AlDieWillenteKaaprenVaren | donderdag 29 november 2012 @ 21:06 |

Het Minecraft slowchat topic waar we discussieren over vrouwen, politiek, iphone vs samsung, voetbal, games, muziek, films, de pc van AlDieWillenteKaaprenVaren, de mening van Ame_thyst op alles, de gevaarlijke levensstijl van drumstickNL, praktische voorbeelden waarin mender censuur aanmoedigt, maurisioo's eindeloze stroom van zombiemaps, de illuminatie, de gezondheid verbeteren, eigenschappen van MineraalWater,Bobbers banfetish, Loon die de server sloopt, wat er in de OP moet staan, frikandellen, Victoria Justice aanbidden, poepbroeders, Flodders kerken-en-treinenfetish en een kalende zuurpruim genaamd mschol, De echte reeks vind je hier: Topicreeks: Minecraft
SPOILER: Officiele MC SC server AldiewillentekaaprenvarenCRAFT  Middag tezaam, mijn naam is AlDieWillenteKaaprenVaren en ik wil jullie iets vertellen over mijn server. Mijn server draait elke ochtend van zes tot zeven en des middags van vier tot zes. Je hebt Hamachi nodig om te connecten en graag geen TNT gebruiken of griefen als ik zie dat je grieft krijg je ban. Je mag OP als je het vraagt maar ban elkaar aub niet. ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Craft, fight, mine, love, eat ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Nja nee, effies serieus: ik draai een 24/7 18-slots servertje omdat ik een weddenschap van kiwi verloor. Slots komen er alleen bij indien noodzakelijk, gehannes met nieuwe plug-ins begin ik liever niet aan tenzij er genoeg mensen om brullen. Je kunt gewoon een dm sturen voor whitelist (i.v.m. forumban), maar om te voorkomen dat slots bezet worden door sporadische spelers un-whitelist ik iedereen die zeven daagjes niet online komt (haha komen) Skyline Aldieville! Het boek over Bestemmingsplan.
SPOILER




   
        Veel plezier  ______________________________________________________ User plaatjes door Plex |
-Datdus- | donderdag 29 november 2012 @ 21:06 |
 |
Flodder450 | donderdag 29 november 2012 @ 21:07 |
quote: Op donderdag 29 november 2012 21:02 schreef shaderon het volgende:weet je deze nog? visjes in het water ------_______------_____<><___-----_______-----_____<><____------_____---------________><>___------____ [Loading-Please Wait] |
MineraalWater | donderdag 29 november 2012 @ 21:18 |
Hmm eigenlijk maar eens mijn foto winternariseren |
MineraalWater | donderdag 29 november 2012 @ 21:27 |
Als ik nou eens mijn timeline kan veranderen. |
-Datdus- | donderdag 29 november 2012 @ 21:31 |
 |
Snorrenbaard | donderdag 29 november 2012 @ 21:51 |
|
bobbernaut | donderdag 29 november 2012 @ 21:55 |
quote: Dat begin was in mijn besloten dorpje, en toen ging mender er allemaal noobs in laten spawnen  |
vogelkooi | donderdag 29 november 2012 @ 21:59 |
Wanneer Begint PVP Weer? |
MineraalWater | donderdag 29 november 2012 @ 22:00 |
Hey ik ben hier nieuw! |
vogelkooi | donderdag 29 november 2012 @ 22:01 |
REN NU HETNOG KAN!! |
vogelkooi | donderdag 29 november 2012 @ 22:04 |
 tc.Nee dat zijn geen zwellichamen op haar borst. |
Ame_thyst | donderdag 29 november 2012 @ 22:05 |
de foto's op die site http://500px.com/  http://500px.com/photo/19112177  |
bobbernaut | donderdag 29 november 2012 @ 22:07 |
Wat was nou die site dat je een foto had met miljoen mega pixels?
Je had dan ook verschillende foto's met heel veel mega pixels |
Ame_thyst | donderdag 29 november 2012 @ 22:09 |
http://www.gigapixel.com/ |
Ame_thyst | donderdag 29 november 2012 @ 22:10 |
http://www.terapixel.eu/english.php blijkbaar is dat de grootste "foto" tot nu toe |
bobbernaut | donderdag 29 november 2012 @ 22:11 |
quote:
quote: yeeeey  |
Ame_thyst | donderdag 29 november 2012 @ 22:14 |
heb er ooit één gemaakt in Rotterdam, maar degene die hem had opgeslagen heeft em per ongeluk gedelete  |
bobbernaut | donderdag 29 november 2012 @ 22:14 |
quote: Maar dan moet je toch een ziek goede lens hebben?! |
Ame_thyst | donderdag 29 november 2012 @ 22:15 |
nee, zo'n ding https://www.google.nl/sea(...)C3UMWYFeub1AXW1oCADA
wij hadden er zelf een gemaakt voor school opdracht
En dan leg je in photoshop (of ander programma) al die foto's naast elkaar |
bobbernaut | donderdag 29 november 2012 @ 22:17 |
quote: Wow valt nog best wel mee qua prijs  Maar heeft die lens dan weet ik hoeveel MP?! |
Ame_thyst | donderdag 29 november 2012 @ 22:20 |
een camera heeft de megapixels, niet de lens  Ik neem aan dat ze voor die terapixel een telelens hebben gebruikt.
een 650d zou iets van 56 foto's moeten maken voor 1 gigapixel |
MineraalWater | donderdag 29 november 2012 @ 22:25 |
En niet alles draait om de megapixels ook aan de sensor etc grgr |
AlDieWillenteKaaprenVaren | donderdag 29 november 2012 @ 22:25 |
quote: Die UI |
Ame_thyst | donderdag 29 november 2012 @ 22:26 |
quote: ik zie er een slakkenhuis in |
AlDieWillenteKaaprenVaren | donderdag 29 november 2012 @ 22:30 |
Had ik dit al gezegd? In het zwart van de babyogen het weerspiegelde gezicht van de fotograaf zien?
Was dus echt FUCKING dure apparatuur |
AlDieWillenteKaaprenVaren | donderdag 29 november 2012 @ 22:30 |
Voor dat geld heb je makkelijk een auto |
Timwonnacott | donderdag 29 november 2012 @ 22:36 |
Ja ja we weten het nou wel met je babyogen. |
-Datdus- | donderdag 29 november 2012 @ 22:37 |
quote: Daar kan je ook timelapses mee maken toch?  |
AlDieWillenteKaaprenVaren | donderdag 29 november 2012 @ 22:41 |
quote: MAAR HET WAS ECHT VET EN VET LIEF JE HAD ER BIJ MOETEN ZIJN |
MineraalWater | donderdag 29 november 2012 @ 22:42 |
quote: Thanks Morge even kijke of dat er leuk uit ziet met sneeuw of regen |
Timwonnacott | donderdag 29 november 2012 @ 22:45 |
quote: Je bent ook eigenlijk een grote softie of niet?  |
AlDieWillenteKaaprenVaren | donderdag 29 november 2012 @ 22:51 |
quote: Het was.. een... lieve baby.. om op te eten? |
Timwonnacott | donderdag 29 november 2012 @ 22:53 |
quote:
|
TJV | donderdag 29 november 2012 @ 22:53 |
Waar zijn mijn middeleeuwse vriendjes?  |
MineraalWater | donderdag 29 november 2012 @ 22:54 |
Haha aldie ik heb echt iets prachtigs op facebook. Meisje had naakt fotos gestuurd en lingerie dus er is binnekort zon party in een of andere toko dat je met carnaval kleren gaat. Dat meisje reageerde daar steeds op en dan Zegt iemand opeens "Ja jij hebt al een mooi lingerie pakje klaar." |
vogelkooi | donderdag 29 november 2012 @ 23:02 |
Ik heb zo'n giga pan met pkk glock, lekker makkelijk met systematisch liquideren. |
Timwonnacott | donderdag 29 november 2012 @ 23:05 |
Loop net naar beneden, staat er een doos koffiekoeken, een doos bastognekoeken en een doos pepernoten op tafel. Geef het 2 dagen max voordat het allemaal op is  |
AlDieWillenteKaaprenVaren | donderdag 29 november 2012 @ 23:07 |
quote: Op donderdag 29 november 2012 22:54 schreef MineraalWater het volgende:Haha aldie ik heb echt iets prachtigs op facebook. Meisje had naakt fotos gestuurd en lingerie dus er is binnekort zon party in een of andere toko dat je met carnaval kleren gaat. Dat meisje reageerde daar steeds op en dan Zegt iemand opeens "Ja jij hebt al een mooi lingerie pakje klaar."
 |
AlDieWillenteKaaprenVaren | donderdag 29 november 2012 @ 23:10 |
Ooh, wat is mijn slaapkamer smerig koud. Toch even een verwarming zien te claimen |
Timwonnacott | donderdag 29 november 2012 @ 23:22 |
quote: Wij hebben zo'n moderne ketel die alleen verwarmt wanneer het huis beneden een bepaalde temperatuur valt. Uiteraard meet hij dat niet in mijn kamer waardoor het soms verdomd koud kan zijn en de kachel dan niet verwarmd Je raakt eraan gewend, maar toch. |
shaderon | donderdag 29 november 2012 @ 23:55 |

Waarom blijven idioten dit doen gvd |
bobbernaut | donderdag 29 november 2012 @ 23:56 |
Aldie is een toffe kerel op skype |
MineraalWater | vrijdag 30 november 2012 @ 07:15 |
Morge |
AlDieWillenteKaaprenVaren | vrijdag 30 november 2012 @ 07:24 |
morgen |
AlDieWillenteKaaprenVaren | vrijdag 30 november 2012 @ 07:24 |
quote: Op donderdag 29 november 2012 23:22 schreef Timwonnacott het volgende:[..] Wij hebben zo'n moderne ketel die alleen verwarmt wanneer het huis beneden een bepaalde temperatuur valt. Uiteraard meet hij dat niet in mijn kamer waardoor het soms verdomd koud kan zijn en de kachel dan niet verwarmd  Je raakt eraan gewend, maar toch. Bij ons draait hij standaard des ochtends een uurtje, vlak voor we allemaal opstaan. Daarna nog in de avond een paar uur, voor de rest is er niemand thuis. |
SosuaCafe | vrijdag 30 november 2012 @ 07:27 |
Stoelverwarming  |
AlDieWillenteKaaprenVaren | vrijdag 30 november 2012 @ 07:40 |
Zadelverwarming  |
SosuaCafe | vrijdag 30 november 2012 @ 07:43 |
Wie heeft de humble bundle gekocht? |
AlDieWillenteKaaprenVaren | vrijdag 30 november 2012 @ 08:01 |
Zit nog in dubio. Erg goede games, maar CoH heb ik al en ik heb eigenlijk meer dan genoeg, |
SosuaCafe | vrijdag 30 november 2012 @ 08:05 |
Sr 3 hou ik niet van. Als ze later nog games adden en je koopt m voor 1 euro. Krijg je die dan ook? |
AlDieWillenteKaaprenVaren | vrijdag 30 november 2012 @ 08:08 |
Dacht ik niet. Om de zoveel tijd komt er gewoon een nieuwe bundle en vervallen de oude helemaal. |
SosuaCafe | vrijdag 30 november 2012 @ 08:12 |
Nee maar soms adden ze games aan deze bundle. |
AlDieWillenteKaaprenVaren | vrijdag 30 november 2012 @ 08:18 |
Da's waar, geen idee eigenlijk. Doen ze atm ook bij de Indie Gala, daar krijg je King's Bounty: The Legend er voor nop bij. |
Flodder450 | vrijdag 30 november 2012 @ 08:22 |
Saxon op de vroege ochtend |
MineraalWater | vrijdag 30 november 2012 @ 09:05 |
quote: Vond Saints row 3 ook niet zoveel aan, leuk om even een uurtje of 2 te spelen maar daar houd het ook bij op. En je kan online maar met 2 mensen spelen dus Jezelf en nog 1 iemand anders  |
MineraalWater | vrijdag 30 november 2012 @ 09:06 |
Ohja en FOK! moet die kut reclames weghalen die in je scherm komen, Ik wil best die reclames aanhouden als het maar gewoon banners blijven die niet steeds in het scherm komen. |
SosuaCafe | vrijdag 30 november 2012 @ 09:24 |
Best kans dat ze homefront nog bij die bundle doen. Of warhammer. |
AlDieWillenteKaaprenVaren | vrijdag 30 november 2012 @ 09:27 |
Warhammer, ja
Dan is het een instabuy |
SosuaCafe | vrijdag 30 november 2012 @ 09:34 |
Nvm. Wrom kan dat ding niet via steam.
