Ik had daarnet dezelfde quote met precies dezelfde quote in bold. Maar jij leest ook Gaming-age.quote:Op dinsdag 31 mei 2005 17:16 schreef Notorious_Roy het volgende:
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I want one
Hopen dat Nintendo de rest van de developers ook zover krijgt dat ze hun games gratis aanbieden
Ahquote:Op dinsdag 31 mei 2005 17:19 schreef Ruzbeh het volgende:
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Ik had daarnet dezelfde quote met precies dezelfde quote in bold. Maar jij leest ook Gaming-age.
Ik had het verwijderd omdat het niet 100% bevestigd is. Gamesradar is een beetje vage bron dus ik wacht tot er andere bronnen zijn die dit kunne bevestigen.
quote:With basic information available on all of the next-generation consoles, it's no surprise publishers are starting to wonder which machine is garnering consumer interest - Electronic Arts included. The actual results of the company's poll on their web site, however, are telling.
As of yesterday, the polls read 10% for Revolution, 57% for PlayStation 3 and 32% for Xbox 360 with 23,421 votes cast. This morning, the polls read 50% for Revolution, 31% for PlayStation 3 and 19% for Xbox 360 with 52,115 votes. Over the course of a single day, the poll results have changed drastically.
Still, the change isn't altogether surprising. Nintendo fans are known for their ability to swing online polls in their favor. Time will tell if interest continues holds steady for Nintendo.
Nooit Metal Gear Solid game gespeeld... maar die Hideo Kojima schijnt (zoals in de artikel staat) een vrij goede game developer te zijn. En daarnaast ziet hij er een beetje uit als een japanese Keanu Reeves!quote:Kojima Considers Revolution
Metal Gear creator Hideo Kojima recently expressed concerns about the PS3 and is considering the Revolution as a possibility for future titles. Kojima is wary of rising development costs and the high standard that Sony has set. He believes the new technology in the PS3 may hike developmental costs to an extreme level; he equated it to a high class meal--nice sometimes, but hindering if consumed frequently. He is thus considering the Revolution as a possibility for future game development. Here are his comments:
There are still a lot of secrets [to come from Revolution] and I don’t know everything but from what I heard like you could connect your portables or you could play old games, I get the impression that the developers could create games on less budget or create titles that are not super high expensive in cost.
Kojima's comments suggest that Nintendo's strategy to create a low-development-cost console may in fact be effective. Kojima is revered by many as a master game designer for his work on the Metal Gear Solid franchise.
Oei, dat is heel pijnlijk wat hij daar zegt over de ontwikkelingskosten voor spellen van Sonyquote:Op woensdag 1 juni 2005 13:19 schreef Ruzbeh het volgende:
http://www.nintendojo.com/infocus/view_item.php?1117581436
[..]
Nooit Metal Gear Solid game gespeeld... maar die Hideo Kojima schijnt (zoals in de artikel staat) een vrij goede game developer te zijn. En daarnaast ziet hij er een beetje uit als een japanese Keanu Reeves!
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Gij heiden..quote:Op woensdag 1 juni 2005 13:40 schreef Erwtensoep het volgende:
[..]
Metal Gear Solid kan me trouwens gestolen worden hoor
Valt ook wel mee. De manier van verhaal vertellen is ongekend goed gedaan in de MGS games. Maar de gameplay valt keer op keer toch wat tegen.quote:Op woensdag 1 juni 2005 15:15 schreef King_of_cubes het volgende:
[..]
Gij heiden..![]()
MGS is de heilige graalen de knoop zou voor mij meteen zijn doorgehakt welke console ik zou kopen als MGS op de Revolution verschijnt
![]()
Als zelfs Kojima de kosten voor de PS3 hoog vind...quote:Op woensdag 1 juni 2005 13:19 schreef Ruzbeh het volgende:
http://www.nintendojo.com/infocus/view_item.php?1117581436
[..]
Nooit Metal Gear Solid game gespeeld... maar die Hideo Kojima schijnt (zoals in de artikel staat) een vrij goede game developer te zijn. En daarnaast ziet hij er een beetje uit als een japanese Keanu Reeves!
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Dr. Daggla vind het pure onzin. Hij zal zeggen dat Hideo uit zijn nek lukt als ie zegt dat de productiekosten van een game omhoog gaan.quote:Op woensdag 1 juni 2005 16:56 schreef Xrenity het volgende:
[..]
Als zelfs Kojima de kosten voor de PS3 hoog vind...
Damn, zou wel goed nieuws zijn :p En het gerucht doet de ronde.
