abonnement Unibet Coolblue Bitvavo
pi_35094884


wou hem even delen aangezien ik erg naar uit kijk om de film te gaan kijken
een mooi plaatje van Pyramid head the ultimate baddie
Mijn Usericon bevat seksueel getinte, gewelddadige en schokkende inhoud!
pi_35101068
Ziet er vet uit idd En misschien is het al gezegt, maar wanneer ging ie hier in premiere ?
pi_35186725
!

Noh wat vet! Silent Hill was echt het engste spel ever, en de trailer is echt net SH! *kan niet wachten*
Robert Smith should really cover Coldplays 'Clocks'
And when he'd sing 'Am I part of the cure, or part of the disease?'
We'd all be like: "I know this one!"
pi_35217958
en het leuke is dat silent hill ook echt bestaat
niet zo spookerig als de game maar het is wel een verlaten stadje
Mijn Usericon bevat seksueel getinte, gewelddadige en schokkende inhoud!
pi_35225673
Hee boromir zit er ook in Lijkt me wel vette film
pi_35225964
quote:
Op zaterdag 18 februari 2006 17:10 schreef Green_eye het volgende:
Hee boromir zit er ook in Lijkt me wel vette film
006 bedoel je?
  woensdag 15 maart 2006 @ 13:58:50 #60
20553 Elegy
Les armes du temps
pi_36054716
*Schop*

Op IGN (via de nieuwsbrief) is er een drie pagina's tellend interview met Christopher Gans. Hij is zelf fervent gamer en heeft heel nauw samengewerkt met het originele Silent Hill team. Akira Yamaoka doet dan ook de muziek. Ze hebben geprobeerd vooral SH1,2 en 3 er in te verwerken, wat je goed ziet aan de site en de trailer. Ook willen ze er geen "all-out-gorefest" van maken maar de sfeer behouden.
Als ik de site en trailer zie is ze dat erg goed gelukt

Interview:

Silent Hill: Director Interview & Exclusive Image
We chat with Christophe Gans and reveal a pic from the videogame-based horror flick.
by Jeff Otto
March 10, 2006 - Today IGN FilmForce brings you Part Two of our coverage from the Silent Hill set in Toronto last summer. In Part One, we discussed the frightening "Dark Nurse" scene and interviewed the cast members.


For those unfamiliar with the Silent Hill storyline, the story follows a mother, Rose (Radha Mitchell) as she searches for her lost daughter Sharon (Jonelle Ferland) in the mysterious town of Silent Hill. As Sharon follows what appears to be her daughter, she is drawn into a strange alternate world of foggy darkness filled with a varied assortment of strange beings that have been overtaken by a living darkness that transforms everything it contacts. During her search, Rose is joined by a police officer named Cybil (Laurie Holden). As Rose continues to explore the strange town, she begins to learn just how deep this mystery goes.

In between takes on the Nurse sequence, IGN FilmForce and other journalists had the chance for a very extensive interview with director Christophe Gans (Brotherhood of the Wolf). Video game faithful will be happy to learn that the director is a big-time gamer and a huge fan of the Silent Hill franchise. Will Gans be the savior to finally get the video game to movie translation right?

"I played the first one five years ago," says Gans. "So we spent five years talking about this film. What [took] so long was to reach the people at Konami [and convince them] that we'd make something very true to the game. The team of Silent Hill is a team of three or four guys and they are very, very conscious of what they've achieved and they didn't want anybody to screw up their work…"


Check out an exclusive image from Silent Hill...



Sony


Click the image for a larger version.