[ Bericht 89% gewijzigd door SosuaCafe op 30-11-2012 09:47:02 ] |
AlDieWillenteKaaprenVaren | vrijdag 30 november 2012 @ 12:02 |
JA
JA
JA

PRECIEZE REPLICA VAN DE PIJP VAN LEE VAN CLEEF UIT FOR A FEW DOLLARS MORE IS TE KOOP
HIER AHAHAHHAHA |
AlDieWillenteKaaprenVaren | vrijdag 30 november 2012 @ 12:03 |
ASDFASD FASDFOIA AHAHA HAHA AHAHAHAAAAAHAH
ASGJSDBA |
AlDieWillenteKaaprenVaren | vrijdag 30 november 2012 @ 12:03 |
Nu zit ik echt met een debiele grijns op het werk ___________!
Sowieso een must-have! |
AlDieWillenteKaaprenVaren | vrijdag 30 november 2012 @ 12:09 |
 |
drumstickNL | vrijdag 30 november 2012 @ 12:38 |
Hoi, post ik hier te weinig? |
Timwonnacott | vrijdag 30 november 2012 @ 12:38 |
Heb de bundle voor 10 euro gekocht, had nog geen 1 van die spellen. Voelt wel bijna aan als stelen voor die prijs  |
mschol | vrijdag 30 november 2012 @ 12:50 |
quote: ik had er 1 of 2 niet, ik heb $5.18 neergelegd.. en em gegift aan iemand voor $2 die nog geen 1 van de spellen had  |
drumstickNL | vrijdag 30 november 2012 @ 12:53 |
Kom planetside spelen dan is gratis |
Ame_thyst | vrijdag 30 november 2012 @ 12:55 |
nee ik heb rsi dankzij dat hoere minecraft |
TJV | vrijdag 30 november 2012 @ 12:55 |
Weekend. |
mschol | vrijdag 30 november 2012 @ 12:56 |
quote: gratis games 
SPOILER Batman Arkham city *RELOADED* opstart
|
Ame_thyst | vrijdag 30 november 2012 @ 12:56 |
^ pauper  |
drumstickNL | vrijdag 30 november 2012 @ 13:01 |
Je pc kan het gewoon niet aan mschol pauper |
Ame_thyst | vrijdag 30 november 2012 @ 13:03 |
ik dacht wat hoor ik nu weer voor muziek, staat er weer een video ad te draaien op frontpage.  Danny heeft niet door dat dit geen fucking 1998 meer is of wel? |
drumstickNL | vrijdag 30 november 2012 @ 13:06 |
En die kerel maar cashen. |
vogelkooi | vrijdag 30 november 2012 @ 13:07 |
computer spelletjes... |
AlDieWillenteKaaprenVaren | vrijdag 30 november 2012 @ 13:14 |
Toch maar gehaald |
SosuaCafe | vrijdag 30 november 2012 @ 13:16 |
quote: hoeveel? |
AlDieWillenteKaaprenVaren | vrijdag 30 november 2012 @ 13:20 |
6 euro. Vorige was al duur genoeg. |
mschol | vrijdag 30 november 2012 @ 13:24 |
quote: met 1 vinger in z'n neus.... en de bak is 3 jaar oud  hoebedoel je er is nauwelijks vooruitgang in pc gaming de laatste jaren  |
mschol | vrijdag 30 november 2012 @ 13:25 |
quote: Op vrijdag 30 november 2012 13:03 schreef Ame_thyst het volgende:ik dacht wat hoor ik nu weer voor muziek, staat er weer een video ad te draaien op frontpage.  Danny heeft niet door dat dit geen fucking 1998 meer is of wel? jawel, want dat is de enige manier om zijn geld binnen te harken.. flash wordt dan ook standaard geblokkeerd op fok.. (en ik krijg netjes gif banners er voor terug) |
Topiek | vrijdag 30 november 2012 @ 13:25 |
Battlefield 4 gaat baas worden..  |
SosuaCafe | vrijdag 30 november 2012 @ 13:28 |
Gvd paypal.  |
MineraalWater | vrijdag 30 november 2012 @ 13:28 |
quote: Beterschap.quote: Wow dat is wel een mooie. |
mschol | vrijdag 30 november 2012 @ 13:59 |
http://tweakers.net/nieuw(...)ne-8-op-htc-hd2.html  geen slechte keus van mij geweest toendertijd  ik kan zowat elk (recent) mobiel OS op m'n telefoon flashen |
TJV | vrijdag 30 november 2012 @ 14:24 |
Aldie...
quote: Op vrijdag 30 november 2012 14:21 schreef AlDieWillenteKaaprenVaren het volgende:Hoi TS, september faxte dat ze hun nummer terug- nee laat maar, kutgrap. Maar goed, prima nummer imho. In plaats van te klagen over iets dat anderen leuk vinden kun je beter een vinger in je anus plaatsen en masturberen o.i.d., dan ben je iig nog constructief bezig.
|
AlDieWillenteKaaprenVaren | vrijdag 30 november 2012 @ 14:38 |
Ja sorry hoor, wil alleen maar helpen |
Ame_thyst | vrijdag 30 november 2012 @ 14:44 |
al haar nummers zijn leuk
die beat ff nagemaakt in reason, leuk om mee beetje met piano doorheen te prutsen |
MineraalWater | vrijdag 30 november 2012 @ 14:57 |
Welke kiezen?
 Of
 |
MineraalWater | vrijdag 30 november 2012 @ 14:57 |
Nah ik denk die ik nu heb, Die is wel leuk hihihi |
drumstickNL | vrijdag 30 november 2012 @ 14:59 |
quote: Op vrijdag 30 november 2012 13:24 schreef mschol het volgende:[..] met 1 vinger in z'n neus.... en de bak is 3 jaar oud  hoebedoel je er is nauwelijks vooruitgang in pc gaming de laatste jaren  Ik ben benieuwd naar de speccs. |
drumstickNL | vrijdag 30 november 2012 @ 15:00 |
quote: 1e hoger gimmick gehalte |
vogelkooi | vrijdag 30 november 2012 @ 15:05 |
Lijkt net en homo met en muts op plex. |
drumstickNL | vrijdag 30 november 2012 @ 15:08 |
Recommended System
OS Windows 7 Processor Intel i5 processor or higher / AMD Phenom II X6 or higher Memory 8 GB RAM Hard Drive 15 GB free Video Memory 1,024 MB RAM Video Card nVidia GeForce 500 series or higher / AMD HD 6870 or higher Sound Card DirectX compatible
Dat is nog eens een pc game |
mschol | vrijdag 30 november 2012 @ 15:19 |
quote: i7 860, HD5870, 8GB ram om even het belangrijkste te noemen..
ik zie in diverse benchmarks dat nieuwe kaarten nauwelijks sneller zijn (alleen bij absurde resolutie's van 2560x?? ofzo zijn ze echt sneller ) soms moet je geen AA aanzetten (bij b.v the witcher 2 was het nodig iets naar beneden te schroeven, maar dat heeft nauwelijks impact op de graphics opzich, maar geeft een flinke fps boost)
zolang ik niet op lagere resolutie's hoef te draaien en niet op medium quality hoef te draaien vind ik het goed genoeg |
AlDieWillenteKaaprenVaren | vrijdag 30 november 2012 @ 15:26 |
quote: Deze post is leuk. |
AlDieWillenteKaaprenVaren | vrijdag 30 november 2012 @ 15:28 |
quote: Allebij erop zetten en die eerste gebruiken als het kutweer is |
mschol | vrijdag 30 november 2012 @ 15:31 |
quote: ik moest ook grinniken toen ik dat plaatje zag 
http://www.indiegala.com/ games, aanbieding |
AlDieWillenteKaaprenVaren | vrijdag 30 november 2012 @ 15:32 |
Aahww yeah, heb de bundle al |
AlDieWillenteKaaprenVaren | vrijdag 30 november 2012 @ 15:33 |
Want ik had nog niet genoeg ongespeelde games op Steam |
mschol | vrijdag 30 november 2012 @ 15:33 |
quote: ik heb slechts 50% ongespeeld (171 games ) |
AlDieWillenteKaaprenVaren | vrijdag 30 november 2012 @ 15:34 |
Percentage Played: 25.45% |
AlDieWillenteKaaprenVaren | vrijdag 30 november 2012 @ 15:34 |
En nu beide bundels erbij |
AlDieWillenteKaaprenVaren | vrijdag 30 november 2012 @ 15:34 |
Homopaypal is veel te makkelijk |
drumstickNL | vrijdag 30 november 2012 @ 16:06 |
mwoah ga die games toch niet spelen |
MineraalWater | vrijdag 30 november 2012 @ 16:26 |
quote: Vind ik wel een goeie  Alleen moet ik eigenlijk nog eentje met sneeuw maken maar ik kom maar niet op de nieuwe timeline bij Photoshop CS6  |
AlDieWillenteKaaprenVaren | vrijdag 30 november 2012 @ 16:30 |
smoes-jes en dat weet je best |
Flodder450 | vrijdag 30 november 2012 @ 16:44 |
|
AlDieWillenteKaaprenVaren | vrijdag 30 november 2012 @ 16:47 |
De spotify playlist loopt trouwens best lekker.
Toch alweer 288 nummers. |
MineraalWater | vrijdag 30 november 2012 @ 17:03 |
quote: Nee serieus, Ik moet meer zo'n video-editting style hebben en nu is het gewoon alleen frames. Ik moet keyframes neer kunnen plaatsen. |
SosuaCafe | vrijdag 30 november 2012 @ 17:05 |
quote: ben er alleen een paar kwijt.  |
shaderon | vrijdag 30 november 2012 @ 17:20 |
http://www.nusport.nl/balgevoel/2970679/slipje-van-tove.html
 |
MineraalWater | vrijdag 30 november 2012 @ 18:37 |
Wat is het rustig hier... |
SosuaCafe | vrijdag 30 november 2012 @ 18:41 |
Hoe is je monitor? |
MineraalWater | vrijdag 30 november 2012 @ 18:53 |
quote: Ja goed, Geen last van ghosting, Mooi beeld, Goeie kijkhoek eigenlijk niks op aan te merken. |
SosuaCafe | vrijdag 30 november 2012 @ 19:21 |
Pics? |
SosuaCafe | vrijdag 30 november 2012 @ 19:33 |
Feed the Beast of Better Than Wolves? |
MineraalWater | vrijdag 30 november 2012 @ 19:33 |
Waarvan wil je pics? |
Ame_thyst | vrijdag 30 november 2012 @ 19:34 |
Feed the Beast is toch een soort tekkit? |
SosuaCafe | vrijdag 30 november 2012 @ 19:37 |
quote: monitor zoals ie staat bij jou. |
MineraalWater | vrijdag 30 november 2012 @ 19:40 |
 Toen ik heb net op had gezet, Dus staat een beetje scheef zo te zien, Kabels moeten ook nog even getyrept worden etc maarja. |
SosuaCafe | vrijdag 30 november 2012 @ 19:46 |
Dunne rand. Netjes. |
Snorrenbaard | vrijdag 30 november 2012 @ 19:52 |
Hoe heet die spotify afspeellijst? |
AlDieWillenteKaaprenVaren | vrijdag 30 november 2012 @ 19:54 |
http://www.funnyordie.com/videos/2fb30ec2b5/what-love-is |
AlDieWillenteKaaprenVaren | vrijdag 30 november 2012 @ 19:54 |
quote: Die lijst heet ik-voeg-je-alleen-met-je-echte-facebook-toe |
MineraalWater | vrijdag 30 november 2012 @ 20:04 |
quote: Jep kan ook mooi 90 graden gedraaid worden met de standaard die er bij geleverd is. Het "mounten" van het beeldscherm duurt nog geen 3 seconden, Je klikt hem vast en klaar. |
Timwonnacott | vrijdag 30 november 2012 @ 20:05 |
Better than wolves heb ik nooit gedaan. |
SosuaCafe | vrijdag 30 november 2012 @ 20:06 |
Dan zet ik die er wel op, moet ook client side geinstalleerd worden. Anders werkt t niet. |
bobbernaut | vrijdag 30 november 2012 @ 20:07 |
quote: Is wel toffe mod!  |
Ame_thyst | vrijdag 30 november 2012 @ 20:08 |
http://www.astrogaming.co.uk/a-stars/a-star-in-ear-headset leuk design |
bobbernaut | vrijdag 30 november 2012 @ 20:11 |
quote:  |
SosuaCafe | vrijdag 30 november 2012 @ 20:50 |
Duss..
