Extra informatie!
••Traveling between these towns and cities illustrates one of the most interesting aspects of Red Dead Redemption, its “dynamic event system.” When Marston’s traveling, whether on horseback or via stagecoach, he’ll run into dynamically generated scenarios, including ambushes from thieves, police arrests, even attacks from mountain lions.
••The slow motion “Dead Eye” system of lining up shots in “bullet time” is back and Rockstar reps made good use of the mechanic to fill enemies full of holes, rescuing the kidnapped Bonnie.
••There’s definitely some “wild” in Red Dead Redemption’s wild west, as a working ecosystem that includes vultures, bears, cougars, wolves, snakes, armadillos, and rabbits will interact with itself—and with John.
••Redemption takes place roughly 50 Years after Revolver
••Each horse will have different abilities – Steal a Horse from Town it should be kept in fairly well condition
••Marston can encounter snakes, armadillos, cougars, wolves, coyotes, mountain lions, buzzards and Bears.
••Marston can get ambushed
••Marston can trade with Merchant in Town – (Buy or Sell) Including these: General supplies, weapons and even animal skins.
••Abandoned Saloon during the day at Night full of Townies.
••Marston can play range of Mini Games while in Town – Gamble Townies Money away at Poker.
••Marston can highjack other Horses on the move.
••The Draw Distance looked particularly impressive.
••The Red Dead World will be populated with Forests, Rivers, Bustling Towns, and possibly even Snow.
••Day/Night Cycle in the Game
••Rage and Natural Motion’s Euphoria which will be applied to Marston and Animals in the Game to make their Animation more lifelike.
••Western Themed Music and Effects which helped to create an atmosphere of tension
••Red Dead Redemption is a sequel to Red Dead Revolver which was bought from Capcom by Rockstar Games.
••It’s a massive game, bigger then any other GTA.
••You will explorer the world like GTA, open new areas on missions, you can ride trains, horses,etc.
••The horses he saw in the game are the most realistic to date, if you find a wild horse you have to tame it before you can ride it.
••You can kill animals, get their skin and sell it.
••It’s a really big game, a Cinematic Experience.
••The cowboy epic, beautiful and moody, is the best-looking game Rockstar has made to date.
••The GTA mini-map to the bottom left is here too, as is the mission-to-mission based narrative, and the charming, oddball supporting cast.
••The ‘dead-eye’ feature from Revolver remains: Marston has the ability to slow down time and ‘tag’ up to six enemies, shooting them in quick and deadly succession.
••Stunning graphics, a thriving, vital open world, and a gritty, Clint Eastwood-inspired sensibility
••Redemption is a sequel in name only, however – instead of an arcadey shooter, it’s an open-world adventure, taking place on a map larger than the state in Grand Theft Auto: San Andreas.
••Everything I could see, I was told, would be explorable, and not just for the hell of it. Red Dead Redemption will be chock full of secrets, treasure, and side-quests.
••There are plains, forests, and deserts – and that’s not counting the innumerable outposts, towns, and cities speckled around each map.
••Red Dead Redemption’s old west is alive with randomly generated encounters.
••Banks in towns can be robbed, simply by walking in with a weapon drawn – or, a nobler player could diffuse a bank robbery committed by NPC bandits.
••If everything Rockstar has planned comes to fruition, Red Dead Redemption is destined to become a classi