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pi_124671132
quote:
1s.gif Op vrijdag 29 maart 2013 23:59 schreef SosuaCafe het volgende:
Moet nog steeds opnieuw met dishonoured beginnen, zit een beetje te klooien met ksp en ftb. En die nieuwe bioshock moet ik ook eens proberen.

Zit nog steeds te wachten op een Bullfrog Dungeon Keeper kickstarter. :9
Oeh ja, was een van de eerste games die ik had, speelde het toen ik 5 was ofzo :P
Anoniem
  Lieve Belg zaterdag 30 maart 2013 @ 00:18:47 #152
86282 Jump
[Belg.] Jump (de ~ (m.))
pi_124671297
quote:
99s.gif Op zaterdag 30 maart 2013 00:13 schreef shaderon het volgende:
Mja, ben een beetje minecraft moe.. zal ooit wel weer komen, een minecraft impuls. Sowieso bewaar ik alles wat er ooit gemaakt is, leuk voor over een paar jaar als je weer wil zien waar je al die tijd mee bezig was
Ik heb nog een hoop screenshots online staan van twee jaar gelden, maar lokaal ben ik veel kwijt. Boeide me ook niet echt veel om elke save te houden.
Op zondag 28 oktober 2007 01:07 schreef clumsy_clown het volgende:
Jump daarentegen, is wįy minder braaf en lief dan hij lijkt
          «shmoop|dingen» jawel, jij bent Superjump
pi_124671393
Heb 1 world hier, de creative van Drump. Die stond heel erg lang online en daar heb ik toen een heleboel gebouwd. _O_ Voor de rest hier en daar wat screens, maar ook niet van alles.
pi_124671408
quote:
Voordat je reageert
Hier alleen posts over de game Minecraft, voor SC kun je terecht in Topicreeks: Minecraft SC
:@
  Lieve Belg maandag 1 april 2013 @ 20:59:00 #155
86282 Jump
[Belg.] Jump (de ~ (m.))
pi_124769072
Dat deze hier nog niet geplaatst is:

http://www.mojang.com/2013/04/its-finally-coming-minecraft-2-0/

Er zitten leuke verwijzingen in naar populaire Let's Players (Etho, Kurtjamc, ...)

quote:

What changed?


Whilst we aren’t nearly finished with the 2.0 update, we do have a partial changelog of what we’ve done so far. There’s much more to come, this is only the beginning!

Gameplay

Added new Super Hostile game mode, for a much more challenging Survival experience.
Difficulty setting is now per-world and may never be changed once set.
Added new graphics setting “Ultra Realistic” with new patent-pending experimental 4D-rendering.
Added new chase-style 3D camera perspective.

Animals

Added new realistic food/hunger system to animals.
Overfeeding animals may have a negative effect on gameplay.
Added a new “Horse” animal, with two different breeds to choose from.
Each animal now has a gender and personality, introducing new farming mechanics.
Added a new rare breed of chicken known as a “Diamond Chicken”.
- May lay diamonds or lapis instead of laying eggs.
- May also blow up from too much pressure. Handle with care.
Added new friendly Pink Wither, which is the complete opposite of a wither.
- Shoots out Love, which heals the nearby land and causes things to grow faster.
- Known bug: Having both a Pink Wither and a Wither in your world at the same time may cause up to a 200% increase in framerate. Will be fixed for launch.
All animals may be fed Golden Apples to unleash their hidden magical properties (see new Magic section).
Chickens are now classified as a Monster and are no longer a friendly Animal.

Monsters

Chickens do not appreciate being looked at and may get upset.
Attacking a lone chicken may summon additional chickens to its defense.
Zombie Pigmen now spawn with battlesigns and no longer use swords.
Fixed a bug causing Skeletons to miss their targets on occasion.
Added new Redstone Bug monster (see Redstone section).

Blocks

Furnaces have a new “heat” mechanic.
Heat needs to be regulated in furnaces or they will blow up.
Torches now burn out after a period of time, but may be relit with flint and steel.
Added new TNT slab, known as an Etho Slab.
Renamed Droppers to floppers, by popular community demand.
- Droppers were deemed too powerful and go against our original vision of the game.
- Floppers now turn everything that passes through them into raw fish (see Fishing section).
Added six (6) new decoration blocks:
- Mud.
- Hay bales.
- Lapis Lazuli.
- Slime blocks.
Added new compressed storage blocks for commonly mined ores:
- Coal Block.
- Lapis Lazuli Block.
- Redstone Block Block.
Lapis may now be used for new Lapis furniture.
Added dyed glass.
Walking over many blocks will gradually wear them down, creating many new block variants such as Cracked Stone and Muddy Grass.

Redstone

Removed all BUD behaviour, and added safeguards so that it may never come back.
Made redstone bugs spawn actual Redstone Bugs to assist with debugging.
Added new Quantum Entangled redstone, obtained by mixing 1 redstone, 1 diamond and 3 lapis.
- One entangled redstone dust will connect to another pair elsewhere.
- No current way of specifying the connection, may in fact connect to another player’s world.
Added new BUD blocks.

