depax | dinsdag 22 mei 2007 @ 07:27 |
eindelijk een race gamesquote:Indianapolis 500 Legends Races to the Wii The golden age of racing finds a new home. by Micah Seff
May 21, 2007 - Nintendo gamers are about to get some racing exhilaration, as Destineer announces Indianapolis 500 Legends for the Wii and Nintendo DS. Set between 1961-1971, Indianapolis 500 Legends takes players back to the Golden Age of racing and lets them experience the "traditions, rivalries, terrifying speeds and jaw-dropping maneuvers of the world famous Brickyard." "Indianapolis 500 Legends combines edge-of-your-seat Indy-style racing with the widespread appeal and accessibility of the Nintendo Wii and DS, making it the perfect choice for racing fans of any age and skill," said Paul Rinde, CEO of Destineer.
In Indianapolis 500 Legends, players step into the lightning fast boots of 30 of the sport's most revered racing legends, such as Al Unser, A.J. Foyt and Parnelli Jones. The game makes use of both the Wii's remote and the DS's stylus through pit-stop mini-games that include changing tires and refueling. The game also includes a healthy supply of unlockable Indy memorabilia. Developed by Torus, Indianapolis 500 Legends makes its way to stores this holiday for a suggested price of $49.99 on the Wii and $29.99 on the DS. |
Slein83 | woensdag 23 mei 2007 @ 00:14 |
screenies:
http://www.wiids.nl/files/indy1.jpg http://www.wiids.nl/files/indy2.jpg |
#ANONIEM | woensdag 23 mei 2007 @ 11:20 |
de ontwikkelaars doen ook echt geen moeite...
Nouja, we wachten af |
donderopman | woensdag 23 mei 2007 @ 13:31 |
Wil wel een leuke racegame, dit kon de n64 ook nog wel voor elkaar krijgen. tenzij dit de screens voor de DS zijn |
Slein83 | zondag 27 mei 2007 @ 17:28 |
Hands on van IGN:quote:From the time we had with the game this week it's apparent that Indy 500 Legends is out to truly deliver a historic and entertaining racing experience. With the game being as early as it is we obviously can't pass any final judgment yet, but it's one you'll definitely want to keep following. Driving is already as solid (if not better) than other Wii titles, and it's a matter of getting the new Torus physics engine fine-tuned to deliver real and engaging crashes and in-game driving physics - something that is still in its early stages. Our playthrough was very positive thus far, though we definitely want to see more attention given to general presentation, including 480p and 16:9 support, as well as the on-course smoke and effects Destineer has been talking about. The control is there, and that's a huge first step for a product that still has plenty of time. Now it's about adding in the challenges, shaping up the A.I., and making the game look as good as it feels. Klinkt toch niet zo slecht.
bron

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depax | vrijdag 8 juni 2007 @ 07:17 |
en er is een filmpje met de developers en ingame beelden. Naast Jade bij ubisoft hebben ze bij Destineer, Lisa Mason best leuk uitziend. met auto's die kapot kunnen! wordt zeker een aankoop ook al is het omdat er geen andere race game is die normaal raced. http://media.wii.ign.com/media/908/908136/vids_1.html
[ Bericht 21% gewijzigd door depax op 08-06-2007 07:23:48 ] |
depax | vrijdag 8 juni 2007 @ 10:19 |
game is trouwens pas voor 50% af. |
donderopman | dinsdag 12 juni 2007 @ 20:10 |
ff kicken want ben wel benieuwd naar de ontwikkelingen |