http://www.offworldgame.com/quote:
A Fading Earth
After the Great Collapse, hope died for most of us on Earth.
The asteroids were supposed to provide us with limitless resources, but their promise was stolen by a corrupt monopoly.
The powerful enforce a status quo dedicated to protecting their interests, leaving the rest of us fighting over scraps.
Mars is the last chance for anyone who still believes they can make something of themselves.
It's time to stake your claim.
Time to head Offworld.
Hope Renewed
The year is 2063. The last generation experienced a series of disastrous setbacks, making even the most optimistic of us doubt our futures. Earth suffered the Great Collapse: a world-wide market meltdown fueled by human greed and achieved by an artificial intelligence gone rogue. There was also the Red Disaster, leaving behind failed and dying government-sponsored colonies on the Martian surface.
In this environment of fear, a powerful Syndicate took over and claimed exclusive rights to the resource-rich asteroid belt. Fueled by enormous deposits of precious metal and other materials, the Syndicate became the exclusive lender to world governments. No one was safe from their controlling hand, and after the reestablishment of debtors' prison, the remaining free countries of the world decided something drastic needed to be done.
The spark needed to ignite the human spirit lay offworld. The governments of the world determined to re-establish colonies on Mars, hoping to wrestle back control of their futures from the usurious Syndicate lenders.
In an attempt to do things differently this time and avoid a second Red Disaster, a free market based on competition and meritocracy seemed our best bet. Long-gone were the days of subsidies and automated electronic transactions. Each colony's business would be won on the economic battlefield, and only the most successful ventures would be allowed to continue.
The New Martian Colonies would be supplied and fought over by a strange variety of people, all with one hopeful idea in common: "Let's do it better this time around."
quote:
What is Offworld Trading Company?
Offworld Trading Company is a real-time strategy game in which money, not firepower, is the player's weapon. Players must stake their claims to resources and wrest any advantage they can buying and selling on the real-time marketplace – but greasing some palms on the black market for a timely pirate raid on a rival's supply chain can make all the difference.
So Offworld Trading Company is an RTS?
It's definitely a real-time strategy game, yes. The difference between Offworld Trading Company and traditional RTS games is that you don't build up and command armies with the goal of blowing up the enemy base. Instead, the player with the craftiest insight into the player-driven market wins. The only direct conflict is through the black market, but players interact constantly through the market as it reacts to supply and demand in real time.
Is your focus on single- or multiplayer?
Both, and we mean it. Multiplayer is a natural fit (in fact, Offworld Trading Company works exceptionally well as a free-for-all game), and we’ve incorporated all kinds of support for advanced features like leagues and ladders. We also have a dedicated co-op mode.
Our AI is already quite mean without cheating and it got to the point where we had to tone it down at our players’ requests. Our single player campaign responds dynamically to your choices and match outcomes. We are spending a lot of time making sure that side of the game is also top-notch.
Iemand anders die het ook speelt? De potjes zijn lekker snel, 20 minuten ongeveer en ook single player is voor mij in ieder geval nog best uitdagend. Je kan je tegenstander saboteren en zijn aandelen overkopen en als je een bepaald bedrag hebt opgespaard het hele bedrijf overnemen en dan is die uitgeschakeld. Op zich is het produceren, kopen en verkopen van grondstoffen en andere materialen hetgeen waar je jouw geld mee binnen haalt en iedereen heeft de optie om special gebouwen te bouwen, zoals een patentoffice waar je onderzoek kan plegen om je bedrijfsvoering net even beter te krijgen dan die van je concurrentie (teleportatie van je spullen bijvoorbeeld).
Je krijgt er ook een handige tutorial bij en je kan kiezen uit 4 'fracties'
quote:
Seneca Development
One extra claim with each colony upgrade
Needs half as much steel for buildings and colony upgrades
Units travel 50% faster
Yoshimi Robotics
Colony does not consume life support
Units use power instead of fuel
Double production from tiles under the colony
Buildings receive adjacency bonus for being next to other buildings that supply an input resource
Reclamation Inc
Uses carbon instead of steel to construct buildings
Learn about market news events earlier
Able to use the Black Market more frequently
New Meridians
Conversion buildings can use resource deposit on their own tiles (for example, a Hydrolysis Farm could use trace water to create food)
Recovers faster from EMPs, power surges, and mutinies
Acquires patents 50% faster
Online en offline, online heb ik nog niet geprobeerd maar er is al een scorebord aanwezig. Er zijn ook dagelijkse uitdagingen die je kan doen.
Geen spel waar je avonden achter elkaar aan blijft spelen maar gewoon even lekker als je tijd hebt een potje kan doen. Ik ben fan
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Iedereen is de hoofdrolspeler van zijn eigen comedie.
'Goatboy is hurt by your indifference'
<a href="https://www.youtube.com/watch?v=M9srplWe_QQ" target="_blank" rel="nofollow">Vrijheid</a>
[b]
Dean Radin presenteert: "Science and the taboo of psi"[/b]