.quote:Having mastered ice, water and snow in previous Uncharted games, Naughty Dog has set its sights on groundbreaking fire effects in the forthcoming PlayStation 3 threequel.
Speaking in an interview with the PlayStation Blog, Naughty Dog mouthpiece Arne Meyer explained that the game would feature realistic flames that slowly reduce the environment to ashes.
"We're always on the lookout for new technical challenges and we're really happy with what we're achieving with our fire effects," he boasted.
"It's not just a static asset – the fire deteriorates the wood realistically and there are blowback effects, like you would expect. The smoke is looking much better this time around."
Referencing a level, trailered below, in which you have to escape a burning mansion, Meyer added that, in theory, you'll be able to stand still and watch the building burn down before your eyes.
"You could sit down and watch the chateau burn around you, if you sit there long enough," he claimed.
"However, we want the player to proceed through the game at a decent pace so that's not going to happen. Even in this demo, you can see beams deteriorating as they burn, and you can even take cover behind them when they give way and fall to the floor, only for that cover to disappear when the beam has burned away completely.
"Procedural fire is a pretty difficult technical challenge, especially on top of everything else you're trying to get in the game, but it produces some brilliant effects, like the corners of the wallpaper starting to roll and then igniting, and then the embers flickering in the air.
"Essentially, we're programming oxygen and then having the fire follow it around the environment," he explained
quote:The real meat of the press event was the unveiling of the central antagonist that will try to foil Nathan Drake and Victor Sullivan at every opportunity – meet Katherine Marlowe in the video above.
quote:Additionally, we’ve uploaded a set of stills from the cutscene, a high-resolution render of Katherine Marlowe and concept art of the agents and thugs Nathan Drake and Victor Sullivan will face in UNCHARTED 3: Drake’s Deception.
quote:Issue 57 of the Official Playstation Magazine has an exclusive look at Uncharted 3, as well as a chat with the developers, which brings to light a bunch of new information regarding story, characters, and sand. Endless, endless sand. The magazine should be available in stores now.
- Drake spends most of his time exploring the Arabian dunes of Rub' al Khali.
- The game features "all the things you'd expect in a desert" - including sandstorms and mirages.
- The sand creates a 'dynamic environment' for Drake, with altering geography.
"We've done a ton of research...The way sand blows over and curls over the tops of dunes, the way it displaces and flows - it's almost a liquid" - Amy Hennig, Creative Director
- Drake and Sullivan are in the Empty Quarter, looking for the Iram Of The Pillars, a kind of Arabian Atlantis.
- Not all locations are dry and arid; you'll be taken all over the world to places like London and a jungle temple.
- The story is based around Lawrence Of Arabia, and his fascination with Iram Of The Pillars.
- Bike sections are all but confirmed. There's a newspaper cutout in the teaser trailer that mentions motorcycles, and Naughty Dog says "We have a strong tradition of vehicular gameplay, and we try not to repeat ourselves".
- The story to the game is still being written and altered, but villain Katherine Marlowe is part of an secret order that dates back to Queen Elizabeth I.
- Drake's Deception will most likely not be his last outing; "The Uncharted franchise was never conceived as a trilogy"
- "Of course, there are recurring characters from previous games" - I guess that's Elena confirmed, then?
- There's a new melee system, with features like Drake picking up a bottle from a table and smashing it over an enemy's head. There are also new stealth moves and mechanics.
- "We'll be sure to alert everyone if a public beta is in the works this time around".
There's loads more info, as well as brand new screenshots, within the silky pages of the magazine. We implore you to rush to the newsagents and snap Issue 57 up now.
Ah, ik ben blij dat er iemand de aftelling bijhoudt.quote:Op vrijdag 8 april 2011 19:49 schreef wolfrolf het volgende:
Cyberia, het is altijd weer feest als ik zie dat jij dit topic kicktDie derde thug met zijn zwarte jas, die ziet er echt supercool uit zeg.
Voor de rest heb ik echt helemaal geen zin in deze game.. Nog 7 maanden en 3 dagen!!!!!!!!!!!!!!!
yw, stuur de krat bier maar naar schiedamquote:Op maandag 11 april 2011 14:50 schreef Kuukske het volgende:
[..]
