quote:First of all, a lot has been made about the new “fourth pillar” of story telling. Is it really all they are making it out to be? In my personal opinion, yes, it really is a big deal and let me tell you why. In the short time I’ve been playing SW:TOR I have already given more thought to my character than I ever did in all the years I played WOW. I’ve had to make hard choices with my Bounty Hunter that have made me honestly think about who he is and what he’s like. At first I intended to play him as a real asshole but some of the moral quagmires these quests put you in just aren’t that black and white. Do I do what gets me the most credits? Do I stay loyal to the person who gave me the job even it means hurting Innocent people? As a result of all this I have a character that is a hard ass bounty hunter who has a soft spot for people in trouble and children. The only thing I could tell you about my WOW character Dudefella is that he was a mage and a hell of a good dancer.
lolquote:Op donderdag 23 juni 2011 23:53 schreef JediSimons het volgende:
Ik kon geen nieuw volg-topic openen. Omdat er blijkbaar nog een ander topic over SWTOR open was. Ik kreeg een foutmelding.
Anyway. http://www.penny-arcade.com/
[..]
Lol , ik ook gek genoeg , en kreeg ook een fout melding :|quote:Op vrijdag 24 juni 2011 09:32 schreef LeaderRoel het volgende:
Ik wou ook een topic openen maar dat werkte ook niet
Wel mooie OP
Hmm , ben er nog niet over uit wat nu m'n main character gaat worden.quote:Op vrijdag 24 juni 2011 10:56 schreef LeaderRoel het volgende:
Je krijgt 8 character slots op je account, ik weet nu al zeker welke de mijne worden!
Jedi Knight>Jedi Sentinel
Imperial Agent>Sniper
Sith Warrior>Sith Juggernaut
Smuggler>Gunslinger
Bounty Hunter>Mercenary
Trooper>Vanguard
Jedi Consular>Jedi Sage
Sith Inquisitor>Sith Assassin
SWG , dat heb ik ook nog een tijdje gespeeld.quote:Op vrijdag 24 juni 2011 23:26 schreef Chocolatebear het volgende:
http://forums.station.sony.com/swg/posts/list.m?topic_id=1220357
Bawwwwwww
Wat jammer nouquote:Op vrijdag 24 juni 2011 23:26 schreef Chocolatebear het volgende:
http://forums.station.sony.com/swg/posts/list.m?topic_id=1220357
Bawwwwwww
I'll just wing itquote:Op vrijdag 24 juni 2011 10:56 schreef LeaderRoel het volgende:
Je krijgt 8 character slots op je account, ik weet nu al zeker welke de mijne worden!
Jedi Knight>Jedi Sentinel
Imperial Agent>Sniper
Sith Warrior>Sith Juggernaut
Smuggler>Gunslinger
Bounty Hunter>Mercenary
Trooper>Vanguard
Jedi Consular>Jedi Sage
Sith Inquisitor>Sith Assassin
Het enige weaar ik me zorgen over maak is dat het zo dood oogt, zelfs Mass Effect kende meer leven.quote:Op dinsdag 28 juni 2011 22:56 schreef LeaderRoel het volgende:
http://betacake.blogspot.(...)eta-screenshots.html
Het is een beta waar nog maar een paar honderd mensen aan meedoen.quote:Op woensdag 29 juni 2011 09:05 schreef Morthill het volgende:
[..]
Het enige weaar ik me zorgen over maak is dat het zo dood oogt, zelfs Mass Effect kende meer leven.
Bedoelde qua NPC'squote:Op woensdag 29 juni 2011 09:09 schreef LeaderRoel het volgende:
[..]
Het is een beta waar nog maar een paar honderd mensen aan meedoen.
Ziet er nice uitquote:Op dinsdag 28 juni 2011 22:56 schreef LeaderRoel het volgende:
http://betacake.blogspot.(...)eta-screenshots.html
Dat viel me idd ook wel op , hoop dat ze het nog iets levendiger maken.quote:
quote:Copypasting some impressions from the MMO-Champion forums:
-Overall general impressions are amazing. It truly is one of favorite games ever already.
-The leveling quality and quest design are so far above any game that I have ever played that it's comical. The ending quests of certain planets are just plain epic win.
-The ships are pretty damned big. Everything is built to scale in the game. You don't walk into a hut and magically see many layers and huge rooms.
