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pi_36307121
Wanneer stopt ie nou is over brain training
pi_36307126
quote:
Op donderdag 23 maart 2006 20:12 schreef BroesWillems het volgende:

[..]
Serieus, weet jij niet dat de DS en Revolution 2 andere dingen zijn ?
pi_36307160
quote:
Op donderdag 23 maart 2006 20:14 schreef Dj_Day-V het volgende:

[..]

Serieus, weet jij niet dat de DS en Revolution 2 andere dingen zijn ?
zijn het 2 dingen! omg NINTY FTW!
pi_36307272
quote:
Op donderdag 23 maart 2006 20:14 schreef Mr.BomBastique het volgende:
Wanneer stopt ie nou is over brain training
Is ie al over gestopt.
pi_36307281
quote:
19:16: And he's giving a free copy of Brain Age to everyone in the audience. (That'll be my reward then.)
Wish you where here!
All those moments will be lost, like tears in rain... Time to die.
  donderdag 23 maart 2006 @ 20:20:57 #256
85230 Goldboy
Philips Sport Vereniging
pi_36307284
11:16: Nintendo is taking a different approach to technology, but also find a way to make it attractive to everyone. Says network gaming has been around since 1998, but Nintendo Wi-Fi evolves it in a unique way that opens it up to a new audience. Elaborates on challenges and successes of the Wi-Fi project. Connection process needs to be simple. Some may find it more fun to play strangers, others like to challenge friends.


Nintendo Go is volgens mij gewoon fake. Nintendo WIFI connection is toch de universele naam?
Gr.
pi_36307313
quote:
19:20: Nintendo didn't want to just appeal to those in the vocal hardcore, Iwata says. Instead they wanted to achieve a friendly atmosphere where you invite your friends to play. Apparently WFC was originally known as "Project Houseparty".
All those moments will be lost, like tears in rain... Time to die.
pi_36307334
Hopelijk krijgen we dan eindelijk Meowth's Party !
All those moments will be lost, like tears in rain... Time to die.
  donderdag 23 maart 2006 @ 20:24:35 #259
120113 Tomasso
Lopen te kijken
pi_36307380
quote:
Op donderdag 23 maart 2006 20:20 schreef Goldboy het volgende:
11:16: Nintendo is taking a different approach to technology, but also find a way to make it attractive to everyone. Says network gaming has been around since 1998, but Nintendo Wi-Fi evolves it in a unique way that opens it up to a new audience. Elaborates on challenges and successes of the Wi-Fi project. Connection process needs to be simple. Some may find it more fun to play strangers, others like to challenge friends.


Nintendo Go is volgens mij gewoon fake. Nintendo WIFI connection is toch de universele naam?
Nintendo Go zou de naam zijn van de Revolution, niet de online service.
"A true, creative researcher has to have confidence in nonsense"
pi_36307405
11:22: We've added a new title to use the service: Metroid Prime Hunters. Invites Bill back on stage to demo the game. Another competition: Bill against the creators of the game.
  donderdag 23 maart 2006 @ 20:26:14 #261
8369 speknek
Another day another slay
pi_36307421
Ja hallo, deze spellen zijn allemaal al ongeveer uit .
They told me all of my cages were mental, so I got wasted like all my potential.
pi_36307423
gaan ze alweer spelletjes spelen.
Tri State. Tri State. !
  donderdag 23 maart 2006 @ 20:27:56 #263
85230 Goldboy
Philips Sport Vereniging
pi_36307474
quote:
Op donderdag 23 maart 2006 20:24 schreef Tomasso het volgende:

[..]

Nintendo Go zou de naam zijn van de Revolution, niet de online service.
Ja, dat was 't originele gerucht. Maar d'r wordt nu op verschillende viruele plekken geroepen dat het 't wifi-systeem voor de Revo zou zijn.
Gr.
pi_36307476
11:29 Iwata says "We're sorry, but your revolution name is in another speech."

slotje
pi_36307496
quote:
11:29: Iwata takes the stage.
All those moments will be lost, like tears in rain... Time to die.
  donderdag 23 maart 2006 @ 20:29:35 #266
8369 speknek
Another day another slay
pi_36307510
Dat WHERE'S THE INFO DAMMIT hebben ze wel snel weer weggehaald bij IGN .
They told me all of my cages were mental, so I got wasted like all my potential.
pi_36307511
quote:
Op donderdag 23 maart 2006 20:28 schreef Roi het volgende:

[..]
Reggie takes names...
pi_36307519
quote:
Op donderdag 23 maart 2006 20:28 schreef knater het volgende:
11:29 Iwata says "We're sorry, but your revolution name is in another speech."

slotje
Waarom nou weer een slotje ?
  donderdag 23 maart 2006 @ 20:30:07 #269
8369 speknek
Another day another slay
pi_36307527
Revo Board members: it's coming

*fap fap fap
They told me all of my cages were mental, so I got wasted like all my potential.
pi_36307528
quote:
Revo Board members: it's coming
IGN !??
All those moments will be lost, like tears in rain... Time to die.
pi_36307531
quote:
11:29: Iwata takes the stage.


Revo Board members: it's coming
pi_36307535
nu komt het...!>1..!>!>!>! NU KOMT HET!!!
Tri State. Tri State. !
pi_36307539
Zelda DS
All those moments will be lost, like tears in rain... Time to die.
pi_36307549
ZELDA DS!
Tri State. Tri State. !
  donderdag 23 maart 2006 @ 20:30:43 #275
8369 speknek
Another day another slay
pi_36307550
Zelda DS, nice... Alleen heb ik geen DS .
They told me all of my cages were mental, so I got wasted like all my potential.
  donderdag 23 maart 2006 @ 20:30:57 #276
112068 MMaRsu
I need some paprika
pi_36307557
Boeiend, nog maar even dan weten we bijna alles !
welcome to my submarine lair. It's long, hard and full of seamen!
pi_36307563
The bomb has dropped!
pi_36307570
OMG ZELDA DS
pi_36307582
ZELDAAAAAAAAA
pi_36307585
WOEI
pi_36307587
quote:
Op donderdag 23 maart 2006 20:30 schreef speknek het volgende:
Zelda DS, nice... Alleen heb ik geen DS .
Er komt binnenkort een leuke redesign in de winkels Kopen dan maar hé.
Speaking is not communicating.
Je dagenlijkze puzzle | en als je er een vergeten bent! | en als je een mooie prent heb laat het even weten.
www.indiegamer.nl
  donderdag 23 maart 2006 @ 20:31:50 #282
85230 Goldboy
Philips Sport Vereniging
pi_36307589
Zelda DS!
Gr.
pi_36307602
Cel-shaded-style graphics. Top screen: mostly maps. Action is on the lower screen. Use touch screen to draw things -- transitioning the bottom screen input to the top. Launches later this year -- from Aonuma and team (makers of Wind Waker).
All those moments will be lost, like tears in rain... Time to die.
pi_36307619
11:31: Iwata is asked all the time: How did you get the idea for the Revolution controller. Elaborates on how some people are afraid to touch regular game controllers.
All those moments will be lost, like tears in rain... Time to die.
pi_36307622
Nu de revo dus
All those moments will be lost, like tears in rain... Time to die.
pi_36307626
11:31 AM PDT- Iwata begins talking about the Revolution and how the concept for the controller was originated.
pi_36307638
Woot, Iwata.. vertel het ons!
pi_36307653
This release just hit the wire:


SAN JOSE, Calif., March 23 /PRNewswire/ -- Nintendo President Satoru Iwata
today challenged a crowd of game developers to think differently and take a
fresh approach to the creation of video games. During his keynote address at
the Game Developers Conference in San Jose, Calif., Iwata said Nintendo will
provide developers with the tools they need to disrupt the traditional methods
of game creation, much as the company already has.
(Photo: http://www.newscom.com/cgi-bin/prnh/20050915/LATH122-b)
(Logo: http://www.newscom.com/cgi-bin/prnh/20050516/NINTENDOLOGO)
These tools include the controller for Nintendo's next home console
(code-named Revolution), which lets users control the action on their
television screens through the motion of the controller itself. The
controller lets game developers create new kinds of gaming experiences, ones
that enhance the experience for hard-core gamers while making video games more
accessible and less intimidating to novices. The new forms of innovative
software that can be created by any size developer will be made available for
download via Revolution's Virtual Console service.
"This new approach is like stepping onto an unexplored continent for the
first time, with all the potential for discovery that suggests," Iwata said.
"No one else can match the environment we're creating for expanding the game
experience to everyone. Our path is not linear, but dynamic."
Iwata also announced partnerships with Sega and Hudson to offer
downloadable access to their classic games via Revolution's Virtual Console.
Revolution owners will be able to relive their past gaming glories from the
Sega Genesis console by playing a "best of" selection from more than 1,000
Genesis titles, as well as games sold for the TurboGrafx console (a system
jointly developed by NEC and Hudson). These games join Revolution's access to
20 years of fan-favorite Nintendo games from the NES(R), Super NES(R) and
Nintendo(R) 64 eras.
Iwata also revealed for the first time that a new game called The Legend
of Zelda(R): Phantom Hourglass would be released for Nintendo DS later this
year.
Iwata, a game developer himself, revealed behind-the-scenes stories about
the development of three key initiatives.
For the industry leading Nintendo Wi-Fi Connection, internal engineers and
developers overcame a series of hurdles to make the system seamless and
flexible enough to allow players to choose to play wirelessly either with
friends or against unknown opponents. The Nintendo Wi-Fi Connection reached
1 million unique users in just 18 weeks -- nearly five times the adoption rate
of the leading online game console network.
He described a pivotal meeting in coming to agreement on development of
the incredibly popular "brain games" in Japan. A leading Japanese scientist
attached a sci-fi-looking wired helmet to a Nintendo staffer and then visually
demonstrated stimulation of brain activity as the staffer played prototype
software.
Finally, he described the hundreds of sketches, dozens of prototypes and
company-wide collaboration that led to the final form of the unique Revolution
controller system, which resembles a traditional TV remote control. He called
the related research and manufacturing costs of the new control system,
"...our method to disrupt the market...realizing a new way to connect a player
to his game."
All those moments will be lost, like tears in rain... Time to die.
pi_36307699
quote:
19:31: Iwata turns to Revolution. "Why are people comfortable picking up a TV remote, but not a game controller?" Revolution needed to be wireless, approachable, sophisticated, and "revolutionary", he says.
All those moments will be lost, like tears in rain... Time to die.
  donderdag 23 maart 2006 @ 20:36:00 #290
112068 MMaRsu
I need some paprika
pi_36307717
Jongens jongens we krijgen toch geen nieuwe Revo info vandaag
welcome to my submarine lair. It's long, hard and full of seamen!
pi_36307730
Sega en Hudson op Virtual console.

Iwata also announced partnerships with Sega and Hudson to offer
downloadable access to their classic games via Revolution's Virtual Console.
Revolution owners will be able to relive their past gaming glories from the
Sega Genesis console by playing a "best of" selection from more than 1,000
Genesis titles, as well as games sold for the TurboGrafx console (a system
jointly developed by NEC and Hudson).
pi_36307734
quote:
11:34: Reiterates backwards compatibility to all previous Nintendo titles and the need for the controller to function with it.
All those moments will be lost, like tears in rain... Time to die.
pi_36307765
# 11:34 - 15 people were involved with the design of the controller. Data pointing technology was the key aspect of its development.
# 11:35 - Early last year a young man came up with the idea for the one handed style for the controller.
# 11:35 - Backwards compatibility was an issue for the one handed controller.
# 11:36 - Miyamoto came up with the idea for an attachment plug in for it .
pi_36307785
Hoelaat is de conferentie eigenlijk afgelopen?
pi_36307800
11:37: Games specifically developed for the SEGA Genesis and for the TurboGrafx console will also be playable on Nintendo Revolution.

PWN!
pi_36307807
11:38: Most important thing is still to be told. OMG
Tri State. Tri State. !
pi_36307809
quote:
11:37: Games specifically developed for the SEGA Genesis and for the TurboGrafx console will also be playable on Nintendo Revolution.
All those moments will be lost, like tears in rain... Time to die.
pi_36307830
quote:
Op donderdag 23 maart 2006 20:39 schreef _Supreme het volgende:
11:38: Most important thing is still to be told. OMG
Beter dan een nieuwe Zelda ?
  donderdag 23 maart 2006 @ 20:39:37 #299
8369 speknek
Another day another slay
pi_36307831
Dus toch!!! SEGA spellen voor de Nintendo .

Oh sweet irony.
They told me all of my cages were mental, so I got wasted like all my potential.
pi_36307833
11:38: Most important thing is still to be told.

OMG
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