Bij wijze van proef deze mod op aldies server geinstalleerd.
http://www.minecraftforum(...)lls-v437-upd-nov-23/
Minecraft server is gewoon vanilla. Dus geen homes e.d.
****** Installation Instructions ******
1) Make sure minecraft is not running. 2) Install Risugami's ModLoader (http://www.minecraftforum.net/viewtopic.php?f=1032&t=80246) 3) Open your minecraft.jar with Winrar or other program 4) Delete the META-INF folder in minecraft.jar (you should have already done this when you installed ModLoader) 5) Copy all the files and folders in this mod's MINECRAFT-JAR folder into your minecraft.jar (overwriting any existing files). |
Snorrenbaard | vrijdag 30 november 2012 @ 20:54 |
Wat voor een mod is het? |
SosuaCafe | vrijdag 30 november 2012 @ 20:58 |
quote: check die link. Het breidt minecraft behoorlijk uit. |
Snorrenbaard | vrijdag 30 november 2012 @ 21:12 |
Hmm best vet, ben nu alleen druk met de gewone mc |
shaderon | vrijdag 30 november 2012 @ 21:14 |
Maandag heb ik mijn piano al  |
shaderon | vrijdag 30 november 2012 @ 21:16 |
quote: Mooi scherm  |
vogelkooi | vrijdag 30 november 2012 @ 21:38 |
Hoe installeer je mods voor mac? |
Timwonnacott | vrijdag 30 november 2012 @ 22:32 |
quote: Morgen even bekijken dan maar. |
TJV | vrijdag 30 november 2012 @ 22:48 |
 |
bobbernaut | vrijdag 30 november 2012 @ 23:06 |
http://www.skrillexquest.com/
wtf  |
bobbernaut | vrijdag 30 november 2012 @ 23:14 |
FLODDER WAIT WUT KOMT ER EEN HD VERSIE VAN TIMESPLITTERS?! |
Flodder450 | vrijdag 30 november 2012 @ 23:21 |
quote: Ze zijn bezig met een petitie om alle 3 games in één HD collection te krijgen ja! |
bobbernaut | vrijdag 30 november 2012 @ 23:26 |
quote: IT'S TIME TO SPLIT! |
bobbernaut | vrijdag 30 november 2012 @ 23:27 |

 |
Flodder450 | vrijdag 30 november 2012 @ 23:27 |
quote: Locked, cocked and ready to roll! |
Flodder450 | vrijdag 30 november 2012 @ 23:27 |
quote:
! |
AlDieWillenteKaaprenVaren | vrijdag 30 november 2012 @ 23:30 |
Iemand hier ervaring met LSD? |
bobbernaut | vrijdag 30 november 2012 @ 23:31 |
quote: Nee |
shaderon | vrijdag 30 november 2012 @ 23:31 |
Gaat aldie aan de drugs?  |
shaderon | vrijdag 30 november 2012 @ 23:31 |
Heb wel een paar keer een jointje gerookt. |
shaderon | vrijdag 30 november 2012 @ 23:33 |
quote: Lsd veroorzaakt bij de meeste gebruikers sterke visuele hallucinaties, diepe gedachten, de tijdsperceptie verandert en er is sprake van synesthesie (bijvoorbeeld kleuren horen of geluiden zien). Ook is er sprake van een opkomen van vergeten herinneringen of een nieuwe interpretatie van eerdere (levens-)ervaringen. Ah ik snap het al, Aldie wil er achter komen of die ooit misbruikt is door zijn vader en of de pastoor |
shaderon | vrijdag 30 november 2012 @ 23:36 |
Wel +punten geen overdosis mogelijk, of iig niet bekend en het lichaam verwerkt het heel snel, binnen 2.5 uur ofzo. |
shaderon | vrijdag 30 november 2012 @ 23:36 |
wow 5 posts achter elkaar |
shaderon | vrijdag 30 november 2012 @ 23:40 |
hier is maar 1 verklaring voor:
yjgfhjfmmukdkrimd6876097d69oc t p7ofrm6709o 8yf |
shaderon | vrijdag 30 november 2012 @ 23:50 |
http://www.nusport.nl/mix(...)uitfluiten-fans.html
baas  |
Flodder450 | vrijdag 30 november 2012 @ 23:52 |
quote: Ikke, meerdere keren zelfs
|
Flodder450 | vrijdag 30 november 2012 @ 23:57 |
quote: [quote] Heb je wat gesnoven ofzo, je maakt zo'n raar geluid |
Flodder450 | vrijdag 30 november 2012 @ 23:58 |
quote: Ik heb nog nooit iets gedaan met drugs, hoef die rotzooi niet  |
MineraalWater | vrijdag 30 november 2012 @ 23:59 |
Avond. |
shaderon | vrijdag 30 november 2012 @ 23:59 |
Je drinkt toch ook weleens een biertje, in theorie is alcohol ook een drug. Het veroorzaakt zelfs meer slachtoffers dan bijvoorbeeld een jointje  |
shaderon | vrijdag 30 november 2012 @ 23:59 |
Hallon |
shaderon | zaterdag 1 december 2012 @ 00:02 |
Daarbij komt dat alcohol een giftige stof is en bijvoorbeeld lsd niet  |
Flodder450 | zaterdag 1 december 2012 @ 00:03 |
quote: Op vrijdag 30 november 2012 23:59 schreef shaderon het volgende:Je drinkt toch ook weleens een biertje, in theorie is alcohol ook een drug. Het veroorzaakt zelfs meer slachtoffers dan bijvoorbeeld een jointje  Ik vindt dat spul echt niet te zuipen man, smaakt net als schoonmaakmiddel  |
AlDieWillenteKaaprenVaren | zaterdag 1 december 2012 @ 00:33 |
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shaderon | zaterdag 1 december 2012 @ 00:34 |
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AlDieWillenteKaaprenVaren | zaterdag 1 december 2012 @ 00:35 |
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AlDieWillenteKaaprenVaren | zaterdag 1 december 2012 @ 00:41 |
Ah, kampers.
 |
TJV | zaterdag 1 december 2012 @ 00:44 |
Godverdegodverdegodverdegodverdegodver |
AlDieWillenteKaaprenVaren | zaterdag 1 december 2012 @ 00:44 |
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AlDieWillenteKaaprenVaren | zaterdag 1 december 2012 @ 00:46 |
JEUZES
CHECK DIE BUIK
 |
AlDieWillenteKaaprenVaren | zaterdag 1 december 2012 @ 00:48 |
ahahaha DIE GOZER IS IN DE TWINTIG MAAR CHECK DIE KOP

 |
AlDieWillenteKaaprenVaren | zaterdag 1 december 2012 @ 00:48 |
De Overkant was inderdaad niks, nee. |
AlDieWillenteKaaprenVaren | zaterdag 1 december 2012 @ 00:51 |
De normen en waarden van de generatie de Nederland na de oorlog opbouwde gaan gelukkig niet verloren.
 |
AlDieWillenteKaaprenVaren | zaterdag 1 december 2012 @ 00:58 |




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AlDieWillenteKaaprenVaren | zaterdag 1 december 2012 @ 00:58 |
Om met een matig-positieve noot mijn sfeerimpressie van de randstad te beëindigen:
 |
vogelkooi | zaterdag 1 december 2012 @ 03:25 |
quote: Ja, doe niet te veel en blijf thuis in je eigen huis. H'e dat rijmt!
[ Bericht 31% gewijzigd door vogelkooi op 01-12-2012 03:41:34 ] |
vogelkooi | zaterdag 1 december 2012 @ 03:41 |
quote: Zoiets heb je in dronten ook!111!!einz. |
vogelkooi | zaterdag 1 december 2012 @ 03:41 |
|
vogelkooi | zaterdag 1 december 2012 @ 03:43 |
C-C-C-C-C-C-C-C-C-OMBOBREAKER1 |
vogelkooi | zaterdag 1 december 2012 @ 03:43 |
 |
SosuaCafe | zaterdag 1 december 2012 @ 08:31 |
quote: was het leuk? |
SosuaCafe | zaterdag 1 december 2012 @ 09:25 |
[*** The Age Of Wood ***]
The Age of Wood is where most of the functionality of Better Than Wolves currently resides. It is separated into several distinct Tiers that represent various stages of development that you will need to achieve to fully progress through the Age.
Overall, the Age of Wood represents the player's first attempts to automate various aspect of his existence through the construction of wood-based mechanisms.
[*** The Age Of Wood Tier 1: Basic Mechanical Power***]
Entry Requirements to this Age: Construct a Hand Crank and Mill Stone.
Primary Goals of This Tier: Collect Hemp Seeds. Plant a Hemp farm. Collect and grind enough Hemp to construct a Wind Mill.
Secondary Goals of This Tier: Construct a Cauldron and heat it with burning netherrack. Improve Hemp production through the use of Light Blocks. Find wolves and begin collecting Dung.
Requirements to move to the next Tier: Construct a Wind Mill.
Veel werk
SPOILER [*** The Age Of Wood ***]
The Age of Wood is where most of the functionality of Better Than Wolves currently resides. It is separated into several distinct Tiers that represent various stages of development that you will need to achieve to fully progress through the Age.
Overall, the Age of Wood represents the player's first attempts to automate various aspect of his existence through the construction of wood-based mechanisms.
[*** The Age Of Wood Tier 1: Basic Mechanical Power***]
Entry Requirements to this Age: Construct a Hand Crank and Mill Stone.
Primary Goals of This Tier: Collect Hemp Seeds. Plant a Hemp farm. Collect and grind enough Hemp to construct a Wind Mill.
Secondary Goals of This Tier: Construct a Cauldron and heat it with burning netherrack. Improve Hemp production through the use of Light Blocks. Find wolves and begin collecting Dung.
Requirements to move to the next Tier: Construct a Wind Mill.
Block And Item Descriptions:
Gear: The fundamental building block of all mechanical devices, the gear is used in every mechanical recipe in the Age of Wood.
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Hand Crank: The very basis of mechanical power-generation devices. Place a Hand Crank to the sides, or sitting on top of, most mechanically operated devices (all those that do not require a continuous source of power to function properly), and you can power it through Steve's own muscle power. Note that attempting to power more than one mechanical device simultaneously with the Hand Crank, will cause it to break.
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Mill Stone: The Mill Stone grinds raw resources into a more usable form through the use of mechanical power. At present, the Mill Stone can be used to convert Wheat into Flour, Hemp into Hemp Fibers, and to scour leather.
Note that the Mill Stone can only be powered by an axle (in later tech tiers) if it is going directly into the top or bottom of the block, and that all processed material it produces is immediately ejected to the sides of the Mill Stone (meaning you should leave all sides around it free of other blocks to avoid loss of material).
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Hemp: At long last you have a reason to farm! Hemp is a crop that may be planted like wheat, but it has a number of growing requirements. First, bone meal does not act as fertilizer on it. Secondly, it can only grow in direct sunlight or with a Light Block (see below) up to 2 spaces directly above it (torches or other artificial light sources don't help it grow). Thirdly, it can only grow on hydrated soil. Hemp can be ground into Hemp Fibers using a Mill Stone, and those fibers can then be fashioned into rope, fabric, and other items.
