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3DS Circle Pad Pro: The Verdict
"Despite being a ludicrous spectacle, it's near-indispensable for any 3DS owner who wants to get the most out of what we suspect will be an ever-increasing range of must-have titles."
You need only play Resident Evil: Revelations with (and for comparison's sake, without) the Circle Pad Pro to appreciate just how essential that second analogue slider is. In that regard, this is a purchase that every 3DS owner is advised to make; games such as Kid Icarus: Uprising and Metal Gear Solid 3: Snake Eater 3D are confirmed as supporting the controller, and no doubt many other titles will follow suit in the future.
Yet providing such a resounding recommendation for this device leaves a bitter taste in the mouth; simply put, the Circle Pad Pro is a totally unnecessary afterthought that reduces the console's aesthetic appeal and drastically impacts its portability. It feels like a stop-gap product, too and only a fool would bet against Nintendo shortly announcing a revised 3DS console that incorporates the myriad interface improvements witnessed here.
When that inevitable day comes, many Nintendo followers will look upon the Circle Pad Pro as a totally avoidable misstep, a retro-fit that ranks as the most embarrassing episode in firm's history since the ill-fated Virtual Boy. Had Nintendo got the design right for the 3DS in the first instance then we would have been spared such a ludicrous spectacle, but for now, it's near-indispensable for any 3DS owner who wants to get the most out of what we suspect will be an ever-increasing range of must-have titles. The Circle Pad Pro is a hack-job that has no right to exist, but for the time being at least, we're thankful that it does.