quote:n Halo 3, gameplay will adhere to what Multiplayer Designer Lars Bakken describes as the "Golden Three Things of Halo", which are weapons, grenades, and melee attacks; all three of which are simultaneously available to a player at all times while on foot (unless they are dual wielding).
[quote]Ideologically, the weapons center around the idea of "balance" (at least in multiplayer). That is, each specific weapon or piece of equipment has specific areas were it is most useful, and others where it falls far short. No matter what combination of weapons a player chooses (players are famously limited only two choices of weapons in Halo), there will be situations in which they have an advantage, and others in which they have a disadvantage. The result is that there is no one weapon/vehicle that is overwhelmingly the best overall choice for whatever type of situation they may encounter (unlike the M6D pistol in the original Halo).
The current default controller layout.
LT: Shoot/Grenade
RT: Shoot
LB: Reload/Switch Grenade
RB: Reload/Use/Board
Left Stick: Move/Click to Crouch
Right Stick: Look/Click to Zoom
Y: Switch Weapon
X: Use Equipment
B: Melee
A: Jump
D-Pad: Push to Talk
Continued
quote:
Halo 3 features a "campaign meta-game" in which a player is awarded a score for completing a level in the single-player campaign. No other information is available save for a reference to the Achievements associated with them. It implies, as with the previous Halo games, that campaign levels can be replayed freely, and that single-player Xbox Live Leaderboards will be associated with the "meta-game". It has also been said that not only can players attain awards such as medals in campaign, but even more armor permutations.
“ The latest batch of images also lift the veil on a pair of Armor Permutations in Halo 3. These multiplayer-only, cosmetic changes to your armor are a way to add diversity, spice and flavor to Halo 3's multiplayer shenanigans. The C.Q.B. (Close Quarters Battle) and E.V.A. (Extra Vehicular Activity) variants of Spartans are two of the numerous permutations players will be able to unlock in Halo 3."
quote:
UNSC Service Tags (consisting of one letter followed by two numbers) will be used instead of small HUD emblems to identify allies in games. In addition to the customization of Service Tags, players can now choose three different colors (as opposed to two in Halo 2) for their armor in multiplayer (primary, secondary and detail), as well as three for their multiplayer emblem.
In the July 2007 issue of Gamepro, (as well as a few other local an international magazines) it was revealed that Spartan armor in multiplayer will be customizable in look as well as color. In addition to the standard Mjolnir-armor look, players can choose to swap out helmet, arm and body sections to the new CQB (Close Quarters Battle) and EVA (Extra Vehicular Activity) armor types, as well as other, unannounced variants. Bungie has not confirmed whether or not the player can be an Elite, but Frankie says in the 06/08/07 Bungie Weekly Update, "Well, it would be kind of weird for us to add so much customization for appearance and forget about one of the major MP characters, wouldn’t it? We’ll have more news about the existence or otherwise of an Elite model fairly soon."
Bungie also stated that they have redesigned the UI (user interface) from Halo 2, making it easier to generate a custom game in Halo 3 multiplayer.
Hosts will now be able to "advertise" their custom games via Xbox Live Public; making it easier to find a multiplayer match to a player's taste without having to link up with friends.
In late 2006, due to a "significant chunk" of Halo 2 players being female, Bungie was considering to have a female voice for the Spartan character in multiplayer as an additional option.
A new feature dubbed the "A-hole button" can be used to mute annoying players in the game quickly and easily from the in-game scoreboard view.
People sifting through the code, as well as those who glitched their way into the Custom Game UI, of the Halo 3 Beta have found that the strength of gravity is indeed a customizable option in multiplayer games, confirming statements made by Bungie employees.
quote:Halo 3 introduces a new-to-the-series class called "support weapons". These are a group of exceptionally large, powerful and cumbersome two-handed weapons that, when carried, change the view to a third-person perspective and cause the player to move more slowly. The only two weapons in this class that have been revealed thus far are the Machine Gun Turret and the Missile Pod, both of which were available in the public beta.