Ah, ik ben blij dat er iemand de aftelling bijhoudt.
http://twitter.com/johnnyminkley/status/58689275734130688quote:#uncharted3 multiplayer ahoy. http://twitpic.com/4kx2q6 Can't talk details yet, but this is shaping up to be one special game.
Voor in het vervolg ja.quote:Op vrijdag 15 april 2011 12:53 schreef FinalD87 het volgende:
Dat mag in een spoiler-tag als je het mij vraagt
Move on.quote:Well, just as Uncharted: World of Deceit, these renders aren’t official Uncharted 3 assets and don’t represent the game in any way.
Naughty Dog’s Community Manager, Arne Meyer, has clarified the situation and stated that the renders were nothing more than an art test
Jouw evil chick eigenlijk ookquote:
quote:Other video games may connect to Facebook, but upcoming PS3 title Uncharted 3: Drake's Deception is headed into uncharted territory by bringing Facebook and other social media connections directly into the game.
Game developer Naughty Dog is working with Facebook and YouTube to expand the ability to share experiences from within Uncharted 3— sequel to the 2009 title named Game of the Year by multiple outlets — without the need for external tools.
At the start-up menu, players can view a "feed" that shows which Facebook friends on the PlayStation Network are currently playing and whether they've posted updates or videos. Clips can be viewed without leaving the game. Previously, videos had to be handcrafted and exported for uploading to YouTube.
While PlayStation Network and Xbox Live let players send automated updates to Facebook, "I don't think anyone else has gone to that level to bring Facebook within the game. People usually do it the other way around," says Christophe Balestra, co-president of Naughty Dog. "We are the first ones who are doing this."
None of these social-media upgrades affects the single-player story mode, an adventure starring Indiana Jones-ian franchise hero Nathan Drake. But when players get the game, due Nov.1, they can opt in to Facebook connectivity.
The developers hope that the changes make the multiplayer game environment less intimidating and more familiar.
"Our goal for Facebook is to really make sure you can interact with your Facebook friends the way you interact with your PSN friends," Balestra says. "You can talk to them (and) you can invite them to your party. You are going to see icons of people's faces and their real names. So right away it is going to feel bigger."
Players can post screen shots and video clips that show off their customized characters and team emblems. After a game finishes, a player might send out a post that he found a treasure during the game. The first five friends who "like" the post could get an in-game gift. Players also can post videos of multiplayer game action of up to 90 seconds.
"We're trying to create unique stories every time you play, to continue this feeling of a familiar and close-knit community, sort of like how Facebook already operates when friends upload photos and videos of their travel or parties," he says. "We're not just updating your wall with basic things happening in the game."
Those who want to tinker with their videos will have a battery of new in-game post-processing tools. Each multiplayer session is stored on the hard drive of the player's PS3. You can go into that video file and direct the scene to your liking, moving the camera around, adding voice to a character and even sharing the video so a friend can help edit. "You can create your own movie and tell a story," Balestra says.
Past games such as Halo 3 have included filmmaking tools to make scripted videos, but Uncharted's direct link for uploading videos to YouTube is unique.
The best uploaded videos might wind up on "Uncharted TV," which will play in the bottom right corner of the pregame menu.
"People can watch the best plays that we selected," he says. "We want to give you access to all the media being generated by Uncharted within Uncharted."
Uncharted 3 will have some new multiplayer game types, too. A new Deathmatch mode pits three teams of two against one another, and Free-for-All lets eight players compete until the last player is standing. And for the first time, players can sit side by side and play on a split screen.
"If you watch a football game, you talk about it the next day because everyone watched the same game," Balestra says. "This is (to) get people who play to have a better experience."
Buddy system:quote:Power Plays are LIMITED in time. They're only active for a short period of time, not permanently for the rest of the match. So, for example, the Elimination-type sequence will only be active for 60 seconds. Then it's back to normal DM rules.
quote:The new Buddy System (which is in other modes and pairs you with a friend or a random) allows me to respawn next to my partner if he's not in battle. We're a squad, and it's all on our shoulders to win. I need to communicate and make big moves, and as long as the person on my screen isn't my buddy, I can blast the hell out of them.
Geinig filmpje.quote:Op donderdag 5 mei 2011 19:10 schreef Cyberia18 het volgende:
The EGTV Show: Uncharted 3 - The Mo-cap Sessions
Victor-Goddamn-Sullivan
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