https://twitter.com/#!/PS_TRay/status/194614193230577665quote:@PS_TRay my liquid cooling turned my desktop into a swimming pool:-) you have to postpone @planetside2 beta until at least may
TRay: man, you are gonna miss out
http://www.gamesradar.com(...)look-lightning-tank/quote:PlanetSide 2's vehicles are the key to victory: skillful pilots will be able to turn the tides of battle on their own if they can take out enough high-value targets. The Lightning tank is the perfect vehicle for the kind of Rambo-esque commando that wants to go out on his own, rack up kills, and come home with some new notches on his belt. This single-pilot tank has a high rate of fire (six rounds every three seconds), so enemies expecting a lumbering, molasses-slow cannon will be literally shocked by the Lightning's artillery.
The Lightning’s available to all three factions, and comes outfitted with a Skyguard turret that’s effective at ground-to-air firing as it is against on-foot infantry. Even better, its shots burst into flak if they’re shot near aircraft, so even if you miss a couple shots against airborne enemies, you’re likely to do some serious damage. The Lightning is also a predator of the battlefield: the ATV-like quad is the only vehicle that can outrun it, and the only way to evade a Lightning is to turn back and retreat towards your base. Though it won’t beat a full-on battle tank in a head-on fight, it can easily strafe around it to take it down from behind.
quote:Kickass aerial combat footage from some playtesting we did yesterday on our beta server!
quote:beta server
omgomgomg gaat de beta nou toch echt bijna beginnen?!quote:beta
waar is die live stream te zienquote:Op vrijdag 1 juni 2012 21:39 schreef bjorntju het volgende:
73 minuten aan gameplay!
Je ziet er niet echt gevechten in, het is meer een soort van walktrough. Maar ik raad het iedereen zeker aan om er een beetje doorheen te klikken. Op de E3 is de game ook speelbaar ( met 12 PC's, en ''honderden'' mensen van SOE studio's over de hele wereld. Dit wordt ook allemaal live gestreamd. En volgens de walktrough die ik hierboven heb gepost, willen ze ''really really quick'' mensen toelaten in de beta. Kan niet wachten!
Bron: http://www.gamebreaker.tv(...)n-with-planetside-2/quote:Now, this is the first time the game has been played at a live event or outside of beta and as a result Gary was only able to play a small portion of it. But his feelings on the game can be summed up pretty well with four words.
“Oh My Freaking God!”
Yup. Gary’s pretty excited. What about you?
Bron: http://www.mmorpg.com/gam(...)-Preview.html/page/1quote:So far we’ve seen SOE talk the talk, but I think I can confidently say that it looks like the team is definitely prepared to walk-the-walk. PlanetSide 2’s polished, tight, shooter gameplay combined with massive three-faction battles are going to take the MMO world by storm
Bron: http://www.theverge.com/g(...)x-shaped-battlefieldquote:I cannot remember the last time I was so hesitant to get up from an E3 appointment than I was when my hands-on PlanetSide 2 demo came to an end.
Bron: http://www.gameinformer.c(...)tside-2-s-worth.aspxquote:I was already sold on the idea of joining the enormous persistent war that Planetside 2 promises. Now that I’ve played it and have firsthand confirmation that the gameplay holds its own against the best shooters on the market today, it’s at the top of my competitive shooter list. We should see a closed beta starting soon, with a full release planned before the end of the year.
http://uk.pc.gamespy.com/pc/dishonored/1225010p1.htmlquote:
Wow, three awards! PlanetSide 2 made such an impression on us from the first moment we laid hands on it that we've declared it the Best Shooter, Best Free-to-Play Game, and Best PC-Exclusive Game of E3 2012. How did it become our most-decorated game? Simple: where most shooters go to great lengths to create the illusion that we're part of huge war raging around us, PlanetSide 2 actually creates the war. It's the sheer size of the conflict that amazes us -- the promise of literally thousands of players fighting for control over huge, 64-square-kilometer maps with a huge variety of sci-fi weapons, gear (jetpacks!), and vehicles. To put this size into perspective: some of the bases scattered across these maps are roughly the size of a standard Call of Duty multiplayer map.
Plus, this is one case where the free-to-play system is not only a bonus, but essential -- it all but ensures that the war in PlanetSide 2 will never be lacking for soldiers to fight it. It may not have the shiny graphics of Crysis 3, but we're hoping it'll open up a whole new world for first-person shooters.
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