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  dinsdag 20 mei 2003 @ 16:31:58 #1
38849 Notorious_Roy
Doomed since 1889
pi_10564807
Stukje van CNN:
quote:
Here comes Half-Life 2

The pioneering action game redefined a genre. The sequel could help revive an industry.
April 24, 2003: 1:13 PM EDT


NEW YORK (CNN/Money) - When it was released in November 1998, "Half-Life" redefined the action gaming genre by combining fast-paced action and an intelligent, intense story. Players quickly began clamoring for a sequel, but developer Valve Software responded with silence. Five years later, the call for that sequel is as loud as ever.

Later this year, it will finally be answered.


Eli and Alyx Vance are two of your key allies.
"Half-Life 2" is scheduled to hit store shelves Sept. 30. Developed once again by Valve and published again by Vivendi's (V: Research, Estimates) Sierra games division, the game will put players back in the familiar shoes of crowbar wielding hero Gordon Freeman, battling aliens from the planet Xen.

For those of you scratching your head and wondering what the big deal is over a video game sequel, here are a few numbers to take into consideration. Since its 1998 launch, "Half-Life" and its various add-on packs (including mods such as "Counter-Strike" see below for more on those) have sold more than 8 million copies worldwide, according to Valve. With zero fanfare, "Half Life 2" has tied (and possibly surpassed) "Doom III" as the most anticipated PC action game of the year and could help spark a revival of the PC gaming industry.


Gordon Freeman takes up the crowbar again this September.
The game will make its public debut next month at the Electronic Entertainment Expo (E3), the trade show of the gaming industry, at the booth of graphic chip developer ATI. A non-interactive theater will show gameplay (much like id Software and Activision (ATVI: Research, Estimates) debuted "Doom III" last year).

"You are once again Gordon Freeman," described Gabe Newell, managing director and co-founder of Valve. "You are awakened in the future. Several of the characters from [the original game] are back, including Barney the security guard, the G-Man, about whom you learn more and in whose employ you now are, and several of the scientists. There are new characters as well, most prominently Alyx, whose mother was killed during the events of the original game. The story is once again conveyed entirely within the course of playing the game."

The game will also have multiplayer features, but Valve is holding those details back until it gets closer to shipping the game.

PC games have seen sales decline over the last few years, as consoles stole the spotlight. 2003 might rectify that with "Half-Life 2," "Doom III" and other, unannounced titles that will be unveiled at E3 next month.

"Holiday of 03 is going to be a really big year for the PC," said P. J. McNealy, research director at GartnerG2.

It's not just high-profile games that are behind that surge. The industry is nearing the apex of the console cycle and will soon start to see declines there. Typically, that's when PC titles pick up steam. PC hardware is now considerably faster than consoles and the graphics capabilities of computers are noticeably superior.


While Alyx's father survived the first game, her mother wasn't so lucky.
As a result, said McNealy, "they need more intensive games bigger, badder, faster. ... So far, there have been very few games that have challenged the latest PC builds. Graphically, there have been no challenges. We expect that to change this year."

The appeal of "Half-Life" goes beyond the game itself, though. Like many other action titles, "Half-Life" offered its basic programming code to whoever wanted it. Avid gamers use this code to make modifications or "mods" to the game, usually resulting in freely downloaded new levels or characters.

"Half-Life" fans, though, used the code to make entirely new games called Total Conversions which are freely distributed over the Internet. "Counter-Strike", the most popular of these, currently boasts over 1.7 million players per month, dedicating more than 2.4 billion minutes per month to the game, according to an October 2002 Business 2.0 story. Other total conversions, such as "Team Fortress Classic" and "Day of Defeat" are also exceedingly popular.

In order to play these conversions, though, gamers have to own the original "Half-Life", which keeps the money flowing in to Valve and Sierra. And Valve has bought the rights to the three conversions mentioned above. You can still download them for free, but Valve also sells shrink-wrapped copies at retail (or is working on retail versions), which have boasted remarkable sales figures. In fact, until last year, games in the "Half-Life" family had seen sales increase each year. Most game titles fade into obscurity within six months of their release.

With "Half-Life 2", Valve will once again offer the source code to modders.

PLAY AGAIN?

Click here for previous columns.



"We've learned a lot from our experiences with the mod community and with Counter-Strike and Day of Defeat," said Newell. "Half-Life 2 will be a much better platform for mod authors than Half-Life 1."

