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  Lieve Belg vrijdag 8 augustus 2014 @ 21:42:13 #126
86282 Jump
[Belg.] Jump (de ~ (m.))
pi_143214920
En deuren in alle houtsoorten!!

Op zondag 28 oktober 2007 01:07 schreef clumsy_clown het volgende:
Jump daarentegen, is wįy minder braaf en lief dan hij lijkt
          «shmoop|dingen» jawel, jij bent Superjump
pi_143218684
quote:
10s.gif Op vrijdag 8 augustus 2014 21:42 schreef Jump het volgende:
En deuren in alle houtsoorten!!

[ afbeelding ]
en ook een zooi verschillende soorten deuren, of is dat dus afhankelijk van de gebruikte houtsoort?
mentions en alerts staan uit, pm/dm mij
  Lieve Belg vrijdag 8 augustus 2014 @ 23:35:46 #128
86282 Jump
[Belg.] Jump (de ~ (m.))
pi_143219556
quote:
0s.gif Op vrijdag 8 augustus 2014 23:14 schreef mschol het volgende:

[..]

en ook een zooi verschillende soorten deuren, of is dat dus afhankelijk van de gebruikte houtsoort?
Yup, de houtsoort om de bepaalde deur te maken staat er naast. Dus enkel Oak Wood kan je nog gebruiken voor de 'standaard' deur.
Op zondag 28 oktober 2007 01:07 schreef clumsy_clown het volgende:
Jump daarentegen, is wįy minder braaf en lief dan hij lijkt
          «shmoop|dingen» jawel, jij bent Superjump
  FOK!Fotograaf zaterdag 9 augustus 2014 @ 00:06:45 #129
364681 over_hedge
pi_143220685
Gaat hard met de snapshots deze week. Zitten al bij D :P Maar nu idd die deuren. heb nieuwste geinstalleerd op de server. :)
Don't worry about the future. Or know that worrying is as effective as trying to solve an algebra equation by chewing bubble gum.
pi_143220890
quote:
7s.gif Op vrijdag 8 augustus 2014 23:35 schreef Jump het volgende:

[..]

Yup, de houtsoort om de bepaalde deur te maken staat er naast. Dus enkel Oak Wood kan je nog gebruiken voor de 'standaard' deur.
dat is wel weer jammer :{
mentions en alerts staan uit, pm/dm mij
  FOK!Fotograaf zaterdag 9 augustus 2014 @ 21:28:07 #131
364681 over_hedge
pi_143242064
quote:
0s.gif Op zaterdag 9 augustus 2014 00:12 schreef mschol het volgende:

[..]

dat is wel weer jammer :{
Is me server niks voor jou om op te spelen? :)

[ Bericht 0% gewijzigd door over_hedge op 09-08-2014 21:34:42 ]
Don't worry about the future. Or know that worrying is as effective as trying to solve an algebra equation by chewing bubble gum.
pi_143245421
quote:
0s.gif Op zaterdag 9 augustus 2014 21:28 schreef over_hedge het volgende:

[..]

Is me server niks voor jou om op te spelen? :)
ik heb op dit moment helemaal geen zin om MC te spelen :P
mentions en alerts staan uit, pm/dm mij
  FOK!Fotograaf zondag 10 augustus 2014 @ 11:32:29 #133
364681 over_hedge
pi_143254531
quote:
0s.gif Op zaterdag 9 augustus 2014 22:59 schreef mschol het volgende:

[..]

ik heb op dit moment helemaal geen zin om MC te spelen :P
ah oke :) Dan is het niks voor jou idd :P
Don't worry about the future. Or know that worrying is as effective as trying to solve an algebra equation by chewing bubble gum.
pi_143394669
Weer een nieuwe snapshot.
Ze hebben alleen de cobbelstone stairs textures verneukt.
Don't worry about the future. Or know that worrying is as effective as trying to solve an algebra equation by chewing bubble gum.
pi_143395062
quote:
0s.gif Op woensdag 13 augustus 2014 22:14 schreef over_hedge het volgende:
Weer een nieuwe snapshot.
Ze hebben alleen de cobbelstone stairs textures verneukt.
Pics?
Overigens zijn de deuren nu 2D


Vond deze dan wel weer goed: http://imgur.com/a/RfTnK
pi_143403467
quote:
0s.gif Op woensdag 13 augustus 2014 22:22 schreef MineraalWater het volgende:

[..]

