Balance TweaksIn addition to adding new features to the game, Treyarch has implemented a number of fundamental gameplay and balance tweaks designed to address a number of key complaints from the Call of Duty community.
No More Killstreak Stacking In a first for the series, kills earned by using your killstreak rewards will no longer continue to build your killstreak.
No More Stopping Power/Juggernaut/Danger Close Stopping Power, Juggernaut, and Danger Close (a.k.a. Sonic Boom) have been staple perks of the franchise ever since Call of Duty 4, but no longer. This opens up a wealth of new options for class customization, as you will no longer have to sacrifice increased health or damage for a more tactical perk.
Going Commando Is Out of Style Yes, Commando is gone. In its place is the Ballistic Knife, a secondary melee weapon that fires blades in a straight line. You get one shot before reloading, and only two shots total. The days of teleporting super ninjas are over!
No More Noob Tube Rain Modern Warfare 2 had its share of problems, but none was worse than the seemingly endless shower of explosive rounds (i.e., noob tubes). Not only has the One Man Army perk been completely removed, but the Scavenger perk will also no longer restore grenade launcher rounds. If you need the noob tube to get kills, you're only going to get two shots with it per life, and you can't use an explosive perk as a crutch to make it stronger.
Who Needs Deathstreaks? Arguably the worst new idea in Modern Warfare 2, Deathstreaks will not make an appearance in Black Ops multiplayer.
Quickscoping Crutches Removed In Modern Warfare 2, the Sleight of Hand Pro perk would radically increase the sight time of your weapon. This caused "quickscoping" (a technique where a sniper will quickly raise his sights and immediately fire) to be much more effective than it should have been. And even though the Sleight of Hand Pro perk returns, it has been confirmed that it will have no effect whatsoever on sniper rifles.
Grenades and Equipment are distinct again Modern Warfare 2 lumped all grenades and deployable equipment into the same category, which was a departure from previous entries in the series. This time around, grenades and equipment are two separate categories, allowing you to have equip both a grenade and a claymore once again.
Shotguns Are Primary Weapons Again This change is fairly self-explanatory; you can no longer equip a long-range assault weapon and a short-range shotgun in the same class.
Dive To Prone Treyarch is introducing a brand-new multiplayer mechanic called "Dive To Prone." If you press and hold the crouch button while running, your character will execute a diving maneuver, quickly lowering their hitbox during their animation, but preventing them from firing until they have landed and recovered. This will prevent sprinting dropshots, although regular dropshotting is still possible.
Xbox Live Party Chat XBox 360 gamers rejoice! Party Chat is now enabled in all playlists aside from Search and Destroy.
Pumped voor Black Ops