The now-iconic Assault Rifle which appeared in the original Halo as the MA5B but was absent from Halo 2 is returning for Halo 3 retooled into the MA5C. Developer Bungie hopes it will fill the role as the "ultimate spawn weapon", allowing players to hold their own in a fight straight away (unlike the SMG in Halo 2) but not be so powerful as to overshadow all of the other weapons (like the M6D in Halo). In hopes of fulfilling this, it has a smaller magazine and slower rate of fire than its previous iteration but a longer range and greater accuracy.
When a player is carrying a second weapon in Halo 3, the secondary weapon will be stored on the character's back (for larger, two-handed weapons) or on a leg holster (for smaller, one-handed weapons). This makes it impossible to "hide" a powerful secondary weapon and surprise unsuspecting foes.
quote:Halo 3, like its predecessors, will also feature a strong vehicular component.
Vehicles, and their countermeasures (rockets, mines, etc.), are tightly integrated with Halo gameplay. Many of the series' vehicles are returning in the third installment. Vehicles cover a wide range of types, including light reconnaissance vehicles, large, heavily armoured tanks, troop and vehicle transport craft plus various atmospheric and spacecraft. Though not all are usable by the player.
The Mongoose ATV that had been originally designed for Halo 2 but was cut out, finally makes an appearance in Halo 3. Within the games' story, it is a human vehicle in addition to the Scorpion tank and Warthog offroad vehicle. It is a small quad-bike vehicle and, like the Warthog, the driver is unable to fire any on-board weapons. A second player can ride shotgun on the back of the vehicle to provide some offensive capability.
There is also an entirely new Brute vehicle, dubbed the "Brute Chopper". Unlike other vehicles attributed to The Covenant in the game, that entirely hover or fly above the ground, it has a single large and heavy wheel on the front with a hovering driver seat behind. It has been refered to as a "vehicle smasher," able to destroy other vehicles with a single hit.
quote:
Officiële site
Bungie
YouTube
Halo 3 Shield Trailer
Halo 3 E3 Trailer
YouTube search voor Halo 3
Gametrailers
Halo 3
Wiki's
Halo 3 Wiki
Halopedia
Achievements
Halo 3 Achievements
Previes en reviews
FOK! Multiplayer Preview
IGN Halo 3
GameRankings
Boeken
Bol.com
That's what she said.quote:Op donderdag 27 september 2007 13:33 schreef Magneet het volgende:
OP is ongeveer 99% te lang.
Ja, dat had ik ook al bij Mass Effect en the Darkness. Ik gebruik FF, in IE zeker compleet verneukt?quote:Op donderdag 27 september 2007 13:35 schreef disjfa het volgende:
Heel de OP staat scheef en in elke andere browser weer anders.
Maragoed, het is toch maar een flut gamepje dus dan is dat ook geen probleem
FF ookquote:Op donderdag 27 september 2007 13:38 schreef Mister_Monkeyman het volgende:
[..]
Ja, dat had ik ook al bij Mass Effect en the Darkness. Ik gebruik FF, in IE zeker compleet verneukt?
same herequote:
Wowquote:Op donderdag 27 september 2007 15:37 schreef MMaRsu het volgende:
Ik heb vannacht de game uitgespeeld in 4 player coop, echt de hele nacht wakker gebleven, rond 8 uur vanochtend gaan pitten.
Wat een ervaringfucking epische shit
quote:Op donderdag 27 september 2007 15:37 schreef MMaRsu het volgende:
Ik heb vannacht de game uitgespeeld in 4 player coop, echt de hele nacht wakker gebleven, rond 8 uur vanochtend gaan pitten.
Wat een ervaringfucking epische shit
Ja die screens zijn idd tof, zal ze niet posten wegens mogelijke spoilersquote:Op donderdag 27 september 2007 15:53 schreef Bastard het volgende:
Coole screens ook mmmarsu!
En je filmpje gedownload, vanaaf es checken
quote:Op donderdag 27 september 2007 16:24 schreef jehovaguerilla het volgende:
Ik moet jullie game nerdjes (helaas) gelijk geven dat het een hele vette game is.
Ik vind 'm ook leuk
Dus....... ook mooie mensen met echte vrienden vinden halo 3 leuk!! ,'t is maar dat alle zelfbevlekkersgamers hier het weten.
Nu mogen jullie je toetsenbord weer onderspuiten met gedegenereerd zaadcola en chips.
Peace ! Love you !!
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