Hemp seeds can be found by using a hoe on grass. The rate at which Hemp seeds appear when hoeing grass is also affected by the quality of hoe that you use (i.e. using a diamond hoe will produce far more seeds than using a stone one). Hemp seeds may also occasionally drop when you destroy tall grass (just like wheat seeds), but generally it is far more efficient to use the hoe method described above, particularly if you are using a high-quality hoe.
Hemp is a crucial ingredient in many crafting recipes as the player progresses through the mods tech-tree. It can be extremely useful to plant Hemp crops early on in the game so that you can take advantage of a working farm later on.
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Flour: Produced by grinding Wheat in the Mill Stone, flour is much simpler to cook with than raw wheat. A single unit of flour may be baked in a furnace to produce bread, or in a Cauldron to produce donuts.
Anchor: The Anchor acts as a point to which you can attach ropes. Stick it to any surface, and you can then hang a rope from it by feeding the rope through one bit at a time. If you right click on an anchor with anything other than a rope in your hand, any rope hanging from it will be retracted into your inventory one segment at a time.
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Rope: Ropes may be attached to an anchor (or another rope) to create a portable climbing device that will drop downwards until it hits a block. This is incredibly useful for cave exploration and for generally descending from heights without having to first tunnel your way down, or plummet to your potential death. It is crafted out of Hemp Fibers.
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Cauldron: Sick and tired of having to burn coal to cook food when a simple fire would do fine? Me too. This is a block that functions like a chest unless it is directly above a fire block. If it is, it slowly cooks any food items in its inventory, one at a time (the effect of the fire is hot enough to cook, but not enough the smelt). This allows the player to dump any uncooked food in his inventory whenever he passes by the Cauldron, and come back later to collect it in its cooked form as needed. Note that while a fire directly below the Cauldron is required for any cooking to take place, additional fires below the pot (as in the blocks neighboring the fire underneath the Cauldron, diagonals included) will provide additional heat and decrease the cooking time substantially. The recipe includes a bucket of water, and a bone to create a soup stock which any food can then be cooked in. Unfortunately, the only source of bone in the Minecraft world is from reanimated human skeletons. A Steve's gotta do, what a Steve's gotta do...
The Cauldron has many other additional uses at later tech levels, other than the cooking of food in Bulk. At start, it may also be used to mass-dye wool, with one unit of dye placed in a heated Cauldron being capable of dying 8 units of wool. Cooking spider silk (string) in the Cauldron also causes it to clump together into wool blocks without having to manually craft them, sand along with gunpowder will cook into TNT (with explosive results if the Cauldron is overheated), and Filaments for the creation of Light Blocks (see below) may also be formed. It's thus extremely useful in automating the production of goods produced by mob-traps and in creating various objects that could not be crafted through other means.
Note that within BTW, the vanilla cauldron is renamed to the "Cistern" to avoid overlap with the naming of the mod Cauldron.
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(Thanks to logorouge for coming up with the idea of this originally only working on food items, and not for smelting)
Donuts: Donuts offer a fast-food alternative perfect for the busy Steve on the go. Donuts may be made by cooking flour in a Cauldron, producing 4 for every unit of wheat.
Raw Eggs: Eggs may be cracked through the usual Minecraft methods to produce Raw Eggs when they don't hatch chickens. By cooking raw eggs in a heated Cauldron, Poached Eggs may be produced which provides a method of turning the eggs laid by chickens into an edible form. Alternatively, raw eggs may be cooked in a furnace to produce Fried Eggs. This greatly increases the value of creating a chicken farm early in the game.
Filament: Formed by heating glowstone dust, redstone dust, and either string or a Hemp Fiber (the dust requires something to cling to) in a Cauldron. the filament provides a means of converting redstone power into light. They are extremely fragile however, and usually must be built into other devices (such as Light Blocks) to function properly.
Light Blocks: The name says it all Posted Image
The Light Block produces extremely bright light when powered, which is particularly useful in the growing of plants (such as Hemp). Note that they can be powered indirectly which means that if a neighboring block is receiving power, these will light up. This allow you to, for example, place them on the ceiling, and run redstone above the ceiling to give them power, without having to do any complicated wiring.
The crafting recipe includes a filament in the center, which is what produces the light when a redstone current is applied.
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[*** The Age Of Wood Tier 2: Continuous Mechanical Power***]
Entry Requirements to this Age: Construct a Wind Mill.
Primary Goals of This Tier: Learn the basics of the mechanical power system. Find wolves for Dung and kill cows for leather (used to tan leather for use in constructing a Saw).
Secondary Goals of This Tier: Power your Mill Stone using the Wind Mill as a source of mechanical energy. Have some fun with Pulleys and Platforms.
Requirements to move to the next Tier: Construct and power a Saw.
Block And Item Descriptions:
Fabric: A sturdy and resilient cloth made out of hemp fibers, Fabric is much more durable and better suited to withstanding the elements than wool.
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Sail: A gigantic mast and sail combination constructed out of Fabric and wood that is an integral component in constructing a Wind Mill.
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Wind Mill: The Wind Mill is the first continuous source of mechanical power available to the player. It is a large mechanical device capable of supplying mechanical power to the axle to which it is attached. It may ONLY be attached to an axle, and will automatically adjust its orientation to match its mount. When attempting to place a Wind Mill, you must ensure that the space it will occupy is clear of any other blocks (a warning message will be displayed if not).
The Wind Mill comes with several trade-offs. First, the Wind Mill can only be used above-ground for obvious reasons. This means that the Wind-Mill must have a clear-line of sight to the sky directly above it (overhangs or what have you will cause it not to function). Secondly, a rain or snow storm can cause the Wind Mill to spin out of control, breaking any Gear Boxes to which it may be attached (disengaging the gears in the Gear Box will allow the Wind Mill to spin freely, avoiding this problem). Thirdly, the Wind Mill is FRIGGING HUGE!
However, despite these trade-offs, it is extremely reliable when placed in desert biomes due to the lack of severe weather.
Note that it may also be customized by individually coloring each of its four sails using dyes. In this case, each dye used is sequentially applied to one "blade" of the Wind Mill at a time.
Also, a vertical configuration of the Wind Mill may be created with eight blades instead of the usual 4. This variant is the only source of mechanical power that functions in the Nether, and will consistently do so in any location due to the convection currents that are produced by the extremely hot environment found there.
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Axle: The Axle is to mechanical devices what redstone wire is to circuits. It acts as a means of transmitting mechanical power. Note that only 3 axles may be placed in a row if they are receiving power. Trying to extend them further than this will result in the Axle breaking under the strain of its own weight. If you wish to power devices further away, then a Gear Box (or several) will be required to relay the signal. Note that activating (right clicking) an Axle with an empty hand will toggle its orientation after it has been placed.
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Gear Box: The Gear Box acts as a means of relaying and distributing mechanical power. It has only one input (determined from its orientation when it is placed) to which an axle may be attached, but every other side acts as an output to which you may also attach other axles. Power supplied to the input axle is then relayed to each of the outputs. Applying a redstone current to a Gear Box will cause the output gears to disengage, effectively allowing redstone control of mechanical power. Note that activating (right clicking) a Gear Box with an empty hand will toggle its orientation after it has been placed.
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Pulley: The Pulley represents a means of converting mechanical power into vertical motion. It has an inventory into which Rope may be placed, and if left unpowered, the Pulley will slowly dispense this rope downward until it either exhausts its inventory, or until a solid object is encountered.
Conversely, when a Pulley is powered mechanically (through powered axles attached to its sides), it retracts the rope back into its inventory and raises any attached upward-facing Anchor (and in turn, any platforms it may be connected to).
Lastly, if a redstone signal is applied to a pulley, it acts as a brake, causing it to stop any motion whatsoever, whether that be upward or downward.
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Wicker: Wicker is a light-weight, but surprisingly strong, material created by weaving various kind of reeds together. Wicker may also be formed into blocks and slabs when several pieces are combined, and may be placed directly in a form that functions similar to glass panes and iron bars.
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Platform: Light-Weight wooden frames, the Platforms are intended to be used in conjunction with Pulleys to create elevators, moving gates, flood-control devices, etc. Platforms are attached to ropes by placing an upward-facing anchor on top of them. When a platform is connected in this manner, if it is lifted (through the Anchor, attached Rope, and a Pulley above), it will in turn transmit this motion to other platforms up to two blocks away.
This effectively allows you to lift up to a 5 X 5 block grid of Platforms through the use of a single Anchor and Pulley, along with the required Rope.
Platforms may also lift some select-block types attached to their top surface, namely, all types of minecart rails (as long as they are not sloped), and redstone wire. Note that redstone elements are non-functional while in transit and their appearance will change to reflect this.
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[*** The Age Of Wood Tier 3: Power Tools***]
Entry Requirements to this Age: Create a Cauldron (if not already done above). Tan Leather and construct a Saw.
Primary Goals of This Tier: Process wood into Panels, Corners, and Moulding, to be used in the construction of more advanced recipes.
Secondary Goals of This Tier: Use Saw in constructing a mob-trap. Construct an automated tree-farm.
Requirements to move to the next Tier: Construct a Hopper. Visit the Nether.
Block And Item Descriptions:
Scoured Leather: Leather may be scoured by placing it in a Mill Stone. This removes any remaining blood and flesh that may cause the leather to decompose with time. Scouring leather is the first step in the tanning process.
Tanned Leather: Tanned Leather is resistant to decay and is far more durable than untreated leather. As such, it is much better suited for use in the making of tools or in mechanical applications where wear and tear can quickly become a factor. To create Tanned Leather, place Scoured Leather in a heated Cauldron along with Dung.
Strap: Leather straps may be made by cutting Tanned Leather into strips. These provide a resilient method of binding other objects together.
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Belt: A series of Straps may be strung together to form a Belt which is extremely useful in mechanical applications.
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Saw: The Saw, when powered mechanically, processes any wooden block placed in front of it into other forms. Logs are converted to 4 pieces of wood (planks) and 2 units of Saw Dust. Wood planks are then converted to 2 wooden Sidings. Wooden Sidings are processed into 2 pieces of Moulding, and Moulding is converted into 2 Corners. Corners in turn may be cut into 2 Gears, which provides a far more efficient means of crafting them than through a workbench. Its primary use is for automated tree-farming and processing, but it is also capable of damaging players, animals, and monsters that come into contact with it when powered, making it an effective tool for use in traps and grinders. Capable of cutting through most forms of vegetation, it may also have various uses in automated farming.
Given that the Saw represents a more efficient means of processing wood than hacking at it with an axe, many alternative recipes exist for both vanilla and mod blocks using Siding, Moulding, and Corners. These alternative recipes are left to the player to discover, but if it is constructed with wood, it is likely to have such an alternate recipe.
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Siding: This block is similar to a wood slab, except it may face in ANY direction. It may be made by cutting a wood block with a Saw.
Moulding: Basically, this is Siding cut in half to provide a strip of wood for detailing structures. It is made by cutting Siding with the Saw.
Corner: Cutting Moulding in half with a Saw results in a Corner, which can be used for even more precise detailing work.
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Stake: The Stake is a useful tool in construction through giving you a means to measure straight lines and distance. By applying string to a Stake, the string will connect to any Stakes that are aligned with the first, assuming that enough string is available to cover the distance between. The amount of string used will then indicate how large a distance has been covered. (Thanks to BigShinyToys for the idea behind this one!)
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Saw Dust: When the Saw cuts wood logs into planks, it leaves behind Saw Dust which may then be used in turn for other applications.
Table: In addition to more practical applications, the advanced woodworking capability of the Saw can also be used to produce more decorative items such as Tables. Individual Table blocks when placed within the world will automatically adjust to each other so that the legs of the overall Table formed are in appropriate locations. This allows for the creation of large banquet tables and such out of multiple Table blocks.
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Foul Food: This is what happens to food when you dump Dung into a Cauldron with it. It may still be eaten, but is not exactly "haute cuisine".
Tanned Leather Armor: More resilient than regular leather armor, and oh so much more stylish, tanned leather armor offers an intermediate form of armor for those experiencing a shortage of iron.
Breeding Harness: Automating the breeding and slaughtering of animals is made much easier through the use of a Breeding Harness. By putting it on an animal, it will keep that animal restrained and in place, but will not prevent it from breeding with any other nearby animals. This allows for the maintaining of breeding-pairs that can be kept separated from their offspring, and from the rest of your livestock. It is created through the combining and refitting of various pieces of Tanned Leather Armor.
