quote:
Was. Hij heeft er blijkbaar terug wat zin in gekregen (vraag me niet voor hoelang), maar 1.2 is deze ochtend uitgekomen. En dat was de changelog gisteren:
Bug Fixes:
• You can no longer craft items or money by placing items in the trash.
• You can no longer sell your gold to NPC's
• Music box/chest duping no longer works
• Bunnies/Goldfish spawned from statues no longer drop money during a Bloodmoon
• Equipping items to the social slot in German no longer crashes the game
• The game will no longer create a random password during multiplayer world generation
• You can now reforge in all languages
• Active blocks will no longer become inactive with a chest on them
• Fixed a bug that would cause a suitable house to be unsuitable
• Fixed a lot of bugs that were not listed
Mechanics and Gameplay:
• Enemies now have a health bar
• There is now a map, mini map, and overlay that only shows tiles the brightest they have ever been
• The map can be toggled using tab, m, or through the map icons
• “M” has been remapped for the map feature
• “J” is now the default button for mana use
• There is now an extended crafting menu that will show everything you can craft
• Some items now stack to 999
• Character slots have been increased to 1,000
• World slots have been increased to 1,000
• The starting female cloths have been modified
• There are several new hairstyles
• Character creation has been remodeled
• Chest sizes have been doubled
• Your inventory space has been increased by 10
• You no longer need to jump to ascend single blocks
• The hammer is now used for creating slopes, halftiles, and breaking walls only
• The axe is now only used for chopping down trees and giant mushrooms
• Pickaxes will now remove blocks, placeable objects, and items such as Life Crystals and chests
• You can now paint any solid tile or item
• Dye slots have been added
• You will now start with 10 mana
• You can now craft early game magic robes and staves
• Bricks, wood, stone and glass all now blend together
• Mana Crystals only require 5 fallen stars to craft, down from 10
• If water touches a halftile it will create a waterfall
• Your world has a chance to get alternative ore as a replacement for copper, iron, silver, and gold
• Your world has a chance to have a replacement for the Corruption
• Your world has a chance to get alternative ores as a replacement for Cobalt, Mythril, and Adamantite
• Your world has a rare chance to have a pyramid or living tree spawn during world generation each containing their own loot table
• There is a new hardmode jungle temple
• There are now beehives that can be found in the jungle
• There are now several new backgrounds and tree variations your world has a chance to generate
• Water will now change color based on the biome you are in and depth underground
• Ropes are now found early game and can be used to craft rope coils for traversing the world
• Chains can now be placed and used as a rope mechanism
• Mushroom grass/seeds can now grow and spread above ground
• There are now 3 colors for wires
• Actuators can be used to make any solid tile active and inactive
• There is 1 new liquid type that can be found in the Jungle
• There are several new fountains that will change the color of water when they are place nearby
• Pearlstone bricks no longer spread hallow
• Rain and blizzards have been added
• There is a new snow biome with unique treasures and items for normal and hardmode
• Enemies no longer trigger underground pressure plates
• There are new pressure plates that can only be triggered by certain things such as the player, enemies, or both
• Clowns will no longer blow up tiles
• There are several new buffs and debuffs
• There are now mini Capture the Gem addition to the game. You can craft large gems that draw a gem icon above the player holding the gem and if the player is killed the gem will be dropped next to their corpse
• There are 2 new hardmode events
• Werewolf form has been buffed and can take place every night
• Broken armor debuff only lasts 2 minutes, down from 5
• You now use a pickaxe to remove armor from a mannequin
• Players no longer take double damage in pvp
• Items of the same type will now stack when next to each other
• When using a gravitation potion your world will invert rather than your character
• You can no longer become invincible when touching fire blocks
• Increased speed at which you can buy stacks of things
Graphical Changes:
• The sun is now brighter
• Midnight is now darker
• The sky has a smooth gradient
• There are several items that have had graphical upgrades such as gems, colored torches, minishark, muramasa, aqua scepter,
• starfury, ect..
