstelpunten zijn wel een tikkeltje jammer. Het is erg verleidelijk om die te gaan gebruiken om elke kleine voortgang te bewaren. Dat maakt het wat te makkelijk, geluk (gewoon tig keer hetzelfde stukje proberen tot het goed gaat) gaat dan boven vaardigheid.
quote:"We originally planned to release a few first-party titles for Wii U during the first half of this year, but no big titles are scheduled for release before Pikmin 3 in July [in Japan] because we decided to take time to add the final touches to ensure that consumers fully feel that they are valuable titles. The brand of a franchise would be completely degraded without customer satisfaction.
"The reason for the delayed release of our first-party titles was the fact that completing the games released at the same time as the launch of Wii U required more development resources than expected, so some staff members from development teams working on other titles had to help complete them. In short, the development teams of Pikmin 3 and other future games were understaffed during that period."
Iwata also said that software development is becoming more challenging as consumers are being more selective about purchases.
"It is true that it is becoming increasingly challenging to meet the expectations of consumers who are willing to pay $50-$60 for a game, and it is difficult to break even unless a huge number of units is sold all over the world, so it cannot be denied that software development is becoming more challenging.
"Among such packaged software, however, the sales of popular games are much larger than in the past. Therefore, if we create more hit games, the software development business can still be very profitable. All games break even if they sell millions of copies worldwide, so we will continue to do our best to develop games which have high sales potential."
http://www.computerandvid(...)s-were-understaffed/
http://www.gamechup.com/w(...)rsed-by-wiikey-team/quote:It looks like the Wii U has been broken apart by the WiiKey team.
WiiKey is a site that sells products with which you can use your Wii in ways that Nintendo doesn’t want. They have also found a way to bypass the Wii U’s defenses and have claimed that they have got a hack working.
Third-party developers won’t be pleased with this development, although, if it turns out to be true, Nintendo may sell more Wii U systems and gain a good install base.
Here’s what they’ve written on their site.
Yes, its real – we have now completely reversed the WiiU drive authentication, disk encryption, file system, and everything else needed for this next generation K3y. Stay tuned for updates!
Take this as a rumour, since unless people have officially confirmed it to be working, it’s still unverified for now. The team was responsible for releasing the first ever hack for the Wii back in 2007, so this could be as legit as it gets.
Update: We have the features of the device. It’s called the WiiKey U.
Play your Wii U and Wii games from any USB media!
Compatible with all Wii U models and regions
User friendly intuitive interface
No soldering required
Multi-language support
Supports most popular file systems, including EXT4/3/2, Max OS X, and NTFS
Powerful embedded Linux system
High-speed USB2 interface
Firmware and FPGA fully in-system updatable from USB media
Recovery mode – it is always possible to recover from a bad flash
Stylish USB remote with powered USB hub and charger function
Bulletproof high quality hardware (not manufactured in China!)
Sounds good, doesn’t it? But there’s no mention of region lock bypass, so personally it’s pretty useless for me.
WBMC zou wel awesome zijn.quote:Op dinsdag 30 april 2013 19:46 schreef s0ul1991 het volgende:
Wii U hacked, Drive Authentication Reversed by WiiKey Team
[..]
http://www.gamechup.com/w(...)rsed-by-wiikey-team/
Hacken of niet, ik blijf altijd het originele spul kopen. Ik zou ook nooit m'n console willen laten kraken. Dan is ie niet meer origineelquote:Op dinsdag 30 april 2013 19:46 schreef s0ul1991 het volgende:
Wii U hacked, Drive Authentication Reversed by WiiKey Team
[..]
http://www.gamechup.com/w(...)rsed-by-wiikey-team/
And so much for third party for Wii U. Als nintendo-'fans' als een malle racen naar R4-kaartje, dan is dit ook snel bekekenquote:Op dinsdag 30 april 2013 19:46 schreef s0ul1991 het volgende:
Wii U hacked, Drive Authentication Reversed by WiiKey Team
[..]
http://www.gamechup.com/w(...)rsed-by-wiikey-team/
full priced..quote:Op dinsdag 30 april 2013 22:17 schreef CoExist het volgende:
Ik snap dat hacken ook niet zo. Mid-jaren '90 had ik een SNES met WildCard copybox en 200+ games. Ik wist van ellende niet meer wat ik moest spelen.
Ik koop nu al jaren full priced games op de dag van release. Dan maar wat minder games in de kast, ik heb er wel meer plezier van.
d00med!quote:Op donderdag 2 mei 2013 20:46 schreef Aether het volgende:
Engelse winkelketen verlaagt prijs naar £149 (¤175)!
http://direct.asda.com/Ni(...)4365,default,pd.html
Wanneer werd de Gamecube ¤99?quote:
Geen idee? Voor mijn gevoel wel wat later nog. Ten tijde van Mario Strikers ofzo? Toen kwam volgens mij die witte Cube.quote:Op donderdag 2 mei 2013 21:06 schreef Aether het volgende:
[..]
Wanneer werd de Gamecube ¤99?
Pas na 1½ à 2 jaar toch?
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