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[*** The Age Of Wood Tier 4: Automation and Basic Alchemy***]
Entry Requirements to this Age: Construct a Hopper. Visit the Nether.
Primary Goals of This Tier: Process Netherrack into Concentrated Hellfire.
Secondary Goals of This Tier: Automate collection of resource at your mob-traps and farms. Learn to filter these resources so they may be sorted by type.
Requirements to move to the next Tier: Build a Hibachi and Bellows.
Block And Item Descriptions:
21)Hopper: While it appear deceptively simple (it's basically a box with a hole in it), the Hopper allows the construction of many advanced mechanisms. Any items that fall into the top of the Hopper are added to its inventory. Arrows fired from a bow, or by a skeleton may also be collected in this manner. If the Hopper receives Mechanical Power through axles mounted to its sides, it will begin to eject items from its inventory (and stop when power it cut) out the spout below. Items may be ejected into the air, or directly into any other Block that has an inventory (chest, dispenser, etc.), and it is also capable of eject its contents into a storage minecart parked beneath it. Also, if all the slots in its inventory contain items, it will send out a redstone signal warning that it is getting full (the signal will stop when there is an empty slot in the inventory).
The Hopper also contains an extra inventory slot in which you may place various items that act as a "filter" on which items it will swallow. The most basic filter is a ladder, with items passing through the rungs while blocks are unable to (except for sand and gravel which pass through all filter types). Next, a hatch can be used to filter "narrow" items such as bones, arrows, and sticks. As with all filters, blocks are also prevented from passing through. A Grate used as a filter will only swallow smaller items (like feathers, but not arrows), while Wicker can be used to only consume powdery substances like gunpowder and flour. Wicker filters also have the additional effect of separating gravel into sand (which passes), and flint (which remains behind). In combination, these filters effectively allows you to sort the items produced by a mob trap or farm.
Additionally, soul sand may also be used as a filter in the Hopper specifically for the processing of Ground Netherrack into Hellfire Dust through the removal of the souls contained within (caution must be used when doing so however, as the souls will accumulate within the Hopper if no exit is provided). Dragon Orbs may also be converted into XP through the use of such a filter. No other substances will pass through or be processed by the Hopper when it has this kind of filter in place.
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Grate: A grate may be used as a primitive filter in determining what items a Hopper can or can not swallow. Only smaller items will pass through a grate (like feathers, but not arrows). Grates may also be placed into your world as decorative blocks, and they behave similar to window panes and iron bars in that capacity.
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Slats: When used as a filter in the Hopper, Slats allow for the filtering out of fibrous (such as string and Hemp fiber) or thin flexible materials (such as paper and leather). Like all other filters, it also allows powdery substances to pass through unobstructed. Slats may also be placed in a fashion similar to iron bars or glass panes.
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Ground Netherrack: This substances is produced by grinding Netherrack down in a Mill Stone to prepare it for further processing.
Hellfire Dust: Hellfire Dust is the highly-flammable bi-product left behind when Ground Netherrack is passed through a Hopper containing a soul sand filter. It is an incredibly unstable substance that may react violently when excessive heat is applied.
Concentrated Hellfire: Slowly distilling Hellfire Dust within a heated Cauldron (be careful not to overheat it during this process) will purify, stabilize, and concentrate it into this more practical form.
Carbon Powder: Produced by grinding down either coal or charcoal in the Mill Stone, Carbon Powder is used as a component in various alchemical processes.
Nethercoal: By combining Hellfire Dust and Carbon Powder in the Cauldron, an alternative form of fuel is created in the form of Nethercoal. The Hellfire serves to both increase the total amount combustible material and increase the burn-time of the carbon allowing the player to effectively quadruple the amount of furnace fuel in his possession by combining the two.
[*** The Age Of Wood Tier 5: Fire Mastery***]
Entry Requirements to this Age: Build a Hibachi and Bellows.
Primary Goals of This Tier: Master the use of stoked fire. Collect clay to create Pottery.
Secondary Goals of This Tier: Render animal bi-products into other forms. Start using Water Wheels as an alternative for powering your mechanical devices.
Requirements to move to the next Tier: Build a Turntable.
Block And Item Descriptions:
Element: Whereas a Filament primarily produces light when a redstone signal is introduced to it, an Element produces heat. It is created through combining Hemp Fibre or string, redstone dust, and blaze powder in a heated Cauldron, and is an integral component in making a Hibachi.
Hibachi: Through providing the means to power Concentrated Hellfire and channel the resulting heat, the Hibachi provides a method of producing fire via a redstone current. The top surface of this block ignites when it receives power, and extinguishes when power stops.
Due to the high temperature at which Concentrated Hellfire burns, The Hibachi also generates the only form of fire that may be stoked through the use of Bellows.
(Thanks to GunboatDebater for the initial block idea)
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Bellows: The Bellows act as a bladder that expels air when compressed, and draws it in when it expands. This is extremely useful in stoking a fire above a Hibachi to produce increased heat. Used in combination with a Cauldron and one or more Hibachis, this effectively allows for the Cauldron to be turned into a rendering device. The Bellows acts to stoke any fire in a 9 block square-pattern directly in front of it. They contract when they first receive mechanical power (and remain contracted for as long as it is applied), and expand when not receiving said power. They only expel air when first contracted, so a timing circuit (the Turntable is very useful in this regard) is required to alternate the Bellows between these two states to keep a fire stoked.
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Glue: Various kinds of leather (regular, scoured, tanned, pieces such as belts, or finished goods such as armor), may be rendered down into glue within a Cauldron. Glue dries into a permanent waterproof adhesive in recipes that require such a bond to be formed (like with the Wood Blades used in constructing Water Wheels). A single piece of leather will be rendered into a single unit of glue. Note that rendering requires a stoked fire, through the use of Bellows, beneath the Cauldron.
Wood Blade: Used in constructing Water Wheels, the Wood Blade is a sturdy structure reinforced by its use of Glue as a water-resistant adhesive.
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Water Wheel: The Water Wheel is a more advanced device for generating mechanical power than the Wind Mill. While it requires the precision crafting represented by the Saw to create, and the ability to render leather into Glue, it does not suffer the same disadvantages as the Wind Mill in that it can be used both below ground and reliably under any weather conditions. However, given its dependency on water, it can not be used in the Nether.
When attempting to place a Water Wheel, you must ensure that the space it will occupy is clear of any other blocks, other than water. When water flows along the bottom or side of the Water Wheel, it will cause the Wheel to spin, and that motion will be translated to the axle on which it is mounted.
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Composite Bow: A Composite Bow provides much greater draw strength for its size relative to a regular bow. As such, it can both fire arrows a greater distance, and fire heavier arrows than a regular bow (such as the Broadheads available at a later tech level).
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Tallow: Tallow is a processed form of fat that may be obtained through the rendering of various kinds of meat and other fatty animal products (like eggs) within the Cauldron. Rendering requires a stoked fire, through the use of Bellows, beneath the Cauldron. Note that not all animal products contain the same amount of fat, and thus are equally efficient when producing Tallow. Items like eggs will have to be rendered in large volume to produce a single unit of Tallow, while pork in particular is extremely efficient in this capacity due to its high fat content.
Potash: Potash is a substance produced by "cooking" various forms of wood in a Cauldron over a stoked fire. Its uses include the bleaching of colored wool (at an 8 to 1 ratio in a heated Cauldron), and the production of soap when it is cooked with Tallow.
Soap: A clean Steve is a happy Steve! Soap is produced by combining Tallow and Potash in a stoked Cauldron. At present it can be used to convert sticky pistons back into regular pistons when it is heated along with them in a Cauldron. Every bar of soap will "clean" 4 sticky pistons in this manner.
Candle:
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Dynamite: An explosive formed by soaking the highly volatile mixture produced from Tallow and Hellfire Dust, in Saw Dust, and then wrapping in Paper. Individual sticks of Dynamite act as a small portable explosive which may be ignited using a flint and steel, and then thrown as desired.
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Mining Charge: Mining Charges are a controlled directional explosive that are extremely useful in mining, and offer several advantages over TnT. When affixed to a surface, and primed, the resulting explosion will be directed towards that surface, which results in increased efficiency while carving out mining shafts. Its controlled nature also results in the hollowing out of precisely sized areas, allowing for the creation of straight shafts. Finally, the resulting explosion will *never* destroy any ores that may reside within the affected area, allowing for 100% lossless mining operations.
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Nether Sludge: By combining Hellfire Dust along with Potash (8 to 1 ratio) in a heated Cauldron, a thick sludge is formed.
Nether Brick: When fired in a furnace, Nether Sludge may be cooked into individual Nether Bricks, which may then be used to create Nether Brick blocks in the same manner as with regular brick.
Kibble: Beginning to stockpile a large quantity of creature parts that you have no idea what to do with? Take a lesson from history and convert it into animal feed! Kibble may be created through combining rotten flesh, bone meal, and just a pinch of sugar within a stoked Cauldron. It then may be fed to wolves and pigs, leaving the more tasty morsels that you produce for Steve alone!
[*** The Age Of Wood Tier 6: Pottery***]
Entry Requirements to this Age: Build a Turntable.
Primary Goals of This Tier: Learn how to use the Pottery system and create a Crucible to be used in making Steel.
Secondary Goals of This Tier: Experiment with other forms of Pottery such as the Vase and Planter.
Requirements to move to the next Tier: Create a Crucible.
Block And Item Descriptions:
Turntable: When mechanical power is supplied through an Axle to the bottom of the Turntable, it rotates any blocks placed on top of it by fixed 90 degree increments, and performs this rotation on up to 2 blocks above. Any items attached to blocks (like torches) rotated in this fashion are also rotated along with them. This device has several uses ranging from creating multi-way minecart intersections (by rotating the rails themselves), to creating redstone-based timers by attaching redstone torches to the sides of rotated blocks and using them to power wires leading away from the overall assembly.
A switch on the side of the Turntable allows for 4 different delay settings on the rotation. Note that you must click on the Turntable *with an empty hand* in order to adjust the switch (to avoid confusion when attempting to place blocks on it). This allows for configuration of how long it takes for the Turntable to perform each 90 degree rotation, with the lowest setting representing a delay of 1/2 second, and each increment above that multiplying the previous delay by 2 (1 second, 2 seconds, 4 seconds). Note that applying a redstone signal to the Turntable will cause its rotation direction to reverse, providing additional control over its behavior. (Thanks to Brothulhu for coming up with the idea of the Turntable acting as a redstone timer!)
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Unfired Pottery: When a clay block is placed on top of a Turntable, it may slowly be spun into other forms. It will transition through several stages as it continues to rotate, sloughing off clay at certain points, and should be removed from the Turntable when the desired shape is obtained. Note that Unfired Pottery needs to rest on a solid surface in order to stay in place, and this attribute can be extremely useful in automating its production, especially if used in combination with a piston pushing it off the Turntable when it is at the desired stage.
Kiln: A Kiln is actually a combination of other block-types used to fire Pottery. It consists of brick blocks which are used to surround Unfired Pottery on 4 sides (two sides may be left open if so desired for access and automation), over a stoked fire which will serve to heat the overall assembly and "cook" the Pottery contained within. A Kiln may also be used to smelt ore-blocks placed within it, as well as convert wood into charcoal.
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Vase: A Vase may be created by cooking a correctly shaped piece of Unfired Pottery in the Kiln. It is an extremely fragile decorative block which may be colored to one's tastes using dyes, and which has the unique property of being able to store a single object within its small inventory. Once the Vase is placed, it may not be removed without breaking it (which will also dispense any object contained within), and will also be broken when struck by arrows.
Planter: A Planter is another form of Pottery that may be created in the manner described above. When first created, it has limited use, but by placing earth within it, it becomes an object on which any form of plant may grow without regard for surrounding conditions, such as the presence of water or other requirements an individual plant may normally have. This can be extremely useful in automating farming (since there is no need to re-till the earth contained after harvesting, and space-restrictions on growth rate don't apply), and makes it possible to grow various plants in the Nether which you wouldn't be able to otherwise. For Nether-specific vegetation (netherwart & Blood Trees), an alternate form of the planter may also be created by filling it with Soul Sand (Thanks to KriiEiter for the idea for this one).
