Ik hou er wel van, iedere avond weer met een glimlach mn bed in!quote:
quote:
Komt er na Forever, Forever and Ever and Ever? 40 jaar ontwikkelingquote:Op maandag 18 mei 2009 21:05 schreef Swetsenegger het volgende:
[..]
The Collectors Edition dan maar?
[ afbeelding ]
quote:3D Realms Release – Pertaining to Recent Events Surrounding Duke Nukem Forever
Dallas, TX (May 18, 2009) – In light of recent press articles and statements by Take-Two (to the media and in a lawsuit), we want to set the record straight on some issues.
Despite rumors and statements to the contrary, 3D Realms (3DR) has not closed and is not closing. 3DR retains ownership of the Duke Nukem franchise. Due to lack of funding, however, we are saddened to confirm that we let the Duke Nukem Forever (DNF) development team go on May 6th, while we regroup as a company. While 3DR is a much smaller studio now, we will continue to operate as a company and continue to license and co-create games based upon the Duke Nukem franchise.
As some of you may know, Take-Two filed a lawsuit last week containing various accusations and claims against 3DR and the uncompleted DNF game. Take-Two never paid 3DR advances or any signing bonus or any other funds related to DNF, up until July 2008, at which time they paid $2.5m in connection with another agreement for an unannounced game. This is the sum total Take-Two has paid 3DR in connection with DNF. Take-Two claims that they paid $12m to GT Interactive/Infogrames to acquire the publishing rights for the DNF game. To be clear, 3DR was not a party to that transaction and did not receive any money from it. When the DNF game was originally signed with GT Interactive in 1998, GT paid 3DR a $400,000 signing bonus. Up until July 2008, this was the only publisher money we received for the DNF game. Meanwhile, 3DR put over $20m into the production of DNF.
Take-Two retains publishing rights for the DNF game, although 3DR retains certain rights to sell the game directly to the public. Late last year, 3DR began negotiations with Take-Two to provide funding to complete the DNF game. In the meantime, 3DR was hitting mutually-agreed milestones, despite not having a new agreement finalized. Take-Two was well aware that 3DR needed the funding to continue the DNF game development. Suddenly, after months of negotiations, Take-Two materially changed the parameters of the proposed funding agreement. 3DR informed Take-Two that it could not financially afford the changes Take-Two was suggesting and would be forced to release the team if an agreement was not reached. Take-Two made a last minute proposal to acquire the Duke Nukem franchise and the 3DR development team. Take-Two's proposal was unacceptable to 3DR for many reasons, including no upfront money, no guarantee minimum payment, and no guarantee to complete the DNF game. From 3DR's perspective, we viewed Take-Two as trying to acquire the Duke Nukem franchise in a "fire sale." Those negotiations fell through on May 4th, a deal never materialized, and the DNF team was sadly released a few days later.
Less than a week after the DNF team was released, Take-Two filed its lawsuit in New York, seeking immediate temporary injunctive relief. The court denied Take-Two's request for a temporary restraining order. While we cannot comment on the details of the ongoing lawsuit, we believe Take-Two's lawsuit is without merit and merely a bully tactic to obtain ownership of the Duke Nukem franchise. We will vigorously defend ourselves against this publisher.
Ach, diepvries spul kan prima ontdooien. Ze moeten wel weer de engine herschrijven, maar daar hebben ze ervaring meequote:Op dinsdag 19 mei 2009 07:37 schreef Q. het volgende:
Daar gaat mijn laatste hoop.. Kan iemand 3DR een zak met geld geven zodat ze door kunnen gaan? Bill? Steve?
quote:Op dinsdag 19 mei 2009 09:06 schreef Grrrrrrrr het volgende:
Misschien is het wel een marketingstunt!!![]()
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quote:Op dinsdag 19 mei 2009 09:06 schreef Grrrrrrrr het volgende:
Misschien is het wel een marketingstunt!!![]()
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http://forums.3drealms.com/vb/showpost.php?p=877878&postcount=1quote:Hey gang..
While I don't work at 3DR anymore, I did participate in what I'm about to talk about before I walked out the door. The project will be finished by Bryan Turner (who is still at 3DR for the time being), but I was given the OK to talk about this.
As I've kind of hinted at in other forum posts, there is a big update coming for the 3D Realms Online Store. For the last two days I worked at 3DR, I did nothing more than one final major remaster of the product line. I took all the files that we were selling as downloadable items and remastered them. I put DOSBox wrappers around them. This is probably less of an issue for folks on these forums, but the majority of tech queries we got were from people who had zero idea on how to install a DOS program, much less run it. So they all got DOSBox wrappers.
But it didn't stop there. I took all the games that we sold as CD media only, and created downloadable installs for them, too. That includes Duke Nukem 3D, Shadow Warrior, Death Rally, & Terminal Velocity. So these games will be available in our store.