Gans says the film draws influence from all three Silent Hill games. "I'm going to be very precise. It is a [combination] of Silent Hill 1 with some elements from the third one, which is a straight sequel to the first one, and with the look of the second one, which is my favorite. But I think that, it's not like trying to put three games in one film. We did not try to do that. We really tried to adapt the first one, but there were so many great elements in the second and third one, that we didn't resist… Also, because, if for example, you read the strategy guide of the third one, you see that it actually is trying to explain what happened in the first one. And that's a very interesting process, because the first game looked like a very spontaneous creation. But after, we tried to make something with it, tried to create a mythology, and that's what we are trying to do with the film - be absolutely true to that mythology…"

"Something that will surprise the people who love the game is that now the story, which is in the background [of the games] is now the foreground… So it's not going to be only somebody walking during one hour and a half… It's impossible. We had to bring that story in the foreground. The story in the film is exactly like the game. Somebody alone in the street, in the town, in the darkness… I hone that to the game, you know, to make this [true] to the gaming experiences. But if not, yeah, we talk about the mythology. The people of Silent Hill start, the original creatures, start to define with the third one. They start to explain what happened."


Sony

The four worlds from the game will make their way truthfully to the big screen. "It's not only an idea in the game, it's an idea of gaming… I think that people enjoy the game because intellectually, it's very refreshing and very challenging… Action and levels and structure and architecture… Silent Hill is one of the most challenging in that realm because you can be in a world and suddenly you're in [another] world. We tried to play with that a lot. Sometimes we have four different versions of the same set… When you try to transcribe the vision of a video game on screen, it's not only trying to transcribe the story or the atmosphere, but also the pleasure to play…"

"To me, I have not seen any movie for the moment adapted from the game which actually gives me that feeling…"

"Sometimes a movie which is not adapted from a game gives me the feeling of a game. Like, for example, Starship Troopers. [That] gave me the feeling of a game, to be inside a game… But most of the time, the movies adapting the games are just taking the title…"

"I'm very respectful. I think it's an art form and I think that I am very ably trying to not only produce Silent Hill the game, but the experience which was my experience in Silent Hill. That's what I'm trying to achieve. It's not easy, but I think that, at the worst the movie will be extremely respectful." (Laughs)


For the dark look of the film, Gans admits to drawing on directors such as David Lynch, David Cronenberg, Michael Mann and others as well as the game itself. "I was seeing Collateral, the movie by Michael Mann, and I found that there were some amazing moments… [We wanted to] transcribe the darkness on screen and how to achieve the same feeling that we have in the game, where actually a character can be lit by just a Zippo [lighter], nothing else around. So we [did] some tests and we found that it was very interesting to work in night vision because we have a very, very clean element and then after we can work and crash into the darkness as much as we can just to give the feeling that we are exactly in the game…"


Sony

"For the moment, I can tell you, one part of the film is shot with a crane - simply to produce the isometric point of view… And, I also did that in Brotherhood of the Wolf in some sequences. Here it's extensive… You are going to see a crane movement flying over everything. It was kind of fun to work like that... We even built sets which actually are movable, just to have amazing crane movements which reproduce exactly some of the crane movement that you saw in the game. We went very far on that…"

The game itself makes the occasional movie references, but Gans tried to steer clear of overt references in order to keep the film original in its own way. "Of course, I'm a video game buff and when I played through the game the first time, I saw the reference to Jacob's Ladder, a movie by Adrian Lyne… In Jacob's Ladder, it's basically two sequences - the sequence in the metro in the beginning of the film and the sequence in the hospital, where actually you see the premise of Silent Hill… I think that as a great creation Silent Hill has achieved a completely original world. So basically, I was not afraid to adapt Silent Hill… I don't think that you will find any element from [Jacob's Ladder in this film]… I think that Silent Hill is such a beautiful creation, but it exists by itself and without any obvious reference…"


Sony

The trick of making a great video game film is to arrive at an end result that is appealing to non-gamers as well. "That's a great challenge and it's why, when we started to write the film, we are basically three directors - Roger Avery, who is a great screenwriter and also a director, Nicholas Boukhrief, he's a great director in France and also a big video game player, and myself… We were three guys, three directors, three games trying to figure out how to make a movie which can satisfy the game fan, because we belong to them and we don't want to F**k up Silent Hill… And at the same time, how to make a movie that somebody who's not familiar with the game can actually watch. As a great game, Silent Hill has a story inside it. Of course that story is much of the time in the background of the game because you have to play, but if you are careful and if you play again and again through the first one… The second one, especially the third one… Suddenly you realize that there is a huge story behind the game and that's what we try to enstore into the film."

