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Tijd tot E3

OP Bron
quote:
11:37: Games specifically developed for the SEGA Genesis and for the TurboGrafx console will also be playable on Nintendo Revolution.
quote:
OP later


[quote]This release just hit the wire:


SAN JOSE, Calif., March 23 /PRNewswire/ -- Nintendo President Satoru Iwata
today challenged a crowd of game developers to think differently and take a
fresh approach to the creation of video games. During his keynote address at
the Game Developers Conference in San Jose, Calif., Iwata said Nintendo will
provide developers with the tools they need to disrupt the traditional methods
of game creation, much as the company already has.
(Photo: http://www.newscom.com/cgi-bin/prnh/20050915/LATH122-b)
(Logo: http://www.newscom.com/cgi-bin/prnh/20050516/NINTENDOLOGO)
These tools include the controller for Nintendo's next home console
(code-named Revolution), which lets users control the action on their
television screens through the motion of the controller itself. The
controller lets game developers create new kinds of gaming experiences, ones
that enhance the experience for hard-core gamers while making video games more
accessible and less intimidating to novices. The new forms of innovative
software that can be created by any size developer will be made available for
download via Revolution's Virtual Console service.
"This new approach is like stepping onto an unexplored continent for the
first time, with all the potential for discovery that suggests," Iwata said.
"No one else can match the environment we're creating for expanding the game
experience to everyone. Our path is not linear, but dynamic."
Iwata also announced partnerships with Sega and Hudson to offer
downloadable access to their classic games via Revolution's Virtual Console.
Revolution owners will be able to relive their past gaming glories from the
Sega Genesis console by playing a "best of" selection from more than 1,000
Genesis titles, as well as games sold for the TurboGrafx console (a system
jointly developed by NEC and Hudson). These games join Revolution's access to
20 years of fan-favorite Nintendo games from the NES(R), Super NES(R) and
Nintendo(R) 64 eras.
Iwata also revealed for the first time that a new game called The Legend
of Zelda(R): Phantom Hourglass would be released for Nintendo DS later this
year.
Iwata, a game developer himself, revealed behind-the-scenes stories about
the development of three key initiatives.
For the industry leading Nintendo Wi-Fi Connection, internal engineers and
developers overcame a series of hurdles to make the system seamless and
flexible enough to allow players to choose to play wirelessly either with
friends or against unknown opponents. The Nintendo Wi-Fi Connection reached
1 million unique users in just 18 weeks -- nearly five times the adoption rate
of the leading online game console network.
He described a pivotal meeting in coming to agreement on development of
the incredibly popular "brain games" in Japan. A leading Japanese scientist
attached a sci-fi-looking wired helmet to a Nintendo staffer and then visually
demonstrated stimulation of brain activity as the staffer played prototype
software.
Finally, he described the hundreds of sketches, dozens of prototypes and
company-wide collaboration that led to the final form of the unique Revolution
controller system, which resembles a traditional TV remote control. He called
the related research and manufacturing costs of the new control system,
"...our method to disrupt the market...realizing a new way to connect a player
to his game."
quote:
19:31: Iwata turns to Revolution. "Why are people comfortable picking up a TV remote, but not a game controller?" Revolution needed to be wireless, approachable, sophisticated, and "revolutionary", he says.
quote:
11:34: Reiterates backwards compatibility to all previous Nintendo titles and the need for the controller to function with it.
quote:
# 11:34 - 15 people were involved with the design of the controller. Data pointing technology was the key aspect of its development.
# 11:35 - Early last year a young man came up with the idea for the one handed style for the controller.
# 11:35 - Backwards compatibility was an issue for the one handed controller.
# 11:36 - Miyamoto came up with the idea for an attachment plug in for it .
quote:
11:37: Games specifically developed for the SEGA Genesis and for the TurboGrafx console will also be playable on Nintendo Revolution.
quote:
11:38: Most important thing is still to be told.


[ Bericht 17% gewijzigd door Roi op 23-03-2006 20:55:10 ]
All those moments will be lost, like tears in rain... Time to die.
pi_36307860
11:38: Most important story is still to be told: how developers will work with the new consoles. Huge amounts of money are needed to market games, to create the elaborate graphics, etc. GODVER
Tri State. Tri State. !
pi_36307862
Je verneukt de OP
  donderdag 23 maart 2006 @ 20:40:50 #4
112068 MMaRsu
I need some paprika
pi_36307864
OMGOMGOMGOMGOGMOGM SEGA @ NINTENDO

Streets of Rage is mn droomgame
welcome to my submarine lair. It's long, hard and full of seamen!
pi_36307880
sega op revo wo0000tt TVP
  donderdag 23 maart 2006 @ 20:41:34 #6
48858 Kabuto_Raiger
remember 2011-03-11
pi_36307887
quote:
Op donderdag 23 maart 2006 20:40 schreef MMaRsu het volgende:
OMGOMGOMGOMGOGMOGM SEGA @ NINTENDO