But it didn't stop there, either. I also hit some other games. We will be selling Duke Nukem: Manhattan Project as a download for the first time, and we will also be selling something we have not sold in several years now. BALLS OF STEEL! This is basically every game that we can still sell that hasn't been released as freeware. They'll all be available in the new store update that is coming.
But I saved the best for last. Long time 3DR forum members will remember me talking about a ROTT CD master that never got made. It was to combine the Site License ROTT CD with the EROTT CD, as well as a pile of user created things. Well, that CD never got pressed, and the version we've sold in the store for awhile was a lesser version. NOT NOW! This new ROTT download (which is 48.3Mb) has everything you can think of. It's every single stinkin thing that Apogee ever released for ROTT back in the day. It also includes a pile of user created things. Also, given my personal love for ROTT, I tossed in a few surprises for people who buy that.
Redoing the product line with a DOSBox wrapper, as well as bringing back and/or adding several things to the online store was my final act as an actual employee of 3DR. I saved ROTT for last. It was mastered between about 6:40PM and 8:15PM Central time on Friday May 22nd.
Now the part I have to say I don't know is when. It's supposed to be this week, but I can't tell you exactly when - and I won't be involved with the actual launch, either. My part in all this was to remaster the product line. That was quite a challenge, as I had to learn a new install program, go over the whole product line, make sure everything was there, build the installs, test them - it was QUITE the whirlwind, I tell you.
These downloads come with those PDF manuals and the hint sheets (where available), as well as with Windows icons, it's all quite nice. It was a freakin whirlwind for me to get 26 game files remastered. I did one and a half on Thursday (mostly to get the structure right, and to learn the install program), and did the remaining 23 and a half on Friday. Man, that was one long day. But it was my last, and I've always considered game installs my baby, so I'm glad I got to do this one final time, and make the installs something nice.
The complete list of stuff that will be available for sale through the new 3D Realms store site update is:
Balls of Steel
Blake Stone: Aliens of Gold
Commander Keen Galaxy
Commander Keen Vorticons
Cosmo's Cosmic Adventure
Crystal Caves
Death Rally
Duke Nukum
Duke Nukem II
Duke Nukem 3D: Atomic Edition
Duke Nukem: Manhattan Project
Hocus Pocus
Math Rescue
Monster Bash
Mystic Towers
Paganitzu
Planet Strike
Raptor: Call of the Shadows
Realms of Chaos
Rise of the Triad (or as I call it, Ultimate ROTT)
Secret Agent
Shadow Warrior
Terminal Velocity
Wacky Wheels
Wolfenstein 3D
Word Rescue
I have no idea what the pricing on this stuff will be, so don't ask. That was all stuff handled this week, after I've left. I was just given permission to talk about the remastering stuff and that it will be available shortly.
This will be in a new store - Yahoo store won't be active anymore for new sales once the new stuff goes up. But at this point, you're probably better off waiting for the new store downloads.
From a technical standpoint, I used the Inno Install program, which uses LZMA compression routines, so things are packed more efficiently. This is an in issue as I'm including DOSBox with every install, too.
En bedankt voor de tipquote:Op dinsdag 2 juni 2009 07:12 schreef Bosbeetle het volgende:
Je hebt ook wel gelijk, heb wel de nieuwe monkey island gepreordered
Geniaal!quote:Op dinsdag 2 juni 2009 08:54 schreef Swetsenegger het volgende:
http://www.escapistmagazi(...)8-Duke-Nukem-Forever
Spannende nieuwe ontwikkelingen.?.quote:Rechtszaak onthult bestaan Duke Nukem Begins
Door Paul Hulsebosch, dinsdag 23 juni 2009 08:56, views: 2.877
In de rechtszaak rond Duke Nukem Forever is naar voren gekomen dat uitgever Take-Two de tot nu toe onbekende game Duke Nukem Begins in ontwikkeling had. De ontwikkeling zou gestaakt zijn om Apogee onder druk te zetten.
Bron.
quote:Duke Nukem series creator 3D Realms/Apogee Ltd. has responded to publisher Take-Two's lawsuit over the incomplete state of Duke Nukem Forever, revealing that 3DR is continuing to work on the long-delayed title alongside word that a previously unknown separate Duke game was in the works at a "well-known videogame developer."
Duke Nukem Forever
The new effort, titled "Duke Begins," was part of the October 2007 Agreement that saw Take-Two provide 3D Realms with $2.5 million. That sum was paid July 2008 in order to "help fund the development of the DNF game," with 3D Realms having previously said the money was "in connection with another agreement for an unannounced game."
The Take-Two-published Duke Begins was slated for release by mid-2010, with development set to begin within 2 months of the October 2007 agreement and 3D Realms stating that it needed to approve "any changes to that [development] schedule."