Magic

Added new Magic and Luck levels per player.
Finding a Rainbow after rain passes will be the primary way of obtaining Magic.
Finding a green-tinted horse will be the primary way of obtaining Luck.
Added new spell system, costing magic to perform a spell.
Spells may backfire, depending on Luck.
Examples of new spells include:
- Turn any item into Fish.
- Turn current biome into another biome (bug: currently only turns into ocean).
- Ability to remove gravity from other creatures/players in the world.

Fishing

Overhauled fishing mechanics.
New special types of fish may be found in various different biomes.
Fish may become scared if too much noise is made nearby.
Added 28 new achievements for fishing.
Rare chance for extra items to drop when fishing, such as armor and maps.
Removed fishing.
Having a fish in your possession will drain your health by 1 each second, to help phase out fishing.

Combat

Removed crossbows.
To deter cheating players on PvP servers, the PvP system has been completely redesigned.
Players may no longer attack other players directly, but must recruit an army of Monsters and Animals.
Each monster/animal has different strengths, weaknesses and abilities whilst attacking or defending in PvP combat.
New turn-based combat system will help create epic battles that may last hours at a time.

World generation & terrain

Added many new mysterious adventuring locations.
Added 6 new biomes.
Reimplemented the Farlands.
- Going near the farlands will forcefully enable 3d anaglyph.
- Known bug: Teleporting towards the farlands may send you half way in the opposite direction.
Added dozens of new village building templates.
Flattened all terrain out slightly, with the exception of the hills biome to make it seem bigger by contrast.
Added floating sky islands.

Ik weet welke dag het is hoor :P
Op zondag 28 oktober 2007 01:07 schreef clumsy_clown het volgende:
Jump daarentegen, is wįy minder braaf en lief dan hij lijkt
          «shmoop|dingen» jawel, jij bent Superjump
  Lieve Belg maandag 1 april 2013 @ 21:23:24 #157
86282 Jump
[Belg.] Jump (de ~ (m.))
pi_124770134
quote:
99s.gif Op maandag 1 april 2013 21:19 schreef shaderon het volgende:

[..]

1 april
Zie de kleine tekst onderaan mijn post ;)
Op zondag 28 oktober 2007 01:07 schreef clumsy_clown het volgende:
Jump daarentegen, is wįy minder braaf en lief dan hij lijkt
          «shmoop|dingen» jawel, jij bent Superjump
pi_124770168
quote:
7s.gif Op maandag 1 april 2013 21:23 schreef Jump het volgende:

[..]

Zie de kleine tekst onderaan mijn post ;)
misschien dacht je dat het 3 oktober was
Anoniem
  maandag 1 april 2013 @ 21:49:08 #159
304456 SosuaCafe
Sell me this pen...
pi_124771625
Chickens do not appreciate being looked at and may get upset.

_O-
http://www.syfy.com/tinman/oz/
“The only thing standing between you and your goal is the bullshit story you keep telling yourself as to why you can't achieve it.”
pi_124796638
De nieuwe officiėle FOK! Vanilla server:
80.82.209.227:25602

En ook de FTB server draait nog!
------------------------------------------------
Definitieve FOK! Feed the Beast Info:

[Download de FTB launcher en start mindcrack op]
[Nadat het klaar is met downloaden, ga je naar de FTB map -> Mindcrack -> minecraft -> config -> gregtech en plaats en vervang je dit bestand: https://www.dropbox.com/s/uboxsnan5e8hcyb/Recipes.cfg ]
[Nu kun je spelen op IP: 46.105.114.30:25597]

Veel plezier!

--------------------------------------------------
Anoniem
pi_124802635
Die mc 2.0 is wel te downloaden.

http://www.minecraftwiki.net/wiki/Minecraft_2.0
  dinsdag 2 april 2013 @ 22:20:19 #162
331250 tuut-chips
Koning redstone
pi_124813393
quote:
14s.gif Op dinsdag 2 april 2013 19:15 schreef maurisioo het volgende:
Die mc 2.0 is wel te downloaden.

http://www.minecraftwiki.net/wiki/Minecraft_2.0
ik weet niet meer of dit nu een grap is of niet
pi_124814013
Vraag me alleen af waarom ze dat glas erin hebben gestopt. Zouden ze het houden voor in de echte update?
  Lieve Belg dinsdag 2 april 2013 @ 22:33:19 #164
86282 Jump
[Belg.] Jump (de ~ (m.))
pi_124814394
Voor zover ik het gelezen heb zijn die glasblokken gewone blokken ijs met een filter erboven. Als je er door kijkt zie je ook geen nether portal of water.

Andere zaken lijken me dan wel weer tof.