In the scene we watched on set, lead actress Radha Mitchell, who plays Rose, had to navigate through a room of mostly motionless dark nurses in complete blackness. "That's interesting, to actually create a sequence of suspense with monsters not moving… We are all seeing a lot of movies from Hollywood and we know the [trend] today is to have a lot of movement and fast cuts and everything. I think it's interesting sometimes to just make the opposite. I like this idea that this is a suspense scene among people who are not moving…"


The casting of Silent Hill has been met with overwhelming approval from fans and layman alike. Instead of going for obvious big-name choices, Gans and his crew looked for lesser known, talented cast that fit the parts individually. "It's a matter of feeling. We know that, if you played Silent Hill, each character has a very special quality and they are both twisted and sophisticated. And we tried to keep that in mind when we did the casting on this film… Not trying necessarily for big names, but interesting actors which actually have the raw talent… Like Alice Krige or Deborah Kara Unger… They are not like the usual names, but at the same time you know that they are going to bring something special to the film. The film was entirely financed just on the title. So why resist the temptation to have great casting?"

The feel Gans is going for is more of a thriller than an outright gore fest. Although there will be some blood, it will not be a blood-fest per se. "I think that Silent Hill is not something gory. It's more disturbing… It's constantly disturbing… We tried to keep that disturbing quality…"


Sony

Gans focus is instead on creating the tension and overall mood that will lead to scares. "It's difficult to say now, because I am right in the process. It's difficult for me to say it will be absolutely as scary as the game. I hope it's going to be as scary… I'm doing everything for that. At the same, it difficult because we know that the game is not only great imagery, it's also the sound. The sound is amazing in the game. And the music…"

Fans will be happy to hear that the music of the Silent Hill movie is composed by Akira Yamaoka, who also composed the music for the games. "It's a masterpiece. It's a beautiful soundtrack… We are editing the film at the same time as we are shooting and I love to use as temp music the original Silent Hill 2 and 3 soundtrack. Immediately, we can see if we've really achieved something close to the game. The music is one of the essences of the game."

Very few expenses have been spared in translating Silent Hill to the silver screen. Renowned Production Designer Carol Spier was brought aboard to create the sets from the ground up. "She's a genius and I love her work... Especially her work with David Cronenberg. I think she's the right person and I was very happy to bring her to this project, because for a production designer, it is like a dream project - we have so many sets to build… Sometimes there is one movement, and you have three locations… We have to do that, because Silent Hill doesn't exist, especially with three or four dimensions…"


Sony

"In the film, there is 108 locations or set pieces… So basically, it is a movie of 110 minutes I think… Basically, you will have a [around] one set per minute simply because, normally, a horror film is confined to a room or a house, but we have never seen a horror film with a complete town like that. So it was a new challenge in terms of production design especially… [The look is] very close [to the game]. My word on the film was follow the game… We follow very closely… I'm a gamer and I'm a very, very strong fan and I really want to see the game on screen. I would be so sad if it was not the game…"

If Brotherhood of the Wolf is any indication, Silent Hill should provide a visual assault on the senses. Gans says that his favorite scene involves a view into Heaven. "In the film, I have to transcribe Hell and Purgatory. The darkness is Hell and of course the foggy dimension is Purgatory. At one moment, I have to shoot something which looked like Heaven. I think it's my favorite sequence in the film…"
"L'homme naît sans dents, sans cheveux et sans illusions, et il meurt le même, sans cheveux, sans dents et sans illusions" - Alexandre Dumas
pi_36054963
quote:
Op vrijdag 17 februari 2006 13:36 schreef gekkehoedenmaker het volgende:
!