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Urn: A small pottery container, the Urn may be used to contain various substances in a portable manner, or may be placed as a decorative block.
Soul Urn: When filtering Ground Netherrack through soul sand in a Hopper, the souls building up within can become rather...problematic. However, if an Urn is placed beneath a powered Hopper the souls are drawn into it, creating a Soul Urn when a sufficient number have accumulated. The souls may then be transported and used in the crafting of other items. Due to its small size, the soul urn may also be thrown.
Blood Wood Trees: Representing a cross-breed between various overworld trees, netherwart, and souls, Blood Trees are an incredibly virulent life-form which can only effectively grow in the nether, and only on soul sand. While they tend to spread in an uncontrollable manner, if properly contained they can be incredibly useful in constructing automated tree-farms as they will grow virtually anywhere without being adversely affected by being placed in tight spaces (unlike regular overworld trees). Note that the residents of the nether may not appreciate having such a dangerous life-form introduced to their already torturous environment.
Blood Wood Trees represent a crossbreed between several forms of overworld and Nether-based vegetation, and the saplings may be created by combining each of the different overworld sapling types (4 types total, including the new jungle trees), netherwart, and eight Soul Urns within a heated Cauldron.
Soul Dust: When Blood Wood logs are cut using a saw, this substance is produced instead of Saw Dust. It may be used as a substitute for Saw Dust in any recipe involving it, but it may also be first filtered using a soul sand filter to extract and contain the souls within, much in the same way as Ground Netherrack. This can be a very useful property when constructing automated soul-bottling plants.
Nether Groth: Similar to Blood Wood Trees, Nether Groth is a nether-specific organism that you may create by combining all the different fungus of the Minceraft world (netherwart, mycelium, red & brown mushrooms) along with eight Soul Urns in a heated Cauldron. When fully matured, it is hostile towards any organism that walks upon it, making it incredibly useful (if a bit dangerous) in covering over large sections of the nether to prevent creatures from spawning on it, which in turn can facilitate the creation of nether-based mob traps.
[*** A New Age Dawns: The Return To Home ***]
Very little is known about this new age. All that is clear is that Steve is on the cusp of a new era of technological advancement based on all the strides forward he has made.
[*** Tier 1: Steel ***]
Entry Requirements to this Tier: Create a Crucible.
Primary Goals of This Tier: Unknown.
Secondary Goals of This Tier: Create Steel and Refined Tools.
Requirements to move to the next Tier: Unknown.
Block And Item Descriptions:
Crucible: Similar in function to a Cauldron, but made out of ceramic, the Crucible is capable of withstanding much higher heats without melting. As a result, it is extremely useful in melting and generally working with metals. It is used both in the creation of Steel, and for melting down pretty much anything made out of metal to salvage the iron, steel, or gold, that the item contains. As such, it can act as an effective means of repairing worn tools, weapons, or armor, made out of these substances as they can be melted down into their base components, and then reforged. Note that the Crucible may also be used to covert sand into glass, and cobble into smooth stone. It may also be used to synthesize redstone dust by melting down gold nuggets with Concentrated Hellfire.
Haft: A sturdy shaft created by wrapping wood with a Leather Strap and using Glue to keep the leather in place.
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Soulforged Steel: Created by combining iron, Carbon Powder and a Soul Urn in a Crucible over stoked fire, Soulforged Steel is both far more durable than iron, and far easier to craft into desired shapes than diamond, making it an excellent material for the creation of advanced tools, armors, and mechanisms. Also, due to the inherently magical nature of Soulforged Steel, it makes it an excellent material for receiving enchantments when crafted into tools, weapons, and armor. Note that Soulforged Steel can be crafted into a block form by filling all 16 slots of the Anvil, and that block can be melted back down into bars in a Crucible, to provide for mass storage.
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Anvil: An "advanced crafting table" that allows you to craft advanced mod recipes through the use of a 4X4 crafting grid. It should be noted that the Anvil consists of a work area with various steel-based tools allowing you to precision craft materials in ways not otherwise possible. Also, due to the Soulforged Steel used in its creation, the Anvil is also capable of allowing you to work with various "magical" elements.
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Battle Axe: Combining elements of both a weapon and a tool, allowing you to maximize your inventory usage, the Battle Axe is an ideal implement for both waging war and cutting through wood like butter.
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Mattock: Taking advantage of the precision crafting capable with an Anvil and through the use of Soulforged Steel, the Mattock functions both as a normal pick, and through use of its specially shaped reverse end, as a shovel as well. Due to its sturdy construction, it is also capable of blocking incoming enemy attacks. No more having to awkwardly switch tools while digging a tunnel!
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Refined Tools: For those (known as "evolutionary throw-backs" or just plain "weirdos") that prefer to be able to enchant individual tools with specific uses as opposed to using the multipurpose Mattock and Battle Axe described above, refined tools provide an alternative to cater to their degenerate tastes.
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Padding: Feathers wrapped in Fabric, padding is an effective means of cushioning a blow and is a crucial component in creating Plate Armor.
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Armor Plate: Used as a component in crafting Plate Armor, individual plates represent pieces of said armor that can then be strapped onto you for enhanced protection.
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Plate Armor: An advanced form of armor forged from Steel, Plate Armor has a far greater durability than other forms.
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Broadheads: Viciously designed to cause a great deal of damage upon impact with a living target, Broadhead arrow heads are crafted on an Anvil using Steel.
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Broadhead Arrows: Far heavier and capable of causing far more damage than regular arrows, Broadhead Arrows may only be fired from a Composite Bow due to the increased pull strength necessary to effectively propel them. Broadhead Arrows also require Moulding to craft, representing the precision tools necessary to create an effective shaft (through use of the Saw).
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Stone Siding, Moulding, and Corners: Produced by crafting "smooth stone" on the Anvil, these decorative blocks function almost identically to the wooden varieties available at earlier tech levels. Note that similar blocks may also be crafted out of Stone Brick.
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Block Dispenser: Functions like an item dispenser, but dispenses blocks and entities in front of the dispenser instead. With regular blocks, when the dispenser receives power, the block is placed in front, then removed once the dispenser is powered down. Also varies from a typical dispenser in that it places fully functional minecarts and boats in front of it, rather than the items. The Block Dispenser also fires its contents in order (complete with an indicator in the inventory displaying which item will be fired next), rather than randomly, allowing for the selection of a sequence of blocks to be dispensed.
Why is this useful? How about self-loading cannons? Water/lava/gravel/sand/bomb traps? Minecart dispensers that actually place the minecart on the tracks? Trap doors? Secret passages? Self-extending draw-bridges? A boat dispenser that drops a ready to use boat? Self-modifying circuits (this thing works on all redstone elements)? Animated displays? Up to a 16 bit ROM? Oh my Posted Image
In terms of the crafting recipe, the logic behind it is that with time the mossy cobble absorbs some of the attributes of the spawner around which it exists, while the souls contained within are capable of activating those properties when redstone current is applied.
Note that the Block Dispenser tends to "view" the world around it in terms of blocks. As a result, it has a tendency to convert some of the things it processes into a more blocky form. Sometimes, this can be extremely useful (like in converting clay balls into clay blocks, or in picking up blocks that normally can only be collected with a silk touch enchantment), while at other times...it can have unexpected results.
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Redstone Eye: A mechanism capable of "seeing" the world around it, the Redstone Eye is a crucial component in any advanced device capable of sensing change within its environment. The precision crafting necessary in creating it requires the Anvil.
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Detector Block: Isn't it rather annoying that redstone circuitry lacks the ability to "see" the world around it and react to changes in it? Well, the detector block is capable of seeing just about anything that is placed *directly* (up to one block away) in front of it, whether it be a block, a fluid, a player, a mob, a dropped item, what have you. Upon seeing something it turns on and produces a redstone current. This has a wide range of uses from simple archery targets to complex redstone applications.
Note that orienting the Detector Block to face upwards will also allow it to see rain and snow, effectively turning it into a weather sensor (particularly useful in avoiding Gear Box breakage due to an overpowered Wind Mill). Also, the Detector Block has the ability to "see" fully grown wheat in the block directly below it, opening up the possibility of fully automated wheat farms.
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Buddy Block: As the name suggests, the Buddy Block is a BUD (block update detector). It reacts to changes in neighboring blocks and outputs a short redstone pulse to a single side (determined during placement) when they occur. Buddy has a wide range of uses including everything from detecting events such as doors being opened, to detecting the various growth stages of plants, to aiding in counting the number of Turntable rotations that have occurred when automating the production of Pottery. Note that Buddy will NOT react to changes in redstone elements (redstone dust, repeaters, and redstone torches) to help prevent creating feedback loops as Buddy powers these same elements on and off.
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The Lens: The Lens is a multipurpose block that functions through focusing a light source into a coherent beam similar to a spot-light. When a light source is placed directly next to its input (the dark side), a beam is created from its output (the diamond side) which can extend up to 128 blocks away if uninterrupted. While the beam is normally invisible, if it intersects with an object, the light within the beam is reflected off of it, and lights up the area around the object. If the beam collides with a solid block, light will also be projected onto that surface. Detector Blocks can "see" this beam as well, which can be very useful in redstone applications.
The Lens has many and varied uses: it can be used for long-distance and vertical redstone signal transmission when paired with a Detector Block. When many Lenses are used in combination, they can be used to project images onto distant surfaces, which can be very useful is creating redstone displays. It can be used to effectively extend the range of a Detector Block as anything crossing the beam will interrupt it, creating a state change in any Detector Blocks that were previously "seeing" the beam. It can also be used as a light-level detector by pointing it *directly* (in the neighboring block) at the detection surface of a Detector Block, causing any ambient light in the area to be focused to a sufficient degree for the Detector Block to "see" it.
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Infernal Enchanter:
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Screw: A precision crafted iron spiral, the Screw is an integral component in the creation of the Screw Pump. It also serves a dual purpose in role-playing on SMP servers, especially when used in combination with Tanned Leather Armor.
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Screw Pump:
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Ocular Of Ender: By shaping and framing an eye of ender, an eye-piece may be formed that may be used in the creation of other devices.
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Ender Spectacles: Endermen possess the natural ability for intra-dimensional travel, and along with it the ability to sense weak-points in the very fabric of reality. While wearing Ender Spectacles, the player may also gain a portion of this ability, and be able to see the cracks in space and time through which creatures may enter the world:
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Obsidian Pressure Plates: How many times have you designed a circuit containing a pressure plate, only to realize it wouldn't work right because passing cows, creepers and even chickens would accidentally trigger it? Well, these pressure plates are triggered by the player, and the player only. These are also used in the crafting recipe for obsidian detector rails.
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Cement Buckets: Flows like a liquid, but solidifies into a solid block of smooth stone with time. Unlike water or lava Cement does not flow infinitely, but rather spreads to a fixed range from the point it is placed. If a redstone signal is applied to a source block of cement placed in the world, it keeps it in its liquid state until the signal is turned off (useful for cement traps + synchronizing flow for mass simultaneous construction).
Cement is created by combining gravel, sand, a Soul Urn, and a bucket in a heated Cauldron.
Column: In addition to aiding in working with metals, the precision tools that are part of the Anvil also aid in stone working and creating masonry. The Column is an example of one such application, and may act as a decorative block within your world.
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Pedestal: Another form of masonry, the Pedestal may be placed to face either upwards or downwards and acts as an excellent "cap" for the top and bottom of Columns
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Canvas: Using Fabric and wood Moulding, Steve is able to express himself and decorate his home with a larger form of painting, that may even hint at his thoughts, hopes, and desires for the future.
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[*** Miscellaneous Mod Features ***]
The following block, items, and functionality do not fit in any particular age, but rather are general additions to Minecraft accessible to the player at any time:
Dragon Orbs: When monsters or animals are killed by something other than Steve, they will drop glowing red orbs, similar to XP, upon death. These Dragon Orbs may not be interacted with directly, but if passed through a Hopper with a Soul Sand filter, will be converted into XP orbs for your use. This facilitates the collection of XP through mob traps and through other methods that would not normally be available to the player.
