FOK!forum / Gaming / [MMORPG] Matrix Online
pimpinzondag 13 juni 2004 @ 18:24
G A M E O V E R V I E W

In 2004, the Matrix will become a reality as gamers everywhere log into The Matrix Online to continue the saga of the Matrix movie trilogy.

Players of The Matrix Online (Mx0) will inhabit an enormous urban sprawl, which spreads for miles in all directions. There are subways, nightclubs, skyscrapers, and dark alleys that all seem normal on the surface, but beneath this pedestrian exterior, a secret war is being waged for the survival of humanity and machine alike. Here, you and many operatives like yourself, will determine who shall inherit the earth.


Gameplay Highlights

  • Dozens of weapons and dramatic martial arts maneuvers that capture the "wire fu" Matrix experience. Use devastating special moves and sneak attacks including breath-taking bullet-time effects that are intelligently generated based on player moves and tactics.

  • Plot lines by the creators of The Matrix continue the Matrix story where the movie trilogy leaves off and provide you with deep insight into the world of the Matrix.

  • The Matrix Online will engage you with special events, missions, and monthly story cinematics, all of which effect the action in the game.

  • A full Rich World cityscape environment with traffic, living neighborhoods and breathtaking skylines that immerse players in the most authentic Matrix MegaCity ever created (Using RichWorld technology™).

  • A robust mission system designed for maximum re-playability and depth. Players receive missions from familiar organizations in the Matrix, such as Zion and the Machines.

  • Authentic "Matrix style" clothing and character customization options allow players to live a virtual life that reflects the fashion of the Matrix movies.

  • Find, create, or trade Matrix "ability code" that provides incredible knowledge and skill to your character. Unlike other massively multiplayer games, ability code can be swapped out and exchanged like trading cards, providing unprecedented flexibility in the development of a character.

  • Players can tap into sources of "information" in the game to create or steal code fragments. Code can be used to create both special Matrix items and special abilities.






    Trailer:
    http://pdl.warnerbros.com(...)_Your_Hands_full.zip
  • HomerJzondag 13 juni 2004 @ 19:34
    De matrix is inderdaad de beste setting die je kan bedenken voor een MMORPG

    Dan verandert De Matrix eigenlijk in Internet,
    pimpinmaandag 14 juni 2004 @ 17:48
    Betatesting is al begonnen zou dus niet heel lang meer duren.
    Skull-splitterdinsdag 15 juni 2004 @ 00:40
    Lithtech engine en per maand betalen... Ik vind Monolith wel goed, maar die engine VREET gewoon van je systeem...
    pimpindinsdag 15 juni 2004 @ 12:26
    Gelukkig krijgen we binnenkort een nieuwe PC hier
    mrkanariewoensdag 20 oktober 2004 @ 16:47
    Is er ook een singleplayer mode dan?
    cygnusxwoensdag 20 oktober 2004 @ 16:52
    quote:
    Op dinsdag 15 juni 2004 00:40 schreef Skull-splitter het volgende:
    Lithtech engine en per maand betalen... Ik vind Monolith wel goed, maar die engine VREET gewoon van je systeem...
    gebruiken ze die engine dan? die vond ik namelijk ook best goed (o.a. nolf/nolf2 e.t..c)
    Thoorwoensdag 20 oktober 2004 @ 17:08
    Laten we hopen dat er ook een paar unofficial servers komen.
    Per maand betalen daar begin ik niet aan.
    gielingzaterdag 5 februari 2005 @ 01:15
    Hij gaat er nu echt aankomen: http://games.fok.nl/news.php?newsid=2943 wie gaat zich voor de bèta inschrijven?
    mrkanariezaterdag 5 februari 2005 @ 10:14
    quote:
    Op zaterdag 5 februari 2005 01:15 schreef gieling het volgende:
    Hij gaat er nu echt aankomen: http://games.fok.nl/news.php?newsid=2943 wie gaat zich voor de bèta inschrijven?
    misschien, maar d'r gaat wel veel tijd in zitten...