Zie deze posts van Docm77 op reddit:
http://www.reddit.com/r/m(...)_fools_recap/c96wkuz
quote:
Wehave this big group chat now with jeb and dinnerbone and erik. There, all the new features were discussed and most of them were ideas of the people in this chat, so the mindcrackers and some hermits and a few others. We made sure, to also pull a little aprils fool on the mojangsters actually. We suggested the coal block and the glass for a good reason;-) We knew, both of these features are waned badly by the community and we were confiremd by many comments of people saying stuff like "ok, that is crap, lol, but please keep the glass and the coal". We were secretly hoping, that dinnerbone and the others will now see that those are two blocks the community wants so bad, and we hope they will put it in. The coal block seems not to be so complicated according to erik, but the colored glass has some challenges to it. Right now, Ithink they just used ice blocks as you can see when you have water behind the blocks. Same as ice, it seems invisible.
Op zondag 28 oktober 2007 01:07 schreef clumsy_clown het volgende:
Jump daarentegen, is wįy minder braaf en lief dan hij lijkt
          «shmoop|dingen» jawel, jij bent Superjump
pi_124818321
quote:
99s.gif Op dinsdag 2 april 2013 16:31 schreef shaderon het volgende:
De nieuwe officiėle FOK! Vanilla server:
80.82.209.227:25602

En ook de FTB server draait nog!
------------------------------------------------
Definitieve FOK! Feed the Beast Info:

[Download de FTB launcher en start mindcrack op]
[Nadat het klaar is met downloaden, ga je naar de FTB map -> Mindcrack -> minecraft -> config -> gregtech en plaats en vervang je dit bestand: https://www.dropbox.com/s/uboxsnan5e8hcyb/Recipes.cfg ]
[Nu kun je spelen op IP: 46.105.114.30:25597]

Veel plezier!

--------------------------------------------------
is dat de server waar ik eerder vandaag op kwam? :o


Edit: Dat klinkt behoorlijk fout.

[ Bericht 2% gewijzigd door #ANONIEM op 02-04-2013 23:39:03 ]
pi_124818717
quote:
0s.gif Op dinsdag 2 april 2013 23:37 schreef d4v1d het volgende:

[..]

is dat de server waar ik eerder vandaag op kwam? :o


Edit: Dat klinkt behoorlijk fout.
Ja idd
Anoniem
  Lieve Belg woensdag 3 april 2013 @ 00:39:48 #167
86282 Jump
[Belg.] Jump (de ~ (m.))
pi_124820532
Nieuwe UHC: http://www.reddit.com/r/m(...)_season_9_episode_1/

quote:
UHC Voting by greenpencil: [1] http://guudelp.com/uhcvoting/

A reminder to all, old and new, we use one thread for UHC discussion per episode, so please don't post individual perspectives on the sub, and remember to mark fan art with spoilers!

Hello ladies and genlemen! Allow me to welcome you to ULTRA HARDCORE SEASON 9.

Things are a bit different, as this season is a throwback season, a 5 teams of 4 race to the end of the game to defeat the ender dragon. I'll let the indiviudal mindcrackers explain the rules in a more detailed fashion.

I hope you all enjoyed my little hypefest today. We'll do something similar, except better planned, soon, I promise.

Without further ado, here are your teams!

-Aubron

Team 1 (Nancy Drew):
Player Link
Guude [2] Baj [3] VintageBeef [4] PauseUnpause [5]
Team 2:
Player Link
Bdubs [6] Docm77 [7] Etho [8] Kurt [9]
Team 3:
Player Link
AnderZEL [10] GenerikB [11] Millbee [12] Pyro [13]
Team 4:
Player Link
Avidya [14] BlameTheController [15] Mhykol [16] Sethbling [17]
Team 5:
Player Link
MCGamer [18] Nebris No Videos This Season
Pakratt [19] PaulSoaresJr [20]
Op zondag 28 oktober 2007 01:07 schreef clumsy_clown het volgende:
Jump daarentegen, is wįy minder braaf en lief dan hij lijkt
          «shmoop|dingen» jawel, jij bent Superjump
pi_124822064
Aight, sethbling zit er bij :D

(Toch blijft etho de beste. )
pi_124822225
Gewoon van elk team de video van de leukste persoon kijken :P
Anoniem
pi_124828637
Ja, gister op mobiel sethblings point of view gezien.. Daarna had ik geen zin meer om nog een half uur te gaan kijken..

het wordt ook eigenlijk pas leuk als team elkaar tegen gaan komen en elkaar afslachten :D
  Lieve Belg woensdag 3 april 2013 @ 21:13:11 #172
86282 Jump
[Belg.] Jump (de ~ (m.))
pi_124852471
Geen idee wat dat met MineCraft te maken heeft ...
Op zondag 28 oktober 2007 01:07 schreef clumsy_clown het volgende:
Jump daarentegen, is wįy minder braaf en lief dan hij lijkt
          «shmoop|dingen» jawel, jij bent Superjump
pi_124853458
Oh ja dit is de SC niet!
pi_124881349
FOK!-eiland met mijn epische shader

  donderdag 4 april 2013 @ 17:21:14 #175
304456 SosuaCafe
Sell me this pen...
pi_124882303
Binnenkort ook eens kijken.
http://www.syfy.com/tinman/oz/
“The only thing standing between you and your goal is the bullshit story you keep telling yourself as to why you can't achieve it.”
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