• There are now stalagmites, icecicles, moss, plants, rocks, and other "piles" added to enhance the environment
• There are several new mini caves that can be found with unique backgrounds
• Each biome will now have chests and pots with unique graphics
• The dungeon now has 3 unique textures/colors and furniture
• Hell houses have been remodeled
• Floating islands have been remodeled
• Each biome will now have unique textures and wood types:
• Corruption: Ebonwood
• Jungle: Rich Mahogany
• Crimson: Shadewood
• Hallow: Pearlwood
• Each brick now has its own unique texture
• Each brick wall now has its own unique texture
• Torches are now animated and can be placed on walls
• Common enemies such as demon eyes, skeletons, and zombies have all been given graphical variations
• There are several new tombstones
• All objects in the game that sparkle will now sparkle with a corresponding color
Recipes/Items:
• In total there are over 1,000 new items
• There are 10 new ores
• There are 4 new wood types
• There are 31 new brick types
• You can now imbue melee weapons
• There are several new arrow and bullet types
• There are several new crafting stations
• There are several new wands used for crafting new bricks and brick walls
• You can now craft bricks, walls, and furniture out of several new materials:
• Slime, Bone, Mushroom, Living wood, Flesh, Silt, and many more!
• You can now craft Jester Arrows
• There are 12 new wing types
• There are several new vanity sets
• There are a lot of new rare drops added to enemies
• You can now craft stained glass
• There is an item in hardmode that allows you to change biomes
• There is an item in hardmode that allows you to increase your max health
• There are 29 new tinker combinations
• Several new items have been added to the game that are used for crafting dyes
• Starfury now acts as a melee weapon and has had its damaged increased
• Aqua Scepter has been redesigned and does slightly more damage for less mana
• Water bolt has been redesigned and does slightly more damage
• Vilethorn does more damage and uses less mana
• Magic Daggers have been buffed
• All of the old classic armors can be found as rare drops and have the same stats as their current counterparts and count towards set bonuses
• Items that were called dyes previously for crafting have been changed to thread
• Chests now have larger loot tables
• You can now make picks instead of drills and axes instead of chainsaws in late game tiers
• Increased the drop rate of souls
• There are over 50 paintings that can be collected randomly throughout the world
• Jungle armor no longer requires gems
• The amount of meteorite required for crafting has been decreased
• Meteorite armor has more defense and does more damage
• Silt and slush can be extracted into useful materials, items, and money
• Each boss has a rare chance to drop a placeable boss trophy
• Hooks can now be crafted out of gems
• Depth meter is no longer craftable
• Stars can now be crafted with bottles to make a new light source
• Floating island chests no longer require a key
• Gems and bars can be placed
• Items made from hellstone now require less hellstone
NPCS:
• There are 8 new friendly npcs
• There are 4 new bosses
• There are over 100 new enemies
• Friendly npcs will sell different items depending on certain conditions such as time of day or biome they are living in
• Hardmode bosses have a chance to spawn on their own to help players progress through the game
• Current hardmode bosses now do slightly less damage and have had their health decreased
• There is a rare spawn mini boss that can be found during blizzards in the above ground ice biome
• There are over 15 new pets that can be found in chests and dropped rarely off enemies
• Early hardmode enemies now do less damage and have less health/defense.
• Skeletron can now be summoned and has a small loot table
Music:
• There are 15 new tracks for the game, 3 of which are from the console version of the game
• Day theme 2 will loop into day theme 1 to add variation above ground
• Desert, ocean, glowing mushrooms, dungeon, and space all have their own tracks now
• Ice biome has an above and below ground track
Performance/Miscellaneous:
• The game now only loads assets when needed, reducing the amount of RAM used
• Optimized tile data to reduce RAM usage
• There game will now ask you if you want to use UPnP to automatically port-forward when hosting multiplayer
Bron:
https://docs.google.com/d(...)eview?sle=true&pli=1