De gameplay vind ik anders ook best goed hoor.. Alleen de camera (in deel 3) zuigt. Maar het verhaal maakt het ook de heilige graal (rijmt..quote:Op woensdag 1 juni 2005 16:49 schreef BMH het volgende:
[..]
Valt ook wel mee. De manier van verhaal vertellen is ongekend goed gedaan in de MGS games. Maar de gameplay valt keer op keer toch wat tegen.
Rijmt helemaal niet.quote:Op woensdag 1 juni 2005 17:51 schreef King_of_cubes het volgende:
[..]
De gameplay vind ik anders ook best goed hoor.. Alleen de camera (in deel 3) zuigt. Maar het verhaal maakt het ook de heilige graal (rijmt..)
echt 3d zonder brilquote:May 31, 2005 - In a recent interview with the Mercury News, Nintendo president Satoru Iwata talked about the future of the game industry, the impending next-generation consoles, and where the Big N stands. While much of what the executive told the paper was a reiteration of what he spoke about at the Electronics Entertainment Expo 2005 last week in Los Angeles, some interesting specifics were revealed.
Asked about Revolution versus PlayStation 3 and Xbox 360, Iwata once more stated that Nintendo's strategy was different. "The direction that we are heading is completely different from the direction the others are going. They are spending enormous energies on specifications so they can claim an edge in computer graphics. But the result so far is the media and game fans are still not quite satisfied with the resulting graphics," Iwata said. "I believe we need to refrain from announcing anything specific about performance right now. The graphics they can generate now are not to be trusted as the real thing. Once they can generate samples of actual machines and we can touch a real controller, that's when we may be able to give an assessment."
Many industry pundits felt that Nintendo failed to show off why its forthcoming console is so "revolutionary" at E3 2005. Iwata responded to these critics. "We don't think it's necessary or very important for anyone to list technology specifications. We have unique ideas about the controller. But it's too early. If we showed them, the others would be able to steal our concepts. We have been through so many nightmares, including announcing the 'rumble pack' controllers, which we announced first, but our rival introduced it before we did," he said.
Nintendo president Satoru Iwata
Nintendo's console market share took a hit during the life cycle of GameCube. Iwata said that in order to avoid a repeat of the situation and further diminishment of its videogame pie, the company cannot be too late with the launch of Revolution. He also said that a steady flow of software -- a problem on GameCube -- is a must. "Immediately after the launch date of the hardware, we need to constantly provide the market with new games," he said. " I don't think quantity is important. Quality is important. We will introduce quality games, one after another."
Iwata once more promised that new Revolution information -- possibly even the mysterious controller -- would be released by the end of the year. "When it comes to Nintendo's console timing, we will talk at the end of the year about our plans for 2006. We need to make some more explanation about Revolution at that time. I think it is when you are able to show the actual machine and actual controller," he said.
The Nintendo president even took a jab at Sony, whose PlayStation 3 demos were confirmed to be rendered on unfinished hardware and not running in real-time. "Right now it's too early," Iwata said about the possibility of Nintendo releasing immediate information on Revolution. "Others are showing things that are speculation. They are working on an assumption that they can provide the same performance as what they show in a pre-rendered movie on a PC."
As it stands, Nintendo is on track to launch Revolution after both Microsoft and Sony debut Xbox 360 and PlayStation 3 respectively. Still, Iwata doesn't seem worried. "As the numerous examples in the past have shown, with the GameCube, we don't believe the first to approach game developers should win automatically. More important is to have an accurate, down-to-earth proposal about what we want them to do and what the machine will do," he said. "We will not be too late in doing so. When we can show them a very complete proposal, we are certain we can win over developers."
Hier een stukje van het orginele interview:quote:Op woensdag 1 juni 2005 13:19 schreef Ruzbeh het volgende:
http://www.nintendojo.com/infocus/view_item.php?1117581436
[..]
Nooit Metal Gear Solid game gespeeld... maar die Hideo Kojima schijnt (zoals in de artikel staat) een vrij goede game developer te zijn. En daarnaast ziet hij er een beetje uit als een japanese Keanu Reeves!
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quote:Are the new console platforms fulfilling what it’s makers promise?
I actually haven’t started developing on the new consoles yet. My impression is, for PS3 Sony is aiming for a very high level. I’m not sure if everyone can live up to that high standard that Sony is expecting. So if everyone is expected to meet that high level, I am not sure that every creator, every publisher will be able to meet these high expectations. For Xbox 360, it’s a little bit more down to earth, more realistic so people maybe can join easily to start creating on the 360. Speaking about Revolution, there are still a lot of secrets and I don’t know everything but from what I heard like you could connect your portables or you could play old games, I get the impression that the developers could create games on less budget or create titles that are not super high expensive in cost. If you allow me to express the three hardware platforms in a funny example, PS3 would be like a dinner that you only have once a year or twice a year on your anniversary etc.