Pics?
Overigens zijn de deuren nu 2D
[ afbeelding ]

Vond deze dan wel weer goed: http://imgur.com/a/RfTnK
Waren ze dan 3d?
Don't worry about the future. Or know that worrying is as effective as trying to solve an algebra equation by chewing bubble gum.
pi_143442269
Draait er momenteel nog een server? :)
  FOK!Fotograaf vrijdag 15 augustus 2014 @ 12:29:37 #138
364681 over_hedge
pi_143442563
quote:
0s.gif Op vrijdag 15 augustus 2014 12:17 schreef maurisioo het volgende:
Draait er momenteel nog een server? :)
Ik draai een servertje ja.
Don't worry about the future. Or know that worrying is as effective as trying to solve an algebra equation by chewing bubble gum.
pi_143442597
quote:
0s.gif Op vrijdag 15 augustus 2014 12:29 schreef over_hedge het volgende:

[..]

Ik draai een servertje ja.
zag het net idd, maar is 'ie inmiddels ook vanilla?
  FOK!Fotograaf vrijdag 15 augustus 2014 @ 12:31:40 #140
364681 over_hedge
pi_143442621
quote:
0s.gif Op vrijdag 15 augustus 2014 12:30 schreef maurisioo het volgende:

[..]

zag het net idd, maar is 'ie inmiddels ook vanilla?
De server die ik draai is vanilla ja. Is een andere dan die ooit in de op stond.
is een 18+ vanilla snapshot server.
Don't worry about the future. Or know that worrying is as effective as trying to solve an algebra equation by chewing bubble gum.
  Lieve Belg vrijdag 15 augustus 2014 @ 17:54:37 #141
86282 Jump
[Belg.] Jump (de ~ (m.))
pi_143452754
Het blijft leuk om dit te doen:



Al zie ik liever zo een stapeltje diamant of zo :D
Op zondag 28 oktober 2007 01:07 schreef clumsy_clown het volgende:
Jump daarentegen, is wįy minder braaf en lief dan hij lijkt
          «shmoop|dingen» jawel, jij bent Superjump
pi_143479200
quote:
7s.gif Op vrijdag 15 augustus 2014 17:54 schreef Jump het volgende:
Het blijft leuk om dit te doen:

[ afbeelding ]

Al zie ik liever zo een stapeltje diamant of zo :D
Dat is aardig wat xp
Don't worry about the future. Or know that worrying is as effective as trying to solve an algebra equation by chewing bubble gum.
pi_143481419
quote:
7s.gif Op vrijdag 15 augustus 2014 17:54 schreef Jump het volgende:
Het blijft leuk om dit te doen:

[ afbeelding ]

Al zie ik liever zo een stapeltje diamant of zo :D
wat is dat? :@
mentions en alerts staan uit, pm/dm mij
pi_143482585
quote:
0s.gif Op zaterdag 16 augustus 2014 16:21 schreef mschol het volgende:

[..]

wat is dat? :@
Nether quartz
pi_143651192
Voor degene die willen :

Vanaf vandaag is onze Minecraft server open.
Wij draaien CrackPack , Er zijn geen items gebanned en je mag bouwen waar je wilt.
We hebben ook Grief protection en draaien nog wat meer plugins.
We hanteren een whitelist dus als je erop wilt stuur mij even een pb of reageer op ons forum

mc.riskywhiskygamers.nl

voor meer info kijk op ons forum
  Lieve Belg vrijdag 22 augustus 2014 @ 13:21:18 #146
86282 Jump
[Belg.] Jump (de ~ (m.))
pi_143700895
De Pre release is uit: De Bountiful update




Hello!