Noh wat vet! Silent Hill was echt het engste spel ever, en de trailer is echt net SH! *kan niet wachten*
Dat was Project Zero aka Fatal Frame, maar SH was zeker de betere spel.
Ik heb Hem niet uit vrees voor de hel noch uit liefde voor het paradijs gediend, want dan zou ik als de slechte huurling zijn geweest; ik heb hem veeleer gediend in liefde tot Hem en in verlangen naar Hem.
-Rabia Al-Basri
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quote:
Op woensdag 15 maart 2006 13:58 schreef Elegy het volgende:

The game itself makes the occasional movie references, but Gans tried to steer clear of overt references in order to keep the film original in its own way. "Of course, I'm a video game buff and when I played through the game the first time, I saw the reference to Jacob's Ladder, a movie by Adrian Lyne… In Jacob's Ladder, it's basically two sequences - the sequence in the metro in the beginning of the film and the sequence in the hospital, where actually you see the premise of Silent Hill… I think that as a great creation Silent Hill has achieved a completely original world. So basically, I was not afraid to adapt Silent Hill… I don't think that you will find any element from [Jacob's Ladder in this film]… I think that Silent Hill is such a beautiful creation, but it exists by itself and without any obvious reference…"
Dit had ik ook toen ik net klaar was met SH4 zag ik toevallig op tv Jacobs Ladder. Was echt freaky. Ik vond One Missed Call *errug scary* van Miike Takashi ook elementen van SH hebben.
Ik heb Hem niet uit vrees voor de hel noch uit liefde voor het paradijs gediend, want dan zou ik als de slechte huurling zijn geweest; ik heb hem veeleer gediend in liefde tot Hem en in verlangen naar Hem.
-Rabia Al-Basri
pi_36535238
quote:
Op dinsdag 14 februari 2006 23:19 schreef CecilBDemented het volgende:
[afbeelding]

wou hem even delen aangezien ik erg naar uit kijk om de film te gaan kijken
een mooi plaatje van Pyramid head the ultimate baddie
Pyramid head Ik ben zo benieuwd naar die film.
Thank God i'm NOT an American
pi_36537970
25 mei.... nog ff geduld, hopelijk kan ik naar de persvoorstelling over een paar weken
pi_36559583
quote:
Op vrijdag 31 maart 2006 22:56 schreef 7eVeNL het volgende:
25 mei.... nog ff geduld, hopelijk kan ik naar de persvoorstelling over een paar weken
Ik heb wel geduld ondertussen speel ik wel wat Silent hill 3.
Thank God i'm NOT an American
  maandag 3 april 2006 @ 11:15:25 #66
20553 Elegy
Les armes du temps
pi_36602184
quote:
Op zaterdag 1 april 2006 20:21 schreef VirgilReality het volgende:

[..]

Ik heb wel geduld ondertussen speel ik wel wat Silent hill 3.
Er komt voor de PS2 een SIlent Hill pack uit met SH 2,3 en 4 Je kan 'm alvast bestellen op play.com.

25 mei pas en over een paar weken al wel in de VS
"L'homme naît sans dents, sans cheveux et sans illusions, et il meurt le même, sans cheveux, sans dents et sans illusions" - Alexandre Dumas
  zondag 9 april 2006 @ 22:00:01 #67
138914 Slappy
ambtenaar
pi_36805996
Deze film word de shit.
Silent hill 2 was geniaal jezus wat had ik daar nachtmerries van
Sorry voor de kickje
Waneer komt ie nou al eens uit?
Op woensdag 27 mei 2009 23:08 schreef Lambiekje het volgende:Afgezien van de datums,en natuurlijk niet van de inividuele personen van jouw en mij, maar van de werldgeschiedenis is 99,999999% verdraaid.
pi_36807960
quote:
Op maandag 3 april 2006 11:15 schreef Elegy het volgende:

[..]

Er komt voor de PS2 een SIlent Hill pack uit met SH 2,3 en 4 Je kan 'm alvast bestellen op play.com.