Xbox 360 will still be a special dinner so you might go there two or three times a month on the weekend or something. Revolution is the kind of great dinner that you have everyday at your home. What I want to emphasize is that all three are dinners meaning that they have a salad, they have a soup and maybe have a dessert but they are a little differently, maybe other dinners have two salads or two appetizers or maybe extra coffee on top of that. The point is that they are all individualistic dinners. So if they are all dinners, like a steak dinner, the choice is up to the users and the game designers at the same time.
If the game creators and the users want to have a great steak for their anniversary, they go maybe to PS3. But if they want great dinner, great steak with their family, a little bit more casual during the weekends, they might select Xbox 360. Or why not have a great steak at your house everyday, they might choose Revolution. So my impression of the battle between the consoles is, it’s not about what kind of dinner it is. It’s more about how much the dinner will be. Will it be worth the cost of being served? Or where can I have this dinner - number of restaurants, is it near my house or do I have to take a cab or train or bus? I think the battle amongst the next-gen platforms lies in that area.
Lees jij ook de blog van Niels 't Hooft, shitquote:Op woensdag 1 juni 2005 20:48 schreef Ruzbeh het volgende:
Leesvoer - Nintendo Versus Everyone: The Business of Business
Wel grappig om te lezen.
quote:David, of gaming blog Buzzcut, wrote about Nintendo and its ongoing, amazing profitability. The article goes on for too long, but it contains a couple of good points. Dave even goes into what I call Third Dog Theory: what if Sony and Microsoft destroy each other competing, and Nintendo regains market leadership by 2010? My personal spin on that theory: Sony is in this for control over entertainment, Microsoft is in this for a position in the living room. Right now, games are their main strategy, but as soon as a bigger thing comes along, these companies will follow — and Nintendo will still be a gaming company. (NTH)
Euh, ja?quote:
Nee hoor, ik had het gewoon opgepikt van Gaming-Age.quote:Op donderdag 2 juni 2005 01:23 schreef Notorious_Roy het volgende:
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Lees jij ook de blog van Niels 't Hooft, shitIk wilde het net posten hier.
Er is al een tijd zeer weinig te melden over de Revolutionquote:Op donderdag 2 juni 2005 18:06 schreef Ruzbeh het volgende:
Echt weinig te melden vandaag over de Nientendò Levoluishun.
En reken er maar op dat dat nog wel even aanhoudtquote:Op donderdag 2 juni 2005 18:07 schreef King_of_cubes het volgende:
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Er is al een tijd zeer weinig te melden over de Revolution
Humor.quote:Op donderdag 2 juni 2005 20:15 schreef Bot13 het volgende:
Groot nieuws, en zijn plaatjes doorgelekt van de nieuwe Revolution controllers!
Hierzo!!!!111
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quote:Op donderdag 2 juni 2005 21:10 schreef speknek het volgende:
Nouja, het is wel een hele nieuwe belevingswereld natuurlijk, voor de tv zitten en met je prostaat spelen, in plaats van de console.
Rectaalution...quote:Op donderdag 2 juni 2005 20:15 schreef Bot13 het volgende:
Groot nieuws, en zijn plaatjes doorgelekt van de nieuwe Revolution controllers!
Hierzo!!!!111
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quote:itle / developer / release
Animal Crossing Revolution Nintendo 2007
Final Fantasy: Crystal Chronicles Revolution Square Enix TBA
Kid Icarus Revolution TBA TBA
Killing Day TBA 2006
King Kong Ubisoft France 2006
Legend of Zelda Revolution Nintendo 2007
Mario Revolution Nintendo 2006
Metroid Prime 3 Retro Studios TBA
Pirates of the Caribbean: Dead Man's Chest Eurocom 2006
Super Smash Bros. Revolution Nintendo TBA
The Darkness Starbreeze AB TBA
Tom Clancy's Splinter Cell 4 Ubisoft Montreal 2006
Dude, woah!!!!!!111quote:Op vrijdag 3 juni 2005 00:28 schreef Ruzbeh het volgende:
Blauwe Revolution ondekt door een ene BlueWizard64 van Warppipe.com forums:
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Nee ook nog pinball en Dreadquote:Op vrijdag 3 juni 2005 17:23 schreef speknek het volgende:
En what's up met Metroid Prime 3. Ik vond Metroid Prime 2 al vreemd, laat staan Metroid Prime Hunters. Moet tegenwoordig elk Metroid spel Prime zijn?
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