Nee, maar ik neem aan dat je toch een voice-chat kan open zetten met iemandquote:Op woensdag 10 juni 2009 10:40 schreef Tain het volgende:
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Ja maar die games speel je toch niet 100'en/1000'en online? Bij bijv een WoW zou ik er niet aan moeten denken dat je alleen met icoontjes, smileys en voorgeselecteerde woorden kan chatten...
Met mijn vrienden/party-members wil ik chatten. Voor de rest heb ik aan een paar icons genoeg.quote:Op woensdag 10 juni 2009 10:45 schreef Chocobo het volgende:
Nee, maar ik neem aan dat je toch een voice-chat kan open zetten met iemandZou cool zijn. Anyway,... anders keyboard op schoot als het spel dat ondersteund,... of anders niet en gewoon gamen. Sowieso denk ik dat dat deze game meer gericht is op gamen dan op communicatie.
Deze? 'quote:Op woensdag 10 juni 2009 10:53 schreef Strolie75 het volgende:
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Met mijn vrienden/party-members wil ik chatten. Voor de rest heb ik aan een paar icons genoeg.
quote:Q: What are the ties to the old races of FFXI?
Tanaka: The world of FFXIV is a different one from FFXI. The races look similar so that they will feel familiar to players of FFXI, but the world is a different world, and thus the races are also different.
Q: What’s going to happen to FFXI?
Tanaka: Development for FFXIV actually began about four or five years ago and has been developed along side FFXI. FFXI is still going strong after seven years and there are no plans to stop development of FFXI.
Q: What influence has more casual games such has World of Warcraft have had on FFXI?
Komoto: While we want to make sure our players see more casual game play, we will not be a WoW clone.
Q: What features from FFXI will carry over to FFIV? Will you keep the level synch system?
Komoto: Yes, many features of FFXI will be improved upon. We want to bring content for solo players and casual players as well as large party play from the beginning of the game.
Q: Will launch and servers be global?
Tanaka: Yes, we will launch simultaneously in all regions, in English, Japanese, German and French, on both the PS3 and PC platform. Whether we will continue to have global cross region / cross platform servers remains to be seen. Players tend to congregate and play with each other, so we may designate language preferred servers. But for now, they will remain the same as FFXI
Q: Will there be a Spanish version?
Tanaka: If we find that there are enough Spanish speaking people that want to play FFXIV in their native language, we will certainly consider it, but at this time, no. We have in house translators working closely with our Dev Team in house for the global launch. Any Spanish version at this time, we would have to start again from scratch.
Q: Will player requests have the same impact on FFXIV as they have on FFXI?
Komoto: Certainly, we think that the players’ voice is very important and we want to continue to get feedback from users. FFXIV like FFXI will be sensitive to what users want from the game.
Q: Are there any especial elements you want to import or improve from FFXI to FFXIV?
Komoto: Our goal from the beginning was to make the best Final Fantasy game possible (with each title).
Tanaka: We are implementing new systems (that cannot be revealed at this time) that other MMOs have not used in the past.
Q: Was the trailer shown actual game play footage?
Komoto: Parts of it was. Some parts were pre-rendered but others, like the combat were run on the game engine.
Komoto: FFXIV’s key word through out its development is Growth. FFXIV will have new in-game systems for character development as well as expanded job system. It is quite different from FFXI.
Tanaka: The Game system will provide the type of content that players want. FFXIV will be more than just party based. There is solo content, party content, content for those that just want to play 40 minutes a day and content for those that wish to play all day.
Ik denk 't zelfde als FF11quote:Op woensdag 17 juni 2009 17:14 schreef Deacon_Tigra het volgende:
Weet iemand al wat de maandelijkse kosten gaan worden?
2008 versie.quote:Op woensdag 24 juni 2009 00:15 schreef Ixnay het volgende:
Kun je 11 nog ergens kopen voor de pc incl alle updates?
Een 2008 of 2009 versie bijvoorbeeld?
quote:No experience, levelling in FFXIV News
News by Oli Welsh
In a video interview published by Famitsu, Square Enix has revealed a few more details on its next MMO, Final Fantasy XIV - including the surprising revelation that it will not feature experience points or a levelling system.
"This time, there will be no experience points or level system," said producer Hiromichi Tanaka in the interview, which you can watch on YouTube or read about on Scrawl. "It will be a different system altogether."
FFXIV's director Nobuaki Komoto told Famitsu that Square Enix wants "people who may never have tried an online game before have the freedom to try many different things and tackle any number of quests and grow naturally from their experiences... That's our priority: players enjoying the process of character growth."
Komoto hinted at the way character advancement might work when he discussed the game's job system. Considered a strength of Square Enix's last MMO, FFXI - which allows players to combine character classes, and expand them with sub-jobs - it will return, but in a new form based around the weapons and equipment players choose to use.
"We believe the main factor behind Final Fantasy XI's lasting appeal is the job system," said Komoto. "However, the system will become something completely different. The focus here will be on weapons. Your weapon will determine how you play. Your weapon will determine how you fight.
"We want to afford players enough variety to choose a different way to play on any given day. If they could practice one skill one day, they could work on another one the next," he added. This seems to suggest a skill-based advancement system, similar to Ultima Online's.
The interview touched on several other topics: according to Komoto, FFXIV will offer good possibilities for both solo and group play; the music will be composed in its entirety by FF stalwart Nobuo Uematsu; the setting will be "high fantasy" but more modern than FFXI's, with more advanced technology; the races will be familiar to FFXI players, but carry new names and other changes.
"You can trust that we plan to create a world of new possibilities that redefine the MMO. I hope you're looking forward to everything we have in store," Komoto concluded.
We hope to have more on FFXIV from gamescom later this month. The game is due for release on PC and PS3 next year.
Mooi hoor, maar het blijft een MMORPG!quote:
Soquote:Op vrijdag 7 augustus 2009 14:33 schreef Notorious_Roy het volgende:
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Mooi hoor, maar het blijft een MMORPG!
Niet doen. Ik heb het geprobeerd vind het veruit de slechtste FF.quote:Op vrijdag 7 augustus 2009 14:35 schreef Chocobo het volgende:
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So![]()
Erg genoten van WoW,... alhoewel ik er nu niet meer aan ga beginnen,... prima genre overigens! Heb FFXI nooit een kans gegeven, maar hier wil ik best eens voor gaan. Gewoon een paar maandjes lekker online Final Fantasy spelen
Weet ik,... ik heb het over dit nieuwe deel!quote:Op vrijdag 7 augustus 2009 16:30 schreef Ixnay het volgende:
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Niet doen. Ik heb het geprobeerd vind het veruit de slechtste FF.
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