Streets of Rage is mn droomgame
ja idd die kan ik na tijden eindelijk weeer eens spelen
  donderdag 23 maart 2006 @ 20:41:44 #7
8369 speknek
Another day another slay
pi_36307893
Spannuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuuund
They told me all of my cages were mental, so I got wasted like all my potential.
pi_36307894
Nu wordt het ook mogelijk voor de kleinere bedrijven om te developen voor de Revo!
Tri State. Tri State. !
pi_36307900
11:38: Most important story is still to be told: how developers will work with the new consoles. Huge amounts of money are needed to market games, to create the elaborate graphics, etc. Elaborates on Nintendo's desire to do something different -- provide solutions for people with great ideas.

lalala
pi_36307904
quote:
Op donderdag 23 maart 2006 20:40 schreef _Supreme het volgende:
11:38: Most important story is still to be told: how developers will work with the new consoles. Huge amounts of money are needed to market games, to create the elaborate graphics, etc. GODVER
Dat is niet MOST IMPORTANT..

  donderdag 23 maart 2006 @ 20:42:32 #11
8369 speknek
Another day another slay
pi_36307927
quote:
Op donderdag 23 maart 2006 20:40 schreef _Supreme het volgende:
11:38: Most important story is still to be told: how developers will work with the new consoles. Huge amounts of money are needed to market games, to create the elaborate graphics, etc. GODVER
Dat zal vooral belangrijk zijn voor de aanwezigen daar op de GDC, me dunkt .
They told me all of my cages were mental, so I got wasted like all my potential.
  donderdag 23 maart 2006 @ 20:42:51 #12
48858 Kabuto_Raiger
remember 2011-03-11
pi_36307939
quote:
Op donderdag 23 maart 2006 20:42 schreef Laniboekje het volgende:

[..]

Dat is niet MOST IMPORTANT..

ach geduld hebben
komt allemaal nog denk ik
pi_36307941
quote:
19:38: "New is good, but there is also an appetite for old" - for kids, classic games are new, for adults they're a way to relive old experiences, Iwata says. So Sega Mega Drive games will be available through Virtual Console, and this applies to Hudson software as well.
All those moments will be lost, like tears in rain... Time to die.
pi_36307944
quote:
Op donderdag 23 maart 2006 20:42 schreef speknek het volgende:

[..]

Dat zal vooral belangrijk zijn voor de aanwezigen daar op de GDC, me dunkt .
Ok
Tri State. Tri State. !
pi_36307946
quote:
Op donderdag 23 maart 2006 20:42 schreef Laniboekje het volgende:

[..]

Dat is niet MOST IMPORTANT..

indirect eigenlijk wel....
  donderdag 23 maart 2006 @ 20:43:02 #16
85230 Goldboy
Philips Sport Vereniging
pi_36307948
Nintendo understands importance of graphics. Games like Mario, Zelda, Metroid will all look better than ever. But those will not be the only types of games.
Gr.
pi_36307969
quote:
Op donderdag 23 maart 2006 20:43 schreef BroesWillems het volgende:

[..]

indirect eigenlijk wel....
Niet voor mij..
  donderdag 23 maart 2006 @ 20:44:01 #18
107557 PeeJay
En god zag dat het lauw was
pi_36307980
Hebben ze nou eindelijk door dat Marketing gigantisch important is !
All I Need, is the air I breathe...
  donderdag 23 maart 2006 @ 20:44:02 #19
8369 speknek
Another day another slay
pi_36307982
quote:
19:40: Iwata talks about cost as a barrier to entry. $50/60 games require big teams, licenses, massive marketing cost. Thus, it's "understandable that publishers rely on sequels", "our industry is starting to look like a bookstore where you can only buy expensive encyclopedia sets". Iwata contests that if Tetris was presented now, developers would be told to get more levels, better graphics and a movie licence.

19:42: Future Zeldas, Marios and Metroids will be bigger masterpieces than ever before - but this doesn't have to be the only business model, he says. Virtual Console is the videogames version of iTunes Music Store. Others will offer such a service, but it won't be the same.
!
They told me all of my cages were mental, so I got wasted like all my potential.
pi_36307992
Oei Tomasso, hij heeft het over een Apple product !
All those moments will be lost, like tears in rain... Time to die.
pi_36308000
quote:
Op donderdag 23 maart 2006 20:43 schreef Laniboekje het volgende:
[..]
Niet voor mij..
Jouw boeit het alleen dat de console uit komt. De spellen boeien je niets
Speaking is not communicating.
Je dagenlijkze puzzle | en als je er een vergeten bent! | en als je een mooie prent heb laat het even weten.
www.indiegamer.nl
pi_36308014
quote:
Op donderdag 23 maart 2006 20:44 schreef disjfa het volgende:

[..]

Jouw boeit het alleen dat de console uit komt. De spellen boeien je niets
Juistem

pi_36308027
quote:
In a few weeks, you will play and see and understand our philosophy.
All those moments will be lost, like tears in rain... Time to die.
  donderdag 23 maart 2006 @ 20:45:56 #24
85230 Goldboy
Philips Sport Vereniging
pi_36308055
In a few weeks, you will play and see and understand our philosophy.
Gr.
pi_36308057
KLAAR !
All those moments will be lost, like tears in rain... Time to die.
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