quote:Op dinsdag 9 mei 2006 08:41 schreef Ghostbuster het volgende:
In hoeverre is die controller nu vergelijkbaar met die van de Wii ?
quote:Is this technology the same?
No. In fact, the best way to imagine it is to relate the Sony PS3 controller to the left-hand Wii controller; dubbed nunchuck. In short, you would not be able to play a game like Metroid Prime in the same way using the PS3 controller.
What is the difference for developers?
Simply put, it's tilt vs. motion sensing. Monkey Ball for Wii and PS3 would essentially be the same, since it's only using the tilt ability of the controller. On the other hand, a 3D tennis game or sword fighting game with swing control elements is impossible for the PS3 hardware, as it requires full motion sensing technology.
Why doesn't it need a sensor bar?
Since the technology is based solely off the tilt ability, it is self-contained. Keep in mind that the sensor bar is used for the point and click ability of the Wii functions. It doesn't need the bar, since it doesn't use that technology. The same applies to the Wii nunchuck. It can function without a sensor bar.
What type of gameplay styles will work on the PS3 controller?
Here are a few examples: Kirby's Tilt 'n Tumble (which featured tilt control on the Game Boy Color), Tony Hawk's Downhill Jam, racing games (using the tilt to rotate), flight sims, Monkey Ball, fishing (flick the tilt controller).
What type of things won't work on the PS3 controller?
The following actions can't be done on the PS3 controller with the same precision: Throwing/Catching a ball at a specific spot shown on screen, swinging a sword in 3D space and performing stabbing motions, aiming a weapon light-gun-style, swinging a racket, punching, general 3D item interaction, 3D drum simulator, swatting an "on-screen" fly, performing two separate tilt/motion functions at the same time.
In short, Nintendo fans still have a ton to look forward to. Will Wii have what it takes to give the world a true gaming revolution? We'll see you tomorrow morning at Nintendo's E3 conference.
Ok dus geen full motion sensorquote:
En klaar. Simpel jatwerk slecht uitgevoerd dus.quote:What type of things won't work on the PS3 controller?
The following actions can't be done on the PS3 controller with the same precision: Throwing/Catching a ball at a specific spot shown on screen, swinging a sword in 3D space and performing stabbing motions, aiming a weapon light-gun-style, swinging a racket, punching, general 3D item interaction, 3D drum simulator, swatting an "on-screen" fly, performing two separate tilt/motion functions at the same time.
Sony had ook gewoon niet kunnen overdrijven bij de eerste presentatie van de PS3quote:Op dinsdag 9 mei 2006 09:34 schreef BroesWillems het volgende:
Zo, nu weet iedereen gelijk waarom Nintendo alles geheim wil houden tot op het laatst....
..en toch denk ik dat Sony er mee weg komt... zie ze wel weer marktleider worden...
Conferentie zelf heb ik niet gezien...quote:Op dinsdag 9 mei 2006 09:39 schreef Tain het volgende:
[..]
Sony had ook gewoon niet kunnen overdrijven bij de eerste presentatie van de PS3
En die controller lijkt in de verste verte niet op de Wii controller qua mogelijkheden
Het idee wel.quote:Op dinsdag 9 mei 2006 09:39 schreef Tain het volgende:
En die controller lijkt in de verste verte niet op de Wii controller qua mogelijkheden
Waardoor Jan Alleman denkt: omgquote:
Net zoals ze wat achter de hand hadden bij de dual-shock?quote:Op dinsdag 9 mei 2006 09:56 schreef Vrieskist het volgende:Maar Nintendo kennende hebben ze vast nog wel wat achter de hand
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