-Companions are absolutely wonderful. The only shitty part is that you can't talk to them whenever you want. They talk to you when they are scripted to do so at certain places on the map, in your ship, or as the game progresses. I really wih I could talk to them more often.
-The class stories are all very VERY engaging IMO. The weakest one I tried was the Inquisitor, although it was not bad by any means at all. I just personally liked some others better.
-I've tried:
~Imperial Agent (dps) to level 16. Cover took some time to get used to, but then was easy to do. Great damage and kicked ass in PvP. (You just have to play it correctly)
~Sith Warrior Marauder (dps) to level 17. Was fun wrecking things.
~Juggernaut (tank) to level 17. Was fun to tank and PvP with. I dealt good damage and soaked a lot as well. Threat never seemed to be a problem if I was paying attention.
~Sith Inquisitor Sorcerer (healer/lightning) to level 18. Was a lot of fun both with lightning and healing. Healing is not as "advanced" as it is in WoW. The reason is because WoW healer can do nothing else except heal. TOR's can still dps well. It feels better IMO.
~Bounty Hunter Mercenary (dps) to level 22. Was a lot of fun running around with 2 pistols.
~Bounty Hunter Powertech (tank) to level 29. Was a lot of fun. I didn't feel like a tank until level 20, though after that was awesome. PvP is great as a tank. I like seeing big numbers in the sheilded colunn after a warzone.
~Trooper to level 6. Not enough time, but was fun.
It's hard finding time to play all I want to. lol
-I had fun healing. I could dps as well with everything other than boss fights.
-I had a lot of fun tanking. A LOT. Especially in PvP. It is really awesome.
-Leveling as a tank or healer is great. I doesn't feel slower at all. The companions compliment you nicely, and you are not a weak little pud.
-Animations don't evolve with levels, but you do get new skills as you level that have new animations. nothing is done twice with a simple flash added to it. Everything is unique.
-There are a ton of choices you need to make that are unclear (regardless of it telling you you get LS/DS points for it) as to what the outcome will be. The choices without LS/DS point gains are also tough. I do litterally sit there pondering my choices at times.
-The voice acting is fantastic for the most part. Some people have super annoying voices and make me want to punch babies, but that's kind of the point sometimes. lol. I have no complaints at all except for when it bugs. :/
-I personally have never enjoyed space shooter games. I've had fun with some, and Star Fox is the only one I can actually remember liking. That said, I won't be playing the Space Combat mini-game. It's not bad for what it is, but it's not something I enjoy either. Though I will say, i am also a staunch supporter of Bioware NEVER adding more space flying elements into the game. I just hate that kind of game. Their main game is too amazing for me to waste time playing with a space ship.
-I only played a little bit of Trooper, so no. No companions by that point for me.
-Force users do not feel special to me at all. Bioware went to great lengths to make non force users really super badass. And that's not to say force users are not, cause they are. Story is amazing for all. Power is actually really well balanced. They are tweaking between builds, and certain classes (Cough Commando especially, and Sage/Sorcerer a bit cough) are OP atm, but they were not last build. So, this is just tweaking on Bioware's part to try a few things. But, overall it really feels super balanced.
-Animations and graphics are the best I've ever seen in an MMO.
-Combat is sweet. You engage a group of 3 mobs, and one rushes at you, 2 others seperate and take cover. It adds challenges I have never seen in an MMO before. You really do feel like an
epic ass kicker.
-The fun factor is really the biggest thing. I've never had as much fun with another MMO as I have with my time with this game. I'm really excited to see endgame.
-Huttball is absolutey awesome IF other players know what they are doing. Otherwise it can be a little annoying. lol "Just pass the fucking ball!!!" "No, run to THEIR goal line, not ours!!!"
-Alderaan's warzone is awesome. I never really cared for Arathi Basin in WoW, but I really like this one.
-The Voidstar is hit or miss. It's a take turns to get through the objective scenario. Usually one team just dominates the other.
-I've never been, nor ever seen anyone get stunlocked. The resolve bar helps in that respect. Though, if 3 or 4 people are all attacking you, they can kill you and keep you stunned. But that's common sense.
-You will rarely win a 2v1 scenario. But you can be smart about it and live a long time, killing one in the process.
-This game is far better than anything you've seen on it yet. Playing it makes all the difference.
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