25 mei pas en over een paar weken al wel in de VS


Thank God i'm NOT an American
  zondag 9 april 2006 @ 22:59:54 #69
17051 HAL9000S
you can become gitano...
pi_36808141
Vet... die wil ik wel hebben denk ik
Cop killer
Kill all the cops tonight
Kill them, cop killer
Kill all the cops in sight
  zondag 9 april 2006 @ 23:35:37 #70
93800 7eVeNL
IAM Prof?
pi_36809303
Ik ook, maar ik heb Deel 2 al, en vroeger te vaaak gespeeld, dus daarom twijfel ik nog
pi_36813418
Goeie zaak kan Silent hill 2 nergens vinden meer
Op woensdag 27 mei 2009 23:08 schreef Lambiekje het volgende:Afgezien van de datums,en natuurlijk niet van de inividuele personen van jouw en mij, maar van de werldgeschiedenis is 99,999999% verdraaid.
  maandag 10 april 2006 @ 08:53:38 #72
118973 Whizkid_RaiLmAn
Beschreven figuur
pi_36813636
Kan niet wachten gewoon!!
When something drops I'm like:
( ͡° ͜ʖ ͡°)
( ͡⊙ ͜ʖ ͡⊙)
  maandag 10 april 2006 @ 09:47:04 #73
20553 Elegy
Les armes du temps
pi_36814296
Alleen jammer dat SH1 er niet bij zit. Maar die heb ik een tijdje terug al nieuw (platinum) kunnen aanschaffen. helaas wel voor de achterlijk hoge prijs van ¤39,99
"L'homme naît sans dents, sans cheveux et sans illusions, et il meurt le même, sans cheveux, sans dents et sans illusions" - Alexandre Dumas
  dinsdag 11 april 2006 @ 08:16:33 #74
61661 Ang3l
The Right Kinda Wrong
pi_36846386
Ow... ik heb 2 3 en 4 al ik moet alleen nog 1
L'Amour menaçant:
Qui que tu sois, voici ton maître. Il l'est, le fût ou le doit être.
pi_36846482
Vrij zeldzaam is die.
Deel 1 schijnt niet zo goed te zijn.
Op woensdag 27 mei 2009 23:08 schreef Lambiekje het volgende:Afgezien van de datums,en natuurlijk niet van de inividuele personen van jouw en mij, maar van de werldgeschiedenis is 99,999999% verdraaid.
  dinsdag 11 april 2006 @ 08:52:37 #76
20553 Elegy
Les armes du temps
pi_36846710
SH1 is volgens velen juist de beste uit de hele serie, maar deel 2 wordt ook gewaardeerd. Ik ga er toch maar weer aan beginnen, eens kijken hoeveel eindes ik voor elkaar kan krijgen
"L'homme naît sans dents, sans cheveux et sans illusions, et il meurt le même, sans cheveux, sans dents et sans illusions" - Alexandre Dumas
  woensdag 12 april 2006 @ 01:54:16 #77
81187 ethiraseth
Fuck you, got mine
pi_36876775
quote:
Op maandag 10 april 2006 08:33 schreef Slappy het volgende:
Goeie zaak kan Silent hill 2 nergens vinden meer
www.nedgame.com heeft hem nog, mits je gebruikt niet erg vindt. Anders wachten tot half mei tot de platinum versie uitkomt.
Winnaar Agnes Kant knuffel 2010.
Indeed, what are the roots of western geometry? Nothing else but the Egyptian techniques of surveying property.
pi_36903372


Thank God i'm NOT an American
pi_36904904
quote:
Op woensdag 12 april 2006 22:09 schreef VirgilReality het volgende:
[afbeelding]