It’s time for us to pre-release the next major Minecraft update, the Bountiful Update! This will bring Minecraft to version 1.8, and should be officially be published in the launcher on Tuesday, September 2. This is the update that to date has taken the longest time to create (over 300 days), and is the result of many, many changes.

These changes consist of both new features, and large game structure changes such as replacing the hard-coded “block renderer” with a system that is able to read block shapes from data files, or performance enhancements such as multi-threading the client-side chunk generation. We hope you will enjoy it!

Here’s a list of the major changes in the game:

• Added Granite, Andesite, and Diorite stone blocks, with smooth versions
• Added Slime Block
• Added Iron Trapdoor
• Added Prismarine and Sea Lantern blocks
• Added the Ocean Monument
• Added Red Sandstone
• Added Banners
• Added Armor Stands
• Added Coarse Dirt (dirt where grass won’t grow)
• Added Guardian mobs, with item drops
• Added Endermite mob
• Added Rabbits, with item drops
• Added Mutton and Cooked Mutton
• Villagers will harvest crops and plant new ones
• Mossy Cobblestone and Mossy Stone Bricks are now craftable
• Chiseled Stone Bricks are now craftable
• Doors and fences now come in all wood type variants
• Sponge block has regained its water-absorbing ability and becomes wet
• Added a spectator game mode (game mode 3)
• Added one new achievement
• Added “Customized” world type
• Added hidden “Debug Mode” world type
• Worlds can now have a world barrier
• Added @e target selector for Command Blocks
• Added /blockdata command
• Added /clone command
• Added /execute command
• Added /fill command
• Added /particle command
• Added /testforblocks command
• Added /title command
• Added /trigger command
• Added /worldborder command
• Added /stats command
• Containers can be locked in custom maps by using the “Lock” data tag
• Added logAdminCommands, showDeathMessages, reducedDebugInfo, sendCommandFeedback, and randomTickSpeed game rules
• Added three new statistics
• Player skins can now have double layers across the whole model, and left/right arms/legs can be edited independently
• Added a new player model with smaller arms, and a new player skin called Alex?
• Added options for configuring what pieces of the skin that are visible
• Blocks can now have custom visual variations in the resource packs
• Minecraft Realms now has an activity chart, so you can see who has been online
• Minecraft Realms now lets you upload your maps
• Difficulty setting is saved per world, and can be locked if wanted
• Enchanting has been redone, now costs lapis lazuli in addition to enchantment levels
• Villager trading has been rebalanced
• Anvil repairing has been rebalanced
• Considerable faster client-side performance
• Max render distance has been increased to 32 chunks (512 blocks)
• Adventure mode now prevents you from destroying blocks, unless your items have the CanDestroy data tag
• Resource packs can now also define the shape of blocks and items, and not just their textures
• Scoreboards have been given a lot of new features
• Tweaked the F3 debug screen
• Block ID numbers (such as 1 for stone), are being replaced by ID names (such as minecraft:stone)
• Server list has been improved
• A few minor changes to village and temple generation
• Mob heads for players now show both skin layers
• Buttons can now be placed on the ceiling
• Lots and lots of other changes
• LOTS AND LOTS of other changes
• Removed Herobrine
Op zondag 28 oktober 2007 01:07 schreef clumsy_clown het volgende:
Jump daarentegen, is wįy minder braaf en lief dan hij lijkt
          «shmoop|dingen» jawel, jij bent Superjump
  FOK!Fotograaf vrijdag 22 augustus 2014 @ 13:22:24 #147
364681 over_hedge
pi_143700930
quote:
10s.gif Op vrijdag 22 augustus 2014 13:21 schreef Jump het volgende:
De Pre release is uit: De Bountiful update

[ afbeelding ]

Hello!

It’s time for us to pre-release the next major Minecraft update, the Bountiful Update! This will bring Minecraft to version 1.8, and should be officially be published in the launcher on Tuesday, September 2. This is the update that to date has taken the longest time to create (over 300 days), and is the result of many, many changes.

