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Zit wel een nadeel aan deze patch:
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The patch for Civilization V "base" will release tomorrow! This will be the same patch that some of you have been playing as a beta.
I'll have patch notes for you later tonight, but I wanted to let you know one important thing: There is a known issue with this patch, and it's that this patch is not fully compatible with previous save games. You will probably still be able to load your save, but some of the civs and units might end up swapped when you load it.
If you want to be able to finish up your save game tomorrow before you get the patch, be sure to set Steam to Offline Mode right now to prevent it from updating. Once you're done with your game, you can go back to Online Mode to get the new shiny patch
Patch notesquote:
[MODDING]
Steam Workshop enabled.
DLL swapping is now possible in-game.
Updated mod browser to utilize Steam Workshop.
Font Icons are now moddable.
Unit art is now fully moddable.
Mods are now activated the moment you click "Next" on the mods browser rather than when you click "Single Player."
[ADVISORS & TUTORIALS]
Improved the queuing and prioritization of advisor pop-ups.
Unique advisor portraits per era now show up for the advisor counsel screens and advisor info screens.
Adjusted advisor levels down a bit so that experienced users won't see so many tutorials.
Fixed several issues with the Tutorials.
When selecting "Learn as you play," all tutorial messages are now enabled despite having your options set to "No Advisors."
[MULTIPLAYER]
When switching players in hotseat, have the new players existing notifications rebroadcast to them. This allows the player to see non-expired notifications such as deal proposals.
Fix Diplomacy Deals in Hotseat.
Add a few multiplayer error messages to let the player know what went wrong (disconnects, gets booted, etc.).
Add invite button to in-game view. (This brings up the Steam Invite list, which is different from the Shift-TAB overlay).
[UI]
Main Menu now contains an option to activate/deactivate specific DLCs.
Quick combat and Quick Movement options are now part of the Options menu and can be changed during gameplay.
Options menu now contains "Skip intro video."
New Loading screens have been implemented.
Diplomacy: Disabled modifiers for trying to win the same way.
Diplomacy: Layout changes to diplo modifiers for better readability and more information.
Mods and DLC used in a game are now stored in the Hall of Fame database (Only games which match currently active DLC are displayed in the Hall of Fame).
The "Time Spent" message now displays in the saved replays.
Load Replay Menu now defaults to "Sort by Last Modified."
Added a "Retire" button to the game menu.
[GENERAL]
In some cases, previous saves may not work correctly after updating.
Several text bugs fixed (in all languages).
Prevent escape from being used when a leader requests a luxury resource from you.
Social policies may not be unlocked unless the player has founded at least 1 city.
Let me say, at the risk of seeming ridiculous, that the true revolutionary is guided by great feelings of LOVE. ☭