Die character downloads zijn mooi
Ik heb nu Pyramid Head als wallpaper
Robert Smith should really cover Coldplays 'Clocks'
And when he'd sing 'Am I part of the cure, or part of the disease?'
We'd all be like: "I know this one!"
pi_36911336
Hmm volgens mij word die film net zo ziek als die spel
Op woensdag 27 mei 2009 23:08 schreef Lambiekje het volgende:Afgezien van de datums,en natuurlijk niet van de inividuele personen van jouw en mij, maar van de werldgeschiedenis is 99,999999% verdraaid.
  donderdag 13 april 2006 @ 09:48:05 #81
20553 Elegy
Les armes du temps
pi_36912656
De site is ook briljant. Als je de hoorn hoort veranderd het beeld en er zit muziek onder uit de spellen.
"L'homme naît sans dents, sans cheveux et sans illusions, et il meurt le même, sans cheveux, sans dents et sans illusions" - Alexandre Dumas
pi_36915076
quote:
Op donderdag 13 april 2006 09:48 schreef Elegy het volgende:
De site is ook briljant. Als je de hoorn hoort veranderd het beeld en er zit muziek onder uit de spellen.
Welke stie?
Ik heb Hem niet uit vrees voor de hel noch uit liefde voor het paradijs gediend, want dan zou ik als de slechte huurling zijn geweest; ik heb hem veeleer gediend in liefde tot Hem en in verlangen naar Hem.
-Rabia Al-Basri
  donderdag 13 april 2006 @ 11:30:28 #83
20553 Elegy
Les armes du temps
pi_36915518
quote:
Op donderdag 13 april 2006 11:14 schreef Slayage het volgende:

[..]

Welke stie?
www.welcometosilenthill.com

Je kan er ook de krant downloaden met nieuws uit de regio.
"L'homme naît sans dents, sans cheveux et sans illusions, et il meurt le même, sans cheveux, sans dents et sans illusions" - Alexandre Dumas
  donderdag 13 april 2006 @ 12:10:42 #84
20553 Elegy
Les armes du temps
pi_36916733
Op Empire Online zou er morgen een review moeten verschijnen: http://www.empireonline.com/futurefilms/film.asp?id=132935

Je kan er nu wat trailers bekijken.
"L'homme naît sans dents, sans cheveux et sans illusions, et il meurt le même, sans cheveux, sans dents et sans illusions" - Alexandre Dumas
pi_36917827
quote:
Op donderdag 13 april 2006 12:10 schreef Elegy het volgende:
Op Empire Online zou er morgen een review moeten verschijnen: http://www.empireonline.com/futurefilms/film.asp?id=132935

Je kan er nu wat trailers bekijken.
Ook al heb ik die trailers 20x gezien ik krijg er geen genoeg van.
Thank God i'm NOT an American
pi_36988760
http://www.youtube.com/watch?v=3FRCgWRwF44
Dit word vette shit mensen!!!!!!!!!!!
Op woensdag 27 mei 2009 23:08 schreef Lambiekje het volgende:Afgezien van de datums,en natuurlijk niet van de inividuele personen van jouw en mij, maar van de werldgeschiedenis is 99,999999% verdraaid.
pi_37030360
quote:
Op zaterdag 15 april 2006 20:13 schreef Slappy het volgende:
http://www.youtube.com/watch?v=3FRCgWRwF44
Dit word vette shit mensen!!!!!!!!!!!
Thank God i'm NOT an American
pi_37030609
Coole trailer!
pi_37076485
Thank God i'm NOT an American
  woensdag 19 april 2006 @ 08:55:02 #90
20553 Elegy
Les armes du temps
pi_37086963
In België en Duitsland komt hij deze week al in de bioscopen, in Nederland pas eind mei!
"L'homme naît sans dents, sans cheveux et sans illusions, et il meurt le même, sans cheveux, sans dents et sans illusions" - Alexandre Dumas
  woensdag 19 april 2006 @ 09:04:22 #91
20553 Elegy
Les armes du temps
pi_37087117
Als je trouwens in Chicago woont, kan je naar een videogamemuziekconcert:
quote:
PLAY! A Video Game Symphony Takes Over Chicago
World tour launches in the Windy City.
by IGN Music
April 17, 2006 - The music of Final Fantasy, The Elder Scrolls III: Morrowind, Metal Gear Solid, The Legend Of Zelda, HALO, Super Mario Bros., Chrono Trigger, Chrono Cross, World Of Warcraft, Kingdom Hearts, Shenmue, Silent Hill, Battlefield 1942, and Sonic The Hedgehog is coming to Chicago.


The world tour of "PLAY! A Video Game Symphony," will premiere in Chicago at the Rosemont Theater on Saturday, May 27th, 2006.

The music culled from the aforementioned classic and popular videogames will be performed by a full orchestra and choir, thus bringing the sounds of these games to life in vibrant 3-dimensional soniference.