"All development work by the third-party game developer" on Duke Begins was halted in April 2009, 3D Realms claims "upon information and belief." However, 3D Realms says that "Take-Two...simply denied [the stoppage]," with a later letter to Take-Two VP Dan Emereson regarding the game's status said to have been "ignored."
As 3DR believes that Duke Begins "has been delayed by 12 months or longer," the company says that the push has harmed both 3DR and the Duke franchise, and will "delay any royalty payments...from sales of the Duke Begins game and prevent Apogee from being able to repay the [$2.5 million] advance when it becomes due in 2012."
Furthermore, 3D Realms believes that Take-Two is "taking such actions with a goal of pressuring [3D Realms/Apogee Ltd.] to sell the Duke Nukem franchise rights to Take-Two for less than their true value."
Since 3DR was not consulted regarding its perceived delay of Duke Begins, the company accuses Take-Two of breaching the October 2007 contract, and is demanding a jury trial, with damages believed to "be far in excess of $75,000, excluding interest and costs, including lost royalties and damage to the Duke Nukem franchise rights."
3D Realms adds that the October 2007 Agreement also served to "extinguish any right Take-Two had to any sequel to the DNF game or any videogames based upon a Duke Nukem movie."
On Duke Nukem Forever
The developer also shed additional light on negotiations with Take-Two regarding a 3D Realms-developed Xbox 360 edition of the then-PC only Duke Nukem Forever. Along with the Xbox 360 port, the negotiations included the addition of multiplayer and the funding necessary for 3D Realms to complete Duke Nukem Forever PC within 12 months.
3D Realms says that it requested $6 million to "cover the costs to complete both the Xbox 360 and PC versions" of the notoriously long-in-development title, with Take-Two supposedly agreeing to this amount. However, Take-Two lowered the amount of $5 million, and, "at the last minute (on April 22 [2009])" further lowered it to $2.5 million.
This coincides with 3D Realms' previous statement that Take-Two "materially changed the parameters of the proposed funding agreement" into something 3D Realms could not "financially afford," with 3D Realms then rejecting an "unacceptable" proposal Take-Two made for the franchise and development team.
3D Realms adds that Take-Two couldn't have been "unsure of the development progress" for the game, as Take-Two claimed in its filing, because Take-Two "stated it was impressed with the gameplay and pleased with the development progress on the game" when 3D Realms visited the company in April 2009.
The negotiations ceased on May 1, 2009, according to 3D Realms, with the company laying off "most of the DNF game development team" a few days later on May 6. 3D Realms claims that "Take-Two was fully aware this was going to happen weeks before this date is a funding agreement was not reached."
In addition, 3D Realms denied allegations that it has "a substantial amount of funds deposited in an off-shore account."
Lastly, 3D Realms says that "Take-Two in not entitled to any relief on its claims" for various reasons, including "unclean hands," noting that "Take-Two has no right to access the source code for the PC Version of the DNF Game until the game is completed by [3D Realms/Apogee Ltd.]," the "DNF License Agreement does not provide a deadline," and "the option [for Take-Two] to develop such 'Console Versions' of the DNF game is not exercisable unless and until the PC Version of the DNF game is released at retail."
Surprisingly, 3D Realms explicitly notes that it continues to work on "the development of" Duke Nukem Forever, though "it released the majority of its employees working on the development" because of a "lack of funding to sustain the high level of development."
"[3D Realms/Apogee Ltd.] admits that it has continually worked on the development of the DNF for many years, and continues to do so," reads the specific clause.
"3DR has been in nearly a dozen lawsuits (including against Warner and Fox)," 3D Realms/Apogee Ltd. founder Scott Miller said of Take-Two's pending litigation exactly one week ago. "We're always innocent, and we always win. This one is no exception. Give it a year, then the truth will come out."
At the time, Miller added that "filed lawsuits are entirely one-sided statements, based on knee-deep BS and with more spin that[sic] a top."
bron
zouden ze er dan toch weer mee verder gaan?? ach hoop doet levenquote:Op vrijdag 10 juli 2009 12:25 schreef Q. het volgende:
[ afbeelding ]
Nieuwe screens!
Bron:
http://www.duke4.net/news.php
quote:Op vrijdag 10 juli 2009 13:11 schreef appelsientje het volgende:
[..]
zouden ze er dan toch weer mee verder gaan?? ach hoop doet leven
quote:Duke Nukem series creator 3D Realms/Apogee Ltd. has responded to publisher Take-Two's lawsuit over the incomplete state of Duke Nukem Forever, revealing that 3DR is continuing to work on the long-delayed title
Hij is ook eindbaasquote:Op dinsdag 14 juli 2009 18:44 schreef Gamer_V het volgende:
Dat zou een awesome eindbaas geweest zijn
Kon toch?quote:Op vrijdag 4 september 2009 20:27 schreef Grrrrrrrr het volgende:
BOH GEK HET IS ALLEMAAL EEN MARKETINGSTUNT ENZO!11!!
BNW lutsers....
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