These changes consist of both new features, and large game structure changes such as replacing the hard-coded “block renderer” with a system that is able to read block shapes from data files, or performance enhancements such as multi-threading the client-side chunk generation. We hope you will enjoy it!

Here’s a list of the major changes in the game:

• Added Granite, Andesite, and Diorite stone blocks, with smooth versions
• Added Slime Block
• Added Iron Trapdoor
• Added Prismarine and Sea Lantern blocks
• Added the Ocean Monument
• Added Red Sandstone
• Added Banners
• Added Armor Stands
• Added Coarse Dirt (dirt where grass won’t grow)
• Added Guardian mobs, with item drops
• Added Endermite mob
• Added Rabbits, with item drops
• Added Mutton and Cooked Mutton
• Villagers will harvest crops and plant new ones
• Mossy Cobblestone and Mossy Stone Bricks are now craftable
• Chiseled Stone Bricks are now craftable
• Doors and fences now come in all wood type variants
• Sponge block has regained its water-absorbing ability and becomes wet
• Added a spectator game mode (game mode 3)
• Added one new achievement
• Added “Customized” world type
• Added hidden “Debug Mode” world type
• Worlds can now have a world barrier
• Added @e target selector for Command Blocks
• Added /blockdata command
• Added /clone command
• Added /execute command
• Added /fill command
• Added /particle command
• Added /testforblocks command
• Added /title command
• Added /trigger command
• Added /worldborder command
• Added /stats command
• Containers can be locked in custom maps by using the “Lock” data tag
• Added logAdminCommands, showDeathMessages, reducedDebugInfo, sendCommandFeedback, and randomTickSpeed game rules
• Added three new statistics
• Player skins can now have double layers across the whole model, and left/right arms/legs can be edited independently
• Added a new player model with smaller arms, and a new player skin called Alex?
• Added options for configuring what pieces of the skin that are visible
• Blocks can now have custom visual variations in the resource packs
• Minecraft Realms now has an activity chart, so you can see who has been online
• Minecraft Realms now lets you upload your maps
• Difficulty setting is saved per world, and can be locked if wanted
• Enchanting has been redone, now costs lapis lazuli in addition to enchantment levels
• Villager trading has been rebalanced
• Anvil repairing has been rebalanced
• Considerable faster client-side performance
• Max render distance has been increased to 32 chunks (512 blocks)
• Adventure mode now prevents you from destroying blocks, unless your items have the CanDestroy data tag
• Resource packs can now also define the shape of blocks and items, and not just their textures
• Scoreboards have been given a lot of new features
• Tweaked the F3 debug screen
• Block ID numbers (such as 1 for stone), are being replaced by ID names (such as minecraft:stone)
• Server list has been improved
• A few minor changes to village and temple generation
• Mob heads for players now show both skin layers
• Buttons can now be placed on the ceiling
• Lots and lots of other changes
• LOTS AND LOTS of other changes
• Removed Herobrine

*O* straks eens ff installeren op me server.
Don't worry about the future. Or know that worrying is as effective as trying to solve an algebra equation by chewing bubble gum.
pi_143701116
quote:
0s.gif Op vrijdag 22 augustus 2014 13:22 schreef over_hedge het volgende:

[..]

*O* straks eens ff installeren op me server.
mn, m'n of mijn.

Niet me
  FOK!Fotograaf vrijdag 22 augustus 2014 @ 13:46:39 #149
364681 over_hedge
pi_143701801
quote:
8s.gif Op vrijdag 22 augustus 2014 13:27 schreef d4v1d het volgende:

[..]

mn, m'n of mijn.

Niet me
Don't worry about the future. Or know that worrying is as effective as trying to solve an algebra equation by chewing bubble gum.
pi_143701843
quote:
0s.gif Op vrijdag 22 augustus 2014 13:46 schreef over_hedge het volgende:

[..]

[ afbeelding ]
8.gif
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