Arnie Roth, music director and principal conductor of the Chicagoland Pops, will conduct the two-hour musical extravaganza. "It's no secret among game lovers and connoisseurs of orchestral music that some of today's most thrilling scores are coming out of the video game genre. This spectacular concert series speaks to the growing popularity and artistic sophistication of this form of entertainment and will attract people of all generations to some of the world's greatest concert halls," says Roth.

Accompanying the music will be key gameplay sequences from the various games. These images will be projected on large screens suspended above the orchestra.

Making the Chicago event even more special will be the appearance of Nobuo Uematsu, the noted composer of the Final Fantasy series. Uematsu composed the official opening fanfare for "PLAY!" that will kick off every concert worldwide. His music from Blue Dragon also will be performed for the first time at the "PLAY!" premiere in Chicago, which will include never seen before visuals from the highly-anticipated Xbox 360 title.

VIP tickets will be available for the Chicago performance, offering fans the opportunity to meet and greet composers Nobuo Uematsu, Koji Kondo, Yasunori Mitsuda, Jeremy Soule, Yuzo Koshiro, Marty O'Donnell, Akira Yamaoka, Jason Hayes, and many others.

Tickets can be purchased at the Rosemont Theater box office, at Ticketmaster and by phone (312) 559-1212.

Following its North American debut in Chicago, "PLAY! A Video Game Symphony" will travel to Stockhom, Sweden for a sold-out show on June 14, 2006.

Additional concert dates are scheduled for Detroit, Philadelphia, Virginia and Toronto.

For more details, visit www.play-symphony.com.
"L'homme naît sans dents, sans cheveux et sans illusions, et il meurt le même, sans cheveux, sans dents et sans illusions" - Alexandre Dumas
  woensdag 19 april 2006 @ 11:53:43 #92
10785 Smots
The Angriest Dog In The World
pi_37091052
GRRRROOOAAAARGH!!
Toen ik afgelopen weekend bij Final Destination 3 de langere trailer voor Silent Hill zag zat ik echt als een debiele kipsaté te grijnzen in de de bioscoop.

ik heb toch zo'n ontzettende zin in deze film..........
The dog who is so angry he cannot move. He cannot eat. He cannot sleep. He can just barely growl. ...Bound so tightly with tension and anger, he approaches the state of rigor mortis.
  woensdag 19 april 2006 @ 11:55:01 #93
20553 Elegy
Les armes du temps
pi_37091093
"L'homme naît sans dents, sans cheveux et sans illusions, et il meurt le même, sans cheveux, sans dents et sans illusions" - Alexandre Dumas
  woensdag 19 april 2006 @ 11:55:23 #94
10785 Smots
The Angriest Dog In The World
pi_37091103
quote:
Op woensdag 19 april 2006 09:04 schreef Elegy het volgende:
Als je trouwens in Chicago woont, kan je naar een videogamemuziekconcert:
[..]
Godverdomme, JAAAAAAALOERS!!!
The dog who is so angry he cannot move. He cannot eat. He cannot sleep. He can just barely growl. ...Bound so tightly with tension and anger, he approaches the state of rigor mortis.
  woensdag 19 april 2006 @ 11:56:53 #95
10785 Smots
The Angriest Dog In The World
pi_37091153
quote:
Op woensdag 19 april 2006 11:55 schreef Elegy het volgende:
Twee PVP stipjes erover

http://www.pvponline.com/archive.php3?archive=20060416
Whehehehe.
Wel cool, om gewoon met een controller in de bioscoopzaal te gaan zitten.
Trouwens wel jammer dat RCV 'm uit gaat brengen.
Dat voorspelt weinig goeds voor de dvd release.
The dog who is so angry he cannot move. He cannot eat. He cannot sleep. He can just barely growl. ...Bound so tightly with tension and anger, he approaches the state of rigor mortis.
  woensdag 19 april 2006 @ 12:08:58 #96
20553 Elegy
Les armes du temps
pi_37091493
quote:
Op woensdag 19 april 2006 11:56 schreef Smots het volgende:

[..]