One of Half-Life's most popular mods was "Team Fortress Classic". Valve was so impressed with the game, it bought the rights and began working on "Team Fortress 2". But there haven't been any updates on the game since 1999.

There still aren't. But Newell did say "After we finish the announcement process for Half-Life 2, we will provide an update on Team Fortress 2."

The expectations among gamers for "Half-Life 2" are incredibly high which might explain why Valve has kept its corporate mouth shut even though it has been working on the game since it shipped the first "Half-Life" in 1998. If there's one lesson other developers have learned the hard way, it's that too much hype can crush a game before it even launches.


--------------------------------------------------------------------------------

Morris is Director of Content Development for CNN/Money. Click here to send him an email


The hardware is just a box you buy only because you want to play Mario games - Yamauchi
Mr. Zurkon doesn't need bolts, his currency is pain
Roy-O-Rama | Backlog | Wish-list
pi_10564868
echt zo'n spel waar k op zit te wachten
Aap uit de mouw
pi_10564883
Hij wordt echt veel beter, de vijanden hebben een betere AI en natuurlijk betere graphics
  dinsdag 20 mei 2003 @ 16:35:13 #4
38849 Notorious_Roy
Doomed since 1889
pi_10564914
Zelf IK heb interesse in deze game (als console gamer )
The hardware is just a box you buy only because you want to play Mario games - Yamauchi
Mr. Zurkon doesn't need bolts, his currency is pain
Roy-O-Rama | Backlog | Wish-list
  Official ESF Kreviewer dinsdag 20 mei 2003 @ 16:36:42 #6
7719 Kreator
Groetjes, Krea.
pi_10564963
Dat ziet er veelbelovend uit! Ook wel een verrassing voor mij, want ik had niet verwacht dat ze daar nu alsnog een deel 2 van zouden uitbrengen..
  dinsdag 20 mei 2003 @ 16:37:42 #7
53753 BereNDD
drampo uit je raam
pi_10565002
ik heb al aardig wat filmpjes/trailers
van Halflife 2 gezien,
Jammer dat die lui nu massaal bezig zijn om lui aan te pakken die die filmpjes gehost hebben.
Het wordt echt een modder Vette game,
Ik kan niet wachten
You're crazy in the coconut..
That boy needs therapy..
pi_10565015
quote:
Op dinsdag 20 mei 2003 16:35 schreef Disorder het volgende:
Kon dit niet in het andere topic?
die was volgens mij vol.
  dinsdag 20 mei 2003 @ 16:39:29 #9
38849 Notorious_Roy
Doomed since 1889
pi_10565049
quote:
Op dinsdag 20 mei 2003 16:35 schreef Disorder het volgende:
Kon dit niet in het andere topic?
Die was vol (of ik kijk er gruwelijk overheen )
The hardware is just a box you buy only because you want to play Mario games - Yamauchi
Mr. Zurkon doesn't need bolts, his currency is pain
Roy-O-Rama | Backlog | Wish-list
  dinsdag 20 mei 2003 @ 16:39:48 #10
55502 CpKurk
The one and only
pi_10565057
graphics zien er ZEER bruut uit. deze MOET ik hebben wanneer tie uitkomt
Even a stopped clock gives the right time twice a day
  dinsdag 20 mei 2003 @ 16:43:11 #11
48631 Jochoems
I only cast level 9 spells!
pi_10565139
Ziet 'r zeker goed uit, Ik hoop dat ze Day of Defeat ook uitbrengen voor HL2
You can't kill a giant whithout, uhm.... destroying a forest! ... or something
pi_10565190
Ziet er zeker goed uit maar ik zit te wachten tot CounterStrike:ConditionZero uitkomt. Heb die van de x-box live al gezien en die is al gruwelijk mooi!!!!
pi_10565401
Iemand een goeie mirror waar ik de 490 mb zware E3 film kan vinden van Halflife 2. Ik wil m zien maar kan m nergens krijgen
Where facts are few, experts are many.
  dinsdag 20 mei 2003 @ 16:53:43 #14
26458 Tjabbo
2.5 TwinTurbo
pi_10565478
Gaaf spel lijkt me.
Het langverwachtte vervolg. Nu hopen dat de gameplay weer zo intens wordt als deel 1.
  dinsdag 20 mei 2003 @ 16:55:37 #15
38849 Notorious_Roy
Doomed since 1889
pi_10565536
quote:
Op dinsdag 20 mei 2003 16:51 schreef Atreidez het volgende:
Iemand een goeie mirror waar ik de 490 mb zware E3 film kan vinden van Halflife 2. Ik wil m zien maar kan m nergens krijgen
Staat die niet toevallig in het andere deel?
The hardware is just a box you buy only because you want to play Mario games - Yamauchi
Mr. Zurkon doesn't need bolts, his currency is pain
Roy-O-Rama | Backlog | Wish-list
  dinsdag 20 mei 2003 @ 17:17:33 #16
6789 Strolie75
De reisGijs
pi_10566148
Titel aangepast.
"Ik heb geen tijd voor leuk,... ik maak alleen tijd voor episch! - Chocobo
  dinsdag 20 mei 2003 @ 17:42:34 #17
10785 Smots
The Angriest Dog In The World
pi_10566805
OH.
MY.
GOD.