Vine Traps: One of the simplest forms of traps is to simply cover a pit with some foliage to disguise it. Vine Traps allow you to employ vines for just this purpose, as monsters and animals will think they are about to step on a solid block, only to fall right through them. These effectively replace the use of signs in drop-based mob traps providing a stackable, easier to place, and more intuitive alternative.
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Wool Slabs: Wool Slabs may be created out of any color wool for all your decorating needs. In addition to providing aesthetic versatility, they may also come in very handy when using the Block Dispenser as a ROM by providing 16 color-coded off-bits. Wool Slabs may also be recombined into wool blocks either by placing one on top of the other, or by placing 2 in the crafting grid.
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Dirt Slabs: The ultimate landscaping tool! Dirt slabs may have grass may grow over them just like with regular dirt blocks, allowing you to sculpt the perfect lawn. Like Wool Slabs, they may be recombined into regular dirt blocks at will by placing 2 of them in the crafting grid.
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Detector Rail Variants: While the detector rails were a nice addition to the game, one common complaint is that they can't detect the contents of a minecart. These variations on the detector rail allow you to do just that. The wood version detects all carts passing over. Stone (the regular ones) have been modified to detect carts containing *something*, whether that be a chest, furnace, mob, or what have you. Obsidian rails *only* detect a cart containing a player. This can be extremely useful in routing carts to various locations in an automated rail network.
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Wolf Chops: Finally! A use for wolves! I guess I lied about never adding any features to them Posted Image
Dung: Another use for wolves! Wolves periodically produce dung as the result of a mysterious biological process. While they tend to only output occasionally, they will only do so if they have been fed since their last production cycle. Wolves, being shy creatures by nature, also prefer to produce dung in the dark. Wolf Dung is extremely valued for its many uses, and is the substance many wars have been fought over in ancient civilizations.
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bobbernaut | zaterdag 1 december 2012 @ 09:33 |
Hoi...  |
SosuaCafe | zaterdag 1 december 2012 @ 09:36 |
quote: Poes dood ? |
bobbernaut | zaterdag 1 december 2012 @ 10:09 |
quote: 3e keer in 3 weken dat ze verlamd is, terwijl t steeds beter ging.. |
SosuaCafe | zaterdag 1 december 2012 @ 10:55 |
Klote. |
MineraalWater | zaterdag 1 december 2012 @ 11:12 |
Morgen |
maurisioo | zaterdag 1 december 2012 @ 11:14 |
Wat was die site waar je met een groepje kon chatten en notities maken dat we ooit een keer hebben gebruikt voor base vs base? |
vogelkooi | zaterdag 1 december 2012 @ 11:21 |
Pirate chat. |
maurisioo | zaterdag 1 december 2012 @ 11:25 |
Link? Ik kan niks vinden op google. |
mschol | zaterdag 1 december 2012 @ 11:38 |
quote: dat is klote.. |
mschol | zaterdag 1 december 2012 @ 11:41 |
over die site van een tijdje terug: gamergames (google it) en dan googlen op "gamergames" korting mijn worms world party heeft helaas een vertraging opgelopen van 1-3 weken (ach, als ik em kan krijgen alsnog zou het baas zijn ) |
SosuaCafe | zaterdag 1 december 2012 @ 11:51 |
Far Cry 3. Poeh! Ultra ziet er echt gelikt uit... |
bobbernaut | zaterdag 1 december 2012 @ 12:09 |
quote:
quote: Jep :\ |
bobbernaut | zaterdag 1 december 2012 @ 12:11 |
 |
drumstickNL | zaterdag 1 december 2012 @ 12:57 |
bquote: Ah, ook geen alcohol dus? |
shaderon | zaterdag 1 december 2012 @ 13:02 |
quote: Was ook zo'n topic vol mensen die beweren dat alcohol geen drugs is  Dat het maatschappelijk geaccepeteerd is wil nog niet zeggen dat het geen drug is. In feite hoort het bij een van de zwaarste soorten drugs, het is giftig en richt bijna direct schade aan het lichaam. Alleen dat alchohol in extreem kleine hoeveelheden is te doseren wil nog niet zeggen dat het niet tot de catogorie (hard)drugs hoort. |
maurisioo | zaterdag 1 december 2012 @ 13:05 |
quote: Op zaterdag 1 december 2012 13:02 schreef shaderon het volgende:[..] Was ook zo'n topic vol mensen die beweren dat alcohol geen drugs is  Dat het maatschappelijk geaccepeteerd is wil nog niet zeggen dat het geen drug is. In feite hoort het bij een van de zwaarste soorten drugs, het is giftig en richt bijna direct schade aan het lichaam. Alleen dat alchohol in extreem kleine hoeveelheden is te doseren wil nog niet zeggen dat het niet tot de catogorie (hard)drugs hoort. Maar het is niet zo verslavend als drugs. |
shaderon | zaterdag 1 december 2012 @ 13:12 |
quote: Juist wel. En alcohol is drugs dus het is net zo verslavend als zichzelf zeg je eigenlijk.
quote: In de Nederlandse Opiumwet wordt onderscheid gemaakt tussen soft- en harddrugs. In geval van softdrugs worden de risico's toelaatbaar geacht. Harddrugs zijn in de praktijk veel schadelijker. Alcohol wordt tot de harddrugs gerekend, alleen is het een legaal product en algemeen geaccepteerd. Nederland telt ongeveer 350.000[1] alcoholisten en België 300.000 [2]. Drug met de meeste verslaafden. |
mschol | zaterdag 1 december 2012 @ 13:19 |
quote: hearhear! |
maurisioo | zaterdag 1 december 2012 @ 13:21 |
quote: Op zaterdag 1 december 2012 13:12 schreef shaderon het volgende:[..] Juist wel. En alcohol is drugs dus het is net zo verslavend als zichzelf zeg je eigenlijk. [..] Drug met de meeste verslaafden. Oke de andere drugs dan  En (andere ) harddrugs zijn zeker verslavender dan alcohol. Als je ziet hoeveel alcohol er gedronken wordt en hoeveel er daadwerkelijk verslaafd zijn. |
SosuaCafe | zaterdag 1 december 2012 @ 13:26 |
SPOILER
SPOILER Die linkse hawai. Jezus wat een avond, en die golden teacher is iets relaxter. Leek net of ik en de bank 1 waren.
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shaderon | zaterdag 1 december 2012 @ 13:28 |
quote: Wat heb jij dan allemaal al gebruikt?  |
MineraalWater | zaterdag 1 december 2012 @ 13:30 |
 Die is voor aldie |
shaderon | zaterdag 1 december 2012 @ 13:30 |
quote: Op zaterdag 1 december 2012 13:21 schreef maurisioo het volgende:[..] Oke de andere drugs dan  En (andere  ) harddrugs zijn zeker verslavender dan alcohol. Als je ziet hoeveel alcohol er gedronken wordt en hoeveel er daadwerkelijk verslaafd zijn. -> lage dosering zoals ik in een eerdere post zei. Als je andere harddrugs in verhouding in een zelfde mini hoeveelheid gebruikt is het ook alles behalve zeer verslavend |
shaderon | zaterdag 1 december 2012 @ 13:35 |


Kinderen worden gewoon voorbereid op die smiley snoepjes (mdma)  |
shaderon | zaterdag 1 december 2012 @ 13:38 |
vandaar natuurlijk die reclames : ''redband als je voor pret bent'' |
maurisioo | zaterdag 1 december 2012 @ 13:41 |
quote: Op zaterdag 1 december 2012 13:30 schreef shaderon het volgende:[..] -> lage dosering zoals ik in een eerdere post zei. Als je andere harddrugs in verhouding in een zelfde mini hoeveelheid gebruikt is het ook alles behalve zeer verslavend Nou dan is het dus toch minder verslavend?  |
shaderon | zaterdag 1 december 2012 @ 13:50 |
quote: zo kun je het zien, ik zie alcohol als een drug die met zo'n kleine hoeveelheid wordt gebruikt toch voor zoveel problemen kan zorgen, het is ook nog eens beschikbaar voor iedereen en zelfs jonge kinderen gebruiken het al, met bijbehorende problemen van dien. Maar verslavend blijven alle drugs natuurlijk wel dat valt niet weg te praten. Waar het om ging was dat mensen alcohol niet onder drugs scharen. Zo leerden wij op school in een boek een hoofdstuk over alcohol en een hoofdstuk over drugs Ze leren je gewoon de verkeerde dingen, maakt ook niet uit hoeveel je tegen zo'n leraar in praat want 'drugs is toch totaal anders, dat weet iedereen' *facepalm* |
TJV | zaterdag 1 december 2012 @ 13:56 |
4 friend invites 6 berichten 3 hele vage foto's waar ik in getagd ben
What the fuck heb ik gedaan gisteravond?  |
Timwonnacott | zaterdag 1 december 2012 @ 14:24 |
Ik krijg BTW niet aan de praat, zelfs met schone jar crashed hij. |
SosuaCafe | zaterdag 1 december 2012 @ 14:27 |
Hier loopt 'ie prima. Alleen zodra ik coal mine dan krijg ik een packet error. Beetje brak dus nog  |
Timwonnacott | zaterdag 1 december 2012 @ 14:28 |
Ja, coal is ook wel even belangrijk om te hebben  |
Ame_thyst | zaterdag 1 december 2012 @ 14:34 |
als we nog eens serieus (geen pvp) gaan spelen misschien ff zoiets regelen voor een map host https://www.tilaa.com |
AlDieWillenteKaaprenVaren | zaterdag 1 december 2012 @ 14:54 |
Goedemiddag |
SosuaCafe | zaterdag 1 december 2012 @ 14:55 |
Tim probeer het eens echt volgens die beschrijving. Het zou moeten lukken, maar je moet wel exact die dingen volgen.
-edit: nvm ik sloop m er af. Teveel fouten. |
mschol | zaterdag 1 december 2012 @ 14:58 |
btw werkt hier iig prima (SSP) *wacht op hennep.. |
SosuaCafe | zaterdag 1 december 2012 @ 14:59 |
quote: Ja, SMP werkt niet goed. Foutmeldingen met coal minen enzo. |
mschol | zaterdag 1 december 2012 @ 14:59 |
quote: ah, das jammer 
die hardcore bucket is wel echt klote trouwens 
quote: It will never ever be smokeable. ik voorzie een mod op een mod  |
SosuaCafe | zaterdag 1 december 2012 @ 15:10 |
Feed The Beast online gezet. Kijken wat dat is.
Je kan hier een aparte launcher downloaden.
http://feed-the-beast.com/#download_wrapper |
drumstickNL | zaterdag 1 december 2012 @ 15:51 |
quote: Drugs zijn vaak niet zo verslavend als bijv. nicotine en dus is alcohol vaak wel net zo verslavend als andere drugs. |
-Datdus- | zaterdag 1 december 2012 @ 15:53 |
quote: Red band = Los pollos hermanos.  |
SosuaCafe | zaterdag 1 december 2012 @ 15:58 |

Mooie plek voor een huisje.. |
AlDieWillenteKaaprenVaren | zaterdag 1 december 2012 @ 16:03 |
Wow
quote: My father lost custody of me and my brother to my grandfather because of unsanitary and living conditions (read there was no running water or electricity at his house and he had no intention of getting either) He had anew wife who had 2 kids, Lauraand Billy. They lived with my father full time. We were however allowed to visit for a couple weeks at a time. During one of these instances fell Christmas. At the time I was 5 or 6 and abed wetter, I couldn't help it, but that didn't stop him from beating me then standing me in the corner for 10 hours at a time because he insisted Idid it on purpose.... Christmas eve was one such occasion, during the day my grandmother stopped by and I was given a 'break' while she was visiting to look like anormal child so that she didn't know anything was 'up'. She dropped off a bunch of gifts for me and my brother and left. Then back to the corner I went with aspray can balanced on my head and my arms at my side so that if it fell I got beat for moving.... I was dead tired by the time Iwent to bed and didn't want to ruin Christmas for everyone by peeing in my bed again so I forcedmyself tostay awake. I failed at staying awake, but awoke Christmas morning to find Ididn't pee the bed. I was proud and gathered with the rest of the kids by the tree to open gifts. they started handing out gifts to everyone, but nothing to me. Ithought it was odd that billy was getting similar gifts to my brother, including acouple transformer action figures I'd been wanting. Then came the last gift under the tree, 6 inches tall by 4 inches wide by 2 inches thick and it had my name on it. By this point tears were already welling up in my eyes because I thought santa hated me because I peed the bed. My dad and step mom silenced all the kids and made them watch me open my gift, I was excited because I didn't think I was going to get anything and then Igot a gift. So I tore it open and what was inside... A lice medicine box similar to this one but it was blue. I looked at it tentatively and then up at my dad and step mom who both had big smiles, by brother had startedcrying though I didn't understand why. I opened the box and it was full of rocks.... ThenI cried and they told me it was because I chose to pee the bed onpurpose. Ilater found out that he made my brother go get the rocks... and relabel all the gifts my grandmother gave us for Billy. :-(
|
MineraalWater | zaterdag 1 december 2012 @ 16:07 |
quote: Welk Thread? |
bobbernaut | zaterdag 1 december 2012 @ 16:09 |
quote:  |
MineraalWater | zaterdag 1 december 2012 @ 16:11 |
Zeg aldie welke opleiding heb jij eigenlijk gedaan of doe jij nog? |
maurisioo | zaterdag 1 december 2012 @ 16:27 |
Zouden er een paar op mijn server willen komen om even wat te testen?
