Yup, alleen het spel betalen. Ow ja dit weekend is er een preview weekend voor Guildwars Nightfall dat 27 oktober wordt gereleased. Ga anders naar de officiele Guildwars site voor verdere uitleg.quote:Op woensdag 20 september 2006 20:46 schreef Devrim_ het volgende:
Is Guild Wars 1 keer kopen en voor de rest geen extra kosten meer?
Of is het netzoals WoW ( )
jep, zie net dat we eruit zijn.quote:Op woensdag 20 september 2006 16:57 schreef SnowDoggg het volgende:
Zijn jullie uit de alliance??
Wat een spammers waren dat zeg, gelukkig had ik 9/10x mijn alliance chat uitstaan.quote:Op woensdag 20 september 2006 20:50 schreef DarkY.NL het volgende:
[..]
jep, zie net dat we eruit zijn.
Denk dat het komt door de lage faction van ons. Maar had het niet verwacht.
Er zaten wel een aantal goede leden bij de alliance. Nu dus via de whisper
Maar ja, gelukkig wel van veel onnodige spam af
Ah thnx...Dit weekend dus ff proberenquote:Op woensdag 20 september 2006 20:47 schreef torn_Machina het volgende:
[..]
Yup, alleen het spel betalen. Ow ja dit weekend is er een preview weekend voor Guildwars Nightfall dat 27 oktober wordt gereleased. Ga anders naar de officiele Guildwars site en haal daar de code vandaan waar je dit weekend mee kan spelen.
Geen probleem. Als je meer vragen hebt kun je die hier gewoon stellen.quote:Op woensdag 20 september 2006 20:53 schreef Devrim_ het volgende:
[..]
Ah thnx...Dit weekend dus ff proberen
Ketter.quote:Op woensdag 20 september 2006 21:55 schreef Adagio het volgende:
ik ben dit hele weekend weg
Als ik het spel koop moet ik zeker eerst gewoon het normale spel kopen (geen expansion) en pas later de expansions?quote:Op woensdag 20 september 2006 20:55 schreef torn_Machina het volgende:
[..]
Geen probleem. Als je meer vragen hebt kun je die hier gewoon stellen.
Je hebt Prophecies. Dat is de "core". Dan is er Factions en binnenkort Nightfall. Je kan ze los van elkaar spelen, je hebt ze dus niet nodig om te kunnen spelen. Als je ze koppelt krijg je echter wel meer content. Daarbij zijn sommige events chapter gebonden, bijvoorbeeld het Dragon Festival, dat was alleen toegankelijk voor mensen met Factions, of gemergde accounts.quote:Op donderdag 21 september 2006 07:26 schreef Devrim_ het volgende:
[..]
Als ik het spel koop moet ik zeker eerst gewoon het normale spel kopen (geen expansion) en pas later de expansions?
quote:Update - Wednesday September 20
* Added new trophies to the Great Temple of Balthazar for the Guild Wars Factions Championship and the Guild Wars (Prophecies) World Championship.
* Added an Observer Mode option to automatically observe random games.
* Added an option to hide the user interface while observing a game.
* Added an option to mute sound while Guild Wars is running in the background
* Modified all windows and panels accessible from the Menu so that they remember whether they were previously open when entering a new map.
* Fixed a bug that prevented some Prophecies and Factions monsters from using their Ranger skills.
* Fixed a bug in the skill Plague Signet that caused Conditions to transfer with incorrect durations.
Preparation for the World Preview Event
The following Guild Wars Nightfall updates and balance changes are being published in beta form, in preparation for this weekend’s World Preview Event. After the conclusion of the weekend event, they will be removed from the game again until the release of Guild Wars Nightfall.
* Updated the artificial intelligence of all henchmen.
* Added new armor foley sound effects.
* Capped adrenaline gain so that no player ever receives more than double adrenaline from adrenaline-boosting skills.
* Increased earshot range to the radius of the Danger Zone (the inner white circle on the mini-map Compass).
* Modified the skill Contemplation of Purity so that the number of removed Hexes and Conditions is determined by your Divine Favor attribute.
ik zal even kijkenquote:Op donderdag 21 september 2006 09:39 schreef Elegy het volgende:
Kan je die copy/pasten? Ik kan hier niet op die site
Mesmerquote:Jagged Bones
Animate Shambling Horror
Putrid Flesh
Combine Jagged Bones with Animate Shambling Horror to get two minions for the price of one. Jagged Bones replaces a minion with a Jagged Horror when that minion dies. When an Animated Shambling Horror dies, it is also replaced with a Jagged Horror. Enchant a Horror with Jagged Bones, then kill it with Putrid Flesh and you not only Disease all nearby foes, you also gain two minions.
Signet of Suffering
To add a strong punch to any Necromancer Hex build, overload your target with Hexes and follow up with Signet of Suffering. This Signet deals extra damage for each Hex on your target
Signet of Lost Souls
When not enough creatures are dying on the battlefield, this Signet helps Necromancers with high Soul Reaping manage their Energy. Make sure to use this on a foe below half Health.
Assassinquote:Wastrel's Demise
Wastrel's Worry
Throw spell-casters a real Catch-22 with these two skills. Wastrel's Worry gives them damage if they decide to cast a Spell, while Wastrel's Demise punishes them when they don't cast. The more time they spend in indecision gives you more chances to damage them with Demise, which inflicts bonus damage for every Spell equipped on the target's Skill Bar.
Paragonquote:Shadow Meld
Shadow Meld is a maintained Enchantment similar to Aura of Displacement. However, rather than Shadow Stepping to a foe, you Shadow Step to an ally. Step to a friendly Warrior and confuse enemy ranks with a sudden spike, then escape from danger. Note that this Enchantment goes on yourself, so watch for enemy removal attempts.
Warriorquote:Cautery Signet
Remedy Signet
Remove all Conditions from your party, including yourself, with Cautery Signet. For each Condition removed in this way, you're set on Fire for one second. Quickly hit Remedy Signet, which removes one Condition, and you can counter many Condition-heavy builds. Try to stay out of range of interrupts, as Remedy Signet has a fast recharge but a slow activation time.
Ritualistquote:"The Power is Yours!"
With some rapid weapon-swapping and a Skill Bar full of adrenaline skills, you can be an Energy battery for your allies without losing offensive capability. Use the Shout "The Power is Yours!" to give all party members within earshot immediate Energy gain at the price of lowering your Energy regeneration for ten seconds. While you have lowered Energy, rely on adrenaline to mete out damage.
Rangerquote:Anguish
Painful Bond
Signet of Might
Ritualists have a deadly new triple combo at their disposal. Start by casting Anguish, a Spirit that deals double damage to Hexed foes. Hex a group of foes with Painful Bond so that they take double damage from Spirits, and use Signet of Might on Anguish to increase its damage. Although the Signet will kill the Spirit after ten seconds, you'll have an immensely deadly Spirit to catch your opponents unawares.
Elementalistquote:Tripwire
Trapper's Speed
Snare
Trip up your enemies with repeated knock downs. To get maximum harassment value from Tripwire, which knocks down Crippled foes, equip Traps that cause Cripple and use Trapper's Speed, a Stance that decreases the activation time and recharges of all your Traps.
Dat was het dan.quote:Glyph of Restoration
Complementing the more long-term healing of Aura of Restoration, this Glyph gives Elementalists healing power on demand. Use this Glyph to heal yourself for a certain amount, plus gain a bonus depending on the Energy cost of your next Spell.
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