Iedereen vrij behalve artsen en postbezorgers.quote:
Moest lachen, binnenkort een sixpack Monster Energie halen en weer verder mee gaan.quote:Op donderdag 12 maart 2020 15:05 schreef KennyPowers het volgende:
[..]
Iedereen vrij behalve artsen en postbezorgers.
Death Stranded
twitter:gematsucom twitterde op woensdag 11-03-2020 om 08:54:14 GameFly is listing an unannounced Saints Row: The Third - Remastered for PS4 and Xbox One with a May 7 release date.
PS4: https://t.co/mVp6FybHoY
Xbox One: https://t.co/DFZf7EjzFk https://t.co/OCakHf8H2p reageer retweet
Dit wil toch niemand spelen bro.quote:Op donderdag 12 maart 2020 15:35 schreef DKUp het volgende:[ afbeelding ]twitter:gematsucom twitterde op woensdag 11-03-2020 om 08:54:14 GameFly is listing an unannounced Saints Row: The Third - Remastered for PS4 and Xbox One with a May 7 release date.
PS4: https://t.co/mVp6FybHoY
Xbox One: https://t.co/DFZf7EjzFk https://t.co/OCakHf8H2p reageer retweet
quote:Op donderdag 12 maart 2020 15:35 schreef DKUp het volgende:[ afbeelding ]twitter:gematsucom twitterde op woensdag 11-03-2020 om 08:54:14 GameFly is listing an unannounced Saints Row: The Third - Remastered for PS4 and Xbox One with a May 7 release date.
PS4: https://t.co/mVp6FybHoY
Xbox One: https://t.co/DFZf7EjzFk https://t.co/OCakHf8H2p reageer retweet
Ik vond 'm puberaal flauw. En geniaal daarin, eindelijk afstappen van een GTA-kloon. Why so serious? Maar nog een keer, nee, dan moet er wel heel veel toegevoegd zijn. Kom maar met wat nieuws.quote:Op donderdag 12 maart 2020 15:39 schreef Drankster het volgende:
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Dit wil toch niemand spelen bro.
quote:Op donderdag 12 maart 2020 16:58 schreef Jimbo het volgende:
Kwam er net achter dat ik nioh nog niet in de preorder had staan
Zo'n griep XL is dan toch een beetje een anti-climax.quote:Op donderdag 12 maart 2020 17:12 schreef Pheno het volgende:
Last of us 2 als we allemaal naar de klote gaan door een pandemie
Corona-korting!quote:Op donderdag 12 maart 2020 19:14 schreef DKUp het volgende:
PS Store gaat goede zaken doen de komende tijd
quote:Jason Schreier: As Naughty Dog Crunches On The Last Of Us II, Developers Wonder How Much Longer This Approach Can Last
It's no surprise that The Last of Us II has led to months of crunch at Naughty Dog. But with 70% of the designers who worked on Uncharted 4 now gone, many are asking: How much longer can this culture last? And is the sacrifice really worth it?
As one Naughty Dog developer recently told me: “This game is really good, but at a huge cost to the people.”
Many who have worked at Naughty Dog over the years describe it as a duality—as a place that can be simultaneously the best and the worst workplace in the world. Working at Naughty Dog means designing beloved, critically acclaimed games alongside artists and engineers who are considered some of the greatest in their fields. But for many of those same people, it also means working upwards of 12-hour days and even weekends when the studio is in crunch mode, sacrificing their health, relationships, and personal lives at the altar of the game.
“They do try to take care of you, providing food, encouragement to go take breaks,” said one former developer. “But for the most part, the implication is: ‘Get the job done at all costs.’”
This account of Naughty Dog’s culture is based on interviews with 13 current and former developers, all of whom spoke anonymously because they were not given permission to speak to press, as well as reporting I did for my 2017 book, Blood, Sweat, and Pixels, which detailed the turbulent production of Uncharted 4. As is often the case, we could not share many of those developers’ personal stories of sacrifice without risking their identities, and as usual, we erred on the side of caution in order to keep sources protected.
A representative for Sony and Naughty Dog turned down interview requests with studio management and declined to provide comment.
https://kotaku.com/as-nau(...)developer-1842289962
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