109.72.41.16 |
bobbernaut | zaterdag 1 december 2012 @ 16:27 |
quote: omw |
Timwonnacott | zaterdag 1 december 2012 @ 16:40 |
Hoi
Doei  |
AlDieWillenteKaaprenVaren | zaterdag 1 december 2012 @ 16:40 |
quote: Agrarische bedrijfskunde doe ik atm.
Welke thread dat was weet ik niet eens zeker, was volgens mij in askreddit en ging over slechte kado's. TT was volgens mij over iemand die van zijn vriendin een pornootje van haar en haar ex kreeg. |
maurisioo | zaterdag 1 december 2012 @ 16:40 |
Ah zie het al. Als zombie heb je strength III en slowness. Dus het zou zo wel moeten werken. |
SosuaCafe | zaterdag 1 december 2012 @ 16:43 |
Best leuk dat Feed The Beast. |
Timwonnacott | zaterdag 1 december 2012 @ 16:44 |
Dat was toch gewoon Tekkit? |
MineraalWater | zaterdag 1 december 2012 @ 16:44 |
quote: Op zaterdag 1 december 2012 16:40 schreef AlDieWillenteKaaprenVaren het volgende:[..] Agrarische bedrijfskunde doe ik atm. Welke thread dat was weet ik niet eens zeker, was volgens mij in askreddit en ging over slechte kado's. TT was volgens mij over iemand die van zijn vriendin een pornootje van haar en haar ex kreeg. Gevonden |
Ame_thyst | zaterdag 1 december 2012 @ 16:45 |
quote: zoiets alleen dan zonder EE |
Timwonnacott | zaterdag 1 december 2012 @ 16:48 |
quote: Dat is wel beter ja. EE was leuk, maar te OP. |
SosuaCafe | zaterdag 1 december 2012 @ 16:51 |
Lachen, nieuwe biomes en items. |
Ame_thyst | zaterdag 1 december 2012 @ 16:54 |
launcher ziet er fancy uit |
maurisioo | zaterdag 1 december 2012 @ 17:14 |
quote: Laat maar. Wat een kutplugin.  |
Ame_thyst | zaterdag 1 december 2012 @ 17:14 |
ziet er goed uit, mooie biomes. Misschien wel leuk als dit de nieuwe Aldie server wordt nieuwe meuk te ontdekken |
SosuaCafe | zaterdag 1 december 2012 @ 17:16 |
Ja ik laat m draaien voorlopig. Vind m ook wel leuk. |
drumstickNL | zaterdag 1 december 2012 @ 17:17 |
quote: Op zaterdag 1 december 2012 16:40 schreef AlDieWillenteKaaprenVaren het volgende:[..] Agrarische bedrijfskunde doe ik atm. Welke thread dat was weet ik niet eens zeker, was volgens mij in askreddit en ging over slechte kado's. TT was volgens mij over iemand die van zijn vriendin een pornootje van haar en haar ex kreeg. here brah
http://www.reddit.com/r/A(...)s_gifts_they/c46bezy |
shaderon | zaterdag 1 december 2012 @ 17:34 |
kijk, voor zulk soort mensen is er dus de doodstraf. wat een kk man is die vader zeg. |
mschol | zaterdag 1 december 2012 @ 17:35 |
quote: jij slikt alles voor zoete koek wat op reddit staat?  |
shaderon | zaterdag 1 december 2012 @ 17:35 |
quote: ik neem maar gewoon aan dat het echt is, maar het had ook echt kunnen gebeuren, daar baseer ik mijn mening op  |
SosuaCafe | zaterdag 1 december 2012 @ 17:49 |
Leuke dingen tussen.http://imgur.com/a/WbzeV |
bobbernaut | zaterdag 1 december 2012 @ 17:50 |
http://www.reddit.com/r/A(...)ee_drinks_some_free/
[–]whatanicepseudonym 3 punten 4 uur geleden I work at a hotel, so free toilet paper all day boiiiiiii
upvote  |
SosuaCafe | zaterdag 1 december 2012 @ 18:12 |
Zo hoort het. |
Flodder450 | zaterdag 1 december 2012 @ 18:33 |
quote: hey, die bomen ken ik |
mar456 | zaterdag 1 december 2012 @ 18:39 |
Geef is linkje van launcher |
SosuaCafe | zaterdag 1 december 2012 @ 18:46 |
Staat 1 pagina terug. |
bobbernaut | zaterdag 1 december 2012 @ 18:56 |
http://9gag.com/gag/5968266

 |
mar456 | zaterdag 1 december 2012 @ 18:59 |
Oke i like nieuwe server |
SosuaCafe | zaterdag 1 december 2012 @ 19:00 |
quote: tsja dat werkte in mijn tijd nog niet.
 |
TJV | zaterdag 1 december 2012 @ 19:00 |
quote: Valt ook niet op hoor. |
AlDieWillenteKaaprenVaren | zaterdag 1 december 2012 @ 19:02 |
|
bobbernaut | zaterdag 1 december 2012 @ 19:06 |
quote: echt he, heletijd licht in je bakkes en alleen maar met je "rekenmachine" bezig |
SosuaCafe | zaterdag 1 december 2012 @ 19:11 |
quote: tijdens cultuurgeschiedenis.
 |
bobbernaut | zaterdag 1 december 2012 @ 19:11 |
quote:
 |
TJV | zaterdag 1 december 2012 @ 19:13 |
Is server ip nog hetzelfde? |
bobbernaut | zaterdag 1 december 2012 @ 19:19 |
quote: Hmm
 |
TJV | zaterdag 1 december 2012 @ 19:19 |
Je moet die launcher downloaden.
http://feed-the-beast.com/#download_wrapper |
TJV | zaterdag 1 december 2012 @ 19:20 |
Maarja ik ga naar Ajax doei. |
bobbernaut | zaterdag 1 december 2012 @ 19:23 |
quote: Veel plezier  |
shaderon | zaterdag 1 december 2012 @ 19:32 |
Reading - man U 3-4 eerste helft  |
AlDieWillenteKaaprenVaren | zaterdag 1 december 2012 @ 19:37 |
quote: Inderdaad, waanzin |
vogelkooi | zaterdag 1 december 2012 @ 19:41 |
Rocken! |
SosuaCafe | zaterdag 1 december 2012 @ 19:52 |
Deze op een mooie lenteochtend in mei aan je morning coffee.
 |
bobbernaut | zaterdag 1 december 2012 @ 21:02 |
Tip voor beatboxen, poffertjes crackertjes |
AlDieWillenteKaaprenVaren | zaterdag 1 december 2012 @ 21:13 |
Het jaar 2000 stuurde een quipu, ze willen hun tip terug. |
Ame_thyst | zaterdag 1 december 2012 @ 21:25 |
ben al bij deel 5 |
shaderon | zaterdag 1 december 2012 @ 21:25 |
Tip als je je oude keyboard ooit nog wil kunnen verkopen, laat hem niet van de trap flikkeren |
shaderon | zaterdag 1 december 2012 @ 21:27 |
quote: dat is toch maanden werk, omdat het vocht uit het hout moet? was ooit bij discovery how its made |
Ame_thyst | zaterdag 1 december 2012 @ 21:29 |
blijkbaar niet is maar heel dun dus lijkt me sterk dat het lang duurt. |
shaderon | zaterdag 1 december 2012 @ 21:34 |
ah, dat is bij elektrische gitaren |
shaderon | zaterdag 1 december 2012 @ 21:34 |
duurt enkele maanden |
Ame_thyst | zaterdag 1 december 2012 @ 21:36 |
grappig dat het bij 1:30 massief is en bij 1:50 is het opeens een totaal ander model (hol) |
shaderon | zaterdag 1 december 2012 @ 21:39 |
Dat zegt die ook, zo'n zaag computer met 8 verschillende koppen zaagt uit dat stuk hout een semi akoestische gitaar |
Ame_thyst | zaterdag 1 december 2012 @ 21:41 |
check 1:45, ding is hol, niet massief no way dat je dat weg kan zagen/boren whatever  |
shaderon | zaterdag 1 december 2012 @ 22:01 |
Nog even en
WIJ STAAN BOVEN DE JODEN__!!  |
drumstickNL | zaterdag 1 december 2012 @ 22:06 |
kut steam; ik probeer een game op te starten die via een launcher de game update. Zit nu al 10 minuten vast op "scanning for updates" donder op man. |
shaderon | zaterdag 1 december 2012 @ 22:07 |
ik heb ''geen verbinding'' op steam
zelfs na opnieuw opstarten gaat het niet weg |
shaderon | zaterdag 1 december 2012 @ 22:13 |
Als mijn piano er is ga ik eens zo'n een mans band uitproberen. Zo'n filmpje waarin je basgitaar gitaar piano en drum + mogelijk meer tegelijk speelt. Dus dat je met sony vegas alle opnames van de instrumenten in 1 venster zet. Lijkt me wel gaaf  |
shaderon | zaterdag 1 december 2012 @ 22:14 |
Dus zoiets |
shaderon | zaterdag 1 december 2012 @ 22:24 |
kk ajax |
drumstickNL | zaterdag 1 december 2012 @ 22:46 |
saturday night buddy |
TJV | zaterdag 1 december 2012 @ 23:02 |
quote: Als ik jou ooit tegen kom lepel ik je ogen uit je kop en stop ik je hersens in je reet. Tering wat ben jij een irritant ventje zeg.
SPOILER hihaho
|
shaderon | zaterdag 1 december 2012 @ 23:12 |
quote: Op zaterdag 1 december 2012 23:02 schreef TJV het volgende:[..] Als ik jou ooit tegen kom lepel ik je ogen uit je kop en stop ik je hersens in je reet. Tering wat ben jij een irritant ventje zeg. SPOILER hihaho
allah zal mij beschermen
 |
TJV | zaterdag 1 december 2012 @ 23:13 |
quote: Allah bestaat niet. |
shaderon | zaterdag 1 december 2012 @ 23:15 |
quote: joh |
TJV | zaterdag 1 december 2012 @ 23:16 |
quote: Die ook niet. |
shaderon | zaterdag 1 december 2012 @ 23:19 |
 |
TJV | zaterdag 1 december 2012 @ 23:20 |
 |
shaderon | zaterdag 1 december 2012 @ 23:21 |
 |
TJV | zaterdag 1 december 2012 @ 23:24 |
Is die afbeelding nou zo debiel groot, of is mijn internet zo traag? |
shaderon | zaterdag 1 december 2012 @ 23:25 |
156kb |
TJV | zaterdag 1 december 2012 @ 23:26 |
Valt mee. |
shaderon | zaterdag 1 december 2012 @ 23:26 |
neem jij maar lapo |
TJV | zaterdag 1 december 2012 @ 23:26 |
Nope |