Whehehehe.
Wel cool, om gewoon met een controller in de bioscoopzaal te gaan zitten.
Trouwens wel jammer dat RCV 'm uit gaat brengen.
Dat voorspelt weinig goeds voor de dvd release.
*mompelt iets over import enzo* Zou het aan RCV liggen dattie hier een maand (!) later uitkomt dan in België en Duitsland? RCV releases zijn idd vaak van die "kruidvat-van-vhs-naar-dvd" releases

Canada 21 April 2006
UK 21 April 2006
USA 21 April 2006
Belgium 26 April 2006
France 26 April 2006
Greece 27 April 2006
Hungary 27 April 2006
Germany 11 May 2006
Russia 11 May 2006
Thailand 18 May 2006
Netherlands 25 May 2006
Sweden 2 June 2006
Finland 9 June 2006
Brazil 23 June 2006
Iceland 4 August 2006
Argentina 31 August 2006
Australia 31 August 2006

Misschien een wekeindje Brussel of Antwerpen doen
"L'homme naît sans dents, sans cheveux et sans illusions, et il meurt le même, sans cheveux, sans dents et sans illusions" - Alexandre Dumas
  woensdag 19 april 2006 @ 12:32:42 #97
10785 Smots
The Angriest Dog In The World
pi_37092171
quote:
Op woensdag 19 april 2006 12:08 schreef Elegy het volgende:

[..]

*mompelt iets over import enzo* Zou het aan RCV liggen dattie hier een maand (!) later uitkomt dan in België en Duitsland? RCV releases zijn idd vaak van die "kruidvat-van-vhs-naar-dvd" releases

Canada 21 April 2006
UK 21 April 2006
USA 21 April 2006
Belgium 26 April 2006
France 26 April 2006
Greece 27 April 2006
Hungary 27 April 2006
Germany 11 May 2006
Russia 11 May 2006
Thailand 18 May 2006
Netherlands 25 May 2006
Sweden 2 June 2006
Finland 9 June 2006
Brazil 23 June 2006
Iceland 4 August 2006
Argentina 31 August 2006
Australia 31 August 2006

Misschien een wekeindje Brussel of Antwerpen doen
Tja, dit is idd een film waarvoor je eigenlijk gewoon ff naar Antwerpen toe moet kachelen.
En die dvd zal inderdaad wel een mooie importversie worden.
Geil... met een superkekke documentaire waarin haarfijn uit de doeken wordt gedaan welke elementen uit de games zijn gebruikt voor de film en welke niet en waarom wel of niet enzo en en en en....
The dog who is so angry he cannot move. He cannot eat. He cannot sleep. He can just barely growl. ...Bound so tightly with tension and anger, he approaches the state of rigor mortis.
  woensdag 19 april 2006 @ 12:48:04 #98
20553 Elegy
Les armes du temps
pi_37092507
quote:
Op woensdag 19 april 2006 12:32 schreef Smots het volgende:

[..]

Tja, dit is idd een film waarvoor je eigenlijk gewoon ff naar Antwerpen toe moet kachelen.
En die dvd zal inderdaad wel een mooie importversie worden.
Geil... met een superkekke documentaire waarin haarfijn uit de doeken wordt gedaan welke elementen uit de games zijn gebruikt voor de film en welke niet en waarom wel of niet enzo en en en en....
Van die extra's die ik toch nooit bekijk idd maar ik er desondanks wél op wil hebben
"L'homme naît sans dents, sans cheveux et sans illusions, et il meurt le même, sans cheveux, sans dents et sans illusions" - Alexandre Dumas
pi_37093299
RCV
pi_37093546
quote:
Op woensdag 19 april 2006 12:48 schreef Elegy het volgende:

[..]

Van die extra's die ik toch nooit bekijk idd maar ik er desondanks wél op wil hebben



Ben heel benieuwd naar de sfeer van deze film. Ik hoop deat de film een beetje trouw is aan de spellen. De trailers zien er in ieder geval al goed uit.
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