Net die clip van 500 Mb van Gamespy zitten te bekijken.....
HOEI!!!!

The dog who is so angry he cannot move. He cannot eat. He cannot sleep. He can just barely growl. ...Bound so tightly with tension and anger, he approaches the state of rigor mortis.
  dinsdag 20 mei 2003 @ 17:50:33 #18
34586 kepler
No bounce, no play
pi_10566967
quote:
Op dinsdag 20 mei 2003 17:42 schreef Smots het volgende:
OH.
MY.
GOD.

Net die clip van 500 Mb van Gamespy zitten te bekijken.....
HOEI!!!!


ik ook dus

je hebt echt een zwaar snelle compu nodig om die kwaliteit te halen. Of ze hebben leuke truukjes uitgehaald om het uiterste uit je compu te halen!!

The line is a dot to you!
  dinsdag 20 mei 2003 @ 18:02:01 #19
12888 Skull-splitter
your selection of the finest
pi_10567180
quote:
Op dinsdag 20 mei 2003 17:50 schreef kepler het volgende:

[..]

ik ook dus

je hebt echt een zwaar snelle compu nodig om die kwaliteit te halen. Of ze hebben leuke truukjes uitgehaald om het uiterste uit je compu te halen!!


2 GHz en een dikke GF3+/Radeon9500+ is genoeg... Al draait het spel ook vanaf 700 Mhz en een GF2, maar dan hebben je natuurlijk niet hetzelfde spel te zien...
I'm fed up with all this Wi-fi-high-fiving
Steam: Skullsplitter
Origin-naam:013skullsplitter
  dinsdag 20 mei 2003 @ 18:14:35 #20
39500 apengek
Aapachtig
pi_10567422
quote:
Op dinsdag 20 mei 2003 18:02 schreef Skull-splitter het volgende:

[..]

2 GHz en een dikke GF3+/Radeon9500+ is genoeg... Al draait het spel ook vanaf 700 Mhz en een GF2, maar dan hebben je natuurlijk niet hetzelfde spel te zien...


ooooooh IK WIL EEN DEMO!!!
  dinsdag 20 mei 2003 @ 18:24:41 #21
10785 Smots
The Angriest Dog In The World
pi_10567589
The dog who is so angry he cannot move. He cannot eat. He cannot sleep. He can just barely growl. ...Bound so tightly with tension and anger, he approaches the state of rigor mortis.
pi_10567761
quote:
Op dinsdag 20 mei 2003 18:24 schreef Smots het volgende:
Jullie gaan hier wel zo ontiegelijk blij mee zijn....

pi_10567907
quote:
Op dinsdag 20 mei 2003 17:42 schreef Smots het volgende:
OH.
MY.
GOD.

Net die clip van 500 Mb van Gamespy zitten te bekijken.....
HOEI!!!!


Ja, heel mooi die physics enzo, maar je kan van de graphics nog steeds weinig maken in dat filmpje. Die screeners blijven wazige, grauwe bendes.
  dinsdag 20 mei 2003 @ 19:00:58 #24
38849 Notorious_Roy
Doomed since 1889
pi_10568265
quote:
Op dinsdag 20 mei 2003 18:24 schreef Smots het volgende:
Jullie gaan hier wel zo ontiegelijk blij mee zijn....

Fucking 5 MB/s !

Ik ga die vanavond ff op mijn gemakje kijken!

The hardware is just a box you buy only because you want to play Mario games - Yamauchi
Mr. Zurkon doesn't need bolts, his currency is pain
Roy-O-Rama | Backlog | Wish-list
  dinsdag 20 mei 2003 @ 19:34:50 #25
36043 Inspiration
flame attraction
pi_10569181
Dank voor die link Smots

niet zo patsen roy

kindjespraat

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